A great mod with an interesting and some eerie biome and
Really liked the mineral waters biome, the crystal forest, whilst the cursed and forsaken biomes lives up to the expectations of an eerie biome. I would like to have atleast add a summary or a story for each individual biomes.
i really like the game. one of the best games. i like the compleatness and the fact that it has a questline to follow. mods are actively being worked on for the game as well. but the fact like also has the whole story in the questbook as well. i mean not directly but it can seem as if the voices are coming from ground control.
while i didn't try it in a serious situation (yet), it will be very useful, i can just access my full inventory. only minus point is i have to cross my fingers on my screen to tap the needed buttons, can get to it after a while... i tried it on my phone, and wrote this only because description says mobile isn't tested.
Sky Wars is a good game that is a lot of fun. However, I find it a shame that the games are so short. Little food, no natural regeneration and few Ender Pearls mean that the battles are over quickly. As everywhere else, there is unfortunately no cooldown for weapons, so there is a lot of clicking. I would either make the zone smaller or let the players glow for a short time or find another way to make players fight more and not hide and camp somewhere on the edge of the world. What I really like, though, is that Chrits do more damage. Overall, cool project!
Planted these on Blocky but 1 deep and when they didn't do anything I checked the code and it needs 2 water above. So all my seeds wasted because this was not documented in the readme. I'll have to gather more seeds and craft more soil (you can't dig it up) and start all over. Irritating and not fun.
The leads are a useful part of base gameplay, and hopefully someday this can be incorporated into Mineclonia without the need for a separate mod to install.
To reduce the chances of a crash, I suggest you configure the settings like the following. The defaults tend to induce crashes more than the player would want.
Running Luanti 5.12. Can't recommend at all. Chose valleys mapgen, ethereal, everness ... beautiful ... but then this mod carves gigantic ugly holes in the landscape, or bits of trees/ rocks/leaves/very tall clusters of pillars hang up in the sky, or there's a huge overhang of rock/dirt etc so the village beneath is in darkness unless you spent forever manually removing the overhang, after turning off protection in the config file. A real shame, as the buildings themselves are well done, but just too disheartening to travel about and find ugly holes/floating things/overhangs wherever go. Upset that it's very likely will have to start a new world.
The idea of making your own pizzas is good, but it would be great if there were also a rectangular pizza base. In addition, there could be more texture sizes for the pizza base (16px, 32px, 64px, etc.), from which you could then choose one for your own pizza.
Even though this texture pack doesn't add much, the idea is still original and the textures are well done and fit well with Voxelibre/Mineclonia textures.
Love this mod. Bright coloured ores, well-balanced spawning, find at 5k and 15k (so no clashes with anything else), and can make very useful tools ... very high-powered too e.g. can thwack 3-4 rows of stone superfast, which is perfect if have a big area to clear. Great that it's included in the description that no innate ores etc are altered; much appreciated that, as sometimes mods make changes that can have an adverse effect on other mods ... not this one! Thanks for making this. A+++++
Thank you for making this absolutely lovely mod. After an issue with Techage/Everness, switched to MG and not running Everness for a while, but just had to install Everness again, as it makes the world so extra beautiful and interesting. Hoped running MG and Everness would mean maybe Techage issue fixed, but unfortunately not. Issue is that Techage can't drill down to oil ... stops 3 chunks down/doesn't register normal stone etc under the drill bit. I asked on github, and they kindly recommended that if Everness was able to implement using register_on_dignode() to add its custom dig functionality instead of editing all node definitions that would fix the issue. I don't know if that's a large or small change, but just passing on the information incase it's possible for something to be done. Not too keen on bitbucket, so hoping it's okay to communicate here.
I like how this mod allows you to have bags so that you can extent your inventory space. The crafting guide is quite nice. It's nice that it gives you some settings that you can change, such as an auto sort feature. Over all I think it is a solid mod, haven't run into any issues yet!
This was the first game I played in this Engine, I spend a lot of time in this game just for mining and building.
It's good sandbox game, very good base for modding.
Big respect that this game is so light for my laptop, I can play every time I want :)
I really like it, I was playing many times with my siblings.
I like that game is light for my laptop, playing without any lagging, very good!
Big respect to the programmers, I'm really impressed with the mobs, as I'm programmer too (more like begginer), I still can't figured out how to create mobs movements and their personality, so ... respect.
The texture pack is cool but there's a few textures that could be better because I don't like the new raw ores textures. But I like what you did with the tools, the iron block, door and hotbar. The old crying obsidian look better though.
I am very interested in this mod.
I would very much like to use it as an asset in my new mod for Luanti I'm working on.
I will give full credit to you for the camera angles and basic models, if you allow me to use it
This one mod should be in every world thsi is beautiful omg I need this immediatly hurry finish downloading i need this NOW Please hurry I need to see his face
edit: it is as beautiful as I thought he is so handsom whoever made this thank you make another version where it is a she and then we have a couple ahhhhh!
Item Displayed brings a neat way to showcase items like smelting templates, discs, and jars in Voxelibre with decorative 3D displays. It's a simple but effective mod that lets you turn functional items into aesthetic pieces, making them feel more integrated into your world. These items are no longer just inventory icons, they stand out, ready to be admired.
It fits well with the game's style and is easy to use, but the customization options are fairly basic. You can place items on the displays, but there’s not much flexibility in how you how many you can display at once.
Consider adding the option to display other 3D items like enchanted books, diamonds, or emeralds. This could enhance the mod’s versatility, allowing players to personalize their displays even further and make their spaces feel more unique.
It’s a cool addition for giving your items a little more personality, but don’t expect it to transform your world into an exhibition hall.
Perhaps a bit too faithful -- do we really need all those pop-up GUIs?
I'd have preferred NodeCore/Age-Of-Mending -style "just puch the block" interfaces, but I guess tastes vary.
The monsters are tougher than you.
You need to kill many to progress, but they hit hard, and your weapons aren't great.
This gives the game a grindy feel, but it's got nice details: the textures, the 1/4-block stairs, the unbreakable-by-default world, the un-minecraftian mobs, the periodic hints all give the game a very original feel, and would be nice to see in other games too.
If you're looking for someting different, you'll get that.
The general feel, for an ex-minecrafter, is "familiar, but fresh".
You can place torches -- or you can shoot them with a bow.
You have a food-bar -- and a water-bar and a mana-bar.
You'll meet slimes -- one sub-species per biome.
More nice surprises are waiting to be found.
Occasionally mistakes are also inherited from other games (e.g. gravel falls but dirt floats, pop-up inventories break immersion), but these are rare, and the great mod compatibility lets me fix these myself.
This is my go-to survival game, and I heartily recommend it.
Very suspicious
I think I saw the sand vent in electrical
A great mod with an interesting and some eerie biome and
Really liked the mineral waters biome, the crystal forest, whilst the cursed and forsaken biomes lives up to the expectations of an eerie biome. I would like to have atleast add a summary or a story for each individual biomes.
Huge fan
i really like the game. one of the best games. i like the compleatness and the fact that it has a questline to follow. mods are actively being worked on for the game as well. but the fact like also has the whole story in the questbook as well. i mean not directly but it can seem as if the voices are coming from ground control.
woah
you can never have too many blocks on your luanti
works on mobile too
while i didn't try it in a serious situation (yet), it will be very useful, i can just access my full inventory. only minus point is i have to cross my fingers on my screen to tap the needed buttons, can get to it after a while... i tried it on my phone, and wrote this only because description says mobile isn't tested.
Great for coupling
Great for coupling longer trains! Easy to use, useful, you could have more controllers at one time in your inventory binded to different trains...
Very good and more of a challenge XD
This mod is very good, it adds an extra challenge to the world, and makes it a little more complicated, great job, thanks :)
yes!
Cool, I've been looking for an extension for this for a while.
Right and Important!
Without further ado, simply indispensable, important for all construction projects!
: /
I understand that it's just a modding base, but for people who just want to try Luanti (like I once did), it's off-putting.
beautiful
Really beautiful flowers, for anyone who finds standard mcl flowers insufficient, this brings something new. I can recommend it!
Good Game but short end.
Sky Wars is a good game that is a lot of fun. However, I find it a shame that the games are so short. Little food, no natural regeneration and few Ender Pearls mean that the battles are over quickly. As everywhere else, there is unfortunately no cooldown for weapons, so there is a lot of clicking. I would either make the zone smaller or let the players glow for a short time or find another way to make players fight more and not hide and camp somewhere on the edge of the world. What I really like, though, is that Chrits do more damage. Overall, cool project!
Cute but...
Planted these on Blocky but 1 deep and when they didn't do anything I checked the code and it needs 2 water above. So all my seeds wasted because this was not documented in the readme. I'll have to gather more seeds and craft more soil (you can't dig it up) and start all over. Irritating and not fun.
Sane configs will help
The leads are a useful part of base gameplay, and hopefully someday this can be incorporated into Mineclonia without the need for a separate mod to install.
To reduce the chances of a crash, I suggest you configure the settings like the following. The defaults tend to induce crashes more than the player would want.
xdd
xddddddddddddddd
Very intersting and original game
Very interesting game ! not boring, fun, only... very short :) But then it is not too long that it gets boring ^^
A leve editor could be great, that we could then share to people on some multiplayer server ?
good job :)
--
Jeu très interessant, original, fun, juste... très court :) Mais au moins on ne s'ennuie pas !
Un éditeur de niveau pourrait être sympa, pour le partager peut-être dans une sorte de serveur multijoueuer ?
Bien joué !
ruins world
Running Luanti 5.12. Can't recommend at all. Chose valleys mapgen, ethereal, everness ... beautiful ... but then this mod carves gigantic ugly holes in the landscape, or bits of trees/ rocks/leaves/very tall clusters of pillars hang up in the sky, or there's a huge overhang of rock/dirt etc so the village beneath is in darkness unless you spent forever manually removing the overhang, after turning off protection in the config file. A real shame, as the buildings themselves are well done, but just too disheartening to travel about and find ugly holes/floating things/overhangs wherever go. Upset that it's very likely will have to start a new world.
I like it
The idea of making your own pizzas is good, but it would be great if there were also a rectangular pizza base. In addition, there could be more texture sizes for the pizza base (16px, 32px, 64px, etc.), from which you could then choose one for your own pizza.
Good idea
Even though this texture pack doesn't add much, the idea is still original and the textures are well done and fit well with Voxelibre/Mineclonia textures.
Really great
Love this mod. Bright coloured ores, well-balanced spawning, find at 5k and 15k (so no clashes with anything else), and can make very useful tools ... very high-powered too e.g. can thwack 3-4 rows of stone superfast, which is perfect if have a big area to clear. Great that it's included in the description that no innate ores etc are altered; much appreciated that, as sometimes mods make changes that can have an adverse effect on other mods ... not this one! Thanks for making this. A+++++
Wonderful + issue report/techage breakage
Thank you for making this absolutely lovely mod. After an issue with Techage/Everness, switched to MG and not running Everness for a while, but just had to install Everness again, as it makes the world so extra beautiful and interesting. Hoped running MG and Everness would mean maybe Techage issue fixed, but unfortunately not. Issue is that Techage can't drill down to oil ... stops 3 chunks down/doesn't register normal stone etc under the drill bit. I asked on github, and they kindly recommended that if Everness was able to implement using register_on_dignode() to add its custom dig functionality instead of editing all node definitions that would fix the issue. I don't know if that's a large or small change, but just passing on the information incase it's possible for something to be done. Not too keen on bitbucket, so hoping it's okay to communicate here.
temperature stuck
temperature is stuck at -13.2 no matter what I do
Great Inventory
I like how this mod allows you to have bags so that you can extent your inventory space. The crafting guide is quite nice. It's nice that it gives you some settings that you can change, such as an auto sort feature. Over all I think it is a solid mod, haven't run into any issues yet!
This is cancel review
yk .. to cancel out the weird other one
Diversion in blue
This adds new blocks, tools, and an opportunity to research these strange new additions.
Textures, recipes, and mechanics are well done IMO.
Still a lot to work on, but already achieves the goal of making the player smile.
Very Good, I love it!
This was the first game I played in this Engine, I spend a lot of time in this game just for mining and building. It's good sandbox game, very good base for modding.
Low res and locks up
Its a nice concept but needs a larger board/mutliple sizes, and it needs to allow a player to close it.
I really like it, I was playing many times with my siblings.
I like that game is light for my laptop, playing without any lagging, very good!
Pretty good
The texture pack is cool but there's a few textures that could be better because I don't like the new raw ores textures. But I like what you did with the tools, the iron block, door and hotbar. The old crying obsidian look better though.
Very Good Potential
I am very interested in this mod. I would very much like to use it as an asset in my new mod for Luanti I'm working on. I will give full credit to you for the camera angles and basic models, if you allow me to use it
not appropriate!
Should we be pushing things like this for a game meant for kids ??
This is the most beautiful thing ever
This one mod should be in every world thsi is beautiful omg I need this immediatly hurry finish downloading i need this NOW Please hurry I need to see his face
edit: it is as beautiful as I thought he is so handsom whoever made this thank you make another version where it is a she and then we have a couple ahhhhh!
best art style ever
I am a minimalist and these textures nothing beatiful.
part2 the darkness returns
The game was great but I really wanted it to be longer maybe a part two but idk but please add more i need more spells
Add Eye Color
Please add the ability to change eye color, just as we can change clothing and hair color.
Thanks.
Giving Your Items a 3D Spotlight
Item Displayed brings a neat way to showcase items like smelting templates, discs, and jars in Voxelibre with decorative 3D displays. It's a simple but effective mod that lets you turn functional items into aesthetic pieces, making them feel more integrated into your world. These items are no longer just inventory icons, they stand out, ready to be admired.
It fits well with the game's style and is easy to use, but the customization options are fairly basic. You can place items on the displays, but there’s not much flexibility in how you how many you can display at once.
Consider adding the option to display other 3D items like enchanted books, diamonds, or emeralds. This could enhance the mod’s versatility, allowing players to personalize their displays even further and make their spaces feel more unique.
It’s a cool addition for giving your items a little more personality, but don’t expect it to transform your world into an exhibition hall.
Faithful port of Tinkers Construct
Perhaps a bit too faithful -- do we really need all those pop-up GUIs? I'd have preferred NodeCore/Age-Of-Mending -style "just puch the block" interfaces, but I guess tastes vary.
Player-vs-Monster grindfest, with nice touches
The monsters are tougher than you. You need to kill many to progress, but they hit hard, and your weapons aren't great.
This gives the game a grindy feel, but it's got nice details: the textures, the 1/4-block stairs, the unbreakable-by-default world, the un-minecraftian mobs, the periodic hints all give the game a very original feel, and would be nice to see in other games too.
If you're looking for someting different, you'll get that.
One of the more innovative Luanti games
The general feel, for an ex-minecrafter, is "familiar, but fresh".
You can place torches -- or you can shoot them with a bow. You have a food-bar -- and a water-bar and a mana-bar. You'll meet slimes -- one sub-species per biome.
More nice surprises are waiting to be found. Occasionally mistakes are also inherited from other games (e.g. gravel falls but dirt floats, pop-up inventories break immersion), but these are rare, and the great mod compatibility lets me fix these myself.
This is my go-to survival game, and I heartily recommend it.
Makes the game more consistent
Focused and polished mod. Also supports dirt-like blocks (e.g. default:dirt_with_snow and farming:soil).
I'm surprised that this isn't shipped by default in most survival games.