Excellent ,I really like this mod, it has a system full of options for players, very good for servers, without a doubt a great job, thank you very much Lunovox 😁👍
he is very fast and does a lot of damage because his objective is to always keep the player attentive all the time so as not to be caught by him, and if you are caught there will be no chance .. basically it is a mob to run away from him as much as possible or find ways to survive until you become strong,he is a stalker😁
I didn't understand very well... But I believe that stalker is not for servers, because it was a test, but you can play in single player or with a friend, on servers with many players, I don't know when it's stable 🤔
I'm very happy that you liked it, I really like things related to the zombie apocalypse, and I wanted a new experience playing minetest, there are still things I want to add.. When I saw @Nathan's video, I was very happy, because when I started playing minetest , I never thought I would make a modpack one day 😅
This mob is one of the tests I've been doing, it's not that good, but I found it fun, but your suggestion is very welcome because I can try new things with it, I'll watch your video for sure, thanks 😁
You made the game "hardcore" and really that makes the adventure more dangerous and tense, it must be really nice to play that way, I haven't tried it yet, but I will, it's a good idea, thanks for commenting, I'm glad you liked it, thank you 😉👍
yes, I can decrease the volume, but there is no option to change the interval between sounds, but the volume yes .. About sounds of monsters and animals, the community lacks options for this unfortunately it is not difficult to find good sounds for mods, most I had to edit to improve :(
I'm not sure but I think there is already herobrine for mineclone.. But about other horror modpacks, I have plans, after updating some modpacks I already made, I want to start others and one of them is horror too, but there are things I need to learn to add ...😁
I also think a mineclone2 version would be interesting, I haven't looked into how I can do that yet, and I think the zombies should be similar to mineclone2 so they don't look too weird.. Thanks for commenting, I'm glad you liked it 😁👍
I liked the idea of zombies crawling through 1 block holes, I hadn't thought of that.. about the doors, I'm trying to do that, but I still can't :( .. And zombies don't really climb walls, but climb wooden and iron stairs..
I'm testing some things to add in the future :)
I have plans to soon redo some models for mods I made, because now I learned a little more, in addition to adding some other things that I hope to get.. about the laugh, actually when she dies, she has another sound, she says "Game Over" :)
Hello, thank you very much for commenting :)
So it's the first time I see about this problem, could you tell me what version of minetest you are playing? ;)
Yeah, he's cool... :)
About the API, it's still very new, there may be bugs, and that's a problem that maybe I don't know how to solve.... Hope to play your U.U game
Alright, I think the suggestions are cool, I really wanted to know how to add these things, it would be so much more fun..
I use redo mobs because they are simple, easy to do since I'm not a programmer and I know the basics of Lua programming.. I know "Creatura" is amazing, I love those mob head movements, but no know how to use..
weapons are dependencies because they are part of the loots, and the amount of zombies is really many, especially at night !!
I have discord but never used it for modpacks, I should have one because of the youtube channel but I don't XD
Once again thank you so much for your support, and I'm glad you like it.. I'm reviewing some things, maybe change the dependency of the weapons mod, changing some details, and maybe add more structures.. about the separate spawn, to be honest , I never tried to do that 😅
I really wanted to do something better, but I know too much, and too little to do something more advanced.. However, I hope you like the next modpacks too.. Thanks really :)
I'm glad you liked it ..I like this challenge a bit MMO , PVE battles , that stuff , I missed it .. But I agree, I'm not very good with textures , and I need to tweak the " pathfinding " a little more , but soon I will share a new modpack, and a new version of Forgotten Monsters ..
thank you very much for commenting, i really am very happy when someone likes and has fun, thank you 😁
Yes, I've added new models and texture so that the "Animal mobs" become more similar to the other animals I've added, but I do intend to make the models available for anyone to use..And I'm really happy to hear that you like it 😊
Your mod is very good, for those who like to build and need more varieties of doors and trapdoors, I highly recommend it, the textures are very beautiful, great work, Thank you ...😁👍
Survivetest is based on the "Minetest game", so it's compatible with many mods, I'm always testing new mods, the community is creating a lot of new stuff, it's really good and I'm happy with it!
I hope you play again, and have a lot of fun, I appreciate your support, thank you very much 😊
No, because survivetest is gradually gaining new animals, and I would like it to be chosen by you....
Dinosaurs would make the game too dangerous, and there are players who don't like hostile mobs.
About the biomes, I think the default biomes still need attention, I think some cool and interesting things are missing, can you suggest ideas for them... 😁👍
I love the " Wilhelmines " mods , I 've been following them since the beginning and I 've had them in several modpacks I made , the only reason I have not added any mods for caves , is that they are usually full of things , and some prefer different mods , some like " Dwarf Fortress style caverns " , other " Caverealms " , so I added the basic and simple , keeping the space for the mods of your preferences :)
I don't know much, but I'll try to learn more to create new things, it's fun and I'm happy when someone likes it, I'm very grateful, thank you very much :)
Thanks for the comment , yes it has to do with the API , but maybe it can be solved by increasing the pathfinding capability , I 'll look for a configuration that improves this :)
ah got it 😂
Excellent ,I really like this mod, it has a system full of options for players, very good for servers, without a doubt a great job, thank you very much Lunovox 😁👍
he is very fast and does a lot of damage because his objective is to always keep the player attentive all the time so as not to be caught by him, and if you are caught there will be no chance .. basically it is a mob to run away from him as much as possible or find ways to survive until you become strong,he is a stalker😁
I didn't understand very well... But I believe that stalker is not for servers, because it was a test, but you can play in single player or with a friend, on servers with many players, I don't know when it's stable 🤔
I'm very happy that you liked it, I really like things related to the zombie apocalypse, and I wanted a new experience playing minetest, there are still things I want to add.. When I saw @Nathan's video, I was very happy, because when I started playing minetest , I never thought I would make a modpack one day 😅
This mob is one of the tests I've been doing, it's not that good, but I found it fun, but your suggestion is very welcome because I can try new things with it, I'll watch your video for sure, thanks 😁
I'm glad you liked it 😁👍
Anyway thanks for commenting 😊
I think you tried to install somewhere other than survivetest , and the dfarm dependency will really be missing because it is a farming mod 😅
Thank you very much, you can wait 😁👍
😂 yes, glad you liked it, new items will still be added 😉
You made the game "hardcore" and really that makes the adventure more dangerous and tense, it must be really nice to play that way, I haven't tried it yet, but I will, it's a good idea, thanks for commenting, I'm glad you liked it, thank you 😉👍
that's good, I'm happy :) ... Other things I'll leave to be desired, but if one day they are implemented, I'll definitely add them, thanks !!!
I hope it got better, thank you :)
I edited the sounds again, decreased the volume of the monster sounds with half the previous volume, I hope it's better now ;)
yes, I can decrease the volume, but there is no option to change the interval between sounds, but the volume yes .. About sounds of monsters and animals, the community lacks options for this unfortunately it is not difficult to find good sounds for mods, most I had to edit to improve :(
for cat fans this is a great decoration, they are very fluffy, good job :)
I'm not sure but I think there is already herobrine for mineclone.. But about other horror modpacks, I have plans, after updating some modpacks I already made, I want to start others and one of them is horror too, but there are things I need to learn to add ...😁
I also think a mineclone2 version would be interesting, I haven't looked into how I can do that yet, and I think the zombies should be similar to mineclone2 so they don't look too weird.. Thanks for commenting, I'm glad you liked it 😁👍
Great textures, they are very very beautiful, good job 😁👍🏻
they are very cute, good job 😊👍
Thank you very much, I'm glad you like it, soon I'll be adding some things that are talking and exclusive items for ocean chests 😁👍
I liked the idea of zombies crawling through 1 block holes, I hadn't thought of that.. about the doors, I'm trying to do that, but I still can't :( .. And zombies don't really climb walls, but climb wooden and iron stairs.. I'm testing some things to add in the future :)
I have plans to soon redo some models for mods I made, because now I learned a little more, in addition to adding some other things that I hope to get.. about the laugh, actually when she dies, she has another sound, she says "Game Over" :)
Hello, thank you very much for commenting :) So it's the first time I see about this problem, could you tell me what version of minetest you are playing? ;)
Yeah, he's cool... :) About the API, it's still very new, there may be bugs, and that's a problem that maybe I don't know how to solve.... Hope to play your U.U game
Alright, I think the suggestions are cool, I really wanted to know how to add these things, it would be so much more fun.. I use redo mobs because they are simple, easy to do since I'm not a programmer and I know the basics of Lua programming.. I know "Creatura" is amazing, I love those mob head movements, but no know how to use.. weapons are dependencies because they are part of the loots, and the amount of zombies is really many, especially at night !! I have discord but never used it for modpacks, I should have one because of the youtube channel but I don't XD
Once again thank you so much for your support, and I'm glad you like it.. I'm reviewing some things, maybe change the dependency of the weapons mod, changing some details, and maybe add more structures.. about the separate spawn, to be honest , I never tried to do that 😅
I'm glad you liked it, in the future I hope to add more types of zombies, and new items, thank you very much 😊
ok, i'll take a look at it ;)
I really wanted to do something better, but I know too much, and too little to do something more advanced.. However, I hope you like the next modpacks too.. Thanks really :)
I'm glad you liked it ..I like this challenge a bit MMO , PVE battles , that stuff , I missed it .. But I agree, I'm not very good with textures , and I need to tweak the " pathfinding " a little more , but soon I will share a new modpack, and a new version of Forgotten Monsters .. thank you very much for commenting, i really am very happy when someone likes and has fun, thank you 😁
Yes, I've added new models and texture so that the "Animal mobs" become more similar to the other animals I've added, but I do intend to make the models available for anyone to use..And I'm really happy to hear that you like it 😊
Your mod is very good, for those who like to build and need more varieties of doors and trapdoors, I highly recommend it, the textures are very beautiful, great work, Thank you ...😁👍
Survivetest is based on the "Minetest game", so it's compatible with many mods, I'm always testing new mods, the community is creating a lot of new stuff, it's really good and I'm happy with it! I hope you play again, and have a lot of fun, I appreciate your support, thank you very much 😊
No, because survivetest is gradually gaining new animals, and I would like it to be chosen by you....
Dinosaurs would make the game too dangerous, and there are players who don't like hostile mobs.
About the biomes, I think the default biomes still need attention, I think some cool and interesting things are missing, can you suggest ideas for them... 😁👍
I love the " Wilhelmines " mods , I 've been following them since the beginning and I 've had them in several modpacks I made , the only reason I have not added any mods for caves , is that they are usually full of things , and some prefer different mods , some like " Dwarf Fortress style caverns " , other " Caverealms " , so I added the basic and simple , keeping the space for the mods of your preferences :)
I don't know much, but I'll try to learn more to create new things, it's fun and I'm happy when someone likes it, I'm very grateful, thank you very much :)
Thanks for the comment , yes it has to do with the API , but maybe it can be solved by increasing the pathfinding capability , I 'll look for a configuration that improves this :)
Actually , I made it for a video , so I shared it with the guys ... 😅😂😂😂