I would like to start of by mentioning that this game doesnt even have an icon. I think this is a giant demonstration of how little effort was put into this. Furthermore, there was a segfault for an unknown reason when i completed level 2, this might not be something that is the creators fault but it still influences my decision. This game, after a while, gets very repetetive and boring as basically all you do is press on your mouse to rotate the blocks with the screwdriver. Also, it would be nice if the game saved your progress....
I did put effort into the game, tho. I crunshed like crazy to make it BARELY playable in the first place, since I had the game idea in the FINAL DAY. Procastination is bad, lol.
So I have very hastily put something together. I am proud it was even playable in the first place (given the short time I had left), but obviously the game ended up incomplete with LOTS of rough edges. I am NOT proud of my procastination. :D
Everyone who gave a thumbs down to this incomplete "game" is right, and everyone who gave a thumbs up is wrong.
And yes, the fact there's not even an icon is something I'm REALLY not proud of. But my priority was to make it playable ASAP, it's very hard to do if less than 12 hours remain. :D And then I just forgot the icon thing, although it would have been a matter of seconds. :-( Time management was a disaster, and this is completely my fault. :(
I agree this game is bad in the current status, but I do plan to turn it into a real game post-jam.
I would like to start of by mentioning that this game doesnt even have an icon. I think this is a giant demonstration of how little effort was put into this. Furthermore, there was a segfault for an unknown reason when i completed level 2, this might not be something that is the creators fault but it still influences my decision. This game, after a while, gets very repetetive and boring as basically all you do is press on your mouse to rotate the blocks with the screwdriver. Also, it would be nice if the game saved your progress....
I agree.
I did put effort into the game, tho. I crunshed like crazy to make it BARELY playable in the first place, since I had the game idea in the FINAL DAY. Procastination is bad, lol.
So I have very hastily put something together. I am proud it was even playable in the first place (given the short time I had left), but obviously the game ended up incomplete with LOTS of rough edges. I am NOT proud of my procastination. :D
Everyone who gave a thumbs down to this incomplete "game" is right, and everyone who gave a thumbs up is wrong.
And yes, the fact there's not even an icon is something I'm REALLY not proud of. But my priority was to make it playable ASAP, it's very hard to do if less than 12 hours remain. :D And then I just forgot the icon thing, although it would have been a matter of seconds. :-( Time management was a disaster, and this is completely my fault. :(
I agree this game is bad in the current status, but I do plan to turn it into a real game post-jam.