When I tried this mod with MineClonia, it always broke, telling me something is wrong, and for users of MineClonia, that's quite a shame, it's a wonderful mod. For MineTest though, this mod is beyond essential, it's practically MANDATORY for a good game! So many people enjoy mods like these which add-on to already existing features. Definitely something everybody who plays MineTest should install without questioning it.
My review states Neutral, and it's due to weakening MineClonia support as MineClonia drifts further away from MineTest. As if I recommend MineClonia anyway, that game is destined to deteriorate over the coming months (Or years). So there's a bad side, and a good side to this mod, but the bad side is out of TenPlus1's control.
If yo dont mind me asking, how did it break exactly ? I've been playing in a MIneclonia world for a few days now testing things out and farming redo works just fine.
I don't exactly know, but MineClonia's farming system seems to be incompatible with Farming Redo entirely. It isn't worth fixing, it's a lost cause. That's why I'm making MineClonia DX, which, hopefully, will somehow bring that compatibility back. Though nobody really cares about it...
When I tried this mod with MineClonia, it always broke, telling me something is wrong, and for users of MineClonia, that's quite a shame, it's a wonderful mod. For MineTest though, this mod is beyond essential, it's practically MANDATORY for a good game! So many people enjoy mods like these which add-on to already existing features. Definitely something everybody who plays MineTest should install without questioning it.
My review states Neutral, and it's due to weakening MineClonia support as MineClonia drifts further away from MineTest. As if I recommend MineClonia anyway, that game is destined to deteriorate over the coming months (Or years). So there's a bad side, and a good side to this mod, but the bad side is out of TenPlus1's control.
If yo dont mind me asking, how did it break exactly ? I've been playing in a MIneclonia world for a few days now testing things out and farming redo works just fine.
I don't exactly know, but MineClonia's farming system seems to be incompatible with Farming Redo entirely. It isn't worth fixing, it's a lost cause. That's why I'm making MineClonia DX, which, hopefully, will somehow bring that compatibility back. Though nobody really cares about it...
converted review into a thread