Koboldkreig is a pretty solid game. I find it pretty fun to build up defenses and create a base using the resources around you. The only flaw I've noticed with this game so far is that the game doesn't tell you that you, the player, can collect resources for your base. That will definitely get people stuck longer than they would like.
As someone who watched the video on the 10 hour version of this mod, this mod was as fun to play with as it was to watch the making of. The thing I like the most about Industrious is that all the things in this mod feel like they could fit into vanilla Minetest while still mostly committing to the industrial theme of the mod. It's crazy that this mod was made without any fancy mods like technic or basic_materials, it just uses default Minetest stuff.
I really like how this mod not only adds a crafting table but also makes the crafting menu in the main invetory 2 by 2. It adds a small bit of progression when it comes to crafting. However I would like to make a suggestion; could you possibly make this work with unified inventory? I tried playing Minetest with craft_table and unified_inventory and the crafting menu is still 3x3. If you could add compability with the Unified Inventory mod, that would be very nice for the people who play Minetest with that mod.
Koboldkreig is a pretty solid game. I find it pretty fun to build up defenses and create a base using the resources around you. The only flaw I've noticed with this game so far is that the game doesn't tell you that you, the player, can collect resources for your base. That will definitely get people stuck longer than they would like.
As someone who watched the video on the 10 hour version of this mod, this mod was as fun to play with as it was to watch the making of. The thing I like the most about Industrious is that all the things in this mod feel like they could fit into vanilla Minetest while still mostly committing to the industrial theme of the mod. It's crazy that this mod was made without any fancy mods like technic or basic_materials, it just uses default Minetest stuff.
I really like how this mod not only adds a crafting table but also makes the crafting menu in the main invetory 2 by 2. It adds a small bit of progression when it comes to crafting. However I would like to make a suggestion; could you possibly make this work with unified inventory? I tried playing Minetest with craft_table and unified_inventory and the crafting menu is still 3x3. If you could add compability with the Unified Inventory mod, that would be very nice for the people who play Minetest with that mod.