I haven’t tried to debug the error yet, so I’m not sure whether it’s my mistake or the mod’s. The error was:
AsyncErr: Lua: Runtime error from mod 'first_person_shooter' in callback environment_Step(): .../gamedev015/.minetest/mods/first_person_shooter/init.lua:683: bad argument #1 to 'hud_remove' (number expected, got nil) stack traceback: [C]: in function 'hud_remove' .../gamedev015/.minetest/mods/first_person_shooter/init.lua:683: in function 'update_players' .../gamedev015/.minetest/mods/first_person_shooter/init.lua:761: in function 'func' /usr/share/luanti/builtin/common/after.lua:140: in function </usr/share/luanti/builtin/common/after.lua:117> /usr/share/luanti/builtin/common/register.lua:27: in function </usr/share/luanti/builtin/common/register.lua:13>
I haven’t tried to debug the error yet, so I’m not sure whether it’s my mistake or the mod’s. The error was:
AsyncErr: Lua: Runtime error from mod 'first_person_shooter' in callback environment_Step(): .../gamedev015/.minetest/mods/first_person_shooter/init.lua:683: bad argument #1 to 'hud_remove' (number expected, got nil) stack traceback: [C]: in function 'hud_remove' .../gamedev015/.minetest/mods/first_person_shooter/init.lua:683: in function 'update_players' .../gamedev015/.minetest/mods/first_person_shooter/init.lua:761: in function 'func' /usr/share/luanti/builtin/common/after.lua:140: in function </usr/share/luanti/builtin/common/after.lua:117> /usr/share/luanti/builtin/common/register.lua:27: in function </usr/share/luanti/builtin/common/register.lua:13>converted review into a thread
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