Tends to be pretty slow at the start, but once you get going it can get a bit faster.
The inability to move the npcs around is limiting, but the pathfinding works as good as it needs to.
Some missing textures and odd mechanics, but overall a very new and interesting system.
Tends to be pretty slow at the start, but once you get going it can get a bit faster. The inability to move the npcs around is limiting, but the pathfinding works as good as it needs to.
Some missing textures and odd mechanics, but overall a very new and interesting system.
Missing textures? What ones? I have some placeholder graphics currently, but I didn't think I had any textures that were completely missing.
It is worth noting that depending on the mapgen seed and where you initially place your base progression can widly vary from game to game.
The null.png behind the buildings in the buildings tab you talked about on stream didn't end up getting romoved.
Oooops, I completely forgot about that. Oh well.