A very nice touch to your Minetest world, excellent for players that like small things that don't overhaul the gameplay entirely. Very nice models and textures, and cool mechanic.
Cool mechanic, awesome to build with. Works well in a RPG style map, and just having fun with friends. But I would like to make a recommendation: Make it also change colour if you place a wool block on top, so it can work with mesecons_piston (cool for map-making). Apart from that, amazing mod and cool mechanic!
My go-to mod for achievements, both gameplay and API wise.
Gameplay (11/10): The gamelpay is awesome, really changes how I play Minetest; I have alot more goals and another reason to keep playing. Really enchances the experience, keeping me engaged with whatever I'm playing for hours!
API (11/10): The API is really easy to use and covers a wide range of scenarios where you would like to reward the player.
Recommended for players that want to more reasons to play, and modders who want to keep the player engaged.
Awesome to use as a skeleton in a doctors' office, or as a nice touch to a haunted house. A simple mod (and a pretty cool mechanic with the variants of skeltons), that can be used in a varitey of ways.
10/10 Building
8/10 Survival/gameplay
A must for players that like decorative and useful features!
I don't believe it is the mods fault if other mods don't work well with it, but enjoy the alternative that you found. For the record, I didn't even know about the alternative whilst creating More Stones.
Also would recommend a dependancy of 'too_many_stones', seems to have similar name and usage. just a suggestion, even I'm in the middle of whether or not you should (maybe in a later update). Up to you!
You need 2 mese crytals, 44 leaves 5 gold and 2 diamonds to make the 'heal orb'.
For wires you can copy from mesecons (mesecon_wire), you can use the same model as well all you need to do is do the textures (which you seem pretty good at). For the crafting table, please please make one that has more than 9 slots (I want to use it for my own game!). Maybe you could call it a forge? or something similar that sounds cool and unique (of course the crafting table should be made with some of the new ores in the mod, to encourage players to use them).
for personal and religous reasons, I don't support the LGBTQ+ community. But the mod is cool, I like the waving flags and the ideas behind this. If I compare to CTF flags (sorry rubenwardy) these are a lot better!
EDIT: I still respect people who have chosen to be a prt of the community, no hate towards anyone.
For the first question, that is up to you. If you like the API/base idea thing, I would recommend grouping them into some categories. For question 2. do some research on real metal uses, maybe something to do with mesecons (perhaps a fork that has multiple wires out of different metals that do the same thing).
maybe multiple materials that are strong (like silver & tin = {insert name here} and bronze & coppper = {insert name here}, and each have their positives and negatives (armour w/ high fire protection but less durability, or armour w/ high heal but low fire protection, e.t.c). Some research on real metals will do well, especially to determine its texture and use (decorative/player stats). I am willing to help with some small things (block registry, armour), up to you.
i think decorative blocks if your leaning out of the whole 'API thing'. Or different tools for different ores, something to make each ore special in its' own way and is still useful. Maybe crafting certain ores gives you other ores/ forging ingots together to make a better version (that would be really cool!). As always, feedback is only for improvement, I don't intend to complain and list all the bad things of a package. I see many oppurtunities with this mod!
Too Many Ores works as a sort of base for editing ores, useful to someone that needs to edit tools and items because they already have the materials to alter them. I do disagree with finding ores basically everywhere.
I think Too Many Ores works as a sort of base for editing ores, useful to someone that needs to make new tools and items because they already have the materials to make them. I do disagree with finding ores basically everywhere.
At first it feels like a whole new world but then it gets boring. No set goal, even with awards mod. Some features are good, but some are bad. I don't recommend to someone who wants more from minetest.
Also for a mod I want added is epic_combat (modpack on my github). It makes mobs more common and adds more swords and PVP material. I want because Hugues Ross say not enough mobs.
Useful to broadcast messages, and doesn't change the game entirely. Awsome for people who like mods that add useful features without entirely changing how minetest works. Good work!
Mesecons can be used for a variety of reasons which is the main reason it is a consitently usefule mod. It adds tons of things, from self building bridges to a simple door that opens when your close, this mod has you covered. But because of its complexity, it may be hard to learn for beginners as there are barely any accessible tutorials shared on social media. Maybe an in-game guide book that teaches you some of the basic mechanics? Maybe if you shift+rightclick+jump it tells you more about how the block you're pointed at? Great mod, 8/10. A must have for survival/creative servers.
A great mod that adds a great quality-of-life feature to Minetest. Makes choping trees easier, and more realistic whilst still keeping the blocky and imaginative Minetest style. Great for people who like minor and useful additions to the game!
This is a great mod, and has excellent models and textures. I even tried to change the plantlife model but had problems with the texture, and this is exactly what I needed.
Makes small changes, but really does improve the default textures of Minetest. would recommend for people that dont like to completely change the game. overall makes litlle, but eye pleasing changes to default textures
cool mod, like microsoft flight simulator in minetest, but when i fly the plane it sometimes lags and the plane sounds also stop (for a split second). Also the plane sometimes struggles to catch up with where the actual player is (most likely because of speed). Other than that, great mod.
Great mod, works fine, no noticable performance issues. But the hunger runs out a bit too fast when sprinting and attacking entities. When in combat with another player hunger goes down fast.
literally unplayable. Crashes after loading up a world on 5.4.1
A very nice touch to your Minetest world, excellent for players that like small things that don't overhaul the gameplay entirely. Very nice models and textures, and cool mechanic.
converted review into a thread
np, it was my pleasure :D
Cool mechanic, awesome to build with. Works well in a RPG style map, and just having fun with friends. But I would like to make a recommendation: Make it also change colour if you place a wool block on top, so it can work with mesecons_piston (cool for map-making). Apart from that, amazing mod and cool mechanic!
My go-to mod for achievements, both gameplay and API wise.
Gameplay (11/10): The gamelpay is awesome, really changes how I play Minetest; I have alot more goals and another reason to keep playing. Really enchances the experience, keeping me engaged with whatever I'm playing for hours!
API (11/10): The API is really easy to use and covers a wide range of scenarios where you would like to reward the player.
Recommended for players that want to more reasons to play, and modders who want to keep the player engaged.
Awesome to use as a skeleton in a doctors' office, or as a nice touch to a haunted house. A simple mod (and a pretty cool mechanic with the variants of skeltons), that can be used in a varitey of ways.
10/10 Building
8/10 Survival/gameplay
A must for players that like decorative and useful features!
I don't believe it is the mods fault if other mods don't work well with it, but enjoy the alternative that you found. For the record, I didn't even know about the alternative whilst creating More Stones.
thanks, should be easy to fix
Also would recommend a dependancy of 'too_many_stones', seems to have similar name and usage. just a suggestion, even I'm in the middle of whether or not you should (maybe in a later update). Up to you!
TeufloV: I think you can already make a recipe with multiple items in one slot:
You need 2 mese crytals, 44 leaves 5 gold and 2 diamonds to make the 'heal orb'.
For wires you can copy from mesecons (mesecon_wire), you can use the same model as well all you need to do is do the textures (which you seem pretty good at). For the crafting table, please please make one that has more than 9 slots (I want to use it for my own game!). Maybe you could call it a forge? or something similar that sounds cool and unique (of course the crafting table should be made with some of the new ores in the mod, to encourage players to use them).
sigh
To say that the mod is still cool, even though I disagree with what it is about. The mods' quality is emphasised.
Goes extremely well with Nextgen Fungi! Cool plant models, cool textures overall! Also goes well with Mineclone.
hello there!
for personal and religous reasons, I don't support the LGBTQ+ community. But the mod is cool, I like the waving flags and the ideas behind this. If I compare to CTF flags (sorry rubenwardy) these are a lot better!
EDIT: I still respect people who have chosen to be a prt of the community, no hate towards anyone.
For the first question, that is up to you. If you like the API/base idea thing, I would recommend grouping them into some categories. For question 2. do some research on real metal uses, maybe something to do with mesecons (perhaps a fork that has multiple wires out of different metals that do the same thing).
maybe multiple materials that are strong (like silver & tin = {insert name here} and bronze & coppper = {insert name here}, and each have their positives and negatives (armour w/ high fire protection but less durability, or armour w/ high heal but low fire protection, e.t.c). Some research on real metals will do well, especially to determine its texture and use (decorative/player stats). I am willing to help with some small things (block registry, armour), up to you.
i think decorative blocks if your leaning out of the whole 'API thing'. Or different tools for different ores, something to make each ore special in its' own way and is still useful. Maybe crafting certain ores gives you other ores/ forging ingots together to make a better version (that would be really cool!). As always, feedback is only for improvement, I don't intend to complain and list all the bad things of a package. I see many oppurtunities with this mod!
Too Many Ores works as a sort of base for editing ores, useful to someone that needs to edit tools and items because they already have the materials to alter them. I do disagree with finding ores basically everywhere.
I think Too Many Ores works as a sort of base for editing ores, useful to someone that needs to make new tools and items because they already have the materials to make them. I do disagree with finding ores basically everywhere.
i have an idea for wooll-add spiders that drop string. String can be used to make wool. cotton.
ok will update-I apoliges for not testing enough. Thank you for the review!
lol ok :D
Like someone took one of the ridiculous things that happen in dreams and turned it into a mod. Where idea from?
At first it feels like a whole new world but then it gets boring. No set goal, even with awards mod. Some features are good, but some are bad. I don't recommend to someone who wants more from minetest.
Also for a mod I want added is epic_combat (modpack on my github). It makes mobs more common and adds more swords and PVP material. I want because Hugues Ross say not enough mobs.
Useful to broadcast messages, and doesn't change the game entirely. Awsome for people who like mods that add useful features without entirely changing how minetest works. Good work!
Mesecons can be used for a variety of reasons which is the main reason it is a consitently usefule mod. It adds tons of things, from self building bridges to a simple door that opens when your close, this mod has you covered. But because of its complexity, it may be hard to learn for beginners as there are barely any accessible tutorials shared on social media. Maybe an in-game guide book that teaches you some of the basic mechanics? Maybe if you shift+rightclick+jump it tells you more about how the block you're pointed at? Great mod, 8/10. A must have for survival/creative servers.
A great mod that adds a great quality-of-life feature to Minetest. Makes choping trees easier, and more realistic whilst still keeping the blocky and imaginative Minetest style. Great for people who like minor and useful additions to the game!
I really like mods that make minor improvements, and this is one of my favourites. keep making things like this :)
This is a great mod, and has excellent models and textures. I even tried to change the plantlife model but had problems with the texture, and this is exactly what I needed.
Makes small changes, but really does improve the default textures of Minetest. would recommend for people that dont like to completely change the game. overall makes litlle, but eye pleasing changes to default textures
cool mod, like microsoft flight simulator in minetest, but when i fly the plane it sometimes lags and the plane sounds also stop (for a split second). Also the plane sometimes struggles to catch up with where the actual player is (most likely because of speed). Other than that, great mod.
Although it is very easy to change in code, this mod is useful. would recommend to anyone who likes to customize thir worlds
Great mod, works fine, no noticable performance issues. But the hunger runs out a bit too fast when sprinting and attacking entities. When in combat with another player hunger goes down fast.
Great mod. But breaking apples makes it so they drop so players have to pick them up as items again. Other than that it is a great mod.
Great mod. Simple and great for servers or just singleplayer.
It is possible to punch wielded item. Punch item or block that is being held by player. The items being held won't show after being punched.
The gameplay is great, looks better than subway surfers. Recommanded to anyone who likes games with running.
Works great. Thanks for fixing.