Man I have made the textures somehow but I was not that with textures either so please do not mind on my textures. I will try to improve them. I am neither on IRC nor on Forums so I will send it to you on your github issue tracker please look into it once if you like, and sorry for the super long delay I was developing a package and editing mtg lua scripts for fun.
I actually wanted to test my endgame sword , but I felt bored with nssm but now that I have pilzmod I can actually use it with full power, and plus it makes me feel like a pro, so I would highly recommend this mod to everyone. By the way The mushrooms look cool.
No I was saying like previous version of your mod some 32 by 64 resolution skins were supported which allowed the characters to have capes without any other mods, so I am just asking you to bring that system as an option for choosing skins
This mod is just impressive and I loved to try. The concept of moving inside the vehicle while riding it is really amazing. Plus the fact that you can recharge it from landing in water is cool. I never tried any steampunk vehicle hence the experience while flying it was just as awesome. This mod is highly reccomendable for travelling in MTG.
Ok. Please take your time. But I have some more requests for you. Could you make it possible to generate an unbreakeble layer of bedrock at the end of the world and above the lava layer so that nobody falls in that lava.
See wuzzy. He already said not_in_creative_inventory items are kept exception so that the mod can be accesed in survival mode hence not letting players grief the world with annoying things.
I have a request for you. I see the crops themselves turn into pumpkins and melons. I have a request could you please make the pumpkins and melons grow like minecraft. As it is cool to see crops yielding fruits and vegetables. So far I have encountered only this issue.
I just liked this mod at sight now you can have a moving and I guess a static map from your mod. I was about to try my hands on this to implement a working handmap but your mod did that fullfiling the missing dependency. So I recommend this mod
I got that, but boss wolves like golden wolf, lava wolf. They are untameable. And is there anyway I can get to know when my wofie is hungry. If not please add an hud for that too.
I really liked this mod. The bushy leaves are advantageous over boxy as they are kind of opaque, have uneven hitboxes. I am saying that it is worth to be tried and these properties might help in making a trap.
The bushes_classic mod does not function properly, it always spawns fruitless bushes, when I place them. And I have waited hours for it to fruit but it does not. Plus the bushes cannot be harvested until bottom node was broken. I have reported this as a thread because issue tracker does not work.
This mod is really amazing and very interesting to try out. Many of these trees are damn big, I could build a survival base in them. The trees grow everywhere adding a lush like landscape everywhere. Then in creative inventory you have the fat growing saplings which grow trees in an instant. They are really worth a try.
But it lags a lot at first as too many trees have to grow at the same time.
I have a suggestion for you that could you add some other trees too, like mango and dark oak tree.
I just fell in love when I tried this mod. It is just amazing. Whoa so many biomes on the dround,underground. And not to be kidding it looks great when you play using this on v5. it is splendid. I actually got the Shaolin temple like landscape when I went in the Bamboo forest and grew Sakura or cherry blossom trees there. It was a total wowscape.
I have a suggestion too. Could you please add Banyan trees to the mod. Actually I like seeing them in real life, and dearly hope one day they would be in sandbox games like minetest too.
I love this game. It has really different mecahnincs from minetest. The world generation is interesting like ravines. I also liked the villagers as they have random virus like names and talk in the chat like npcs. I have never seen dual wielding ever in minetest while this game offers it. And the 3d bag wielding system was fricki'n awesome.
Whoa it also has realms. The sugar candy realm literally amazed me and I teleported there everytime I saw it. And the monsters they are damn cool. I loved the titans, the candy monster was powerful.
But I have a request for you could you add the features to tame all the bears and all the wolves, because those boss wolves loom insane.
I like the thing that this mod gives 3d mushrooms which are more sandbox and not roundy like it is in plantlife. But I have a very interesting request for you, could you add growing functions to the mushrooms like we have in minecraft.
Man I have made the textures somehow but I was not that with textures either so please do not mind on my textures. I will try to improve them. I am neither on IRC nor on Forums so I will send it to you on your github issue tracker please look into it once if you like, and sorry for the super long delay I was developing a package and editing mtg lua scripts for fun.
Man we need plantlife support
Sorry for the error log lines I guess it was the problem with mineclone2 farming mod and not in mineclone5
It does not work with mineclone
Hey man are they cows because they don't look like one. There milking organ is absent so please add it in the model
If the error continues I will post two screenshots in your issue tracker
This mod literally crashed on trying to defeat the brown mushroom boss on his half health. Please fix this.
I actually wanted to test my endgame sword , but I felt bored with nssm but now that I have pilzmod I can actually use it with full power, and plus it makes me feel like a pro, so I would highly recommend this mod to everyone. By the way The mushrooms look cool.
Hey man you haven't updaated mcl for days now will you please update
No I was saying like previous version of your mod some 32 by 64 resolution skins were supported which allowed the characters to have capes without any other mods, so I am just asking you to bring that system as an option for choosing skins
I know the crafting recipie and now know that will generat in future. Btw I made some real lookin cherry trees with your mod.
do we need to place the leaves or they automatically generate?
This mod is just impressive and I loved to try. The concept of moving inside the vehicle while riding it is really amazing. Plus the fact that you can recharge it from landing in water is cool. I never tried any steampunk vehicle hence the experience while flying it was just as awesome. This mod is highly reccomendable for travelling in MTG.
Ok. Please take your time. But I have some more requests for you. Could you make it possible to generate an unbreakeble layer of bedrock at the end of the world and above the lava layer so that nobody falls in that lava.
See wuzzy. He already said not_in_creative_inventory items are kept exception so that the mod can be accesed in survival mode hence not letting players grief the world with annoying things.
I have a request, could you add support for cape systems too.
I have a request for you. I see the crops themselves turn into pumpkins and melons. I have a request could you please make the pumpkins and melons grow like minecraft. As it is cool to see crops yielding fruits and vegetables. So far I have encountered only this issue.
I just liked this mod at sight now you can have a moving and I guess a static map from your mod. I was about to try my hands on this to implement a working handmap but your mod did that fullfiling the missing dependency. So I recommend this mod
I got that, but boss wolves like golden wolf, lava wolf. They are untameable. And is there anyway I can get to know when my wofie is hungry. If not please add an hud for that too.
Whatever they said was right. It is really an amazing mod. It can be used in houses. In wtf caves. Super caverns, etc.
Yes you can, the uneven hitbox was nice and as I already told I helped me make traps.
No problem, I just wanted that sword and yes you can. Please take your time.
I have a request for you. The spawnstruct command, could you make a mod for spawnstruct command for minetest too. Only if you like.
I have given you the log lines on github too please check and update this mod
I really liked this mod. The bushy leaves are advantageous over boxy as they are kind of opaque, have uneven hitboxes. I am saying that it is worth to be tried and these properties might help in making a trap.
And plus it is creepypasta free. Otherwise minecraft java has faced tons of creepypastas
I feel the same way for mineclone 5.
The mobs attack even in creative mode and the iron golem does not attack any zombie and rather attacks the player only
Oh I did not and not to forget this is the latest release of this modpack. And only gooseberry bush does not grow rest everyone grows
The foilage problem happens on mineclone as well as if ethereal is run on cloudlands
The foilage problem happens on mineclone as well as if ethereal is run on cloudlands
The bushes_classic mod does not function properly, it always spawns fruitless bushes, when I place them. And I have waited hours for it to fruit but it does not. Plus the bushes cannot be harvested until bottom node was broken. I have reported this as a thread because issue tracker does not work.
Oh thankyou
Please test on mineclone 2. As I have tested it only on 5.
This mod is really amazing and very interesting to try out. Many of these trees are damn big, I could build a survival base in them. The trees grow everywhere adding a lush like landscape everywhere. Then in creative inventory you have the fat growing saplings which grow trees in an instant. They are really worth a try. But it lags a lot at first as too many trees have to grow at the same time.
I have a suggestion for you that could you add some other trees too, like mango and dark oak tree.
I just fell in love when I tried this mod. It is just amazing. Whoa so many biomes on the dround,underground. And not to be kidding it looks great when you play using this on v5. it is splendid. I actually got the Shaolin temple like landscape when I went in the Bamboo forest and grew Sakura or cherry blossom trees there. It was a total wowscape.
I have a suggestion too. Could you please add Banyan trees to the mod. Actually I like seeing them in real life, and dearly hope one day they would be in sandbox games like minetest too.
i know mineclone has growing mushrooms but I was asking for minetest game or atleast someone can give me the code so I can copy it in flowers mod.
I love this game. It has really different mecahnincs from minetest. The world generation is interesting like ravines. I also liked the villagers as they have random virus like names and talk in the chat like npcs. I have never seen dual wielding ever in minetest while this game offers it. And the 3d bag wielding system was fricki'n awesome.
Whoa it also has realms. The sugar candy realm literally amazed me and I teleported there everytime I saw it. And the monsters they are damn cool. I loved the titans, the candy monster was powerful.
But I have a request for you could you add the features to tame all the bears and all the wolves, because those boss wolves loom insane.
I would totally recommend this game.
I like the thing that this mod gives 3d mushrooms which are more sandbox and not roundy like it is in plantlife. But I have a very interesting request for you, could you add growing functions to the mushrooms like we have in minecraft.
I have fixed the issue of getting no bucket after crafting please try the new release I have just posted today.