Thanks for making this mod. It's been working brilliantly on 5.11, Asuna v1.0.7. I'd not upgraded anything as didn't want to risk techpack or petz affected, but just thought would try out the latest Asuna, v1.1.5, and unfortunately gravel sieve won't output anything but gravel or sieved gravel. Briefly tried the 5.12 appimage, but only reverting Asuna to v1.0.7 fixed things.
Thank you for making this beautiful game. Am very new to Luanti, and having mods integrated, and so beautifully, was the best introduction I could have had. Great that things are straightforward and not obstructive at all: helps a lot when learning things, and also when trying mods ... I noticed today that 25 pages of mods are runnable with Asuna, which is incredible. And I always learn something positive when seeing responses to people's questions. Very glad to continue with Asuna, and thank you again.
A big thank you for this mod; makes doing repairs really easy, and like that it's really straightforward and can see the red bar turn green as repair item.
Very nice range of earthy colours, no issues displaying a rune block via creative mode, and really good to be able to do this in the game. Have hit an issue when playing with creative mode off though, and, sorry, but prefer to not use github, so I hope it's okay to briefly report issue here. (Also never know if mod is being maintained, so other eyes can see the issue if it's here.)
Linux/Luanti 5.11/Asuna. Burin worked fine at mine entrance. Jealous miner fight. Used unified inventory plus waypoint to go down to around 2500 chunks deep. Hitting diamond/stone area and game crashed. Continued to crash each time tried to use burin.
AsyncErr: Lua: Runtime error from mod '??' in callback node_on_punch(): "Invalid vector coordinate x (expected number got nil)."
stack traceback:
[C]: in function 'get_objects_inside_radius'
/home/*username/.minetest/mods/mobs/api.lua:4520: in function 'sound_play'
/home/*username/.minetest/mods/ancientrunes/init.lua:139: in function 'callback'
/usr/share/luanti/builtin/game/item.lua:459: in function </usr/share/luanti/builtin/game/item.lua:452>
Thanks for making this mod. Really well made, great textures and sounds. Good clear notes that are easy to understand are very helpful. Cybermen and daleks fighting is very cool. Walking into the Tardis for the 1st time was incredible, with it being so big and so many rooms available. Findbiome gui and waypoints in the Tardis is very good, and pulling the lever for the first travel was very cool; just the right sound and effects. The giant 240-slot chests have meant I can reduce the size of overbig storage area. Sonic screwdriver is a gift e.g. being able to change sand to silver sand helps a lot, with silver sand being challenging to find. If I had one little request it would be to ask if shift-click items into the chests is planned, and the hold-shift/run mouse over lots of items to put them in inventory. 100% recommend this mod; adds a lot of fun, and thank you very much again for making it.
Excellent, and even works with Connected Chests
Thank you for this very useful little mod. Saves a lot of time moving storage, and even works with Connected Chests, which is awesome.
Very good simple functions (+ reporting issue)
Thanks for making this mod. It's been working brilliantly on 5.11, Asuna v1.0.7. I'd not upgraded anything as didn't want to risk techpack or petz affected, but just thought would try out the latest Asuna, v1.1.5, and unfortunately gravel sieve won't output anything but gravel or sieved gravel. Briefly tried the 5.12 appimage, but only reverting Asuna to v1.0.7 fixed things.
Thank you for making this beautiful game
Thank you for making this beautiful game. Am very new to Luanti, and having mods integrated, and so beautifully, was the best introduction I could have had. Great that things are straightforward and not obstructive at all: helps a lot when learning things, and also when trying mods ... I noticed today that 25 pages of mods are runnable with Asuna, which is incredible. And I always learn something positive when seeing responses to people's questions. Very glad to continue with Asuna, and thank you again.
Makes repair so easy
A big thank you for this mod; makes doing repairs really easy, and like that it's really straightforward and can see the red bar turn green as repair item.
Great little mod used in creative mode
Very nice range of earthy colours, no issues displaying a rune block via creative mode, and really good to be able to do this in the game. Have hit an issue when playing with creative mode off though, and, sorry, but prefer to not use github, so I hope it's okay to briefly report issue here. (Also never know if mod is being maintained, so other eyes can see the issue if it's here.)
Linux/Luanti 5.11/Asuna. Burin worked fine at mine entrance. Jealous miner fight. Used unified inventory plus waypoint to go down to around 2500 chunks deep. Hitting diamond/stone area and game crashed. Continued to crash each time tried to use burin.
AsyncErr: Lua: Runtime error from mod '??' in callback node_on_punch(): "Invalid vector coordinate x (expected number got nil)." stack traceback: [C]: in function 'get_objects_inside_radius' /home/*username/.minetest/mods/mobs/api.lua:4520: in function 'sound_play' /home/*username/.minetest/mods/ancientrunes/init.lua:139: in function 'callback' /usr/share/luanti/builtin/game/item.lua:459: in function </usr/share/luanti/builtin/game/item.lua:452>
Thanks again for releasing this great little mod.
fun and useful
Thanks for making this mod. Really well made, great textures and sounds. Good clear notes that are easy to understand are very helpful. Cybermen and daleks fighting is very cool. Walking into the Tardis for the 1st time was incredible, with it being so big and so many rooms available. Findbiome gui and waypoints in the Tardis is very good, and pulling the lever for the first travel was very cool; just the right sound and effects. The giant 240-slot chests have meant I can reduce the size of overbig storage area. Sonic screwdriver is a gift e.g. being able to change sand to silver sand helps a lot, with silver sand being challenging to find. If I had one little request it would be to ask if shift-click items into the chests is planned, and the hold-shift/run mouse over lots of items to put them in inventory. 100% recommend this mod; adds a lot of fun, and thank you very much again for making it.