When i use the enemy's "Shop" in their base i got an error:
AsyncErr: Lua: Runtime error from mod '*builtin*' in callback item_OnPlace(): /usr/share/luanti/builtin/common/after.lua:152: attempt to index local 'self' (a nil value) stack traceback: /usr/share/luanti/builtin/common/after.lua:152: in function 'cancel' ...netest/games/block_assault/mods/apis/hud_events/init.lua:54: in function 'show_quick_hud_event' ...netest/games/block_assault/mods/apis/hud_events/init.lua:133: in function 'new' ...inetest/games/block_assault/mods/engine/bs_shop/init.lua:298: in function 'on_rightclick' /usr/share/luanti/builtin/game/item.lua:344: in function </usr/share/luanti/builtin/game/item.lua:337>
I haven’t tried to debug the error yet, so I’m not sure whether it’s my mistake or the mod’s. The error was:
AsyncErr: Lua: Runtime error from mod 'first_person_shooter' in callback environment_Step(): .../gamedev015/.minetest/mods/first_person_shooter/init.lua:683: bad argument #1 to 'hud_remove' (number expected, got nil) stack traceback: [C]: in function 'hud_remove' .../gamedev015/.minetest/mods/first_person_shooter/init.lua:683: in function 'update_players' .../gamedev015/.minetest/mods/first_person_shooter/init.lua:761: in function 'func' /usr/share/luanti/builtin/common/after.lua:140: in function </usr/share/luanti/builtin/common/after.lua:117> /usr/share/luanti/builtin/common/register.lua:27: in function </usr/share/luanti/builtin/common/register.lua:13>
When i use the enemy's "Shop" in their base i got an error:
AsyncErr: Lua: Runtime error from mod '*builtin*' in callback item_OnPlace(): /usr/share/luanti/builtin/common/after.lua:152: attempt to index local 'self' (a nil value) stack traceback: /usr/share/luanti/builtin/common/after.lua:152: in function 'cancel' ...netest/games/block_assault/mods/apis/hud_events/init.lua:54: in function 'show_quick_hud_event' ...netest/games/block_assault/mods/apis/hud_events/init.lua:133: in function 'new' ...inetest/games/block_assault/mods/engine/bs_shop/init.lua:298: in function 'on_rightclick' /usr/share/luanti/builtin/game/item.lua:344: in function </usr/share/luanti/builtin/game/item.lua:337>I haven’t tried to debug the error yet, so I’m not sure whether it’s my mistake or the mod’s. The error was:
AsyncErr: Lua: Runtime error from mod 'first_person_shooter' in callback environment_Step(): .../gamedev015/.minetest/mods/first_person_shooter/init.lua:683: bad argument #1 to 'hud_remove' (number expected, got nil) stack traceback: [C]: in function 'hud_remove' .../gamedev015/.minetest/mods/first_person_shooter/init.lua:683: in function 'update_players' .../gamedev015/.minetest/mods/first_person_shooter/init.lua:761: in function 'func' /usr/share/luanti/builtin/common/after.lua:140: in function </usr/share/luanti/builtin/common/after.lua:117> /usr/share/luanti/builtin/common/register.lua:27: in function </usr/share/luanti/builtin/common/register.lua:13>