actually, all of the suggestions that I have made seem to have been implemented. i guess i was actually just using creative mode by accident haha
for maploaders, i didn't mean the selectionboxes but the nodes called "maploaders" that said they were there to keep the world loaded (i saw them in level 167 once)
I like it.
Suggestion: make the maploaders invisible and unselectable (like air)
Also, make the blocks have a level of 1 or higher so we cant break them
Furthermore, I think a sprint mod/mechanic would be nice
Yeah, this game is incredulously basic. There is barely anything, and not even the UI is very good - you can't move items around inventory slots. Maybe a good idea would be to make the movement of resources faster, allow us to move stuff around inventories, and make the resource amounts a ui interface rather than purely an inventory item.
actually, all of the suggestions that I have made seem to have been implemented. i guess i was actually just using creative mode by accident haha
for maploaders, i didn't mean the selectionboxes but the nodes called "maploaders" that said they were there to keep the world loaded (i saw them in level 167 once)
I like it. Suggestion: make the maploaders invisible and unselectable (like air) Also, make the blocks have a level of 1 or higher so we cant break them Furthermore, I think a sprint mod/mechanic would be nice
Yeah, this game is incredulously basic. There is barely anything, and not even the UI is very good - you can't move items around inventory slots. Maybe a good idea would be to make the movement of resources faster, allow us to move stuff around inventories, and make the resource amounts a ui interface rather than purely an inventory item.