It's hard to test in survival, as one has no idea how lucky or unlucky one is in one's search for the elements. I really like that they are not items. Is the jingle played when they spawn, or just when they are around? It plays pretty often even at player spawn, where they should be rare, but they seem pretty well hidden. Is it possible for them to spawn buried? How far from the player is possible? I realize I should just read the code, but uhh.
It's a little disconcerting that the shop lists its rewards with itemstring tooltips instead of description tooltips. Also, and this is more important,
could you add the translation function???
I actually think all the rewards are ugly / visually wrong for Minetest Game, but that's hardly an issue when you can add your own.
If I just can pop in briefly ... I thought I'd done a review, and will correct that now, but just commenting here incase the rewards are removed/changed, as I actually really like them, especially eg the stump and axe. Just requesting if options can keep the current rewards even if adding in others of a different visual style.
Also, makmak, I think the orbs seem to spawn within 8-10 chunks? Not sure, as not a big code reader/understander, lol, but it seems that way.
No worries makmak! I'd forgotten to respond also about that I think when the jingle plays it means one is within 8-10 chunks, and I've not encountered any being buried ... sometimes behind a tree, but generally quite easy to spot, and colour/type according to biome, not that I've got my head yet around all the humidity/temperature/biome stuff, lol, but maybe one day.
It's hard to test in survival, as one has no idea how lucky or unlucky one is in one's search for the elements. I really like that they are not items. Is the jingle played when they spawn, or just when they are around? It plays pretty often even at player spawn, where they should be rare, but they seem pretty well hidden. Is it possible for them to spawn buried? How far from the player is possible? I realize I should just read the code, but uhh.
It's a little disconcerting that the shop lists its rewards with itemstring tooltips instead of description tooltips. Also, and this is more important,
could you add the translation function???
I actually think all the rewards are ugly / visually wrong for Minetest Game, but that's hardly an issue when you can add your own.
You're the first person to take an interest in it in years. Yeah let me get back to you with all those fixes and answers here soon.
quick answer: yes they can spawn anywhere there is empty space, incouding underground, within a certain distance of the player if i recall correctly.
If I just can pop in briefly ... I thought I'd done a review, and will correct that now, but just commenting here incase the rewards are removed/changed, as I actually really like them, especially eg the stump and axe. Just requesting if options can keep the current rewards even if adding in others of a different visual style.
Also, makmak, I think the orbs seem to spawn within 8-10 chunks? Not sure, as not a big code reader/understander, lol, but it seems that way.
Thanks! I'm absolutely not asking for changes to the rewards either.
No worries makmak! I'd forgotten to respond also about that I think when the jingle plays it means one is within 8-10 chunks, and I've not encountered any being buried ... sometimes behind a tree, but generally quite easy to spot, and colour/type according to biome, not that I've got my head yet around all the humidity/temperature/biome stuff, lol, but maybe one day.