This is not a problem but intended, because if you have mobs_monster, you don't need a recipe for the lava orb, but get the orb as drop from the lava flans.
Would it be possible to separate the caves (which are just decorations?) from the biomes?
Such that one could add more caves (cave layers) to an already existing world without changing the surface character of the world?
And could you put the "y_max" and "y_min" of the caves into a separate configuration file?
I really like the idea of giving the player more informations ingame in such a nice form - also useful to get the information about the uses for armor (remember that the durability is invers proportional to the armor_use in the 3D Armor mod ;-)).
But it does not give the actual values for enchanted tools when using, e.g. MTG with X Enchanting or Witches.
This is probably because it works with the original definition ("get_definition") and neglects overrides (in the tool capabilities).
And the GUI does not break the lines (for long descriptions or lists) and cannot work with line breaks in the description :-/
The current version has the option for each player to switch to the 4 times 8 inventory size :-)
Settings -> Style -> Legacy inventory -- remember to empty your last four slots before setting a tick there!
Mithril is probably the best material in the world of Lord Of The Rings, but this mod fails so far to give it full justice.
If you want to have Mithril ores and blocks being tougher than the diamond ones, with the block only dig-able by the Mithril pick (and blast resistant of course), try out my fork and tell me if you find any bugs: https://github.com/GreenDirkfried/moreores
I fixed the issue with the translation following tenplus1's suggestion in my fork (and changed the particle effect to use mobs_redo) https://github.com/GreenDirkfried/minetest-nether-monsters/pull/8
This is not a problem but intended, because if you have mobs_monster, you don't need a recipe for the lava orb, but get the orb as drop from the lava flans.
Would it be possible to separate the caves (which are just decorations?) from the biomes? Such that one could add more caves (cave layers) to an already existing world without changing the surface character of the world?
And could you put the "y_max" and "y_min" of the caves into a separate configuration file?
I really like the idea of giving the player more informations ingame in such a nice form - also useful to get the information about the uses for armor (remember that the durability is invers proportional to the armor_use in the 3D Armor mod ;-)).
But it does not give the actual values for enchanted tools when using, e.g. MTG with X Enchanting or Witches. This is probably because it works with the original definition ("get_definition") and neglects overrides (in the tool capabilities).
And the GUI does not break the lines (for long descriptions or lists)and cannot work with line breaks in the description :-/The current version has the option for each player to switch to the 4 times 8 inventory size :-) Settings -> Style -> Legacy inventory -- remember to empty your last four slots before setting a tick there!
Mithril is probably the best material in the world of Lord Of The Rings, but this mod fails so far to give it full justice. If you want to have Mithril ores and blocks being tougher than the diamond ones, with the block only dig-able by the Mithril pick (and blast resistant of course), try out my fork and tell me if you find any bugs: https://github.com/GreenDirkfried/moreores
More changes are listed here: https://github.com/minetest-mods/moreores/pull/47
I still give it a "Like" and hope that my changes will be accepted in the main mod at some time :-D
This was changed at the beginning of 2022 - see https://github.com/minetest-mods/moreores/commit/fb2d58d8c843aa9512f37b12436a2bb5166585f4
Mithril is now generated below -2048 and more common below -4096 (and also generated from 2049 and higher (asteroids and alike)).
The main repo seems to be abandoned. Try my fork instead, where the spawning is restricted to the Nether by default (but configurable).