I spawned in and I didn't know what I was supposed to do other then save the forest from darkness, but I didn't know how I was supposed to do so. Maybe I didn't play for long enough or something. The look of the game was very good and it didn't look like an unfinished or a buggy game. Overall
gameplay: 9/10
innovation: 8/10
content: 9/10
theme: 4/10 (maybe I didn't play for long enough and there was something unexpected later on.)
I just had a 3 person game and I have to say I didn't really know what to do until I did /help. The treasure thing where you have to find a way to fit it all in your inv is cool, I will say the game only works well if you have 5+ people so overall:
Other then that its a good game. I didn't finish it, but it was well made. EDIT: I right clicked
a ghost and the game crashed with the error reason being:
AsyncErr: Lua: Runtime error from mod 'citadel_core' in callback luaentity_run_simple_callback(): ...0-win64\bin..\games\citadel\mods\citadel_core/ghost.lua:27: attempt to concatenate a nil value
stack traceback:
...0-win64\bin..\games\citadel\mods\citadel_core/ghost.lua:27: in function <...0-win64\bin..\games\citadel\mods\citadel_core/ghost.lua:22>
EDIT 2 I broke the crystal and then fell out of the map
and I can't to /grantme for some reason so I don't know what the ending was. :(
I spawned in and I had no idea what I was supposed to do I walked around a bit, then left due to lack of gameplay. The concept of the game is very cool and the game looks fairly polished, but I was mostly confused about what I am supposed to do, instead of knowing what I am supposed to do. Overall I think the game had a cool mechanic but was made with the wrong approach.
Where is the gameplay? all I see is a cool intro and a big building with seemingly nothing to do inside and I am very confused.
Overall
gameplay: 2/10
innovation: 6/10
content: 4/10
theme 2/10
Overall rating: 14/40
gameplay: 5/10
innovation 8/10
content: 8/10
theme: 2/10
Overall rating: 23/40 (Not bad)
I spawned in and I didn't know what I was supposed to do other then save the forest from darkness, but I didn't know how I was supposed to do so. Maybe I didn't play for long enough or something. The look of the game was very good and it didn't look like an unfinished or a buggy game. Overall
gameplay: 9/10
innovation: 8/10
content: 9/10
theme: 4/10 (maybe I didn't play for long enough and there was something unexpected later on.)
overall rating: 30/40
OVERALL:
gameplay: 0/10
innovation: 0/10
content: 0/10
theme: 10/10
overall rating: 10/40
I just had a 3 person game and I have to say I didn't really know what to do until I did /help. The treasure thing where you have to find a way to fit it all in your inv is cool, I will say the game only works well if you have 5+ people so overall:
gameplay: 5/10
innovation: 8/10
content: 5/10
theme: 3/10
Overall: 21/40
The effects that happen throughout the game are very unexpected and the bot is unexpectedly good at chess. Its a simple yet great game!
Do you recommend this game?: not really.
Only 30 seconds of gameplay
Other then that its a good game. I didn't finish it, but it was well made. EDIT: I right clicked a ghost and the game crashed with the error reason being:
AsyncErr: Lua: Runtime error from mod 'citadel_core' in callback luaentity_run_simple_callback(): ...0-win64\bin..\games\citadel\mods\citadel_core/ghost.lua:27: attempt to concatenate a nil value stack traceback: ...0-win64\bin..\games\citadel\mods\citadel_core/ghost.lua:27: in function <...0-win64\bin..\games\citadel\mods\citadel_core/ghost.lua:22>
Overall:
gameplay: 9/10
innovation: 7/10
content: 8/10
theme: 3/10
Overall: 27/40
There was no gameplay other then looking at the scenery.
I spawned in and I had no idea what I was supposed to do I walked around a bit, then left due to lack of gameplay. The concept of the game is very cool and the game looks fairly polished, but I was mostly confused about what I am supposed to do, instead of knowing what I am supposed to do. Overall I think the game had a cool mechanic but was made with the wrong approach.