Top 10.4% reviewer
Only 84 users have written more helpful reviews.
Packages
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Climate API
A powerful engine for weather presets and visual effects. Requires a weather pack like Regional Weather.
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Handholds Redo
Adds additional functionality to pickaxes as a climbing tool
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Item Snatcher
Makes the apple snatcher from Wuzzy's tutorial game available as a standalone item.
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Lighting Monoid
Provides a compatibility API for player lighting
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Moon Phases
Changes the moon to follow a cycle between eight different phases.
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Offhand Items
Lets you equip nodes and place them without switching tools
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Player Physics API with Monoid Support
A patched version of playerphysics with support for player_monoids.
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Regional Weather
A weather pack for Climate API
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Regional Weather Bundle
Not every biome is the same and neither should their weather be. The complete weather bundle for any game.
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Scythes & Sickles
Adds scythes and sickles with unique applications for farming
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Unified Stamina API
Provides a universal API for handling different mods that provide a stamina bar
Makes movement much more believable
Name and description of this mod are very technical. So here's the tl;dr for whoever might read this.
What is player_monoids? player_monoids offers a compatibility layer so that multiple mods can change physics related aspects like your character's walking speed or jump height.
What does this mod do? Usually, effects of different mods get multiplied. So if you have a sprint mod that doubles your walking speed and also have boots equipped that make you walk twice as fast then now your speed is 4x the original speed. This mod changes the calculations so that the effect gets incrementally smaller the more you add to it.
Should I install this? Yes. If you have at least one mod that uses player_monoids as an (optional) dependency then I recommend that you install this as well. Humble advertisement: If you have any mods installed that don't use player_monoids but instead use playerphysics then get the "Playerphysics API with Monoid Support" mod as well. The effects of this mod will then also apply to those mods.
Personal Opinion A very good tweak to the physics calculation, especially when using many mods.
Great sprint mod that doesn't use the aux1 key
Minetest only gives us a single unbound key to use for mods (the aux1 key, usually E). Most sprint mods will use this key to activate sprinting, leaving no remaining key to use for other mods. The promise of a sprint mod not requiring a dedicated hotkey intrigued me.
After testing this, I gotta say that the mod feels just great. Holding down A and D feels very natural and is even easier to do than using a hotkey because your fingers already rest there, anyways. The color shift on the hudbar is a very nice touch to tell you when sprinting is active.
The default settings definitely require some tweaking, though, as they are way too extreme. I reduced the "sprint run speed boost" to 140% (was almost 400) and increased stamina costs and stamina regeneration. Here are my personal settings with this mod:
Super cute
The models and textures are just lovely. The animals are incredibly pretty and super cute. There's a good variety of them, so they will definitely spice up your game.
They are, however, mostly ambient and don't really do all that much. Most of the time they just walk in small circles until they get stuck somewhere. It'd be great if they'd travel around a bit more so that the animals travel around rather than just stay in one area.
So much better
It adds more realism to the game and a fun new mechanic that can be used for automation. There is no reason not to get this one.
Must have
This goes onto every single world I play on. The normal character looks so boring and lifeless without it. I highly recommend to give this a go. From all the animation mods I've tested, this seems to be the one with the most features.
Conflicting feelings
I'd give this a neutral rating if I could.
On the bright side, this mods adds a lot of functionality by expanding the amount of different crops drastically. It makes farming a lot more interesting that way.
On the other side, it also does a lot of stuff I don't really want it to do. For example, it removes all of the different soil types from the normal farming mod and replaces them with just one. It also handles growth states differently and has different API functionality despite using the exact same name as the original farming mod. That's a compatibility nightmare because now I never know whether a mod expects the original mod or the redo or is okay with either one.
Basically, my recommendation is to try it out and see for yourself whether you like it or not.
The best light overhaul
Not only is this mod able to treat dropped items as light sources (unlike all the other mods I tested) but it also offers an easy way of registering additional inventories, resulting in much better compatibility with other mods.
I strongly recommend this mod over others like it. While you're at it, you might also want to grab the 3d_armor_light extension as well.
Works okay but not extensible
The mod does a good job at what it is advertising to do. It is however lacking any hooks for other mods to tweak the behaviour without remaking the entire mod. Instead I recommend using wielded_light in combination with 3d_armor_light. It does the same thing but also supports light from dropped items and offers an API for other mods to utilize. As such, it is much more likely to be compatible with other mods.
Soothing indeed
Can't believe I haven't tried this one sooner. Spent like an hour just looking at my game, not even doing anything. hahaha. This texture pack, a nice spot in some pine forest, some ambient mobs, and some music - that's all I need to feel at ease.
Very useful
Quite useful to figure out what mod something comes from. The added overlay also looks really cute. On some nodes it doesn't show up, though. Maybe those nodes don't have a proper name? Not sure but it only happens rarely.
Neat concept
I really like the idea of this mod! It seamlessly adds more natural variety into the landscape and adds a sense of time progression that just isn't there otherwise. I would love to see some taller trees as well.
Smooth and realistic
Still my favourite texture pack of all time. I can recommend this to anyone looking for a more realism-focused HD texture pack. Also check out the forum post as the author has posted it there in different resolutions as well.
Really well made
I only discovered it a couple days ago and it's already one of my favourite texture packs! Especially when looking for a more performance-friendly texture pack with 16px textures, I can give this an outstanding recommendation.