A simple way to mark your territory. The main disadvantage compared to the other classic protection mod areas is that it does require one to mine to -256 to get gold before one can protect anything. It is also a much smaller area (default 5x5x5) than an area. Visually it can also be somewhat off putting to see the blocks floating in the sky although that's easily rectified by using the badge form.
A plus vs areas though is that the area you can protect is only limited by how much gold you can mine. Of course that too has been abused by some players grabbing up large areas that they never use. A few servers have both mods installed and I find that actually seems to be best.
Overall though what can one say? Without this mod minetest servers would be nightmarish wrecks. Essential.
@MXB - Thanks for the review, a quick note that the protection radius can be changed via settings, and /protector_hide /protector_show commands exist to hide them from view :)
Heh, funny I actually considered stating the range (3-11 I believe) that one might find on a server but since I am reviewing from the POV of online servers I omitted it since that's in the hands of the owners and not the players. I also almost mentioned the hiding trick. I learned a really cool one on a server from the owner. You can create columns of static water inside hidden protectors which appear to be just floating. But yes you make a good point that any "unsightliness" can actually be taken care of. If only more people knew of it we'd have less skies full of protectors. :) Personally I always want them in plain view (I make sure to never bury them) because I want access to tap them so I can see how far they extend. I use that a lot. Also helpful for faction or multiple player access (useful on a One-Life server I play where I put all my multis on each PB).
A simple way to mark your territory. The main disadvantage compared to the other classic protection mod areas is that it does require one to mine to -256 to get gold before one can protect anything. It is also a much smaller area (default 5x5x5) than an area. Visually it can also be somewhat off putting to see the blocks floating in the sky although that's easily rectified by using the badge form. A plus vs areas though is that the area you can protect is only limited by how much gold you can mine. Of course that too has been abused by some players grabbing up large areas that they never use. A few servers have both mods installed and I find that actually seems to be best. Overall though what can one say? Without this mod minetest servers would be nightmarish wrecks. Essential.
@MXB - Thanks for the review, a quick note that the protection radius can be changed via settings, and /protector_hide /protector_show commands exist to hide them from view :)
Heh, funny I actually considered stating the range (3-11 I believe) that one might find on a server but since I am reviewing from the POV of online servers I omitted it since that's in the hands of the owners and not the players. I also almost mentioned the hiding trick. I learned a really cool one on a server from the owner. You can create columns of static water inside hidden protectors which appear to be just floating. But yes you make a good point that any "unsightliness" can actually be taken care of. If only more people knew of it we'd have less skies full of protectors. :) Personally I always want them in plain view (I make sure to never bury them) because I want access to tap them so I can see how far they extend. I use that a lot. Also helpful for faction or multiple player access (useful on a One-Life server I play where I put all my multis on each PB).