From what I have seen its the most promising big project today in Minetest
A lot of effort was put into making this game stand out, make it unique, but not just for the sake of difference. Due to lots of low effort small projects it's harder to notice something like this, it deserves an upvote before beta
Breaks fresh up-to-date Mineclone and Mineclonia worlds for me on 5.8
Whether I create a world in Mineclone or Mineclonia, as soon as I enable this modpack and try to load it, the world will crash with an error, says sounds do not exist anymore or something. Extremely weird, what's worse is that after I disable the modpack, the world won't load.
Its too random, the concept didnt have enough time to mature
It looks so good, but there is this huge problem: dominating part of gameplay is combat, the least polished part of the game. Mobs are not dangerous, they are annoying at best, mostly boring. It does feel like mobs are in the way of exploring, because of how basic and useless they are in comparison to how good environment looks. Shooting and hitting a target is not fun at all, does not feel rewarding at all. I would rather have either less enemies and more platformer stuff, or I would absolutely make the most dominating part of the gameplay the most fun
True that the bot is alternatively gifted, but that's totally ok, it was still fun because of unexpected swaps and what not. Maybe you can't plan too much like this, but its like having a new puzzle setup every few turns.
Seriously didn't expect that these mechanics which are basically game-breaking for chess will make for refreshing fun gameplay
It's hard to balance content and mechanics for a short minimalist game. But this game does not feel unfinished, it feels exactly minimalist, and its made with very simple tools into fun platformer, and it does not seem that something is missing or this game has to be much more to be enjoyable. This game nails it.
Spent more time in mineos than in any other gamejam game. Technically it's the most impressive entry by far and should win only because of that, so that aspiring developers will pay more attention to the least obvious but extremely important part of gamedev - performance
Piloting the character is fun, you need to have everything within normal range, just running around is a game of it's own, sometimes paralysis hits and you die, and that is fun too. Very nice textures and ambience
I never knew I needed this. Intuitive to use and helps to scale your creativity. Just a suggestion: more people will know about your mod if your license wouldn't require to open source server code too
It can fit in pretty much any loose enough fantasy setting, unlike most other automation mods, uses 16bit textures too. Even if game breaking for survival(accumulates ores too easily and overall too fast), it's under the best license, so I can nerf it without issues by maybe greatly increasing fuel consumption.
Didn't look at the code yet, probably can take less server resources, but overall hands off the best.
From what I have seen its the most promising big project today in Minetest
A lot of effort was put into making this game stand out, make it unique, but not just for the sake of difference. Due to lots of low effort small projects it's harder to notice something like this, it deserves an upvote before beta
Breaks fresh up-to-date Mineclone and Mineclonia worlds for me on 5.8
Whether I create a world in Mineclone or Mineclonia, as soon as I enable this modpack and try to load it, the world will crash with an error, says sounds do not exist anymore or something. Extremely weird, what's worse is that after I disable the modpack, the world won't load.
By far, the best rick roll implementation in minetest
Inspired by the finest of memes, stays true to original. Same spirit, same effect. It's like getting rick rolled for first time in your life again
Its too random, the concept didnt have enough time to mature
It looks so good, but there is this huge problem: dominating part of gameplay is combat, the least polished part of the game. Mobs are not dangerous, they are annoying at best, mostly boring. It does feel like mobs are in the way of exploring, because of how basic and useless they are in comparison to how good environment looks. Shooting and hitting a target is not fun at all, does not feel rewarding at all. I would rather have either less enemies and more platformer stuff, or I would absolutely make the most dominating part of the gameplay the most fun
Unexpected!
True that the bot is alternatively gifted, but that's totally ok, it was still fun because of unexpected swaps and what not. Maybe you can't plan too much like this, but its like having a new puzzle setup every few turns. Seriously didn't expect that these mechanics which are basically game-breaking for chess will make for refreshing fun gameplay
Really fun parkour puzzle game
Maybe too hard for the most to appreciate though. I'd say difficulty is not a flaw. It's actually maybe my favorite
Probably the best for this jam
It's hard to balance content and mechanics for a short minimalist game. But this game does not feel unfinished, it feels exactly minimalist, and its made with very simple tools into fun platformer, and it does not seem that something is missing or this game has to be much more to be enjoyable. This game nails it.
Nostalgic and actually fun
Spent more time in mineos than in any other gamejam game. Technically it's the most impressive entry by far and should win only because of that, so that aspiring developers will pay more attention to the least obvious but extremely important part of gamedev - performance
Art
Needs just a tiny bit of more polish to be a masterpiece of atmospheric experience
Feature rich grapple
A bit heavy on performance but I really needed this one :>
Best item transportation mod so far
To become absolutely perfect it needs less sci-fi-ish look, so it can fit in more visual themes. Like idk, digtron looks
Best Boeing Simulator ever
Piloting the character is fun, you need to have everything within normal range, just running around is a game of it's own, sometimes paralysis hits and you die, and that is fun too. Very nice textures and ambience
The best builder tool
I never knew I needed this. Intuitive to use and helps to scale your creativity. Just a suggestion: more people will know about your mod if your license wouldn't require to open source server code too
The very best machine mod
It can fit in pretty much any loose enough fantasy setting, unlike most other automation mods, uses 16bit textures too. Even if game breaking for survival(accumulates ores too easily and overall too fast), it's under the best license, so I can nerf it without issues by maybe greatly increasing fuel consumption. Didn't look at the code yet, probably can take less server resources, but overall hands off the best.