I like the concept of terraforming and it's satisfying to see a barren landscape turn into a green oasis.
To increase my enjoyment I pimped the game with some endgame content, Hades Travelnet and increased the max stack size to 65535 to remove inventory management woes.
The change from pipeworks to water tanks is great and I like that it's easy to build large lakes. In my opinion, it can stay that way. This game doesn't need to be difficult.
I also like that the game is pretty simple.
For the creation of obsidian I had to look into the code to fully understand how it works.
The base mechanics are different now, by feeding the minerals into a blacksmith and crafting random pickaxes. It's still basic, but hopefully a bit more entertaining
I like the concept of terraforming and it's satisfying to see a barren landscape turn into a green oasis.
To increase my enjoyment I pimped the game with some endgame content, Hades Travelnet and increased the max stack size to 65535 to remove inventory management woes.
The change from pipeworks to water tanks is great and I like that it's easy to build large lakes. In my opinion, it can stay that way. This game doesn't need to be difficult.
I also like that the game is pretty simple.
For the creation of obsidian I had to look into the code to fully understand how it works.
The base mechanics are different now, by feeding the minerals into a blacksmith and crafting random pickaxes. It's still basic, but hopefully a bit more entertaining