Synchronize the ingame map with a lua-backend
Successor/Complementary to https://content.minetest.net/packages/BuckarooBanzay/modgen/
Games built with mapsync:
- https://content.minetest.net/packages/BuckarooBanzay/mesecons_lab/
- https://content.minetest.net/packages/BuckarooBanzay/super_sam/
Supported lua-backends:
fs
local filesystem (can be in a world- or mod-folder)
Planned backends:
http
http/webdav backend
Features:
- Auto-update chunks if a newer version on the backend is found
Planned features:
- Diffing/Merging/Applying changes from multiple sources (git merges for example)
More details here: https://github.com/BuckarooBanzay/mapsync/blob/master/readme.md