I'm not angry against you for the originality, and it's a nice add on Minetest. I like the new ore that you added, because it adds a heavier ore than diamond and that's good. That just ruin a little bit the gameplay because you don't need 3 but 1 ore to upgrade your tools and it is too simple then. Else nice mod!
Certain potions are so useful I could brew it forever, as the speed potion. Dommage you didn't make it infinite for creative mode players. Nice mod. More potions soon?
It's good, but it coule be even greater if you make a tycoon with it: you amass much gold and with this gold, you open a shop interface (a button on the screen, or even a NPC) and you can buy more grapling hooks, or other items, and if you decide to put grapling hooks in the shop, just make the grapling hook that you use doesn't drop when it breaks, and it destroys itself about ~30s-1min, to make it better. It is good, but could be better, and if you want to follow my idea, just tell me it. Nice concept!
It's cool because you can make, for example, a visit book. You have your server, much builds on, but it is long to walk until find them all. No problem. Give a book with a tp for all the destination at all the players when they spawn, and it's a ton times easier! Really cool!
Make the items totally unbreakable with the same material as it is made is a bit over-powered. You should, when an item is renforced, add to it a second life bar. So when you reinforce it, it has 2 times more life, but not totally unbreakable. And add 1 item, the rarest you can, that can make any item really unbreakable. It would be better for the gameplay. Else, nothing to tell you, nice mod, great idea.
This mod is useful to keep a server safe. Good idea. You might add a function only accessible by the server owner, or admins in general, and this function would grant the admin to take from the player's invetory an item and put it in our inventory or destroy it, because some people have hack clients, get illegals items, and it could be good to be able to take them these items. Because clear the entire inventory for a single item isn't very fair. Else, very nice mod.
This add-on is useful to make automatic machines: I used it to send "Hello all" to all server when I connect, but we also can use it to send e-mails (place the online detector next to a command block that send your message to someone), and that is awesome. Continue create content, I like what you make.
Just change the priority order by making the builtin_modifications.lua executes itself before the init.lua. It should fix the bug. I just didn't look what file determinated the priority order. I let you find.
Okay I took a look on the code. There's 2 files that are the problem. The first is the builtin_modifications.lua. It controls the collisions with the minetest.override_item function. And the second file is init.lua and look at the 272nd line and next it and look too the animations. This file controls the moves and the animations. My theory? The animations have a priority on the "train detector". I explain: The collisions detect if the player is oberride a train, so touching a train or not. But to do that, the script has to be started. the problem is if the jump animation script is started before, because it "has" a priority (I don't know if it's the case), the detector script won't start, and it won't start during the script is playing the animation. So if we keep the jump button orthe space bar pressed, it always has the priority and the detector script can't start. This is how by keeping jump button, you can noclip the wagons without dying. I hope my comment has been useful, and if I precise what are some functions, it is to make the other uneerstand. I know that because you created this content, you shouldknow the function you wrote in. Hope bug quickly fixed. Have a nice day.
Nice game, the concept is well-minded, the only problem is the reset, you should add a reset button or make the map resets when the box is in a corner, else, we must delete the map (delete is optionnal, but else, it doesn't serve to anything) and make another one. Great game. Continue creating content as this one!
It's a good maze, but there's not enough features. You should add some more items, and more blocks than a soda distributor or a ventilation conduit. Else, good game!
It's a good subway surfer. I especialky like the coins that have a mese cristal texture. The only thing that I'll reproch is the bug. When you keep the jump bar pressed, you can noclip the trains and don't die, and you can stop keeping it pressed when you don't touch any train and you will be able to continue. Else, nice game. I regret the policeman...
I will just take a look at the code and tell you what part is wrong, if I find it, it will surely make the task easier...
It's a nice game, not hard and easy to understand. The concept is awesome. I just didn't understand why I had the Minetest alpha version's skin. I hope more content in this genre soon.
It makes the nodes more compact, it looks like smaller but cooler. Nice job! It's clean! I especially like the copper block, it's so satisfying now...
I just cannt use it on build servers because it doesn't affects mods (normal, I didn t ask more) and other players that doesn't have the same texture pack wont find my builds good.
But it's so SMOOTH!!! SMOOOOOOOOOTHH! I LOVE IT!
I never successed my only mission in survival: fill my house. But this mod is so complete that you havn't even the time to say "pfff" and you house is already decorated! I found this mod incredible, but the only problem is the mod is compatible with other mod, bur when 2 mods that serve to cut blocks are in the server, certain recipes are locked, as opened curtains, the cutlery set, and more. Dommage, but we have have as well much things to decorate. This mod is nice. https://youtu.be/a8c5wmeOL9o
It offers so much possibility! It's programming, but more intuitive. It's easy to understand, and easy to use. Making this mod made you become a genius. This is really better than redstone and you included all the detectors that we could need. You just should add an interface for the block placer, as in the Paladium's drawbridge, I don't know if you heard about it. Here are url to some images: here is the drawbridge in itself and here is the drawbridge's interface to see how to make the GUI. The principe is pretty simple: you put the blocks that you want it place for you in the order you want and when you activate it, it places it in the same order on the line in front of it, but if there's a hole in the list, it doesn't place air, it places the next blocks. I don't know if I'm understandable, but you should try during your free time. Else, bravissimo, this mod is truely awesome.
Nice, If you success modifying this, the gameplay will be safe. Nice.
I'm not angry against you for the originality, and it's a nice add on Minetest. I like the new ore that you added, because it adds a heavier ore than diamond and that's good. That just ruin a little bit the gameplay because you don't need 3 but 1 ore to upgrade your tools and it is too simple then. Else nice mod!
Someone made a map mod that include map art so, but you make it easier! GG, continue as that.
Certain potions are so useful I could brew it forever, as the speed potion. Dommage you didn't make it infinite for creative mode players. Nice mod. More potions soon?
You inclueded invisibility in Minetest, it will serve so many... Trolling... Huh, I don't have much more ideas right now but surely usefulful.
I just wanted a lot a mod as yourth, but I didn't find before because there is over 3 hundred mods on Minetest. The world is gracing you!
I love this mod, because BURNING IS COOOL!!!!!
It's good, but it coule be even greater if you make a tycoon with it: you amass much gold and with this gold, you open a shop interface (a button on the screen, or even a NPC) and you can buy more grapling hooks, or other items, and if you decide to put grapling hooks in the shop, just make the grapling hook that you use doesn't drop when it breaks, and it destroys itself about ~30s-1min, to make it better. It is good, but could be better, and if you want to follow my idea, just tell me it. Nice concept!
It's a sort of tutorial for the new players! Excellent idea I like it! Continue to create content like this one!!!
Ah yeah but I don't want to touch to the game files because I'm scared by deleting the wrong value and break the game. Downloading is long too so...
You are right, waiting until the sapling grows is too long. Nice mod, and nice add on too!
It's cool because you can make, for example, a visit book. You have your server, much builds on, but it is long to walk until find them all. No problem. Give a book with a tp for all the destination at all the players when they spawn, and it's a ton times easier! Really cool!
Make the items totally unbreakable with the same material as it is made is a bit over-powered. You should, when an item is renforced, add to it a second life bar. So when you reinforce it, it has 2 times more life, but not totally unbreakable. And add 1 item, the rarest you can, that can make any item really unbreakable. It would be better for the gameplay. Else, nothing to tell you, nice mod, great idea.
It grants you to build on more surfaces, no need to adapt the terrain or let it alone. You made me Michael Rosen: Noice mod!
This mod is useful to keep a server safe. Good idea. You might add a function only accessible by the server owner, or admins in general, and this function would grant the admin to take from the player's invetory an item and put it in our inventory or destroy it, because some people have hack clients, get illegals items, and it could be good to be able to take them these items. Because clear the entire inventory for a single item isn't very fair. Else, very nice mod.
This add-on is useful to make automatic machines: I used it to send "Hello all" to all server when I connect, but we also can use it to send e-mails (place the online detector next to a command block that send your message to someone), and that is awesome. Continue create content, I like what you make.
Ok nice! I am happy to learn you saw my advice. Cool, impatient to see the game then.
Just change the priority order by making the builtin_modifications.lua executes itself before the init.lua. It should fix the bug. I just didn't look what file determinated the priority order. I let you find.
Okay I took a look on the code. There's 2 files that are the problem. The first is the builtin_modifications.lua. It controls the collisions with the minetest.override_item function. And the second file is init.lua and look at the 272nd line and next it and look too the animations. This file controls the moves and the animations. My theory? The animations have a priority on the "train detector". I explain: The collisions detect if the player is oberride a train, so touching a train or not. But to do that, the script has to be started. the problem is if the jump animation script is started before, because it "has" a priority (I don't know if it's the case), the detector script won't start, and it won't start during the script is playing the animation. So if we keep the jump button orthe space bar pressed, it always has the priority and the detector script can't start. This is how by keeping jump button, you can noclip the wagons without dying. I hope my comment has been useful, and if I precise what are some functions, it is to make the other uneerstand. I know that because you created this content, you shouldknow the function you wrote in. Hope bug quickly fixed. Have a nice day.
Nice game, the concept is well-minded, the only problem is the reset, you should add a reset button or make the map resets when the box is in a corner, else, we must delete the map (delete is optionnal, but else, it doesn't serve to anything) and make another one. Great game. Continue creating content as this one!
It's a good maze, but there's not enough features. You should add some more items, and more blocks than a soda distributor or a ventilation conduit. Else, good game!
It's a good subway surfer. I especialky like the coins that have a mese cristal texture. The only thing that I'll reproch is the bug. When you keep the jump bar pressed, you can noclip the trains and don't die, and you can stop keeping it pressed when you don't touch any train and you will be able to continue. Else, nice game. I regret the policeman...
I will just take a look at the code and tell you what part is wrong, if I find it, it will surely make the task easier...
It's a nice game, not hard and easy to understand. The concept is awesome. I just didn't understand why I had the Minetest alpha version's skin. I hope more content in this genre soon.
Ahhhhhhhh ok I didn't tilt why there was [] before the link! Thanks you very much for your advisements! Now it's perfect!
It makes the nodes more compact, it looks like smaller but cooler. Nice job! It's clean! I especially like the copper block, it's so satisfying now... I just cannt use it on build servers because it doesn't affects mods (normal, I didn t ask more) and other players that doesn't have the same texture pack wont find my builds good. But it's so SMOOTH!!! SMOOOOOOOOOTHH! I LOVE IT!
Yeah thanks okay I changed it. Better now?
I never successed my only mission in survival: fill my house. But this mod is so complete that you havn't even the time to say "pfff" and you house is already decorated! I found this mod incredible, but the only problem is the mod is compatible with other mod, bur when 2 mods that serve to cut blocks are in the server, certain recipes are locked, as opened curtains, the cutlery set, and more. Dommage, but we have have as well much things to decorate. This mod is nice. https://youtu.be/a8c5wmeOL9o
It offers so much possibility! It's programming, but more intuitive. It's easy to understand, and easy to use. Making this mod made you become a genius. This is really better than redstone and you included all the detectors that we could need. You just should add an interface for the block placer, as in the Paladium's drawbridge, I don't know if you heard about it. Here are url to some images: here is the drawbridge in itself and here is the drawbridge's interface to see how to make the GUI. The principe is pretty simple: you put the blocks that you want it place for you in the order you want and when you activate it, it places it in the same order on the line in front of it, but if there's a hole in the list, it doesn't place air, it places the next blocks. I don't know if I'm understandable, but you should try during your free time. Else, bravissimo, this mod is truely awesome.