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  • MXB 30 minutes ago
    English

    Kinda refreshing

    While it is an extra thing to take care of it's not as annoying as one might imagine. In fact the need to keep in mind your water sources adds an extra dimension to managing "life" as a cuboid lifeform.

    I've used this on several servers and it does make those worlds more interesting than if it had been absent. There's a progression of water canteens one can build but fortunately even the starter wooden one is reasonably capacious. Plans to cross the Sahara though could involve crafting the mithril canteen...

    There are even automated (and quite costly) amulets one can make that automate either collection or consumption of the H2O. On Moonlight Falls alas the auto-drink amulet causes you to drink tiny sips constantly leading to an aggravating constant slurping sound. Probably an old version's bug.

    Thirsty by csirolli 0 comments
  • Juri 8 hours ago
    English

    Must-have mod!

    Absolutely essential enterprise-grade mod, 10/10.

    I'm installing this on every world I ever make and all my mods now depend on it!

    I do, however, feel the ecosystem is incomplete until we have a companion is_odd, just to keep those booleans honest.

    is_even by Sumi 0 comments
  • NicoKaiserHello 13 hours ago
    English

    That's the mod I searched. Realy good!

    I'm now building many systems with it... in my large train station (I already have around 30 sounders, 20 smoke detectors, and 20 pull stations there), a house with a sprinkler system (when an alarm is triggered, the output signal is sent and the pistons retract. This allows water to flow through holes into the rooms) (Video 'Win 20260502 11 25 57 Pro.mp4'), and more.

    For the "Fire Alarm Panel" and the "Remote Fire Panel," I set the light source to 3 in "System Normal" mode and to 5 in alarm mode. I increased the light source for the fire alarm (buzzer and sounders) to 10, and the same for a triggered pull station, which then lights up with a light source of 5, and it looks better.

    This mod is great. It's in my top 3, along with 'Advtrains' and 'Celevator'. Thank you for making this mod!

    PS: Can you make the smoke detector for the wall too and all fire alarms for the ceiling? Thanks!

    Fire Alarms by SpinningCubes 0 comments
  • Noriel_Sylvire 1 day ago
    English

    This is a perfect Mineclone

    Back when I played MineClone2 a couple years ago, it felt like a Minecraft clone. Mineclonia feels exactly like Minecraft, rather than just a clone.

    They have nailed the vibe and the game mechanics. I still have to review how redstone works to see if it's anything like Minecraft but the overall vibe is perfect!

    Incredible work, guys. Kudos!

    EDIT: In fact this feels even better than Minecraft. It feels faster, lighter, and even more polished. I also believe there's more content than in actual Minecraft. I believe it was called "Pale oak" or something like that. It's a type of tree with it's own type of wood. It looks like Dark oak but instead it's lighter rather than darker. I don't remember this being in Minecraft. I will continue to play this and refine my review.

    Mineclonia by ryvnf 2 comments
  • Virian 2026-05-01 18:44 UTC
    English

    Won't try it till I know what it does.

    should add, why are the new nexus stuff something you might want in your game.

    Nexus by Survivalier 0 comments
  • SaulSalazarMendez 2026-04-30 16:20 UTC
    English

    It's a good idea, but has bugs

    It's a good idea, but the programming logic needs improvement to avoid breaking the system.

    thera are some bugs:

    first load, error because no use pipeworks, but it is optionl

    ModError: Failed to load and run script from .minetest/mods/useful_contraptions/init.lua: .../useful_contraptions/contraptions/cobble_generator.lua:92: attempt to index global 'pipeworks' (a nil value) stack traceback: .../useful_contraptions/contraptions/cobble_generator.lua:92: in main chunk [C]: in function 'dofile' /useful_contraptions/init.lua:46: in main chunk

    i don't know why do this error: AsyncErr: Lua: Runtime error from mod 'useful_contraptions' in callback item_OnPlace(): .minetest/mods/useful_contraptions/nodes_straw.lua:146: bad argument #1 to 'set_physics_override' (table expected, got number) stack traceback: [C]: in function 'set_physics_override' ....minetest/mods/useful_contraptions/nodes_straw.lua:146: in function 'on_rightclick' /usr/share/luanti/builtin/game/item.lua:344: in function </usr/share/luanti/builtin/game/item.lua:337>

    Useful Contraptions by theFox 0 comments
  • MXB 2026-04-29 20:27 UTC
    English

    Best animal mod.

    The visual quality and the variety of beasts is stunning. The Tigers are gorgeous! I've had it installed locally since day one but sadly not very many servers use it so I've not had much chance to play with it.

    Wilhelmines Animal World by mt-mods 0 comments
  • MXB 2026-04-29 20:21 UTC
    English

    Handy

    I've yet to see a server using it but I've had it locally installed since day one. It's just a no brainer. Moving full chests should not be a chore. You can change your doors with a few digs and places. Same with most stuff you've built in your home. Why not the chests too?

    I Have Hands by SURV 0 comments
  • MXB 2026-04-29 20:16 UTC
    English

    Hey buddy got a light?

    I suppose there are good reasons why some servers don't use this great mod. I can't think of any though. : ) It's realistic and it is helpful (maybe hardcore servers eschew it thusly). Essential.

    Wielded Light by bell07 0 comments
  • MXB 2026-04-29 20:07 UTC
    English

    Really nice.

    I've played this a little in singleplayer (no servers seems to run it) and it's pretty good. Wargs abound and my Elf hunts them. The pre-built flets are quite handy as ready made homes. There are a lot of custom recipes so it has lots left to explore. Wish there was a server so I could get more into it (singleplayer seems kind of lifeless).

    Lord of the Test by Amaz 0 comments
  • MXB 2026-04-29 20:01 UTC
    English

    Ahoy Captain!

    I've used these on two servers now and I am very pleased. Oh they're hard to manoever at first but once you learn you'll be landing them on the tips of pyramids with precision. The cost is reasonable and the fuel needs are not excessive. Of course one must realize this is not a jet fighter. You won't be zooming about seconds after you get in. Light that fire, make sure you have enough water & wood for the steam engine and wait for the pressure to build.

    It looks great too as do all the vehicles by Apercy. You can customize the logo and colours. Oh and it has a big trunk for carrying stuff too.

    Two enthusiastic thumbs up.

    Steampunk Blimp by APercy 1 comments
  • PsyMops 2026-04-29 19:59 UTC
    English

    Very good mod with nice options

    I love mods that enhance sound and the general atmosphere in MCL! This one does exactly that and even has options you can tweak on top. Just NEVER turn the (water) brightness higher than 1.0 (I was being stupid again). Doing so crashes your world, and you’ll need to unload the mod, rejoin the world, leave, and activate the mod again. This fixed it for my crash.

    10/10 — gameplay-enhancing mod!

    Water Overhaul by TomCon 0 comments
  • MXB 2026-04-29 19:54 UTC
    English

    Here kitty, I gots a nice fissssssh for you.

    Milk those cows, shear those sheep and run around after them chickens fer the eggs. Yeah the farming life! Oooh just had a wicked idea about chickens, eggs and hoppers... : )

    My faves though are the kittehs of course. Even the hairballs are useful! ROTFL

    Mobs Animal by TenPlus1 0 comments
  • MXB 2026-04-29 19:47 UTC
    English

    I'd feel naked without it.

    Essential mod. Where there are swords the armour will soon follow.

    It is odd though that bronze has heal and steel not. I believe that's the default (I've seen countless variations of the mod on so many servers) anyways. Seems backwards since Bronze comes earlier than steel. But not a complaint since it actually gives bronze a longer use time. Oh and one does look better in it than steel. ; )

    3D Armor by stu 0 comments
  • MXB 2026-04-29 19:26 UTC
    English

    Best tech mod there is.

    A magnificent work. Intelligently documented both on the web as well as a superb in depth in game guide with examples and even pictures (for the visual types like me).

    It also plays like a game within Luanti. You advance level by level, although there is plenty of stuff you can skip if you're in a hurry, but I'd recommend taking your time (or going back) to explore all the wonderful devices you can build with this.

    A tip: the examples given on the construction board are NOT the only way they will work. They aren't even the most efficient. I found a better, more compact way to build the gravel rinser for example.

    If I had to nitpick (so that this doesn't become some fannish advertisement lol) I'd say that a few of the parts/nodes are not ideally named to match their functions. But it doesn't matter much since the docs will help you there too.

    Techage Modpack by joe7575 0 comments
  • kijetesantakalu 2026-04-28 15:15 UTC
    English

    yippee!!

    it is impossible for anyone to not like this mod. the one who left the negative review does not exist.

    Otherkin + Furry Flags by TPH 0 comments
  • SevenRichieWhite 2026-04-28 09:02 UTC
    English

    My bones gonna rise

    I love this mod. Especially because it’s game agnostic.

    It’s also fun to extract bones from default dirt, and that adds a touch of realism to the whole thing. I don’t cry anymore when I die. I get my bones back and turn them into bone meal, which I can then use on my farm. An excellent use for them.

    I use this mod everywhere i can :)

    Bonemeal by TenPlus1 0 comments
  • mop700000 2026-04-27 09:55 UTC
    English

    shoots you no matter what

    no matter where you stand, no matter where you aim it, it never actually fires the cannon ball... it just goes boom and deals damage to you... it kills you and leaves a big crater if you use the TNT cannon ball.

    Cannon73 by Johannes Fritz 1 comments
  • mop700000 2026-04-27 09:31 UTC
    English

    now completely useless...

    it worked on one world... then somehow that got messed up and everything from this mod became an unknown node because I had to disable this mod in order to keep the server from crashing. it no longer works on any new worlds.

    also, everything that could be crafted with it was completely useless (ie. the Mithryl pickaxe was basically a sluggish wooden pickaxe and the swords were basically wooden swords)

    More Ores by Calinou 0 comments
  • MXB 2026-04-27 01:54 UTC
    English

    For pro Engineers only.

    No instructions for use. The wiki web pages are a laugh. Maybe if you studied Engineering they'd be worth something. For the rest of us it's a waste of time.

    Mesecons by Jeija 2 comments
  • MXB 2026-04-27 01:53 UTC
    English

    For pro Engineers only.

    No instructions for use. The wiki web pages are a laugh. Maybe if you studied Engineering they'd be worth something. For the rest of us it's a waste of time.

    Technic by RealBadAngel 0 comments
  • MXB 2026-04-27 01:52 UTC
    English

    For Pro Engineers only.

    No instructions for use. The junk in-game help is a joke and the web pages are a laugh. Maybe if you studied Engineering they'd be worth something. For the rest of us it's a waste of time.

    Basic Machines by waxtatect 0 comments
  • 122333 2026-04-26 09:50 UTC
    English

    burger is awesome!

    beetroot-shroom burger is awesome for mass produce! :) fun way to acomplish the recipes for achivements as well, while stay friendly with the peacefull animals :) curently the only mod that im runing in survival world.

    wana ask, can we somehow utilitize the overpruction of seeds into something usefull? :) posibly leather for the books? cause the only source beside animals is batering with piglins. but how to make it senseful...... any 8 seed + glass weil = 1 oil? ... 1 oil + 1 shroom = leather? something like this?

    Plant-based Foods by daenvil 0 comments
  • Rabbithunter 2026-04-26 09:31 UTC
    English

    Great game

    Absolutely love this game, the features are amazing, and the mods are also great! Keep up the good work.

    Mineclonia by ryvnf 0 comments
  • PsyMops 2026-04-26 05:22 UTC
    English

    you have!

    it's essential. just download it! you have hands right?

    I Have Hands by SURV 0 comments
  • PsyMops 2026-04-26 05:20 UTC
    English

    perfectly fits the mcl world gen

    a great mod that makes traveling the map so much more fun while not changing gameplay significantly. traversing the terrain feels way more efficient and 'fair' given the epic map gen with big cliffs and all. 10/10 mod!

    Hang Glider by mt-mods 0 comments
  • vulonkaaz 2026-04-25 20:12 UTC
    English

    not the best transport mod

    This mod seems to be a favourite of every multiplayer server, which wouldn't be a problem if all those servers weren't laggy

    The bikes are not particularily fast, not particularily easy to control especially with a 3 digits ping which is the norm on servers

    If you need a vehicle mod I would recommand motorbike instead, this one steers with the camera instead of movement keys (way more bearable with lag) and is in general more fun to ride

    Bike by Hypernoot 0 comments
  • SevenRichieWhite 2026-04-24 00:09 UTC
    English

    Awesome

    The most realistic Elevator you can get for Luanti. I really love to play around with it, riding up and down for no reason :D

    celevator by cheapie 0 comments
  • littlePrettyCat 2026-04-23 21:26 UTC
    English

    Cool

    A very nice selection of paintings. But it would be better if the frame was more neutral. Dark wood or just dark.

    Art Paintings in Frames (high res, 512px) by ClassicAdam 0 comments
  • Astrobe 2026-04-23 17:11 UTC
    English

    Off topic

    It's not even a joke mod a player could actually enjoy, and the satire refers to Java-style programming, which is far from Lua, as Lua is multi-paradigm and therefore not so obsessed with "Gang of 4" patterns, so it won't entertain programmers either. I understand the joke, but "we are not amused".

    ContentDB is operated by a single person, using their own money, and I find it borderline offensive to use it for useless stuff like this. I think that the moderators were too lenient here.

    is_even by Sumi 10 comments
  • Monkey 2026-04-23 13:45 UTC
    English

    simplifies modding a bit

    I was being uncooperative with unionization efforts manually before, but I've been able to make some small edits to this source to use it as an API, so now I just skip union contract signings automatically.

    The code is VERY clean, too, so even if you don't want to make any edits, it is very easy to read through to understand how to make sure is_staff_paid is ture.

    is_even by Sumi 0 comments
  • CrazyladMT 2026-04-22 21:01 UTC
    English

    Simple

    I like it. It's simple. People like simple. It doesn't have any dumb virtue signaling.

    Could it be a bit better from a programming perspective? Probably.

    Regardless, I give it a 10/10.

    Generic Inoffensive Flags by AwesomeDragon97 0 comments
  • Aristhain 2026-04-22 01:06 UTC
    English

    A refinement of Minecraft v1.20's spirit, with v1.12's low-hardware performance? Nailed it.

    This is the ultimate Minecraft that actual Minecraft could have been. While one could argue that content updates in modern Minecraft operate more like a "mod soup" than meaningful extensions of the game, they are still features that many players don't want to go without. The downside with that is... well, there's no nice way to put this: modern versions of Minecraft run like garbage.

    Minecraft used to be a simple little game that you could run on pretty much any 64bit iGPU without any issues. This played a huge role in the minisculity of Minecraft's barrier of entry, especially for such a high-potential game, allowing Minecraft to become equally popular in nearly all countries around the globe, regardless of how developed they are. Minecraft v1.12 is an especially strong ratio between performance and the richness of in-game content.

    It is my honor to support and promote the much-needed work being done here, and I would be happy to contribute any way I can.

    Mineclonia by ryvnf 0 comments
  • MatyasP 2026-04-21 23:42 UTC
    English

    Nice and inspirative

    Nice and inspirative mod. Great for stair banisters and great for nice bridges.

    Banisters by 1F616EMO 0 comments
  • The4spaceconstants 2026-04-21 10:19 UTC
    English

    yes

    one step towards full recipe documentation

    Circular Saw recipes for Unified Inventory by 1F616EMO 0 comments
  • tescu 2026-04-20 17:55 UTC
    English

    Very fun, albeit quite lonely

    Disclaimer: I haven't played Minetest during its 03~0.4 development cycle, so I went into this game practically "blind", without knowing what to expect.

    It is quite fun, and definitely has its own charm. You can go mining, smelt ores, eat rats (yikes!), and fight weird but interesting mobs. I had no idea about the "Guardian" before playing and it startled me like crazy when I first went mining, lol.

    I believe all the textures and sprites are the original, made by celeron55 himself. They have a cool, grainy charm to them. The player sprite (which also appears to be the default in Luanti if there is no model set) makes me think either of a mysterious alien, or some sort of hooded man/wizard.

    One little note is that it seems some crafting recipes are missing or some blocks just have no other purpose, like is the case for jungle wood.

    Overall, I think this would be great for someone looking for a really simple survival game that also has an oddly eerie atmosphere. I must also say that I really like the terrain generation in this game.

    Minetest Classic by sfan5 0 comments
  • Jibluz 2026-04-19 20:16 UTC
    English

    Best Game Ever

    Sadly no full crafting system so, I used commands to make a MASSIVE power grid covering the entire world and then I made an underground secret bunker! :D Please update this game since it's the one I spend most of my time on

    Heres by nikaaa 0 comments
  • I-love-test-games-an 2026-04-19 09:48 UTC
    English

    There is an error on line 17 and I can't play the game.

    There's an error on line 17, do you know what caused it? You need to edit /places/city.lua

    XaEnvironment by AiTechEye 0 comments
  • I-love-test-games-an 2026-04-18 22:42 UTC
    English

    I did everything right and it still went wrong.

    When I use the moon, I try to copy everything from meseconslab, but when I do everything correctly, it says it's wrong even though it's correct. Also try to make everything go down the drain. (I wish you would remove digilines and mesecons because of this)

    Digilines by Jeija 0 comments
  • ROllerozxa 2026-04-18 22:36 UTC
    English

    Invaluable for managing schematics

    Being someone that has hex edited binary MTS files in the past in order to change node names, this mod is like a breath of fresh air providing a library and tooling for managing schematics in a way where they are easy to create, modify and version control. Converting existing binary MTS is easy with the provided command and if one ever wanted to go back to the stone age, there is a command to convert it back!

    The text format may be less suited for extremely large schematics (think a big building stored as a monolithic schematic), but for smaller things like trees and bushes used for mapgen, the text format remains very manageable.

    ASCII Art Schematics by Warr1024 1 comments
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