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  • mop700000 3 hours ago
    English

    nothing works or is far too complicated

    I can place the tubes, but I can't use them, they don't connect to the chests and they don't even move anything. maybe I don't have it set up correctly, but there's no tutorial or instruction manual to tell me how to set it up.

    Note: I am using this in Mineclonia

    Pipeworks by mt-mods 0 comments
  • crowmirth 13 hours ago
    English

    Taming/Pets

    Does anyone know if its possible to tame or get baby dragons as a pet? If so how does one do this?

    Draconis by ElCeejo 0 comments
  • petit_niveau 2026-01-24 06:20 UTC
    Français

    Mod très utile

    je vient de l'installer sur mon serveur , francéphium , et il permet de dire Bonjour en rouge , car autrefois , on ne voyait pas bien quand les joueurs rejoignais

    Player_join by Elysian 0 comments
  • i35 2026-01-23 20:32 UTC
    English

    Nice and useful

    Regrowing Fruits makes farming with trees truly possible. The mod is simple, works very well, and fits perfectly with Minetest.

    Regrowing Fruits by philipmi 0 comments
  • makmak 2026-01-23 06:56 UTC
    English

    fantastic

    I absolutely adore biospheres. Great encouragement to explore upwards.

    There is this issue:

    AsyncErr: Lua: Runtime error from mod 'biospheres' in callback on_generated(): C:\luanti-5.13.0-win64\mods\biospheres/biomegen.lua:405: attempt to compare number with string
    stack traceback:
    	C:\luanti-5.13.0-win64\mods\biospheres/biomegen.lua:405: in function 'place_deco'
    	C:\luanti-5.13.0-win64\mods\biospheres/biomegen.lua:558: in function 'place_all_decos'
    	C:\luanti-5.13.0-win64\mods\biospheres/biomegen.lua:655: in function 'generate_all'
    	C:\luanti-5.13.0-win64\mods\biospheres/mapgen.lua:218: in function <C:\luanti-5.13.0-win64\mods\biospheres/mapgen.lua:88>
    	C:\luanti-5.13.0-win64\bin\..\builtin\common\register.lua:26: in function <C:\luanti-5.13.0-win64\bin\..\builtin\common\register.lua:12>
    

    I get it with the modpack plantlife (mod dryplants specifically) but not other mods which place decorations. What can I do, especially considering my coding skills are tiny?

    Another thought. Could they maybe have two or more height settings, for multiple layers? Maybe even layers with their own biome or building material lists?

    Biospheres by Feufochmar 3 comments
  • Opons 2026-01-23 05:12 UTC
    English

    Does exactly what it says, but…

    This mod adds a command called /calias, which lets you change your displayed name to whatever you want(length only seems limited by chat send limit). For singleplayer, its fine. I do think for servers, there should have been some required privilege to use it, and/or a size limit. If possible, I would also have liked it to change the name displayed when using chat.(There is a possibility it already does this, I feel like it did at one point and a mod I added ruined it)

    Aliases by Flay Krunegan 0 comments
  • Opons 2026-01-23 05:04 UTC
    English

    A well thought out mod that still works today.

    This is a decently old mod that displays player healthbars above their name. It tracks their health, and hides the bar when full. If you would like to have player healthbars displayed, I don't see why this wouldn't be your choice. I do think an optional setting to hide the healthbar when crouching would be something I appreciate, to make yourself seem healthier than you are or hide your health

    Gauges by Calinou 0 comments
  • Opons 2026-01-23 04:54 UTC
    English

    A simple mod that solves not-so-simple problems.

    Being able to control the glow of digiline data in the simple way implemented here can be very helpful. I mainly use this for controlling digiline data through diodes, limiters, and filters to avoid overheating my luacontroller. Its easy to understand how these function as well, although a long description ingame through new lines (\n and core.colorize())would be appreciated, since when I first found these on a server I just resigned myself to not knowing how to use these. I would reccomend.

    Digicontrol by OgelGames 0 comments
  • Opons 2026-01-23 04:47 UTC
    English

    Adds a varied selection of well-designed biomes

    Adds a good number of new biomes to luanti. The biomes themselves are well made, and there is a varied selection of trees(often the reason I add biome mods). The textures don't fit perfect with minetest games aesthetic, but there wasn't too much of one anyways so its fine. The heath biome a,so feels a litte odd to me, but its just personal preference. I especially like the rocks found in the badlands and alpine. For me, this mod is an upgrade over minetest games normal biomes, and I would reccomend installing.(If you have other biome mods, check settingtypes.txt. This mod clears all biomes and decorations by default)

    Wilhelmines Natural Biomes by Liil 0 comments
  • Opons 2026-01-23 04:40 UTC
    English

    A simple mod that adds colored torches.

    This is a small mod that adds some colored options to the default torch. It does what says without having anything extra, and works well enough for me to include in my survival worlds. A setting that disabled the caverealms-specific recipes un favor of the basic ones would be nice. A mod I would reccomend.

    Abritorch by mt-mods 0 comments
  • Opons 2026-01-23 04:36 UTC
    English

    Pretty bricks with many different options, and not nearly as many nodes.

    This mod adds a few highly colorable brick types thanks to unifieddyes. The brick textures alone already look amazing, and somehow every single color i've used on this looked pretty as well. I first used this on a server, and I didn't learn about its feature of recoloring default bricks until I came here to do a review. This is a lightweight mod that adds a lot of decor value to your world, and I would reccomend.

    Unifiedbricks by wowiamdiamonds 0 comments
  • Opons 2026-01-23 04:30 UTC
    English

    Simple mod that makes deserts a little more interesting

    This mod makes your deserts more interesting by adding pyramids to them. They are decently common and have useful loot. I like this mod because of it turns the game around from avoiding deserts to seeking them out for pyramids when you do find them. I would enjoy having a settingtypes.txt file though, to control the pyramid spawn rates and maybe make the spawners mineable? The mummies themselves don't feel dangerous enough as well. All in all, a mod that is very much worth adding to your world.

    Pyramids (with treasures) by Wuzzy 0 comments
  • Opons 2026-01-23 04:26 UTC
    English

    Completely changes the whole feel of techage+a good basic_materials retexuring

    Even if I was not using techage, I would still run this texturepack for basic_materials, which could use the new textures. This trabsforms the whole aesthetic of Techage to someone more visually appealing. It fits the world better now thanks to the lower resolution. It makes using Techage as a whole a more immersive experience, since it starts to feel like it belongs.

    Techage Reskin by GefTau 0 comments
  • Dirkfried 2026-01-21 20:51 UTC
    English

    Fun to make progress but default alone is not a good game

    It is very nice to have MT oneblock :-) I tested it up to phase two a had a look in the code and it looks fine to me. But I would suggest to lower the probability of animal spawning, because I had 14 sheep, 10 cows and 6 pumbas after phase one. And I would like to have grass and jungle grass added to the appearing nodes (at the corresponding phases), because I think most players will add oneblock as mod to the MTG, which includes also farming and beds. And having wheat to make animals follow you or cotton to craft a bed (the vegan way) makes the game much better.

    Minetest Oneblock by zempik10 0 comments
  • _Anonymouse_ 2026-01-20 17:03 UTC
    English

    Boring

    Boring not fun

    Agon by 1248 0 comments
  • _Anonymouse_ 2026-01-20 16:50 UTC
    English

    Labyrinth

    Boring, no goal.

    Labyrinth by Just_Visiting 2 comments
  • _Anonymouse_ 2026-01-20 16:45 UTC
    English

    Ores

    Nice works well

    Easy See Ores by Feaw 0 comments
  • _Anonymouse_ 2026-01-20 16:44 UTC
    English

    Craft And Ruin

    Nice pack looks like minecraft

    Craft & Ruin Texture Pack by GamingAssociation39 0 comments
  • _Anonymouse_ 2026-01-20 16:42 UTC
    English

    Plastic

    Made in China.

    Plastic Texture Pack by LoopyAntenna 0 comments
  • _Anonymouse_ 2026-01-20 14:31 UTC
    English

    Backrooms

    Nice game but not scary

    Backrooms Test by Sumi 0 comments
  • _Anonymouse_ 2026-01-20 14:28 UTC
    English

    Interesting

    Interesting doesnt look like minetest

    Little Lady by Just_Visiting 0 comments
  • _Anonymouse_ 2026-01-20 14:28 UTC
    English

    Decent

    Nice texture pack looks like minecraft slightly. However the leaves are ugly.

    REFI Textures by MysticTempest 0 comments
  • _Anonymouse_ 2026-01-20 14:13 UTC
    English

    Interesting

    Don't know what the villagers are saying xD

    Native Villages by Liil 0 comments
  • _Anonymouse_ 2026-01-20 14:10 UTC
    English

    Very Fun

    This is overall the best game on Luanti very fun. Just wish the magnum had less cooldown.

    Capture the Flag by rubenwardy 0 comments
  • _Anonymouse_ 2026-01-20 14:07 UTC
    English

    Mesecons

    Very nice for servers

    Mesecons for Hades Revisited by SFENCE 0 comments
  • _Anonymouse_ 2026-01-20 14:05 UTC
    English

    Cool

    Cool, nice details.

    Equippable Accessories by davidthecreator 0 comments
  • _Anonymouse_ 2026-01-20 13:56 UTC
    English

    Fun

    I find this one of the best minetest mods, its very fun not boring and great to add to servers,

    Draconis by ElCeejo 0 comments
  • _Anonymouse_ 2026-01-20 13:42 UTC
    English

    Great Game

    Its very nice and a good base for modding, however I think they should update a few stuff such as the inventory and add structures besides dungeons.

    Minetest Game by Luanti 0 comments
  • _Anonymouse_ 2026-01-20 13:30 UTC
    English

    Decent

    Its very good for big building projects however, it will crash sometimes which is not ideal. Anyway very good for ctf maps.

    Edit by Johannes Fritz 0 comments
  • _Anonymouse_ 2026-01-20 13:25 UTC
    English

    Nice

    Nice, its like a texture pack of mineclonia/mineclone2

    PixelPerfection by sofar 0 comments
  • _Anonymouse_ 2026-01-20 13:25 UTC
    English

    Good

    Very good for ctf gameplay

    Capture the flag (ctf) 16px by riptiderazor 0 comments
  • _Anonymouse_ 2026-01-20 13:24 UTC
    English

    Nice

    Nice, but not a lot of goals and fairly easy.

    Lord of the Test by Amaz 0 comments
  • makmak 2026-01-19 20:25 UTC
    English

    fun

    ...and it's pretty (sparkles!), and can be put in all sorts of recipes, and unlike the dreaded kudzu, it doesn't grow upwards to devour the world.

    So, I tried to spawn it as a decoration, on stone underground, because why not. And it generated all right but then died quickly before it had a chance to grow. Why? It did fine and colonized the whole cave when placed manually from player's inventory.

    ???

    M.Y.K.O.T.A by Xevin 0 comments
  • MXB 2026-01-19 00:37 UTC
    English

    Great fun

    Seeing this on mesecraft servers and it is quite fascinating to explore and then suddenly come upon footprints letting you know someone's been there before you. It's even a fine aid to navigation on servers where there is no teleport. Follow your own tracks! Surprisingly effective.

    Also amusing is how the entrance to your home tends to get hard packed from the constant travel through the door. It takes a lot to create a trail. So far only a square or 2 in front of the doors.

    The crop flattening I didn't realize was due to this mod. Makes sense though. It's not quite as amusing or fun. Gotta watch your step while farming. Large and deep fields are probably impossible when using this mod. The common 7x7 (water and 3 in each dir field) is just small enough although the centre crops require careful harvesting. On the servers I've seen this it seems that only wheat and cotton can be flattened although I've not dared to experiment (hardcore servers).

    Footprints by FaceDeer 0 comments
  • flemtone 2026-01-17 13:12 UTC
    English

    need a sub now

    Seas are way more interesting now, luv it!

    Wilhelmines Marinara Mobs by Liil 0 comments
  • chedocmersk 2026-01-16 16:49 UTC
    English

    Hands down, the best texture pack

    No exceptions

    Baby Sun by Blockhead 0 comments
  • flemtone 2026-01-16 07:27 UTC
    English

    mc can eat dirt

    Been playing this forever now and its a great mc style game, cant wait for warden to be added.

    Mineclonia by ryvnf 0 comments
  • flemtone 2026-01-16 07:24 UTC
    English

    one block to rule them all

    I love oneblock games, cant wait to give this one a try :)

    Minetest Oneblock by zempik10 0 comments
  • flemtone 2026-01-16 07:23 UTC
    English

    big sounds

    This looks a lot like another popular ambience mod right down to the copied api.

    Ambient Sounds by SimpleDoodle 1 comments
  • makmak 2026-01-14 10:04 UTC
    English

    it's great to see Variety again

    Ther are still at least some of the old issues with saplings: tropical trees drop an unknown item instead of a sapling, and autumn tree saplings don't grow.

    The darkforest has gone missing in action. I'm guessing you are working off a version of variety which doesn't have it, the way I have only seen a version without terracotta. But seriously, darkforest is THE biome. :)

    In a recommendation text file, you recommend that the tropical forest and cypress biome be disabled, but why, and is whatever is wrong with them, temporary? There are also recommendations for changing some heat and humidity points; since it's a fork anyway, why not change the defaults and maybe leave the note about what the old values were? Edit: right, I didn't read the name of the file, now I get it.

    It's a great biome mod and I missed it!

    Variety Fork by awuuwa 11 comments
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