Koboldkrieg looks like it's put together well enough, with ~4,500 Lines of Code, but unfortunately, it isn't really playable for me. For one thing, the goblins never come out for some reason, and the pathfinding for the NPCs fails too often, so that I have to remove obstacles to free them. I am also unsure of how to move or direct the NPCs. Being unable to progress, perhaps due to bugs or unclear instructions, it's unplayable. These genre of games are, however, not really my style to begin with.
Goblins spawn at night, on the red dirt nodes. If you aren't around any they'll never spawn. The waves only come from the bases, which mapgen will place in the red nodes. You may have just had a base too far away for any goblins to ever attack.
Koboldkrieg looks like it's put together well enough, with ~4,500 Lines of Code, but unfortunately, it isn't really playable for me. For one thing, the goblins never come out for some reason, and the pathfinding for the NPCs fails too often, so that I have to remove obstacles to free them. I am also unsure of how to move or direct the NPCs. Being unable to progress, perhaps due to bugs or unclear instructions, it's unplayable. These genre of games are, however, not really my style to begin with.
Goblins spawn at night, on the red dirt nodes. If you aren't around any they'll never spawn. The waves only come from the bases, which mapgen will place in the red nodes. You may have just had a base too far away for any goblins to ever attack.