It's insane, you can't take a break a while that the game yet spawns enemies all around you, wherever you go. Digging soft blocks is useless, they take too much to be dug and then anyway you lose before making a pillar to escape enemies or a simple protection all around you. To jump you use stamina, making escapes even harder. At least each punch could be damaging rather than missing. Enemies knock back on water (blue tarantulas for example) is so low that they follow you like if you're not punching them to push them away, moreover they can attack you as when running on blocks so you can just stand still, no difference.
Thanks for the review. I have a tendency to "tune" the game difficulty according to my own skills, so it might have drifted to the "hard" side.
A couple comments:
Minefall can be very difficult or next to impossible depending on where you spawn; that's probably why you had too many enemies to deal with at the beginning. Make sure to use a seed I recommend (at least for the first game) at world creation: 12341234. This is - perhaps not strongly enough - suggested in the first line of the Help tab.
"digging to build protection", "making a pillar to escape enemies": it is indeed unlikely to work in this game; for one thing some enemies shoot at you. You have the mobility advantage, use it. Run away to lose the enemies until you can make a weapon. That's the second piece of advice in the Help tab.
"to jump you use stamina {actually mana}, making escapes even harder". It uses mana to allow you to jump higher; it actually increases your mobility and helps with escapes.
"at least each punch could be damaging rather than missing": I indeed changed the default gameplay from something proportional to time - which is not well understood - to a hit/miss mechanic that's easier to understand and actually less detrimental for the player. I realize that the piece of advice regarding how to do it right comes in a tip, it should probably go to the in-game FAQ.
There's no knock back in this game (there's a "stun" or "snare" that only applies to weapons). Also water is not your friend, as you no longer have the mobility advantage there.
You downloaded a game to try something different; here it is. Certainly it lacks some help (there will be some improvements in the next version), but the player will have to adapt to its gameplay mechanics no matter what: be cautious, don't do things without a purpose, don't go where it looks dangerous. I don't accuse you of all those things, but that's generally the kind of mistake players that come to my test server make.
I remember I couldn't even wear some protections that I could craft when I could finally do it, I pressed every button of the keyboard 😗👉👉⌨😒🎹🧐, how to wear crafted protections 🤔?
You need to level up do be able to wear armor. It is written in the help tab, and it is clearly stated in the armor tab. No amount of button pushing and smileys can save you if you don't read.
And after leveling up do I simply click right mouse button to wear any? Then I'm not aware of how seeds works, I never used this thing before on games I play 🤔. I read a description on Wikipedia but I don't know how to get specific seeds for specific places 🤷.
It's insane, you can't take a break a while that the game yet spawns enemies all around you, wherever you go. Digging soft blocks is useless, they take too much to be dug and then anyway you lose before making a pillar to escape enemies or a simple protection all around you. To jump you use stamina, making escapes even harder. At least each punch could be damaging rather than missing. Enemies knock back on water (blue tarantulas for example) is so low that they follow you like if you're not punching them to push them away, moreover they can attack you as when running on blocks so you can just stand still, no difference.
Thanks for the review. I have a tendency to "tune" the game difficulty according to my own skills, so it might have drifted to the "hard" side.
A couple comments:
You downloaded a game to try something different; here it is. Certainly it lacks some help (there will be some improvements in the next version), but the player will have to adapt to its gameplay mechanics no matter what: be cautious, don't do things without a purpose, don't go where it looks dangerous. I don't accuse you of all those things, but that's generally the kind of mistake players that come to my test server make.
I remember I couldn't even wear some protections that I could craft when I could finally do it, I pressed every button of the keyboard 😗👉👉⌨😒🎹🧐, how to wear crafted protections 🤔?
You need to level up do be able to wear armor. It is written in the help tab, and it is clearly stated in the armor tab. No amount of button pushing and smileys can save you if you don't read.
And after leveling up do I simply click right mouse button to wear any? Then I'm not aware of how seeds works, I never used this thing before on games I play 🤔. I read a description on Wikipedia but I don't know how to get specific seeds for specific places 🤷.
Yes, the slots appear once you have leveled up. Then shift-left or shift-right click, or drag from/to the armor slot to equip it.
As for seeds, this refers to the field "seed" shown when one creates a world.
I am considering the idea of forcing a specific seed by default to at least smooth this issue.