They dont seem to spawn in any of the high peaks, also whats this 1 in the code here?
register_decoration(1, {
place_on = {"default:snow", "default:snowblock"},
fill_ratio = 0.01, y_min = old and 120 or 150, y_max = old and 140 or 160,
biomes = old and {"taiga"} or {"mountain", "icesheet"},
schematic = ethereal.yellowtree,
spawn_by = old and "default:dirt_with_snow" or "default:snow", num_spawn_by = 8,
flags = "place_center_x, place_center_z, force_placement"})
The magical biome has a max height of 30 to keep it a lowland area, and the 'register_decoration(1' is a custom function where the 1 means always enabled, it can also be a setting for a biome which can be enabled or disabled so it knows when to register it or not :)
Oops got my trees muddled up for a second, lol... Healing trees (yellowtree) do spawn at high peaks of around 150 high, and were made rare on purpose with the 0.01 and num_spawn_by values :)
They dont seem to spawn in any of the high peaks, also whats this 1 in the code here? register_decoration(1, { place_on = {"default:snow", "default:snowblock"}, fill_ratio = 0.01, y_min = old and 120 or 150, y_max = old and 140 or 160, biomes = old and {"taiga"} or {"mountain", "icesheet"}, schematic = ethereal.yellowtree, spawn_by = old and "default:dirt_with_snow" or "default:snow", num_spawn_by = 8, flags = "place_center_x, place_center_z, force_placement"})
The magical biome has a max height of 30 to keep it a lowland area, and the 'register_decoration(1' is a custom function where the 1 means always enabled, it can also be a setting for a biome which can be enabled or disabled so it knows when to register it or not :)
the healing trees spawn in the magical biome?
Oops got my trees muddled up for a second, lol... Healing trees (yellowtree) do spawn at high peaks of around 150 high, and were made rare on purpose with the 0.01 and num_spawn_by values :)