This mod makes ore nodes, e.g. iron ore, drop ore beans instead of themselves when dug.
Raw ores can be smelted into bars, e.g. smelting raw iron ore beans results in an iron bar.
Also 9 raw ore beans can be crafted into a raw iron ore beann node players can build with.
Arkatron I recently changed the collision box of bushy leaves to be the same as a full node: https://git.minetest.land/erlehmann/bushy_leaves/pulls/2
Do you want the mod to have an option to change between different collision boxes so you can continue making traps?
I suggest to look at the bonemal application from mcl_dye here: https://git.minetest.land/Mineclonia/Mineclonia/src/commit/54f72a14571971ab7611d7557a29757afbb80ac6/mods/ITEMS/mcl_dye/init.lua#L129
Line 170 and below deal with growing huge mushrooms – basically, placing a schematic.
My mod “Mushrooms 3D for MineClone2 / MineClone5 / Mineclonia” gives you small 3D mushrooms you can grow:
https://content.minetest.net/packages/erlehmann/mcl_mushrooms_3d/
(Note that it will not work with the flowers mod, though.)
Thanks you!
This mod makes ore nodes, e.g. iron ore, drop ore beans instead of themselves when dug. Raw ores can be smelted into bars, e.g. smelting raw iron ore beans results in an iron bar. Also 9 raw ore beans can be crafted into a raw iron ore beann node players can build with.
This is because the default speedrun type is set to “dragon”, which does not seem to exist.
I tested using Mineclonia.