This is a resource farming game where the objective is to strengthen your base area so that it will survive eventual attacks. It's pretty easy if you are proactively playing & farming, but eventually your fortress will become self-sufficient when you get lots of NPCs and farming buildings, and your only job is to sit back and watch (and put down more buildings occasionally :D). Like all games of this type, once you've gotten everything and built your area to your satisfaction, you usually lose interest.
When I started the game, I wasn't really sure what to do. I clicked around and gained some resources but had no idea what to do with them. Eventually, I figured out that you have to place your base down to start storing the materials, but there should probably be some simple documentation to lead players in the right direction to start out. Surviving the waves of mobs isn't really hard if you're constantly gathering materials and increasing the security of your base. However, there are a few fairly major flaws in the game: firstly, some operations do not check if you have the required resources, so you can end up having negative materials. Additionally, you can remove your own base and lose the game - and what's more, it's a pretty large button on the formspec of your base, so it's pretty easy to accidentally click it and ruin your game. The NPCs occasionally get stuck on things but it wasn't too bad. The NathanS repairman NPC was pretty funny. I hired one of those guys just for the texture. Overall, a pretty interesting game, haven't seen a game like this in minetest before, and the gameplay doesn't have many bugs. Recommended for a short playthrough!
Ooof, looks like I forgot to comment out the line of code that removes the base. I had that for testing purposes, wasn't supposed to be possible in the release.
Do you happen to remember what actions let you get negative resources, I don't remember seeing that at all when playtesting.
No worries! Yes, it was a bit concerning - my tendency is to click on everything to see what it does, so of course I lost one of my games :-)
Yes, one of them was planting trees in a tree factory or something like that. I could click that forever and just get negative stuff. Of course, it wasn't very profitable because then I couldn't do anything until it went positive again, except the things that allowed negative balances...
This is a resource farming game where the objective is to strengthen your base area so that it will survive eventual attacks. It's pretty easy if you are proactively playing & farming, but eventually your fortress will become self-sufficient when you get lots of NPCs and farming buildings, and your only job is to sit back and watch (and put down more buildings occasionally :D). Like all games of this type, once you've gotten everything and built your area to your satisfaction, you usually lose interest.
When I started the game, I wasn't really sure what to do. I clicked around and gained some resources but had no idea what to do with them. Eventually, I figured out that you have to place your base down to start storing the materials, but there should probably be some simple documentation to lead players in the right direction to start out. Surviving the waves of mobs isn't really hard if you're constantly gathering materials and increasing the security of your base. However, there are a few fairly major flaws in the game: firstly, some operations do not check if you have the required resources, so you can end up having negative materials. Additionally, you can remove your own base and lose the game - and what's more, it's a pretty large button on the formspec of your base, so it's pretty easy to accidentally click it and ruin your game. The NPCs occasionally get stuck on things but it wasn't too bad. The NathanS repairman NPC was pretty funny. I hired one of those guys just for the texture. Overall, a pretty interesting game, haven't seen a game like this in minetest before, and the gameplay doesn't have many bugs. Recommended for a short playthrough!
Ooof, looks like I forgot to comment out the line of code that removes the base. I had that for testing purposes, wasn't supposed to be possible in the release.
Do you happen to remember what actions let you get negative resources, I don't remember seeing that at all when playtesting.
No worries! Yes, it was a bit concerning - my tendency is to click on everything to see what it does, so of course I lost one of my games :-)
Yes, one of them was planting trees in a tree factory or something like that. I could click that forever and just get negative stuff. Of course, it wasn't very profitable because then I couldn't do anything until it went positive again, except the things that allowed negative balances...
EDIT: oops, duplicated my response accidentally.