First off-- WOW!!! Never seen anything like this in Minetest before, this is simply amazing. The weapons are pretty awesome and destructive, the sound effects are top-notch, and gameplay is typical for a FPS game - intense. As more and more of the buggers tunnel towards you, things seem to get more and more intense, as you try to navigate away from danger while also firing wildly. This is more than replayable and I would not be surprised at all if a popular multiplayer server pops up with this later. (it will need to be powerful though - see below!)
However, this game seems to have one big flaw (maybe the only flaw) -- CPU usage :-) My computer with 8GB of RAM and 4 cores just couldn't handle it and I crashed my computer three times trying to play this. Actions were delayed by like 10 seconds when I was playing, so I couldn't even tell that the guns were working and I took a good bit of time investigating the code to see if I was doing anything wrong. Luckily, my friend let me use his much more powerful computer and it was a completely different experience - the gameplay was incredible, and I didn't have any problems understanding the game or starting my attacks.
If you've got a CPU that can run this, this is easily the best game of the Jam this year. Thank you so much for yet another amazing game, Sumianvoice!
Thanks!
Yeah mapgen is harsh, I hope it's not overdoing pathfinding though as well. Probably particles are also part of it. I'll look into it and make cheaper performance options for stuff, I didn't get around to adding the settings api into it all.
It is a little worrying that you actually got it that slow, is this natively running? Like, windows version on windows or linux version on linux? I know when running through wine it's substantially slower in every regard. What CPU do you have?
That's a great idea -- people with potatoes as PCs like me would really appreciate it!
My CPU is a pretty old Intel Quad. My computer is a dual-boot Debian system. I played all the other games fine on this, and generally have no problems with minetest games as long as I turn off advanced shaders and lower viewing range. This game completely demolished my computer though :-) It could be an incompatibility of my graphics driver, though, I guess.
First off-- WOW!!! Never seen anything like this in Minetest before, this is simply amazing. The weapons are pretty awesome and destructive, the sound effects are top-notch, and gameplay is typical for a FPS game - intense. As more and more of the buggers tunnel towards you, things seem to get more and more intense, as you try to navigate away from danger while also firing wildly. This is more than replayable and I would not be surprised at all if a popular multiplayer server pops up with this later. (it will need to be powerful though - see below!)
However, this game seems to have one big flaw (maybe the only flaw) -- CPU usage :-) My computer with 8GB of RAM and 4 cores just couldn't handle it and I crashed my computer three times trying to play this. Actions were delayed by like 10 seconds when I was playing, so I couldn't even tell that the guns were working and I took a good bit of time investigating the code to see if I was doing anything wrong. Luckily, my friend let me use his much more powerful computer and it was a completely different experience - the gameplay was incredible, and I didn't have any problems understanding the game or starting my attacks.
If you've got a CPU that can run this, this is easily the best game of the Jam this year. Thank you so much for yet another amazing game, Sumianvoice!
Thanks! Yeah mapgen is harsh, I hope it's not overdoing pathfinding though as well. Probably particles are also part of it. I'll look into it and make cheaper performance options for stuff, I didn't get around to adding the settings api into it all.
It is a little worrying that you actually got it that slow, is this natively running? Like, windows version on windows or linux version on linux? I know when running through wine it's substantially slower in every regard. What CPU do you have?
That's a great idea -- people with potatoes as PCs like me would really appreciate it!
My CPU is a pretty old Intel Quad. My computer is a dual-boot Debian system. I played all the other games fine on this, and generally have no problems with minetest games as long as I turn off advanced shaders and lower viewing range. This game completely demolished my computer though :-) It could be an incompatibility of my graphics driver, though, I guess.