Doesn't add much but what it does add does set the tone and is welcome on most tech scenarios
I fell in love with this mod on an old now shut down server, I built a space station out of plastic blocks (unrelated mod) and it was quite a fun vibe, even now despite undergoing no changes, the mod is always a great blank slate for your creativity, :)
(near) flawlessly replecates the Tinker's Construct experience within Minetest/Luanti
I like this mod because how faithful it is to a certain java/bedrock addon which I have already mentioned but wont bother so again, it works exactly how youd expect and even has support for some of the most popular content mods, i built a pretty tall forge in my survival world and its pretty cool to create custom tailor made tools, only problem is that you cant see the fluids inside the smeltery but thats more of an engine limitation then anything
Easy KISS system with tons of resources available,
I find this mod to be pretty good especially when i developed terra libmt, thanks to how frantically simple it is to register new entities in such a sort amount of time, of course if you want more fine tuning you can definitely use something like animalia but for begginers or simple use cases like basic hostile mobs ie (zombies, skeletons) this is definitely right up everyones ally.
Not a fan of the extra node shapes but more textures are always nice in building
This mod adds a handful of materials utilizing Minetest Games blockpallete, despite games like minecr#ft where there are so many items and blocks and even systems that dont amount to anything, this is more of a cherry on top rather than trying to fill in the gaps, its always nice to see on servers and you can create some nice things, even if the amount of node shapes somewhat concern me in terms of node id limits
Simple yet well featured. Making the wheel not the steamroller.
I think this mod does a lot of things right and is a suitible alternative to mesecons, significantly smaller but theres a lot less to worry with when your dealing with simple parts as opposed to the complex systems mesecons generally has to offer, of course like all things you can create emergent systems so if you prefer those its right up your ally for you :)
While they can be a pain in the rear they add an extra problem to be solved when playing on tough servers. How to get a permanent light?
They don't last very long (not sure if that's configurable - on every server where I've used them it seems quite short) but they can be relit with only a little hassle. Easiest makes use of the usually ignored flint & steel where you just point and click to relight a dead torch. If you collect dead torches instead they can be relit using 2 coal -> 12 coal dust & crafting.
It appears also that if the mod is added to an old world the existing torches all will burn out. Bit of a shock for old constructions expecting torches to last... : )
Oh and finally dead torches apparently still glimmer a wee bit. Luminance 1. I guess that's to help find them in the dark.
These torches are lotsa fun if you like to solve problems.
This is very good! Congratulations!
Could you also include the original Sam character and his outfit? It would be a great help if we wanted to go back to the original character.
I feel that this is a lovely work that is done from someone that enjoys or has enjoyed there work. But it is with a heavy heart I must say if you are wanting the textures to mostly work then you will need to use the original authers work in mineclonia. But if I can once this texture pack gets updated to work with mineclonia then I will review it and and re-edit this review.
When you choose your kit the armor and especially your boots get bugged and you teleport to random places, and the kits are ljmited and dumb, here's what can help:
-You fix the armor bug
-make it so you teleport to one spot which can be configured by an admin
-Delete your kits and make it so people can create their kits like
•/create kit (kit name)
•/add item hand (kit name)
• So when you do /kitpvp you can choose your custom kits
And there you go, that would be a very good and popular.
This is the best leaf particles mod out there. It uses the leaves group and the leaf tile to create particles. It just works! for all the leaves. The screenshots do not do it justice.
Outdated -
Very few leaves and looking at the code there is opportunity to make it more performant. (Yes I created a PR)
Edit - Thank you for getting back to me quickly. The mod runs even smoother now; even when I crank up the amount of leaf particles.
GREAT, ABSOLUTELY GREAT MOD. On a rating from 1-10, I'd say 15. When you watch minecraft videos everyone has a cool custom skin and name that makes them them. I always used to think which skin I'd make for myself, until I saw this mod and made it.
Quite a QoL based suggestion so I hope it's easy enough to implement, but essentially it'd be neat if rightclicking to eat took priority and then holding-shift and rightclicking will have interacting like normal (and happens currently) take priority.
As it is holding right click while you are looking at basically anything makes it attempt to interact instead of eat and you have to look away to begin eating, with shift (or anything else) not having any effect on this behaviour.
I think this would make it feel much better.
La actualización rompió mi servidor y quitó los árboles
Lamentablemente, la última actualización ha cambiado la esencia del mod por completo. Al actualizarse, rompió gran parte de las estructuras de mi servidor. Lo que más me gustaba eran los árboles y ahora han desaparecido o los han cambiado totalmente. Es una pena que una actualización sea tan poco retrocompatible y elimine lo mejor del mod
really nice texture pack, just like baunilha itself. probably won't use it too much myself as i like the original's style, but 100% would recommend to at least try it out
I made a mod very similar to this, called simple_replace, abd it did almost the same thing. You set corners by pos1 and pos2, then can edit the area in between...
My apologies for almost completely stealing your code. I thought I was basing it off Edit, which is similar.
But thank you for the fun mod anyway! At some point I'll show some screenshots of an obsidian brick castle...
Super zusammenstellung der wichtigsten Werkzeuge und nicht so umständlich wie "World-Edit"
Die Tools sind nicht craftbar, aber mit "/giveme ..." schnell verfügbar.
Ab besten man nimmt einmal das Komplettpaket, welches mit und dann in einem eigenen kleinen Beutel daher kommt.
der Umgang mit den einzelnen Werkzeugen (z.B. fill oder replace) also füllwerkzeug oder zum ersetzen und austauschen, geht fix von der hand und funktioniert mit fast allen möglichen Blöcken. Absolute Ausnahmen sind bei mir wohl einige Steine die ich selbst als mod hinzugefügt habe. ganz selten daß ein Node oder eine bestimmte Art Block NICHT ausgetauscht oder gegen Luft quasi entfernt wird.
das markieren von areas zum speichern oder ändern klappt im flugmodus einfach per rechtsklick und ohne ewiges tippen.
nachdem ich meinen Grafiken ein kleines farbiges facelift gegönnt habe, ist es seit Jahren ein Unverzichtbarer Mod.
I'm impressed at the aesthetics of this game, and save for a few artifacts of the Luanti engine I could easily believe this is some Unity or Godot project. Additionally the mapgen is plenty competent.
Yes, finnally, we have a free Minecraft variant which is actually really similiar to Minecraft! But it has some bad parts:
-First: I can run Mid modded minetest game on like 200 FPS but Mineclonia on 40 FPS and in high density florests in 5 FPS
-Second: Super glitchy, I found 1 dupe glitches by just playing the game and a way to take no fall damage from whatever height pretty much just by croutching.
-Third: It is rarelly updated, and the "makers" of this game are really lazy, saying that they will add stuff like the spear in the next update on a thread but just don't.
Conclusion and recommendation: I recommend this game for users that have some sort of RM 4900 or just play Minecraft, cuz in my computer Minecraft is smoother then Mineclonia, this is not for people that like some of the minetest game (default depended) mods.
By the way if there's a new update on Minecraft my people, you guys will see that it will take a year for Mineclonia to half update to Minecraft, they haven't even added half of the ancient city including the Warden yet, not even frogs ;-;
I played this for around two hours, getting shot by (at last!) smart skeletons and getting eaten alive by whistling stalkers. I love the way you can make pillagers shoot themselves, but it's sad that stalkers don't drop gunpowder when they blow up on your shield. I turned to luanti because it's easier to mod, but this nice game stays tucked away in the back of my mind, ready for me to play.
I've been using this mod for some time now. Yes, it's under construction and occasionally made some of my builds look ugly and I thought broken. But the dev is very helpful and responsive, and could bend reality so that it just works again.
Also every time an update comes, something interesting has been added. That's a long streak so far!
It upgraded my treasure room significantly. No really, it's all over it 🤑👍.
Overall I like this mod very, very much. Thank you 🙂👍.
Doesn't add much but what it does add does set the tone and is welcome on most tech scenarios
I fell in love with this mod on an old now shut down server, I built a space station out of plastic blocks (unrelated mod) and it was quite a fun vibe, even now despite undergoing no changes, the mod is always a great blank slate for your creativity, :)
(near) flawlessly replecates the Tinker's Construct experience within Minetest/Luanti
I like this mod because how faithful it is to a certain java/bedrock addon which I have already mentioned but wont bother so again, it works exactly how youd expect and even has support for some of the most popular content mods, i built a pretty tall forge in my survival world and its pretty cool to create custom tailor made tools, only problem is that you cant see the fluids inside the smeltery but thats more of an engine limitation then anything
Easy KISS system with tons of resources available,
I find this mod to be pretty good especially when i developed terra libmt, thanks to how frantically simple it is to register new entities in such a sort amount of time, of course if you want more fine tuning you can definitely use something like animalia but for begginers or simple use cases like basic hostile mobs ie (zombies, skeletons) this is definitely right up everyones ally.
Not a fan of the extra node shapes but more textures are always nice in building
This mod adds a handful of materials utilizing Minetest Games blockpallete, despite games like minecr#ft where there are so many items and blocks and even systems that dont amount to anything, this is more of a cherry on top rather than trying to fill in the gaps, its always nice to see on servers and you can create some nice things, even if the amount of node shapes somewhat concern me in terms of node id limits
Simple yet well featured. Making the wheel not the steamroller.
I think this mod does a lot of things right and is a suitible alternative to mesecons, significantly smaller but theres a lot less to worry with when your dealing with simple parts as opposed to the complex systems mesecons generally has to offer, of course like all things you can create emergent systems so if you prefer those its right up your ally for you :)
Good for high difficulty servers
While they can be a pain in the rear they add an extra problem to be solved when playing on tough servers. How to get a permanent light?
They don't last very long (not sure if that's configurable - on every server where I've used them it seems quite short) but they can be relit with only a little hassle. Easiest makes use of the usually ignored flint & steel where you just point and click to relight a dead torch. If you collect dead torches instead they can be relit using 2 coal -> 12 coal dust & crafting.
It appears also that if the mod is added to an old world the existing torches all will burn out. Bit of a shock for old constructions expecting torches to last... : )
Oh and finally dead torches apparently still glimmer a wee bit. Luminance 1. I guess that's to help find them in the dark.
These torches are lotsa fun if you like to solve problems.
Would use for mod
Would use for next mod when I have an effect I want to last for an amount of time. The API is just right and the persistence is very useful.
Soundtastic!
Brings more life to the biomes around us :)
Congratulations
Very good, congrulations!
Request for devolopment
This is very good! Congratulations! Could you also include the original Sam character and his outfit? It would be a great help if we wanted to go back to the original character.
Thêm công trình mới
Thêm công trình mới
Trò chơi này lúc chơi nó cứ bị lỗi, mong nhà phát triển cập nhật
nó không hoạt động
looks good and has done some good work!
I feel that this is a lovely work that is done from someone that enjoys or has enjoyed there work. But it is with a heavy heart I must say if you are wanting the textures to mostly work then you will need to use the original authers work in mineclonia. But if I can once this texture pack gets updated to work with mineclonia then I will review it and and re-edit this review.
Wow lol
Am I on windows 98 or in windows 95 and or in windows NT 4.0?
Bad and useless mod, but can be fixed
When you choose your kit the armor and especially your boots get bugged and you teleport to random places, and the kits are ljmited and dumb, here's what can help: -You fix the armor bug -make it so you teleport to one spot which can be configured by an admin -Delete your kits and make it so people can create their kits like •/create kit (kit name) •/add item hand (kit name) • So when you do /kitpvp you can choose your custom kits
And there you go, that would be a very good and popular.
Love the mod and how it works on all leaves
This is the best leaf particles mod out there. It uses the leaves group and the leaf tile to create particles. It just works! for all the leaves. The screenshots do not do it justice.
Outdated - Very few leaves and looking at the code there is opportunity to make it more performant. (Yes I created a PR)
Edit - Thank you for getting back to me quickly. The mod runs even smoother now; even when I crank up the amount of leaf particles.
ABSOLUTELY AMAZING!!!!!!!!!!!!!
GREAT, ABSOLUTELY GREAT MOD. On a rating from 1-10, I'd say 15. When you watch minecraft videos everyone has a cool custom skin and name that makes them them. I always used to think which skin I'd make for myself, until I saw this mod and made it.
NOTE: 🔗
I used a minecraft skin maker (https://www.planetminecraft.com/skin-editor/) to make mine, downloaded the file/image, and uploaded it to the website.
Hello Again, Great Mod - I have a suggestion
Quite a QoL based suggestion so I hope it's easy enough to implement, but essentially it'd be neat if rightclicking to eat took priority and then holding-shift and rightclicking will have interacting like normal (and happens currently) take priority. As it is holding right click while you are looking at basically anything makes it attempt to interact instead of eat and you have to look away to begin eating, with shift (or anything else) not having any effect on this behaviour. I think this would make it feel much better.
La actualización rompió mi servidor y quitó los árboles
Lamentablemente, la última actualización ha cambiado la esencia del mod por completo. Al actualizarse, rompió gran parte de las estructuras de mi servidor. Lo que más me gustaba eran los árboles y ahora han desaparecido o los han cambiado totalmente. Es una pena que una actualización sea tan poco retrocompatible y elimine lo mejor del mod
nice little texture pack
really nice texture pack, just like baunilha itself. probably won't use it too much myself as i like the original's style, but 100% would recommend to at least try it out
Thanks!
I made a mod very similar to this, called simple_replace, abd it did almost the same thing. You set corners by pos1 and pos2, then can edit the area in between...
My apologies for almost completely stealing your code. I thought I was basing it off Edit, which is similar.
But thank you for the fun mod anyway! At some point I'll show some screenshots of an obsidian brick castle...
red rider
Schlank, Schlicht, Schnell und unkompliziert
Super zusammenstellung der wichtigsten Werkzeuge und nicht so umständlich wie "World-Edit"
Die Tools sind nicht craftbar, aber mit "/giveme ..." schnell verfügbar. Ab besten man nimmt einmal das Komplettpaket, welches mit und dann in einem eigenen kleinen Beutel daher kommt.
der Umgang mit den einzelnen Werkzeugen (z.B. fill oder replace) also füllwerkzeug oder zum ersetzen und austauschen, geht fix von der hand und funktioniert mit fast allen möglichen Blöcken. Absolute Ausnahmen sind bei mir wohl einige Steine die ich selbst als mod hinzugefügt habe. ganz selten daß ein Node oder eine bestimmte Art Block NICHT ausgetauscht oder gegen Luft quasi entfernt wird.
das markieren von areas zum speichern oder ändern klappt im flugmodus einfach per rechtsklick und ohne ewiges tippen.
nachdem ich meinen Grafiken ein kleines farbiges facelift gegönnt habe, ist es seit Jahren ein Unverzichtbarer Mod.
Practicality and Accessibility
Saves one from being blown up by a creeper you can't see.
Arcadey Fun
As everyone else's noted: does a small thing and does it well. Game mechanics are easy to pick up on and it's very replayable.
Minetest but Liminal
I'm impressed at the aesthetics of this game, and save for a few artifacts of the Luanti engine I could easily believe this is some Unity or Godot project. Additionally the mapgen is plenty competent.
Straightforward and Immensly Useful
Whether I want to copy builds from one world to another or spawn in a custom structure, the UI and border visualization make it painless to do.
Fun romp
Works the ol' brain and steps up in complexity and challenge well. Good job!
Nice job!
Congratulations on the work. The textures of items like swords, tools, and armor are consistent.
Nice!
Very fun textures, and I really like the faces on one of the screenshots you had. Thank you!
I will definitely use it.
I will definitely use it, as always doing a great job. 😁👍
Mineclonia is kinda ehh
Yes, finnally, we have a free Minecraft variant which is actually really similiar to Minecraft! But it has some bad parts: -First: I can run Mid modded minetest game on like 200 FPS but Mineclonia on 40 FPS and in high density florests in 5 FPS -Second: Super glitchy, I found 1 dupe glitches by just playing the game and a way to take no fall damage from whatever height pretty much just by croutching. -Third: It is rarelly updated, and the "makers" of this game are really lazy, saying that they will add stuff like the spear in the next update on a thread but just don't.
Conclusion and recommendation: I recommend this game for users that have some sort of RM 4900 or just play Minecraft, cuz in my computer Minecraft is smoother then Mineclonia, this is not for people that like some of the minetest game (default depended) mods.
By the way if there's a new update on Minecraft my people, you guys will see that it will take a year for Mineclonia to half update to Minecraft, they haven't even added half of the ancient city including the Warden yet, not even frogs ;-;
Very good
The grafics is good,but you can add a alarm is a Federal signal 3T22 with sounds for a power plant
Nice variation on the oneblock theme
A good start, even if polish is still missing (e.g. the crates should float by instead of popping in and out of existence).
But at least now with 1.1 one no longer needs to farm kittens for hairballs to generate obsidian for the cauldron:-)
Thank you very much!
I played this for around two hours, getting shot by (at last!) smart skeletons and getting eaten alive by whistling stalkers. I love the way you can make pillagers shoot themselves, but it's sad that stalkers don't drop gunpowder when they blow up on your shield. I turned to luanti because it's easier to mod, but this nice game stays tucked away in the back of my mind, ready for me to play.
graphics 10/10
gameplay 10/10
structures 9/10
Thank you for this fun game!
Cool!
I like this. 'toadstools,' I think, then I remind myself that toads don't exist. Wolfstools?
Wow!
I like it, though it kinda creeps me out if I have nssm installed as well. I don't want to take a trip to Morlendor. ;)
What
I stand in awe of this. Nicely done! It will be very helpful.
This texture pack is great
This is one of my favorites, it's really easy on the eyes. Thank you!
Great additions
I've been using this mod for some time now. Yes, it's under construction and occasionally made some of my builds look ugly and I thought broken. But the dev is very helpful and responsive, and could bend reality so that it just works again.
Also every time an update comes, something interesting has been added. That's a long streak so far!
It upgraded my treasure room significantly. No really, it's all over it 🤑👍.
Overall I like this mod very, very much. Thank you 🙂👍.
Thank you!
Says what it does and does what it says! Thank you!
God bless you!
red rider