I meant, I want more untamed animals in my world, so it feels less empty. Is there a setting for that?
Setting it to 0.001, I still only see a handful of them.
I noticed this mod got much better than when I first tried it. Punching animals now has visual feedback and all the mechanics work when you tame the animals.
Make sure to tame animals, so they don't disappear.
Spawn rate is kinda low. Is there any way to increase it in the settings?
Mentioned nowhere and not obvious from looking at the package creation screen at all.
We do this of our own free time and effort
It's not me who wants to waste your time reviewing my mod. Other modding platforms like Nexusmods do not gatekeep mods with pre-publishing reviews. I think the whole concept of pre-publish reviews is retarded. You're still not finished after 17 hours now and referring to the review queue. Makes me think you're not reviewing it on purpose because you think of yourselfs as some higher beings and feel self-important, now that I dared to mentioned it.
I wasted the entire fucking day on your bullshit. Instead of just being able to upload it, I was forced to use a git. Had to find a suitable git because Github is owned by Microsoft and Codeberg doesn't allow content that glorifies violence. Then the confirmation email didn't work but all other emails from the same address arrived fine because mail.ru is retarded. Afterwards I had to learn git and now I'm stuck talking to literal Wikipedians.
I could have been productive and writing code but no.
Approve it already. Of those 200 downloads, how many are unique users? How many of those unique users are still using that mod from the forum post? Of those how many are going to install my mod? 0 ZERO NONE I tell you.
I think with 200 downloads it's irrelevant. Further it's not even on ContentDB. You literally can't install it through the Minetest UI. Might add better screen splashes myself.
Doesn't add too much and doesn't add new textures, so it fits right in with texture packs too.
Works fine except that the first person camera is stuck in the base of the chair or bench when you sit on it and you rotate around the back of your ass, so you sit in mid air when you turn the other way. That could be better and I hope you improve it.
I love ghoststone but removestone seems kind of useless, since it's expensive and you could just use cheap TNT if you want blocks removed permanently.
Hasn't caused any crashes for me yet, even though it's one of the more complex mods. Recommend.
Considering your world will depend on it, so you can't just remove it, it should absolutely not crash.
Update
Seems to be fixed now. Note that it doesn't seem suited to survival with the singlenode map generator because there don't seem to be any metal ores inside the islands even when ores is enabled in the settings.
Sometimes the island densitiy can be low too and at other times it's perfectly fine. So maybe generate a few worlds before you decide which to build in.
Original review (shortened):
Crashes every once in a while and animals of all specieses often just run in circles.
Nevertheless it is better than the Mobs Animal stuff where you can't shear the sheep and milk the cows. The animals also react and are visually affected when they take hits or die unlike in Mobs Animal.
I was also able to tame a horse and put a saddle on it using it for faster travel.
The models and animations are really good.
However they are way too dumb. They walk off of cliffs and right into lava. Somehow horses can sometimes stand on lava flooded hills and not take damage which really breaks the immersion.
29.4.24:
Mod author left the mod abandoned for 8 months in an unplayable state. It used to crash the game randomly and quite frequently and it's not an easy to uninstall mod. It also creates nodes everywhere. This slime that overgrows all cave floors and makes it hard to see the resources and birdnests. It's a pest. Mod would be better without them.
I meant, I want more untamed animals in my world, so it feels less empty. Is there a setting for that? Setting it to 0.001, I still only see a handful of them.
I noticed this mod got much better than when I first tried it. Punching animals now has visual feedback and all the mechanics work when you tame the animals.
Make sure to tame animals, so they don't disappear.
Spawn rate is kinda low. Is there any way to increase it in the settings?
Mentioned nowhere and not obvious from looking at the package creation screen at all.
It's not me who wants to waste your time reviewing my mod. Other modding platforms like Nexusmods do not gatekeep mods with pre-publishing reviews. I think the whole concept of pre-publish reviews is retarded. You're still not finished after 17 hours now and referring to the review queue. Makes me think you're not reviewing it on purpose because you think of yourselfs as some higher beings and feel self-important, now that I dared to mentioned it.
I wasted the entire fucking day on your bullshit. Instead of just being able to upload it, I was forced to use a git. Had to find a suitable git because Github is owned by Microsoft and Codeberg doesn't allow content that glorifies violence. Then the confirmation email didn't work but all other emails from the same address arrived fine because mail.ru is retarded. Afterwards I had to learn git and now I'm stuck talking to literal Wikipedians. I could have been productive and writing code but no.
Hey, I did what you asked for!
I renamed it.
How do I rename my git repo using git? (The remote repo on gitgud)
Approve it already. Of those 200 downloads, how many are unique users? How many of those unique users are still using that mod from the forum post? Of those how many are going to install my mod? 0 ZERO NONE I tell you.
I think with 200 downloads it's irrelevant. Further it's not even on ContentDB. You literally can't install it through the Minetest UI. Might add better screen splashes myself.
How long does review usually take?
Doesn't add too much and doesn't add new textures, so it fits right in with texture packs too. Works fine except that the first person camera is stuck in the base of the chair or bench when you sit on it and you rotate around the back of your ass, so you sit in mid air when you turn the other way. That could be better and I hope you improve it.
Edit: I forked it.
I love ghoststone but removestone seems kind of useless, since it's expensive and you could just use cheap TNT if you want blocks removed permanently. Hasn't caused any crashes for me yet, even though it's one of the more complex mods. Recommend.
Considering your world will depend on it, so you can't just remove it, it should absolutely not crash.
Update
Seems to be fixed now. Note that it doesn't seem suited to survival with the singlenode map generator because there don't seem to be any metal ores inside the islands even when ores is enabled in the settings. Sometimes the island densitiy can be low too and at other times it's perfectly fine. So maybe generate a few worlds before you decide which to build in.
Original review (shortened): Crashes every once in a while and animals of all specieses often just run in circles. Nevertheless it is better than the Mobs Animal stuff where you can't shear the sheep and milk the cows. The animals also react and are visually affected when they take hits or die unlike in Mobs Animal. I was also able to tame a horse and put a saddle on it using it for faster travel. The models and animations are really good.
However they are way too dumb. They walk off of cliffs and right into lava. Somehow horses can sometimes stand on lava flooded hills and not take damage which really breaks the immersion.
29.4.24: Mod author left the mod abandoned for 8 months in an unplayable state. It used to crash the game randomly and quite frequently and it's not an easy to uninstall mod. It also creates nodes everywhere. This slime that overgrows all cave floors and makes it hard to see the resources and birdnests. It's a pest. Mod would be better without them.