Thanks, it very powerfull as root TTY, but for minetest as well!
Also, note for chatsocket and consocket, i try install with distro package installer, but not provide socket.unix
After few research I find way: # {your pkg manager} install lua51-dev(el) luarocks-lua51 # luarocks-5.1 install luasocket-unix
and after, it works! Default luasocket too new, and no have unix sockets.
This mod all-in-one bridge, is no overhead for MTG if you want multiple bridges to every messenger. Just all functions redirected to matterbridge. It works faster than Matrix Chat for example.
Tested on linux, 5.8.0-dev
Mean minetest.swap_node, it not trigger on_place... Maybe it possible on engine level... Okay, thanks for answer
Question in title
Cute blobcats in world, powerfull blobcats generator :3
Works fine, but by default sync flooding to log (xpcall issue), I just remove line at https://github.com/diggers-mt/matrix_chat/blob/master/init.lua#L115
Also messages not visible itself from matrix to game in log, but is not issue, just note.
Very useful for creating canvas-like game with unifiedbricks!
Only showing replies to public threads
Thanks, it very powerfull as root TTY, but for minetest as well!
Also, note for chatsocket and consocket, i try install with distro package installer, but not provide socket.unix
After few research I find way:
# {your pkg manager} install lua51-dev(el) luarocks-lua51
# luarocks-5.1 install luasocket-unix
and after, it works! Default luasocket too new, and no have unix sockets.
This mod all-in-one bridge, is no overhead for MTG if you want multiple bridges to every messenger. Just all functions redirected to matterbridge. It works faster than Matrix Chat for example.
Tested on linux, 5.8.0-dev
Mean minetest.swap_node, it not trigger on_place... Maybe it possible on engine level... Okay, thanks for answer
Question in title
Cute blobcats in world, powerfull blobcats generator :3
Works fine, but by default sync flooding to log (xpcall issue), I just remove line at https://github.com/diggers-mt/matrix_chat/blob/master/init.lua#L115
Also messages not visible itself from matrix to game in log, but is not issue, just note.
Very useful for creating canvas-like game with unifiedbricks!