what are your machine specs roughly? with what do you run it exactly, in what game, what kind of mapgens?
it's slow now, because i enabled always_fix_edges with expensive algorithm by default. wait for an update. by the way, settings can be adjusted to make the radius of light sources smaller, which would really speed things up, like exponentially, i will look at better default settings
i've got a laptop with an Intel Core i5-7200U and only 8gb of ram... so yeah not great lol,
tried it in an already-slow and over-modded mtg world
but the most annoying part by far is that if i disable it it left unknown nodes everywhere <//3
Well, the last part just can't be helped. If you disable the mod without cleaning up with "/clearlights 120" or less than 120 if your world is too heavy for your machine, unknown mods will persist. However, I believe there are good mods that help removing unknown nodes, so you dont have to reenable cozylights, you can just run something like that
For performance improvements, just wait for an update, it will take me less than a day at this rate I believe
Accurate algo that runs now by default is unfortunately a standard gamedev algo(i settled with it for now after failing to find a better heuristic), nothing custom, so at best its just marginally faster than semi-random gibberish. Thing is, you are not supposed to do light maps in lua, it was kind of considered technically impossible before it was done. It's more of a hack that api architecture allows
A mod leaving unknown nodes when disabled is a common issue in Luanti, so learning how to utilize one of these cleaners might end up very useful. And it's early alpha anyway
it will eventually be even faster, but keep in mind, i have no control over engine lighting/shaders, some things just cant be fixed. what kind of glitches have you encountered?
Wait, I just realized how much of a potato your cpu is, its ultra low voltage something with like near zero cache, even though there is still massive room for performance improvements, even with them, it will only be good on actual desktop potatoes that dont get throttled all the time by design. I think wielded light that is under 10 milliseconds per step on my ancient i7-4790k(older than yours) is probably at least 30ms per step on your machine and then it probably gets throttled fast and like dies. Don't want to imagine how much a light brush stroke of radius 120 is going to take here. You see, cozylights is technically very close to a very expensive mapgen, and there is not so much I can do for your laptop. We would be basically blaming physics that way
Best I can do after additional optimization(which won't be enough for most low voltage cpus) is to add settings like high, mid, low graphics, or, improve crispy potato, it's not yet complete. It would be oveerseeing on how much it takes your cpu to perform a task and when it sees that your cpu is choking hard on this, it would downgrade ranges of things until things get actually fast for you.
Next time when you are thinking of upgrading your machine, always choose a used pc over a new laptop, and thank me later, buy an actual tower. Your other option is to buy outdated but new stuff, like even my cpu, which is really ancient and costs like zero, its like night and day really compared to yours. Be wary of low cpus no matter the date, it's never a good choice, it's basically a scam. But thanks to your report I am now aware that potatoes can be that limited. You can flip your review to positive now :>
pretty good for what it is but also pretty glitchy and if you disable it (because it causes lag) the world is full of unknown nodes
what are your machine specs roughly? with what do you run it exactly, in what game, what kind of mapgens? it's slow now, because i enabled always_fix_edges with expensive algorithm by default. wait for an update. by the way, settings can be adjusted to make the radius of light sources smaller, which would really speed things up, like exponentially, i will look at better default settings
i've got a laptop with an Intel Core i5-7200U and only 8gb of ram... so yeah not great lol, tried it in an already-slow and over-modded mtg world but the most annoying part by far is that if i disable it it left unknown nodes everywhere <//3
Well, the last part just can't be helped. If you disable the mod without cleaning up with "/clearlights 120" or less than 120 if your world is too heavy for your machine, unknown mods will persist. However, I believe there are good mods that help removing unknown nodes, so you dont have to reenable cozylights, you can just run something like that
For performance improvements, just wait for an update, it will take me less than a day at this rate I believe
Accurate algo that runs now by default is unfortunately a standard gamedev algo(i settled with it for now after failing to find a better heuristic), nothing custom, so at best its just marginally faster than semi-random gibberish. Thing is, you are not supposed to do light maps in lua, it was kind of considered technically impossible before it was done. It's more of a hack that api architecture allows
You can use this https://content.luanti.org/packages/AntumDeluge/cleaner/ to clear unknown nodes. Or this: https://content.luanti.org/packages/AiTechEye/servercleaner/
A mod leaving unknown nodes when disabled is a common issue in Luanti, so learning how to utilize one of these cleaners might end up very useful. And it's early alpha anyway
didn't know about the clearlights command- and yeah i used those to clean up but i've still got some i just wasnt near enough to lol
it will eventually be even faster, but keep in mind, i have no control over engine lighting/shaders, some things just cant be fixed. what kind of glitches have you encountered?
just some lag, not much else! the worst part was having to find every little bit once i disabled it, lol
Wait, I just realized how much of a potato your cpu is, its ultra low voltage something with like near zero cache, even though there is still massive room for performance improvements, even with them, it will only be good on actual desktop potatoes that dont get throttled all the time by design. I think wielded light that is under 10 milliseconds per step on my ancient i7-4790k(older than yours) is probably at least 30ms per step on your machine and then it probably gets throttled fast and like dies. Don't want to imagine how much a light brush stroke of radius 120 is going to take here. You see, cozylights is technically very close to a very expensive mapgen, and there is not so much I can do for your laptop. We would be basically blaming physics that way
Best I can do after additional optimization(which won't be enough for most low voltage cpus) is to add settings like high, mid, low graphics, or, improve crispy potato, it's not yet complete. It would be oveerseeing on how much it takes your cpu to perform a task and when it sees that your cpu is choking hard on this, it would downgrade ranges of things until things get actually fast for you.
Next time when you are thinking of upgrading your machine, always choose a used pc over a new laptop, and thank me later, buy an actual tower. Your other option is to buy outdated but new stuff, like even my cpu, which is really ancient and costs like zero, its like night and day really compared to yours. Be wary of low cpus no matter the date, it's never a good choice, it's basically a scam. But thanks to your report I am now aware that potatoes can be that limited. You can flip your review to positive now :>