It's fun. It's difficult. And the not funny thing is the absence of lava. Even after went to Nether... There was nothing but the portal itself, so disappointing. I'll make it have regular Nether once again.
Have you play and your wooden platform got stroke by lightning?
I really love this mod, it makes it fun and dangerous to play with my friends but the dragons never actually spawn naturally. Also part where you have to put the crucible in the forge isnt able to but any steel or crucibles in the designated slots. please fix but all in all great mod!
I absolutely love the digilines concept. In real life I like to tinker with Arduino, esp32, esp8266 and other microcontrollers and having digilines is literally like having i2c on top of all that. It is literally like the icing on the cake.
After I discovered Luanti, I was overjoyed to find that it had something similar to redstone in Minecraft, but even more glad that it far exceeded red stone in functionality and the availability of related mods overall.
This mod is used to create 'The Darkest NodeCore server' which is most certainly a challenge. In order to succeed with this mod enabled, or on the darkest server, you will need to know NodeCore fundamentals. I have been playing on the darkest server for quite some time. I tried it for the challenge and have remained because its fun and interesting, and the darkness offers some oppotunities unavailable to vanilla NodeCore.
This is one of the mods which create an extreme NodeCore experience, because of the complete lack of ambient light. Except for a couple of natural materials which emit light, the world is dark and devoid of some growing things. You must find your way in the dark which is the most immediately necessary skill and then work to advance your technology until you can sustain an illuminated environment easily.
If you believe that surely there is some minimal light so that players are not struggling from the very start, you would be wrong. This was true for an early incarnation of the server, there was a "moonlight" level of dark but this was eliminated by preventing air from passing light. You might choose to include 'Luminous tools' mod to increase lighting options but vanilla NodeCore already provides a craftable lantern.
Milk Potion is a small mod that adds a milk potion designed to clear all negative status effects from the player. If you've ever needed a quick fix for poison, nausea, or other debuffs, this is exactly what you're looking for. It’s straightforward, functional, and works well with Mineclonia’s status effect system.
Visually, the potion fits nicely into the game’s aesthetic without feeling out of place.
That said, if you just want a reliable way to shake off negative effects, Milk Potion keeps it clean and efficient.
It won't save your life sometimes, but it 'll definitely make it less miserable.
I like the Idea and how it's done but there should be more options and more game things like crafts in it, or maybe actually making the liquids instead of keeping the empty placeholders. and why not use the actual liquid textures , they exist so why not use them? the grass texture also definitely needs some refinements. same with v6 mapgen support and creative, like the option is there but the implementation isn't.
Useful tool if you need a quick visualization of 2D noise, I think I'll keep it.
Although I believe it could use a few more convenience features, to make it more useful to actually use the noise parameters in stuff like mapgens, or decorations. For 2D noises in mapgens, we frequently check if the noise value is within a particular min/max bounds, so customizing the min/max bounds of the rendered pixel color would be very useful.
The information could use some work as well. To make it more "scientific", it should have a gradient showing the meaning of the pixel values, as well as the axis directions (X, Z). Tooltips would also go a long way.
Very strange this is a game and not a mod. I would like it more as a mod. Anyway, this is an overall thumbs up from me.
Btw, have you heard of Perlin Explorer? It's the same, but in 3D.
When it comes to removing blocks, unlike 'cleaner', 'servercleaner' works out of the box.
Someone need to just hit the unknown block for it to be removed.
In this game, your task is to fly over the world of lakes, grasslands, deserts and mountains to extract resources by placing buildings like collectors (to collect ore and more), power plants (to make your buildings work), towns and markets (to earn $$$) and connect them with rails. You can start anywhere you like on the map, which, as usual for Luanti games, extends very very far away.
You start out small but get to increase your industrial empire one building at a time.
At least in theory. In this current stage I cannot recommend this game as it appears to be in an early alpha stage: incomplete, buggy and unpolished. The rails and trains are confusing, the UI is too much Minetest-Game-like (rather than more fitting to an economy game) and sometimes some buildings appear to just not work, or I don't understand them.
The mechanics of the game are often confusing as it seems there are hidden mechanics at play. The behavior of the trains is a great mystery and you don't know or control when they will pick up or drop items.
There are many ways in which your economy can come to a screeching halt and you have no idea why: Is it because the power plant ran out of coal? Is it because a train got stuck or took the wrong turn? Is it because you forgot to tell the workshop what it should do?
The graphics are also disappointing: It literally uses textures from Development Test, for example.
A sci-fi take son skyblock, and I love it.
Honestly it's pretty intuitive compared to other games like it. It has a very open feeling with the graphics and ambience (including the astroids).
Very fun, looks good, intuitive for a skyblock. 10/10
Thanks for making this mod. It's been working brilliantly on 5.11, Asuna v1.0.7. I'd not upgraded anything as didn't want to risk techpack or petz affected, but just thought would try out the latest Asuna, v1.1.5, and unfortunately gravel sieve won't output anything but gravel or sieved gravel. Briefly tried the 5.12 appimage, but only reverting Asuna to v1.0.7 fixed things.
Tested on Mineclonia.
Sometimes light node prevent soil cultivation on some dirt blocks.
Running /clearlights will resolve issue localy.
I like the mod overall, but consider using command to fix gameplay issues on LIGHTING mod forces me to not reccomend this mod.
Informing all players (and probably handing permissions) is pace breaking.
WILL UPDATE review to positive when this is fixed.
Voxelibre Furniture and Decorations is a mod that brings a breath of fresh air to your world, adding a variety of decorative items that make every structure feel more alive. Whether you’re into sleek furniture, intricate details, or just want to add a little something extra to your builds, this mod has got you covered.
Visually, the mod blends perfectly with the game’s existing style. The textures are clean, making each item look like it was made specifically for the game. From elegant new blocks to functional furniture, this mod strikes a good balance between style and simplicity. Nothing feels out of place;
The real strength of this mod, however, lies in its variety. It lets you add personality to your builds, whether it’s with new blocks that complement your architecture or decorative items that give your spaces a lived in, cozy feel. It’s perfect for those who want to make their world feel more dynamic without going overboard with flashy mods.
With that in mind, it is a great mod for those who want to add a personal touch to their builds. It’s a visually pleasing addition that doesn’t stray from Voxelibre’s signature style but improves it with small details. Expect to create more charming spaces, but keep in mind that its strength lies more in aesthetic imagination than in the construction of functional structures.
Cool game and good gameplay. I've played this game several times and am pleasantly surprised by it. The prizes and the rest of the game are well coordinated. The introduction at the beginning of each game could be a bit shorter in my opinion and the gem could have a bit more life. Other than that, there are no critical points.
First run, trash grants random stuff so I stopped mining it so I didn't fill my inventory, but tires and logs were well spaced out. Between falling in "waste" that doesn't support you and fires caused by daytime, I found myself in a respawn loop popping into the day.
Second run, still falling into invisible traps, having to travel far for wood and rubber, and everything's toxic. So I made a cave to escape the heat of the day... only it kept bursting into flame underground. I know there's invisible gas but there were no natural spaces and I was still well above sea level, but I kept choking on it anyway. I made it to night and decided to brave the night only to burst into flame again... Maybe there's ways to do stuff like not die, but I couldn't live long enough to figure them out.
No one's touched this in years. Maybe it isn't fully compatible. Whatever. As much fun as it could have been, life's too short.
This mod is not the best, it generates too many messages due to the double message sent during the on_joinplayer event.
You could have simply overridden the function that sends the initial join/leave messages:
to directly modify the welcome message, instead of sending an extra one that unnecessarily clutters the chat.
The idea is good, but the code doesn't follow through. Also, there's no link to a GitHub repository or any other source, which is unfortunate, we can't submit issues or contribute to improving the code.
I’d also like to point out that this mod contains no translations, only Spanish. There’s not even English support, making it unusable for non-Spanish-speaking communities.
Would add this to every server i owned, I love the animals, and learning about them is so cool!
The server i play on has this mod, and it improves it like none other. It is so fun to find ways to get animals and they look amazing :)
In practically all ways, this texture pack is superseded by Retro Plus by Wuzzy.
In quantitative terms, this texture pack has only about 90 textures, while Retro Plus has about 400. The Retro Plus texture pack contains a lot of new textures that are made in the style of the old MTG textures to increase the coverage of the pack, even for things that were added to MTG after the textures got a facelift.
It's got good realism but the stinker is the final piece needed to make honey: The extractor/centrifuge. Costs two mese crystals which might not be much on some servers but on others it is hard to come by. On those servers 2 mese crystals are not even close to being worth investing in some honey...
Dudes... honey is only food. Easier to grow wheat.
My suggestion is to change it to something reasonable like tin ingots or even just coal. Deep mining should not be a prerequisite for making honey. Or forget tin/coal, make it something like wood.
<rant on>
Centrifuge??? How did apiarists extract honey back in the year 4000 BC? Not with a piece of high tech machinery I'll tell you. The extractor might need to be totally overhauled or eliminated. Just a bad choice. I was expecting to take the filled frame and put it in my craft grid and get honey. When I learned I need a machine that costs 2 mese I was understandably irritated.
<rant off>
It needs broader support, I will admit. But what is here is amazing. It is proof that Luanti is not permantly stuck with the legacy textures. And I am proud to add textures to this as I find stuff, if Mirtilo is accepting PRs.
A Great Solution For Those Are in a Rush, But Not for Those Seeking The Full Experience
Autocrafter gives MineClone2 a practical boost, simplifying the crafting process and saving time during those intense building sessions. The mod allows for automatic crafting, minimizing the need to constantly interact with crafting tables. Perfect for players who need mass production without interruptions.
If you're looking for a way to speed up your game and quickly get the items you need, this mod is perfect. However, if you prefer the joy of crafting every single item with your own hands, you might feel like the mod takes away some of that experience, but it may miss the rewarding sense of accomplishment that the crafting by hand can provide.
With this mod, you can create a good simple tutorial / help on server or for friends thanks "chat" interactions with right-click (and great for users from countries with main language isn't English - it supports diacritics!) . Or create figures with name and skin of building owner near the building. With colorable name! You can use one-layer skins (it accepts too textures with more pixels - as 32 px head) too from other (skin) mods!
I think that this mod is great as is... but some upgrade may be big progress:
colorable chat text for folk or for line of folk (or both)
tools for save template of folk and add from template (if you have folk with settings and you wants to create his partly-different version)
I like this.
I usually stay away from cartoonish texture packs but this one looks nice. Sadly it lacks support for xpanes. Everything else has fitting textures.
Pretty good but cyan accent is off-putting.
As other reviews say, REFI has weird accent on green an cyan colors and strange color choices overall.
Dude...
It's so unoptimized. Just make normal API without any mess in repository.
I need lava!
It's fun. It's difficult. And the not funny thing is the absence of lava. Even after went to Nether... There was nothing but the portal itself, so disappointing. I'll make it have regular Nether once again.
Have you play and your wooden platform got stroke by lightning?
op mod
its really help full cuz we cant just build houses every were and good for a long advanture or pheraps every adventure
Good but has some issues
I really love this mod, it makes it fun and dangerous to play with my friends but the dragons never actually spawn naturally. Also part where you have to put the crucible in the forge isnt able to but any steel or crucibles in the designated slots. please fix but all in all great mod!
The best mod ever yet!
Love it! i create fun stuff with the colours.
My thanks
Словил баг с бесконечным бревном.
Ресурсов очень мало под землёй из за чего качаться через рубку удобнее.
мобов мало.
Very deep lore. Made me cry.
10/10 gameplay 10/10 graphics 10/10 sounds 10/10 story best game i ever played
Digilines is a coders dream come true
I absolutely love the digilines concept. In real life I like to tinker with Arduino, esp32, esp8266 and other microcontrollers and having digilines is literally like having i2c on top of all that. It is literally like the icing on the cake.
Can't live without it
After I discovered Luanti, I was overjoyed to find that it had something similar to redstone in Minecraft, but even more glad that it far exceeded red stone in functionality and the availability of related mods overall.
YASSS
the best mod ever
Not just "kinda dark"
This mod is used to create 'The Darkest NodeCore server' which is most certainly a challenge. In order to succeed with this mod enabled, or on the darkest server, you will need to know NodeCore fundamentals. I have been playing on the darkest server for quite some time. I tried it for the challenge and have remained because its fun and interesting, and the darkness offers some oppotunities unavailable to vanilla NodeCore.
This is one of the mods which create an extreme NodeCore experience, because of the complete lack of ambient light. Except for a couple of natural materials which emit light, the world is dark and devoid of some growing things. You must find your way in the dark which is the most immediately necessary skill and then work to advance your technology until you can sustain an illuminated environment easily.
If you believe that surely there is some minimal light so that players are not struggling from the very start, you would be wrong. This was true for an early incarnation of the server, there was a "moonlight" level of dark but this was eliminated by preventing air from passing light. You might choose to include 'Luminous tools' mod to increase lighting options but vanilla NodeCore already provides a craftable lantern.
Are you scared of the dark?
Got Milk? Now it Cures Everything.
Milk Potion is a small mod that adds a milk potion designed to clear all negative status effects from the player. If you've ever needed a quick fix for poison, nausea, or other debuffs, this is exactly what you're looking for. It’s straightforward, functional, and works well with Mineclonia’s status effect system.
Visually, the potion fits nicely into the game’s aesthetic without feeling out of place. That said, if you just want a reliable way to shake off negative effects, Milk Potion keeps it clean and efficient.
It won't save your life sometimes, but it 'll definitely make it less miserable.
It's a great concept but not yet a game
I like the Idea and how it's done but there should be more options and more game things like crafts in it, or maybe actually making the liquids instead of keeping the empty placeholders. and why not use the actual liquid textures , they exist so why not use them? the grass texture also definitely needs some refinements. same with v6 mapgen support and creative, like the option is there but the implementation isn't.
Very polished
Handy for servers and some games where you shouldn't respawn immediately after death.
Nice simple tool to visualize 2D noise
Useful tool if you need a quick visualization of 2D noise, I think I'll keep it.
Although I believe it could use a few more convenience features, to make it more useful to actually use the noise parameters in stuff like mapgens, or decorations. For 2D noises in mapgens, we frequently check if the noise value is within a particular min/max bounds, so customizing the min/max bounds of the rendered pixel color would be very useful.
The information could use some work as well. To make it more "scientific", it should have a gradient showing the meaning of the pixel values, as well as the axis directions (X, Z). Tooltips would also go a long way.
Very strange this is a game and not a mod. I would like it more as a mod. Anyway, this is an overall thumbs up from me.
Btw, have you heard of Perlin Explorer? It's the same, but in 3D.
Does his job better than 'cleaner'
When it comes to removing blocks, unlike 'cleaner', 'servercleaner' works out of the box. Someone need to just hit the unknown block for it to be removed.
Too incomplete in its current stage
(This review is for version 6-7-2023)
In this game, your task is to fly over the world of lakes, grasslands, deserts and mountains to extract resources by placing buildings like collectors (to collect ore and more), power plants (to make your buildings work), towns and markets (to earn $$$) and connect them with rails. You can start anywhere you like on the map, which, as usual for Luanti games, extends very very far away.
You start out small but get to increase your industrial empire one building at a time.
At least in theory. In this current stage I cannot recommend this game as it appears to be in an early alpha stage: incomplete, buggy and unpolished. The rails and trains are confusing, the UI is too much Minetest-Game-like (rather than more fitting to an economy game) and sometimes some buildings appear to just not work, or I don't understand them.
The mechanics of the game are often confusing as it seems there are hidden mechanics at play. The behavior of the trains is a great mystery and you don't know or control when they will pick up or drop items.
There are many ways in which your economy can come to a screeching halt and you have no idea why: Is it because the power plant ran out of coal? Is it because a train got stuck or took the wrong turn? Is it because you forgot to tell the workshop what it should do?
The graphics are also disappointing: It literally uses textures from Development Test, for example.
This mod is great, just one big showstopper.
This mod works well, but from my testing it seems to make my health, hunger and XP bars disappear. Good mod though. 👍
Unique take on skyblock
A sci-fi take son skyblock, and I love it. Honestly it's pretty intuitive compared to other games like it. It has a very open feeling with the graphics and ambience (including the astroids). Very fun, looks good, intuitive for a skyblock. 10/10
Thanks for carrying this project further!
As an author of the original mod, I discontinued the main fork. So I'm glad that there is someone willing to maintain it further.
Excellent, and even works with Connected Chests
Thank you for this very useful little mod. Saves a lot of time moving storage, and even works with Connected Chests, which is awesome.
Very good simple functions (+ reporting issue)
Thanks for making this mod. It's been working brilliantly on 5.11, Asuna v1.0.7. I'd not upgraded anything as didn't want to risk techpack or petz affected, but just thought would try out the latest Asuna, v1.1.5, and unfortunately gravel sieve won't output anything but gravel or sieved gravel. Briefly tried the 5.12 appimage, but only reverting Asuna to v1.0.7 fixed things.
Can cause farming issues.
Tested on Mineclonia. Sometimes light node prevent soil cultivation on some dirt blocks. Running /clearlights will resolve issue localy.
I like the mod overall, but consider using command to fix gameplay issues on LIGHTING mod forces me to not reccomend this mod. Informing all players (and probably handing permissions) is pace breaking. WILL UPDATE review to positive when this is fixed.
Really good!
Really extremely helpful. A little cheating (imo) but definitely really cool!
Beautiful! ToT
This mod is so damn cute! You drop your item, and it just goes plop! This mod is REQUIRED downloading!
It's Awesome.
I just got back into Luanti/Voxelibre and this mod couldn't have come at a better time. It's just what I needed. Thanks dude/dudette! :D
An Aesthetic Touch For Your Builds
Voxelibre Furniture and Decorations is a mod that brings a breath of fresh air to your world, adding a variety of decorative items that make every structure feel more alive. Whether you’re into sleek furniture, intricate details, or just want to add a little something extra to your builds, this mod has got you covered.
Visually, the mod blends perfectly with the game’s existing style. The textures are clean, making each item look like it was made specifically for the game. From elegant new blocks to functional furniture, this mod strikes a good balance between style and simplicity. Nothing feels out of place;
The real strength of this mod, however, lies in its variety. It lets you add personality to your builds, whether it’s with new blocks that complement your architecture or decorative items that give your spaces a lived in, cozy feel. It’s perfect for those who want to make their world feel more dynamic without going overboard with flashy mods.
With that in mind, it is a great mod for those who want to add a personal touch to their builds. It’s a visually pleasing addition that doesn’t stray from Voxelibre’s signature style but improves it with small details. Expect to create more charming spaces, but keep in mind that its strength lies more in aesthetic imagination than in the construction of functional structures.
Your world is about to get a serious upgrade.
Good Idea!
Cool game and good gameplay. I've played this game several times and am pleasantly surprised by it. The prizes and the rest of the game are well coordinated. The introduction at the beginning of each game could be a bit shorter in my opinion and the gem could have a bit more life. Other than that, there are no critical points.
Not explained, not maintained, not fun.
First run, trash grants random stuff so I stopped mining it so I didn't fill my inventory, but tires and logs were well spaced out. Between falling in "waste" that doesn't support you and fires caused by daytime, I found myself in a respawn loop popping into the day.
Second run, still falling into invisible traps, having to travel far for wood and rubber, and everything's toxic. So I made a cave to escape the heat of the day... only it kept bursting into flame underground. I know there's invisible gas but there were no natural spaces and I was still well above sea level, but I kept choking on it anyway. I made it to night and decided to brave the night only to burst into flame again... Maybe there's ways to do stuff like not die, but I couldn't live long enough to figure them out.
No one's touched this in years. Maybe it isn't fully compatible. Whatever. As much fun as it could have been, life's too short.
Not the best
This mod is not the best, it generates too many messages due to the double message sent during the on_joinplayer event. You could have simply overridden the function that sends the initial join/leave messages:
to directly modify the welcome message, instead of sending an extra one that unnecessarily clutters the chat.
The idea is good, but the code doesn't follow through. Also, there's no link to a GitHub repository or any other source, which is unfortunate, we can't submit issues or contribute to improving the code.
Note: that there's already a mod that implements this idea: https://content.luanti.org/packages/Salzar/player_join/ Take a look (Code) when you have time.
I’d also like to point out that this mod contains no translations, only Spanish. There’s not even English support, making it unusable for non-Spanish-speaking communities.
Extremely cool mod :D
Would add this to every server i owned, I love the animals, and learning about them is so cool! The server i play on has this mod, and it improves it like none other. It is so fun to find ways to get animals and they look amazing :)
Superseded by Retro Plus
In practically all ways, this texture pack is superseded by Retro Plus by Wuzzy.
In quantitative terms, this texture pack has only about 90 textures, while Retro Plus has about 400. The Retro Plus texture pack contains a lot of new textures that are made in the style of the old MTG textures to increase the coverage of the pack, even for things that were added to MTG after the textures got a facelift.
Nice but...
It's got good realism but the stinker is the final piece needed to make honey: The extractor/centrifuge. Costs two mese crystals which might not be much on some servers but on others it is hard to come by. On those servers 2 mese crystals are not even close to being worth investing in some honey...
Dudes... honey is only food. Easier to grow wheat.
My suggestion is to change it to something reasonable like tin ingots or even just coal. Deep mining should not be a prerequisite for making honey. Or forget tin/coal, make it something like wood.
<rant on> Centrifuge??? How did apiarists extract honey back in the year 4000 BC? Not with a piece of high tech machinery I'll tell you. The extractor might need to be totally overhauled or eliminated. Just a bad choice. I was expecting to take the filled frame and put it in my craft grid and get honey. When I learned I need a machine that costs 2 mese I was understandably irritated. <rant off>Nice
If you have a skin, this is a nice minimalistic solution to enable it in your world
but I guess it won't work on (heavily restricted) androids where you can't put your skin inside
I only play with this now
It needs broader support, I will admit. But what is here is amazing. It is proof that Luanti is not permantly stuck with the legacy textures. And I am proud to add textures to this as I find stuff, if Mirtilo is accepting PRs.
Good work, man.
A Great Solution For Those Are in a Rush, But Not for Those Seeking The Full Experience
Autocrafter gives MineClone2 a practical boost, simplifying the crafting process and saving time during those intense building sessions. The mod allows for automatic crafting, minimizing the need to constantly interact with crafting tables. Perfect for players who need mass production without interruptions. If you're looking for a way to speed up your game and quickly get the items you need, this mod is perfect. However, if you prefer the joy of crafting every single item with your own hands, you might feel like the mod takes away some of that experience, but it may miss the rewarding sense of accomplishment that the crafting by hand can provide.
Usable for help or contact.
With this mod, you can create a good simple tutorial / help on server or for friends thanks "chat" interactions with right-click (and great for users from countries with main language isn't English - it supports diacritics!) . Or create figures with name and skin of building owner near the building. With colorable name! You can use one-layer skins (it accepts too textures with more pixels - as 32 px head) too from other (skin) mods!
I think that this mod is great as is... but some upgrade may be big progress: