I think that minetest meant to be THE blocky game where you have full control on its invironment, if it has built in mobs, it would a disection effort to take it apart from the game core, in other hand, all you need a simple Lua code with some texture to add a new mob, Mineclone for example, which is a better virsion of Minecraft (in my openion), is simply a modefied version of minetest, currently I'm trying to find new ideas, how is it possible to create mods similar to famous Minecraft java mods without the need of disecting the core code, then recompiling it with the prayer that it will work
I think that minetest meant to be THE blocky game where you have full control on its invironment, if it has built in mobs, it would a disection effort to take it apart from the game core, in other hand, all you need a simple Lua code with some texture to add a new mob, Mineclone for example, which is a better virsion of Minecraft (in my openion), is simply a modefied version of minetest, currently I'm trying to find new ideas, how is it possible to create mods similar to famous Minecraft java mods without the need of disecting the core code, then recompiling it with the prayer that it will work