Emerald Bank (MineClonia)
Code under AGPLv3-or-later License
EmeraldBank Mod is Libre/Free Software, copy and share.
Bank
Keep your Emeralds in a bank!
Why Emeralds? In MineClonia the emerald is money to trade with villagers!
Multiplayer support!
Add a crafteable Emerald bank node.
Works like gpcf's ATMs but with Emeralds!
Rightclick on bank open the bank interface, where you can deposit or withdraw your Emeralds.
You can transfer money to other players in Bank interface.
Shops?
What has happened to my emerald shops?
This mod has been split into three, now emeraldbank mod only focuses on the emerald bank and the economy API, the shops have been separated in the emerald fancy_vend mod and emeraldshop mod
Commands
User /pay command. Pay emeralds to another player:
/pay <player> <num>
User /money command. Show you the emeralds in your bank account in the chat.
/money
EmeraldBank mod also include a variety of tools for server administrators.
Admin Emerald command Admin command to add emeralds in bank accounts:
/emeralds <player> <num>
Add <num>
emeralds to <player>
account.
If num is 0 return emeralds in player account.
More Info
This mod is for MineClonia or VoxeLibre Games, dont work with MTG
Feel free to contribute, send MR/PR or issues.
excelent money system to MineClonia
great money system to MineClonia/MineClone2 that use emeralds to manage your economy and shops!
Great mod but some things are missing
First off, great mod. I personally like the concept. (It's simple, and works)
Point 1: Admin shops
It would be nice to build a small section of the server to contain unlimited purchases of items and emeralds. (e.g. 32 pieces of wood for 1 emerald, and the admin of the server doesn't need to keep empting the shop and keep his/her emerald account full, or even 1 diamond for 4 emeralds, and again the admin doesn't need to keep restocking it with diamonds)
Point 2: Upgrade shops to sell/buy more items in 1 block/node
This is actually my greatest annoyance. I need to use many shop nodes to buy/sell many items. (e.g. I'd need a shop for each of the different wood types, that's 4 nodes being taken up by shops just to buy or sell the different wood)
Point 3: No easy way to contribute
Due to the fact that this software has been label'd "libre software" (free software), does this means we don't have a public place to contribute code segments? (e.g. I know lua, know minetest's api, I'm willing to help on occasions, but there isn't a public place where the code is, so I can't help)
tratando de ser fuente cerrada. Trying to be closed source
este mod es de código abierto. Eche un vistazo a su carpeta de mods
TODO el software debe ser de código abierto si está alojado en contentDB.