This is currently my favorite storage mod, thanks to the many features that make your items easy to access and move around. The crafting supplier is especially with mods that add complex recipes such as technic. The documentation also explains everything you need to know to use this, and is even avaliable in-game. This is a mod that I would reccomend, and something that you should definitely try.
Suggestion:
I don't know if this would be possible, but i would like to see a toggleable cable that can toggle itself based on certain configurable criteria. It could disable/enable itself when you have more or less than x amount of x items, or when there is a certain number of free slots left in a tool/passive supplier chests, and revert once that condition is no longer met. This could allow a storage to disable the smelting of iron lumps if you have more than 200 iron ingots.
Good, but could be nice to have more plants for different mods
This is a very nice mod, as it makes stuff soo much less grindy, but it would be nice to have more metals to grow from different mods. An example is Elepower, and you should make it possible to make bronze seeds. I noticed a bug that causes a crash when you break the the block a resource crop is on.
Very useful storage and automation mod
This is currently my favorite storage mod, thanks to the many features that make your items easy to access and move around. The crafting supplier is especially with mods that add complex recipes such as technic. The documentation also explains everything you need to know to use this, and is even avaliable in-game. This is a mod that I would reccomend, and something that you should definitely try.
Suggestion: I don't know if this would be possible, but i would like to see a toggleable cable that can toggle itself based on certain configurable criteria. It could disable/enable itself when you have more or less than x amount of x items, or when there is a certain number of free slots left in a tool/passive supplier chests, and revert once that condition is no longer met. This could allow a storage to disable the smelting of iron lumps if you have more than 200 iron ingots.
There is a bug
This is a very nice mod, but if you manually pick up the item that the magnet is picking up as its coming toward you, the item duplicates
Good, but could be nice to have more plants for different mods
This is a very nice mod, as it makes stuff soo much less grindy, but it would be nice to have more metals to grow from different mods. An example is Elepower, and you should make it possible to make bronze seeds. I noticed a bug that causes a crash when you break the the block a resource crop is on.