actualy i cant seem to fix the isue there seems to be somthin wrong with get_skin_meta beeing a nill value, i will keep mesin around with it but i might not beable to fix it.
it works, i messed up and deleated the prves fix with the invalid png. but after i fixed it it workes, thanks for all your help, the only other problem i found was the mod crashes when i try to reload the world, but all i had to do was change the fragmented_meta seting to true and now it works perfictly. i love this mod and i hope you make more amazing mods like this in the futer.
this didnt work ether. somthing i did notice somethin that i might not have said is that the error and blank textur apears when i open the skin choose formspec. do you think this could be the problem
now to error is "2025-04-02 16:40:49: ERROR[Main]: generateImagePart): Could not load image
"libskinupload_uploaded_skin_0.png" while building texture; Creating a dummy image"
it fixed the issue with the actual image(the png file is apearing in the libskinupload_skins derectory) , but it still giving me te error and is giving the player a blank texture. also the meta data is not being saved in the meta derector, the derectory isnt even being created at all
also i dont know wether this maters but when i input the encoded image to the uploder and view the skin in the skin previewer it works fine. same with the reviewing prosses. its only when i try to change to the skin that the game gives me thoses erors.
ok, can you sugjest a good bace 64 encoder. the file i was refering to is the png file saved in the world folder arfter minetest becodes the bace 64 . that image seems to be corupted. but your probubly right about me just puting in some bad data. i have tried many of the online tools and none of them work. they all give me the same error.
well the actual image i am using works ( i can open that in my image viewer) the issue is with the png created by minetest when the bace64 is decoded into the image. for some reson the outputed file is curopted and i cant open it in my image viewer. i am using luanti 5.11 on a windows 11 if that helps at all.
This mod is grate. I loved having it on my minetest server. I only wish it was compatable with mineclonia. All in all a amazing mod 5 stars.
⭐️⭐️⭐️⭐️⭐️
ok thanks
I have had sevrel times when people have submited skins but i have my server restart every so often and i dont get to see them.
actualy i cant seem to fix the isue there seems to be somthin wrong with get_skin_meta beeing a nill value, i will keep mesin around with it but i might not beable to fix it.
it works, i messed up and deleated the prves fix with the invalid png. but after i fixed it it workes, thanks for all your help, the only other problem i found was the mod crashes when i try to reload the world, but all i had to do was change the fragmented_meta seting to true and now it works perfictly. i love this mod and i hope you make more amazing mods like this in the futer.
i tryed the mod in minetest game and it has the same problem.
this didnt work ether. somthing i did notice somethin that i might not have said is that the error and blank textur apears when i open the skin choose formspec. do you think this could be the problem
l tried an if i repetadly try it still dose not work. l even tried waiting a couple seconds and the trying to aply the skin and it still fails.
i am using libskin in mineclonia
now to error is "2025-04-02 16:40:49: ERROR[Main]: generateImagePart): Could not load image "libskinupload_uploaded_skin_0.png" while building texture; Creating a dummy image"
it fixed the issue with the actual image(the png file is apearing in the libskinupload_skins derectory) , but it still giving me te error and is giving the player a blank texture. also the meta data is not being saved in the meta derector, the derectory isnt even being created at all
also i dont know wether this maters but when i input the encoded image to the uploder and view the skin in the skin previewer it works fine. same with the reviewing prosses. its only when i try to change to the skin that the game gives me thoses erors.
ok, can you sugjest a good bace 64 encoder. the file i was refering to is the png file saved in the world folder arfter minetest becodes the bace 64 . that image seems to be corupted. but your probubly right about me just puting in some bad data. i have tried many of the online tools and none of them work. they all give me the same error.
well the actual image i am using works ( i can open that in my image viewer) the issue is with the png created by minetest when the bace64 is decoded into the image. for some reson the outputed file is curopted and i cant open it in my image viewer. i am using luanti 5.11 on a windows 11 if that helps at all.
every time i try to use libskin i get a set of ingame errors saying " 2025-04-01 15:07:16: ERROR Main: generatermageParto: Invalid PNG data
2025-04-01 15:07:16: ERROR[Main]: generateImage): Failed to generate "[png: iVBORWOK' 2025-04-01 15:07:16: ERROR[Main]: part of texture "[png:iVBORWOK"
2025-04-01 15:07:16: ERROR[Main]: generateImage): baseimg is NULL (attempted to create texture "[png: iVBORwOK" )
also if i try to open the png in a image vewer i get a simaler eror saying that the image is not a png. can you help me?
This mod is grate. I loved having it on my minetest server. I only wish it was compatable with mineclonia. All in all a amazing mod 5 stars. ⭐️⭐️⭐️⭐️⭐️