The mod is ok but
1)how to reset my name?
2) it is necessary to enter a non-usable name for the player, for example: ADMIN admin ...etc
3) a rule is needed that prevents two players from using the same name
Nice mod for build street in the server and good for easy choice of the block for build ,the possibility of removing the road is also good, although regenerating the world is a bit dangerous, especially if the road is close to other buildings, it would be good to be able to choose whether to regenerate or not when deleting a road
This is a warning, active block modifier and if I remember correctly it was a wrning due to the ABM, I can create this error even with a digiline code, that's why I thought about the abm of your mod since I had just loaded it but actually in that way can't create the warning, but since I've done something else I have to check, thanks and sorry again
Hello ,petz crashed the server in both last 2 updates ,
2023-01-01 22:49:29: ERROR[Main]: ServerError: AsyncErr: Lua: Runtime error from mod 'petz' in callback environment_Step(): /home/ulla/.minetest/mods/petz/petz/api/api_spawn.lua:193: attempt to index local 'spawn_pos' (a nil value)
2023-01-01 22:49:29: ERROR[Main]: stack traceback:
2023-01-01 22:49:29: ERROR[Main]: /home/ulla/.minetest/mods/petz/petz/api/api_spawn.lua:193: in function 'spawn_mob'
2023-01-01 22:49:29: ERROR[Main]: /home/ulla/.minetest/mods/petz/petz/api/api_spawn.lua:232: in function 'globalstep'
2023-01-01 22:49:29: ERROR[Main]: /home/ulla/.minetest/mods/monitoring/builtin/globalstep.lua:32: in function </home/ulla/.minetest/mods/monitoring/builtin/globalstep.lua:24>
2023-01-01 22:49:29: ERROR[Main]: /usr/share/minetest/builtin/game/register.lua:431: in function </usr/share/minetest/builtin/game/register.lua:417>
Sorry, you're right, I associated the problem with this because it happened after the mod was installed but nothing changed after changing the abm time I have to check other mods that I updated, sorry again, nice job
My server run in linux ,when i wrote the post i didn't read the code and i didn't pay attention to the T ,then i corrected the error in my server but i will update to keep the release version,i also think that ABM of rune ore set to 1 second is a bit annoying spams the server console
now i have this ..\mods\hud_timers\main.lua:4: attempt to index field 'conf' (a nil value)
stack traceback:
...ads\minetest-5.6.0-win64\bin\..\mods\hud_timers\main.lua:4: in main chunk
...minetest-5.6.0-win64\bin\..\mods\modlib\minetest\mod.lua:37: in function 'include_env'
...minetest-5.6.0-win64\bin\..\mods\modlib\minetest\mod.lua:60: in function 'extend'
...minetest-5.6.0-win64\bin\..\mods\modlib\minetest\mod.lua:68: in function 'init'
...ads\minetest-5.6.0-win64\bin\..\mods\hud_timers\init.lua:1: in main chunk
HI after updated modlib i have this error ..\mods\hud_timers\main.lua:6: attempt to index field 'conf' (a nil value)
2022-11-17 00:27:10: ERROR[Main]: stack traceback:
2022-11-17 00:27:10: ERROR[Main]: ...ads\minetest-5.6.0-win64\bin\..\mods\hud_timers\main.lua:6: in main chunk
2022-11-17 00:27:10: ERROR[Main]: ...minetest-5.6.0-win64\bin\..\mods\modlib\minetest\mod.lua:37: in function 'include_env'
2022-11-17 00:27:10: ERROR[Main]: ...minetest-5.6.0-win64\bin\..\mods\modlib\minetest\mod.lua:60: in function 'extend'
2022-11-17 00:27:10: ERROR[Main]: ...minetest-5.6.0-win64\bin\..\mods\modlib\minetest\mod.lua:68: in function 'init'
2022-11-17 00:27:10: ERROR[Main]: ...ads\minetest-5.6.0-win64\bin\..\mods\hud_timers\init.lua:1: in main chunk
Thanks for your comment, I transformed the jukeloopbox for you with 32 tracks,
change the " juke_bag.png " texture to this onehttps://raw.githubusercontent.com/IIIullaIII/IMMAGINI/master/modifiche%20per%20altri/juke_bag.png
and replace the " juke.lua" file with this https://raw.githubusercontent.com/IIIullaIII/IMMAGINI/master/modifiche%20per%20altri/juke.lua
soon I will do a restyling of the juke and I will try to add the possibility to choose between three juke of 8 16 and 32, it would already be possible but for the aesthetics of the background and size and position of the buttons to be set I should make 3 selectable separately, I did not put a large number of songs by default because the music is heavy enough to load especially for a server, that's why also the loop function to put small light songs in loop, of course I also use whole songs in my singleplayer world :-P
The field to change the name is blocked, with under it the request to open a discussion in order to change the name, did I just follow what the guideline says, or do I have to do a new release to change the name?
Sorry my bad ,change the name in the mod.conf file the name is summer not su_25_11_21
in the meantime, the name on contentDB is updated,SORRY and Thankyou for feedback
Hi, great mod, but could you add ,privileges to use it? Or there is already a system to avoid its use in areas not allowed, for example I would like to create a special space in my server where to use weapons but I would not want them to be used everywhere "especially grenades"
Thanks for the response speed, now there are players on the server, as soon as I restart I modify the code, to find out if it works we will have to wait a while because it does not always happen, I will try to do some tests stressing the server with petz + character_anim then I will let you know
KNOW THIS?
some time my server crash but
are petz or are character_anim?
2021-12-25 23:21:28: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'petz' in callback luaentity_Step(): /home/ulla/.minetest/mods/character_anim/main.lua:41: attempt to index a nil value
2021-12-25 23:21:28: ERROR[Main]: stack traceback:
2021-12-25 23:21:28: ERROR[Main]: /home/ulla/.minetest/mods/character_anim/main.lua:41: in function 'set_bone_override'
2021-12-25 23:21:28: ERROR[Main]: /home/ulla/.minetest/mods/character_anim/main.lua:60: in function 'set_bone_position'
2021-12-25 23:21:28: ERROR[Main]: /home/ulla/.minetest/mods/petz/petz/mobkit/bh_head.lua:56: in function 'move_head'
2021-12-25 23:21:28: ERROR[Main]: /home/ulla/.minetest/mods/petz/petz/mobkit/bh_head.lua:16: in function 'func'
2021-12-25 23:21:28: ERROR[Main]: /home/ulla/.minetest/mods/mobkit/init.lua:621: in function 'execute_queues'
2021-12-25 23:21:28: ERROR[Main]: /home/ulla/.minetest/mods/mobkit/init.lua:848: in function 'stepfunc'
2021-12-25 23:21:28: ERROR[Main]: /home/ulla/.minetest/mods/petz/petz/petz/lamb_mobkit.lua:114: in function 'old_on_step'
2021-12-25 23:21:28: ERROR[Main]: /home/ulla/.minetest/mods/monitoring/builtin/on_step.lua:17: in function </home/ulla/.minetest/mods/monitoring/builtin/on_step.lua:15>
I have always used this inventory,
for my server I modify it a bit:
1 in esthetics dedicated to the server
2 (very important also for this original and I recommend you modify it too) lower the arrows or the slot of the additional mods,
if there are many mods that use buttons like in my case,
the arrows overlap the buttons (see photo)
ORIGINAL:
[
MODIFYED:
[
otherwise excellent as always the addition of item selection I would add a page with the list of installed mods and not only divided by item as an example
Some time lucky block crash my server " ULLA ITALIA SERVER "The last crash are this:
ServerThread::run Lua: Runtime error from mod 'mobs_monster' in callback node_on_dig(): /home/ulla/.minetest/mods/lucky_block/init.lua:315: attempt to index a nil value
2021-12-23 20:58:51: ERROR[Main]: stack traceback:
2021-12-23 20:58:51: ERROR[Main]: /home/ulla/.minetest/mods/lucky_block/init.lua:315: in function 'lb_spawn'
2021-12-23 20:58:51: ERROR[Main]: /home/ulla/.minetest/mods/lucky_block/init.lua:610: in function 'open'
2021-12-23 20:58:51: ERROR[Main]: /home/ulla/.minetest/mods/lucky_block/init.lua:681: in function </home/ulla/.minetest/mods/lucky_block/init.lua:679>
I checked, the problem is that if you download it from the game content, the game downloads an old wrong version that I corrected,(I don’t understand why)Even if you link here on the site is right ,in the meantime I resolve the problem ,I recommend you to download manually from the repository or minetest forum:
version 16-5-2020
unzip and put in the mod folder
make sure the extracted folder is "CANNABIS_MOD"
and not "cannabis"
As soon as I resolve, I suggest you reinstall the mod directly from the game for future updates I’m going to do, thanks for your patience ,and sorry for the delay in these months I had several personal problems, including the premature loss of my wife :-(
Hi
send me log file lines when it crashes,
so far no one has encountered or contrasts with other mods
I can help you only if I see why it crashes, you can find the log file in the game folder
ok i fix that in few hours,now i am not at home
The mod is ok but 1)how to reset my name? 2) it is necessary to enter a non-usable name for the player, for example: ADMIN admin ...etc 3) a rule is needed that prevents two players from using the same name
Nice vehicle good for drive ,just annoing when need take car just drop component but i understand the motivation good mod
Error in charge_wagon init.lua line 44 whit technic_plus That crash the server
Nice mod for build street in the server and good for easy choice of the block for build ,the possibility of removing the road is also good, although regenerating the world is a bit dangerous, especially if the road is close to other buildings, it would be good to be able to choose whether to regenerate or not when deleting a road
NO PROBLEM :-)
Hi, I generally use Audacity, a simple but good audio app, open source for both Linux and Windows, open mp3 and export in .ogg format
i use much in other server , but i have in my server too :-P what is this new element? Master builder module?
This is a warning, active block modifier and if I remember correctly it was a wrning due to the ABM, I can create this error even with a digiline code, that's why I thought about the abm of your mod since I had just loaded it but actually in that way can't create the warning, but since I've done something else I have to check, thanks and sorry again
Hello ,petz crashed the server in both last 2 updates ,
Sorry, you're right, I associated the problem with this because it happened after the mod was installed but nothing changed after changing the abm time I have to check other mods that I updated, sorry again, nice job
My server run in linux ,when i wrote the post i didn't read the code and i didn't pay attention to the T ,then i corrected the error in my server but i will update to keep the release version,i also think that ABM of rune ore set to 1 second is a bit annoying spams the server console
Hi nice mod but you forgot load textures in mystic_rune_blocks folder
OK now it looks like it works
OK now is fine but you need fix magic potion,deathlist of kill history too , i have a lot of your mod in my server :-P
now i have this
..\mods\hud_timers\main.lua:4: attempt to index field 'conf' (a nil value) stack traceback: ...ads\minetest-5.6.0-win64\bin\..\mods\hud_timers\main.lua:4: in main chunk ...minetest-5.6.0-win64\bin\..\mods\modlib\minetest\mod.lua:37: in function 'include_env' ...minetest-5.6.0-win64\bin\..\mods\modlib\minetest\mod.lua:60: in function 'extend' ...minetest-5.6.0-win64\bin\..\mods\modlib\minetest\mod.lua:68: in function 'init' ...ads\minetest-5.6.0-win64\bin\..\mods\hud_timers\init.lua:1: in main chunk
HI after updated modlib i have this error
..\mods\hud_timers\main.lua:6: attempt to index field 'conf' (a nil value) 2022-11-17 00:27:10: ERROR[Main]: stack traceback: 2022-11-17 00:27:10: ERROR[Main]: ...ads\minetest-5.6.0-win64\bin\..\mods\hud_timers\main.lua:6: in main chunk 2022-11-17 00:27:10: ERROR[Main]: ...minetest-5.6.0-win64\bin\..\mods\modlib\minetest\mod.lua:37: in function 'include_env' 2022-11-17 00:27:10: ERROR[Main]: ...minetest-5.6.0-win64\bin\..\mods\modlib\minetest\mod.lua:60: in function 'extend' 2022-11-17 00:27:10: ERROR[Main]: ...minetest-5.6.0-win64\bin\..\mods\modlib\minetest\mod.lua:68: in function 'init' 2022-11-17 00:27:10: ERROR[Main]: ...ads\minetest-5.6.0-win64\bin\..\mods\hud_timers\init.lua:1: in main chunk
Thanks for your comment, I transformed the jukeloopbox for you with 32 tracks, change the " juke_bag.png " texture to this onehttps://raw.githubusercontent.com/IIIullaIII/IMMAGINI/master/modifiche%20per%20altri/juke_bag.png and replace the " juke.lua" file with this https://raw.githubusercontent.com/IIIullaIII/IMMAGINI/master/modifiche%20per%20altri/juke.lua soon I will do a restyling of the juke and I will try to add the possibility to choose between three juke of 8 16 and 32, it would already be possible but for the aesthetics of the background and size and position of the buttons to be set I should make 3 selectable separately, I did not put a large number of songs by default because the music is heavy enough to load especially for a server, that's why also the loop function to put small light songs in loop, of course I also use whole songs in my singleplayer world :-P
Very helpful for creative and for server maintenance
Very nice for make tunnel and brige for advtrain , but too for make street
It gives you more and more protection as you progress through the game by building more resistant armor
The field to change the name is blocked, with under it the request to open a discussion in order to change the name, did I just follow what the guideline says, or do I have to do a new release to change the name?
Sorry my bad ,but i need rename this mod too , right name jukebox and not jb_.......
Atlante thank you
Sorry my bad ,change the name in the mod.conf file the name is summer not su_25_11_21 in the meantime, the name on contentDB is updated,SORRY and Thankyou for feedback
Nice mod but you have error in /sappire/init.lua line 207 change ruby with sapphire
Hi, great mod, but could you add ,privileges to use it? Or there is already a system to avoid its use in areas not allowed, for example I would like to create a special space in my server where to use weapons but I would not want them to be used everywhere "especially grenades"
Thanks for the response speed, now there are players on the server, as soon as I restart I modify the code, to find out if it works we will have to wait a while because it does not always happen, I will try to do some tests stressing the server with petz + character_anim then I will let you know
It's nice to see the model moving rather than looking in a cast
KNOW THIS? some time my server crash but are petz or are character_anim?
I have always used this inventory, for my server I modify it a bit: 1 in esthetics dedicated to the server 2 (very important also for this original and I recommend you modify it too) lower the arrows or the slot of the additional mods, if there are many mods that use buttons like in my case, the arrows overlap the buttons (see photo)
ORIGINAL:
[
MODIFYED:
[
otherwise excellent as always the addition of item selection I would add a page with the list of installed mods and not only divided by item as an example
[
OK thank you
Some time lucky block crash my server " ULLA ITALIA SERVER "The last crash are this:
or mobs monster are the problem?
Coming soon, I’ll upload the update with corrections of some errors and added effects, keep an eye on updates , and have fun :-P
Ok I solved it my way , but it works :-P Now you can download it directly from the game
I checked, the problem is that if you download it from the game content, the game downloads an old wrong version that I corrected,(I don’t understand why)Even if you link here on the site is right ,in the meantime I resolve the problem ,I recommend you to download manually from the repository or minetest forum:
https://forum.minetest.net/viewtopic.php?f=9&t=13917&hilit=cannabis https://github.com/IIIullaIII/CANNABIS_MOD.git
version 16-5-2020 unzip and put in the mod folder make sure the extracted folder is "CANNABIS_MOD" and not "cannabis" As soon as I resolve, I suggest you reinstall the mod directly from the game for future updates I’m going to do, thanks for your patience ,and sorry for the delay in these months I had several personal problems, including the premature loss of my wife :-(
Hi send me log file lines when it crashes, so far no one has encountered or contrasts with other mods I can help you only if I see why it crashes, you can find the log file in the game folder
Why not? Are a plant Has many utility