Comments are not the right place to submit Bug Reports.
Please use the Issues Section on the Project git (I guess on GitHub).
You'll find the link in the top button bar of the Mod.
Hey there ApolloX
That's great news to hear!
Thank you for you quick reply. I will make myself a reminder to remind you ^^
I know exactly what you're talking about. Gaming is never to beat time ~ but to have a good balance between the things I do ~ and to socialize and have fun online as well.
I just came across your mod and am wondering if it's possible to make a client side mod version which can show this info when you're playing on a server.
Okay well while I'm thinking about it ~ it would probably not be possible with the same method since these files aren't accessible for clients (my guess).
But maybe the mod could scan all the mapblocks the client loads and create a statistic of the number of found ore blocks (percentage) which updates as the player loads new world areas.
If there's a universal method to know which block types are ores ~ this might be doable in a universal manner.
Please notice that this is the wrong place to ask for help.
You can search the Issue-Tracker for your issue and create a new card if you cannot find an answer.
This projects Issue-Tracker can be found here: https://github.com/t-affeldt/minetest_offhand/issues
Also, every package has a button for the Issue-Tracker - which can be found at the top.
That sounds like very good news!
For most servers, a wordlist & regexp - based antispam should be quite enough. (Possibility to add your list & implemented links to common lists. Auto-update of lists using http - requests.)
For big servers - if even needed - maybe external services such as Akismet might do the job.
That's great to hear 😊
Well who doesn't know. Time's a precious resource that needs to be carefully assigned ^^
If time would be no issue I'd have done mentioned updates myself 😌
Tip: You can update your review instead of commenting it (and delete your comment, ofc). This way it's easier for visitors to navigate around. And more will see your comment content 👍😉
The pink colors look quite - outstanding. For those who like the pink look, this pack is magnificient 🌺
To show you what I mean by fine-tuning, I've attached two screenshots who show really well how colors clash with each other in several occasions.
I do think that they're supposed to clash with each other to a certain degree - since this pack is not meant to look smooth and natual in the first place.
I suggest you define objects and textures which are supposed to be entirely pink ¹ - some who are mostly pink ² - some who are a little pink ³ - and some who have barely noticeable amounts of pink in them ⁴.
This way you can give this texturepack an aura and make it truely outstanding (also in the sense that it's not just some modified default textures with no backing of other textures).
¹ would be: Sand, Apple Leaves, Bush Leaves, …
² would be: Other Sand Types, …
³ would be: Plants, Animals, …
⁴ would be: Dirt, Grass, Stone, Lava, Other Liquids, …
A Texturepack with a very distinctive look and finely crafted textures. Very similar to 7px by ekl.
It has more grass on grassblocks than 7px, similar colors and contrast - but different texture patterns. Which do look great!
I need to point out however, that over larger distances the textures of stone, grass, sand and some other tear quite a bit due to the texture patterns & color contrast.
On the other hand it should be noted that this is a 6x6 texturepack.
Props to the creator for making something this magnificient out of just 49 pixel per surface. 💐👍
Colors look very saturated - but not unbalanced. Individual textures are quite outstanding. So if you like smooth colors blending very well together for different types of blocks - this pack is not for you!
For all others: don't get me wrong - they do a good job in looking different without looking off 😉 So far, only very basic textures are covered.
Environmental Taste 🏞 = Ice Cream 🍨 & Spearmint 🍃
You know what?
Loading times are insane!
On Singleplayer with some mods it takes ~ 1200ms until the game & world are fully loaded 👌
Wow! The outcome of this pack really surprised me! 😳😎
Props to the creator for making something this magnificient out of just 49 pixel per surface. 💐👍
Colors look very saturated - but not unbalanced.
Individual textures are quite outstanding. So if you like smooth colors blending very well together for different types of blocks - this pack is not for you!
For all others: don't get me wrong - they do a good job in looking different without looking off 😉
So far, only very basic textures are covered.
Environmental Taste 🏞 = Dark Chocolate 🍫 & Spearmint 🍃
You know what?
Loading times are insane!
On Singleplayer with some mods it takes ~ 1200ms until the game & world are fully loaded 👌
What I mean: There are item groups in the crafting book where certain items are assigned to.
There are Item categories you can find in some recipes (the smoker, for example, which can be made with different wood types).
Open the cooker recipe, click on the wood in the recipe (it should have a G on it) - and it'll activate the filter for that group in the recipe book to your right (behaviour depends on what kind of inventory you use).
So you could code your mod to handle all items assigned to the group 'seeds', for example. That way it would be universal since it'll automatically work with any mod that adds seeds to the game 👍
About the fix:
As I stated in my updated review - it's perfect!
Thank You! 😊
A bugfix release is much more of a reason to update than any other. Because it fixes issues with your current experience without changing or adding anything to it.
Mods like Unified Inventory or i3 can display item groups in recipes. That doesn't seem like it's something mod specific. So there must be data for all mod which allows for items to be assigned to a category.
…and I'm so thankful to be able to really play with it in Minetest - because it's versions were difficult to use in Minecraft because of incompatabilities.
Expanding the range of textures to different modpacks (like mesecons, hyperloop, techage) would make it even more awesome ❤️
I'm not sure whether this is only related to engine or game improvements - but as of now, playing with this mod is so much fun!
It works extremely smoothly. My gaming experience is greatly enhanced by this!
Thank you for this great mod 💝
PS: I'm not into the technical mechanics of Minetest but maybe it is possible to code this mod in a universal way to work with any crops in any game (like Minetest Game and others).
Does this script acutally convert the PNG images? (edit the alpha channel)
You could also do the following:
Comments are not the right place to submit Bug Reports.
Please use the Issues Section on the Project git (I guess on GitHub).
You'll find the link in the top button bar of the Mod.
You cannot carry much ~ but great for exploring.
Allows for a real alternative to having spawn points and warps which aren't very realistic. Also very useful in Singleplayer.
Hey there ApolloX
That's great news to hear!
Thank you for you quick reply. I will make myself a reminder to remind you ^^
I know exactly what you're talking about. Gaming is never to beat time ~ but to have a good balance between the things I do ~ and to socialize and have fun online as well.
I wish you a great, healthy and productive time.
NA0341 ~ Bela.
Could you make a version which also works on servers as a client side mod?
Thanks (=
Hi there 😊
I just came across your mod and am wondering if it's possible to make a client side mod version which can show this info when you're playing on a server.
Okay well while I'm thinking about it ~ it would probably not be possible with the same method since these files aren't accessible for clients (my guess). But maybe the mod could scan all the mapblocks the client loads and create a statistic of the number of found ore blocks (percentage) which updates as the player loads new world areas. If there's a universal method to know which block types are ores ~ this might be doable in a universal manner.
It would be nice to hear Your thoughts on this.
Sunny Greetings from Germany
Bela. ~ na0341
Please notice that this is the wrong place to ask for help. You can search the Issue-Tracker for your issue and create a new card if you cannot find an answer. This projects Issue-Tracker can be found here: https://github.com/t-affeldt/minetest_offhand/issues
Also, every package has a button for the Issue-Tracker - which can be found at the top.
That sounds like very good news! For most servers, a wordlist & regexp - based antispam should be quite enough. (Possibility to add your list & implemented links to common lists. Auto-update of lists using http - requests.) For big servers - if even needed - maybe external services such as Akismet might do the job.
Cheers, NA0341
That's great to hear 😊 Well who doesn't know. Time's a precious resource that needs to be carefully assigned ^^ If time would be no issue I'd have done mentioned updates myself 😌
…and are okay with massive screen tearing, this pack might be an option for you.
It looks & "behaves" extremely experimental - and hosts a bunch of controversies in and off itself:
A very saturated, vibrant & minty looking pack with good overall coverage. I really like it and enjoyed exploring with it 🍒
Since it's a very low resolution pack, performance and loading times are of course awesome 😎
I'm looking forward to updates & new textures!
Cheers, NA0341
A highly saturated, vibrant & minty looking pack with good overall coverage. Blends well with most default textures.
I'm looking forward to updates & new textures!
Cheers, NA0341
A very distinctive pack with fine crafted details 🌷 & very low noise 🏖.
…
So, pretty generic after all. Good Job! 😉
I wonder why no one has reviewed this yet 🤔
Just like it's brother from Minecraft (I think it's called Spharx - something).
This review is just to improve the rating 😉
Tip: You can update your review instead of commenting it (and delete your comment, ofc). This way it's easier for visitors to navigate around. And more will see your comment content 👍😉
The pink colors look quite - outstanding. For those who like the pink look, this pack is magnificient 🌺
To show you what I mean by fine-tuning, I've attached two screenshots who show really well how colors clash with each other in several occasions.
I do think that they're supposed to clash with each other to a certain degree - since this pack is not meant to look smooth and natual in the first place.
I suggest you define objects and textures which are supposed to be entirely pink ¹ - some who are mostly pink ² - some who are a little pink ³ - and some who have barely noticeable amounts of pink in them ⁴.
This way you can give this texturepack an aura and make it truely outstanding (also in the sense that it's not just some modified default textures with no backing of other textures).
¹ would be: Sand, Apple Leaves, Bush Leaves, …
² would be: Other Sand Types, …
³ would be: Plants, Animals, …
⁴ would be: Dirt, Grass, Stone, Lava, Other Liquids, …
Here the Screenshots:
Contrast with Sand
Contrast with Trees
I'm looking forward to updates & new textures!
Cheers, NA0341
A Texturepack with a very distinctive look and finely crafted textures. Very similar to 7px by ekl.
It has more grass on grassblocks than 7px, similar colors and contrast - but different texture patterns. Which do look great! I need to point out however, that over larger distances the textures of stone, grass, sand and some other tear quite a bit due to the texture patterns & color contrast.
On the other hand it should be noted that this is a 6x6 texturepack.
Props to the creator for making something this magnificient out of just 49 pixel per surface. 💐👍
Colors look very saturated - but not unbalanced. Individual textures are quite outstanding. So if you like smooth colors blending very well together for different types of blocks - this pack is not for you! For all others: don't get me wrong - they do a good job in looking different without looking off 😉 So far, only very basic textures are covered.
Environmental Taste 🏞 = Ice Cream 🍨 & Spearmint 🍃
You know what?
Loading times are insane!
On Singleplayer with some mods it takes ~ 1200ms until the game & world are fully loaded 👌
I'm looking forward to updates & new textures!
Cheers, NA0341
Wow! The outcome of this pack really surprised me! 😳😎 Props to the creator for making something this magnificient out of just 49 pixel per surface. 💐👍
Colors look very saturated - but not unbalanced. Individual textures are quite outstanding. So if you like smooth colors blending very well together for different types of blocks - this pack is not for you! For all others: don't get me wrong - they do a good job in looking different without looking off 😉 So far, only very basic textures are covered.
Environmental Taste 🏞 = Dark Chocolate 🍫 & Spearmint 🍃
You know what? Loading times are insane! On Singleplayer with some mods it takes ~ 1200ms until the game & world are fully loaded 👌
I'm looking forward to updates & new textures!
Cheers, NA0341
What I mean: There are item groups in the crafting book where certain items are assigned to.
There are Item categories you can find in some recipes (the smoker, for example, which can be made with different wood types).
Open the cooker recipe, click on the wood in the recipe (it should have a G on it) - and it'll activate the filter for that group in the recipe book to your right (behaviour depends on what kind of inventory you use).
So you could code your mod to handle all items assigned to the group 'seeds', for example. That way it would be universal since it'll automatically work with any mod that adds seeds to the game 👍
About the fix: As I stated in my updated review - it's perfect! Thank You! 😊
There probably should be both. Game & Mod.
A bugfix release is much more of a reason to update than any other. Because it fixes issues with your current experience without changing or adding anything to it.
A bot with a very clear scope which does exactly what it's description says. Very intuitive setup and easy to understand tutorials.
The tutorials can be found on YouTube:
(Speech is in German, Subtitles in English)
Mods like Unified Inventory or i3 can display item groups in recipes. That doesn't seem like it's something mod specific. So there must be data for all mod which allows for items to be assigned to a category.
That's AFAIK :)
Used this pack on the Techage Survival Server and offline.
Good to focus. Less distractions.
Looks awesome on the Minigames [A.E.S.] Server 🥰
I love it.
…and I'm so thankful to be able to really play with it in Minetest - because it's versions were difficult to use in Minecraft because of incompatabilities.
Expanding the range of textures to different modpacks (like mesecons, hyperloop, techage) would make it even more awesome ❤️
I'm not sure whether this is only related to engine or game improvements - but as of now, playing with this mod is so much fun! It works extremely smoothly. My gaming experience is greatly enhanced by this!
Thank you for this great mod 💝
PS: I'm not into the technical mechanics of Minetest but maybe it is possible to code this mod in a universal way to work with any crops in any game (like Minetest Game and others).