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For Luanti 5.14 and above

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Vending Machine Mod

A two-block-tall vending machine for VoxeLibre.

Features

  • Two-block-tall vending machine node
  • Owner-only configuration and destruction
  • Owner-only access to the machine vault and currency slot
  • Configurable currency item by placing one item in the currency slot
  • 9 product columns
  • 3 stock rows (27 stock slots total)
  • Configurable price per column
  • Configurable quantity per price per column
  • Buyers can purchase as many full bundles as they can afford in one drag/take action
  • Powered / unpowered states with separate on/off textures
  • Machine only sells while powered by redstone
  • Light emission only while powered
  • Hopper support for pulling currency out of the vault from below
  • Works well with locked chests for secure automated income storage

How It Works

The machine has:

  • Stock: 9 columns × 3 rows
  • Currency slot: defines what item is used as payment
  • Vault: stores money earned from purchases

Each of the 9 columns has:

  • #items: how many items are sold per purchase bundle
  • Cost: how much currency is required for that bundle

Example:

  • #items = 5
  • Cost = 3

This means the machine sells 5 items for 3 currency from that column.

If a buyer inserts 8 currency, they can take up to 10 items, and 6 currency will be charged.

Owner Setup

  1. Place the vending machine.
  2. Open it.
  3. Put exactly one item into the Currency slot. That item becomes the accepted currency.
  4. Fill the Stock grid.
  5. Set #items and Cost for each column.
  6. Press Save.
  7. Power the machine with Mesecons / redstone.

Buyer Use

  1. Open the machine.
  2. Put the correct currency item into the Payment slot.
  3. Take items from the stock grid.
  4. The machine will only allow taking the amount that can be afforded in full bundles.

Powered Behavior

  • The machine has separate off and on node states.
  • It only allows purchases while powered.
  • It only lights up while powered.

Hopper Behavior

If a hopper is placed directly under the vending machine base, it can pull items from the vault.

This is useful for automatically moving earned currency into secure storage, such as a locked chest.

Security

  • Only the owner can:

    • change prices and quantities
    • set the currency item
    • access the vault
    • dig / destroy the machine
  • Non-owners can only use the payment slot and buy stock while the machine is powered

Suggested Use With Locked Chests

A hopper under the vending machine can move currency from the machine vault into a locked chest.

This prevents the vault from filling up and keeps earnings secure.

Craft Recipe

Example recipe currently used:

minetest.register_craft({
    output = modname .. ":vending_machine_off",
    recipe = {
        {"mcl_doors:iron_trapdoor", "xpanes:pane_natural_flat", "mcl_doors:iron_trapdoor"},
        {"mcl_doors:iron_door", "mcl_chests:chest", "mcl_doors:iron_door"},
        {"mcl_doors:iron_trapdoor", "mcl_comparators:comparator_off_comp", "mcl_doors:iron_trapdoor"},
    }
})

Dependencies

This mod is intended for VoxeLibre and uses:

  • mcl_* item names
  • mesecons for powered behavior
  • hopper callbacks used by VoxeLibre container logic

Notes

  • The machine inventory is stored in the bottom node.
  • The top node is visual / interactive only and forwards access to the base.
  • If you customize textures, make sure both top and bottom on/off textures exist.
  • If using hopper extraction, ensure the vending machine base node has the container group.

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