ContentDB
  • Mods
  • Games
  • Texture Packs
  • Random
  • Help
  • Sign in
  • Languages
    • Help translate ContentDB
  • «
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • …
  • 133
  • 134
  • »
  • AspiringMetallurgist 2025-09-27 15:43 UTC
    English

    Focused, fun & useful

    This mod replaces annoying inventory-management with actual gameplay. It's compatible with many games, but doesn't break the balance of any of them. It has fun animations.

    I Have Hands by SURV 0 comments
  • Asher 2025-09-27 10:25 UTC
    English

    Awesome TXTP

    Everything looks so animated and cool! 10/10! Good job, sepbro

    Bare bone MT by sebpro_3 0 comments
  • frogTheSecond 2025-09-27 07:16 UTC
    English

    There is a reason why people use different inventories

    • The crafting and the recipes menu should not be in seperate tabs, there is enough screen space for it
    • There should be some sort of button to insert a chosen recipe into the crafting inventory
    • There should be a lot more recipes shown at once
    • There is no way to get a stack of an item from the creative inventory, except with /give commands (why?)
    • The inventory probably should not be a square, to fill the most screen space

    This review is kinda pointless as nothing will ever change in mtg, but i just wanted to make it clear that this isn't everything you need in an inventory, and it doesn't do a good job at being a good inventory

    sfinv by rubenwardy 0 comments
  • Opimii 2025-09-27 05:15 UTC
    English

    Looks like minetest normal inv system im not gonna install

    i would download instead unified inventory

    sfinv by rubenwardy 1 comments
  • livphi 2025-09-26 18:26 UTC
    English

    I dislike the wording and this mod feels unnessesary.

    I don't like the wording of this mod. It implies that the original pride_flags mod is "offensive". You could've just titled it "Generic Flags". I feel like it should be more compatible with the original pride_flags mod this is based on. Is a separate mod really necessary? I feel like this mod should've been a feature request for pride_flags. You could try to make the pride_flags api more general use, and maybe have a flag api library and the pride flags separate.

    Generic Inoffensive Flags by AwesomeDragon97 2 comments
  • kattttt 2025-09-26 15:13 UTC
    English

    pourquoi j'aime ce mod

    Even though this mod was created with the help of artificial intelligence, it remains perfectly functional and the idea is really clever: it’s a real plus for gameplay with mesecons... personally, I like it.

    Mesecons Remote by Luffy0805 0 comments
  • Luffy0805 2025-09-26 15:01 UTC
    English

    Well done!

    Hello. I really liked your mod! The textures are quite well matched with the style of the Mesecons mod — it’s pretty simplistic. However, you forgot to mention that you removed the graphical interface, which takes up a lot of lines in my code, as well as the 4 receivers that can be assigned and used by the same remote ^^ Well done anyway :)

    Mesecons Remote NoAI by livphi 1 comments
  • Tarás Lavrentiev 2025-09-26 09:11 UTC
    Українська

    Чудово виглядає

    Завдяки великим цеглам можна будувати великі на вигляд будівлі та стіни

    Large Bricks by AwesomeDragon97 0 comments
  • Tarás Lavrentiev 2025-09-26 08:37 UTC
    Українська

    Корисно

    Цей мод дозволяє реалізувати багато цікавого і корисного.

    Mesecons by Jeija 0 comments
  • Mojo 2025-09-26 05:34 UTC
    English

    Visually Stunning

    My only gripe is that it doesnt work in Mineclonia, which is what I usually play in.

    I hope I see the support for Mineclonia soon.

    Ecliptic Cycle (Moon Phases) by Extex 3 comments
  • Holly Mae 2025-09-23 04:53 UTC
    English

    Does what it says it will do

    What else is there to say? It does what it says it will do.

    Armor Toggle by Luffy0805 0 comments
  • X-DE 2025-09-23 01:21 UTC
    Español

    Funciona

    Funciona no importa si estas apuntando al cielo o a un bloque, hara zoom y produce sonidos al ser usado 🔬🔭.

    TPH's Spyglass by TPH 1 comments
  • X-DE 2025-09-23 00:19 UTC
    Español

    Rapido

    Mas rapido en actualizar la luz y lo que tienes en la mano a comparación de wield3d y wielded_light. Una grata mejora 😁.

    TPH's Wielditem by TPH 1 comments
  • liaxleeknow 2025-09-22 11:41 UTC
    English

    needed this so bad 😭

    textures are really aesthetic and go well together, i especially love that for each color there's a variety of textures!

    Quartzy by mmmsued 0 comments
  • NyxousLev01 2025-09-21 06:12 UTC
    English

    This is great for building!

    This is great, because unlike Minecrafts fences, this is actually designed for a house, but it's just sad it doesn't have diagonal jointing for diagonal stairs. ✨♥️

    Banisters by 1F616EMO 0 comments
  • armiagithub 2025-09-20 23:41 UTC
    English

    Manual

    I can't understand what do to and what each thing does. So I would like a ingame/github manual

    IndustrialTest by mrkubax10 1 comments
  • LuizFcc 2025-09-20 22:48 UTC
    Português do Brasil

    Sinto muito :(

    Bem, eu adorava muito Intllib quando eu fazia mods para 0.4.x, mas, nunca tinha colocado no GitHub ou no GitLab. E eu sinto muito pelo o que o Luanti 5.0.0 fez o seu mod ser... inútil 😞

    Me ajudou muito, obg :)

    Intllib by kaeza 0 comments
  • X-DE 2025-09-20 18:17 UTC
    Español

    🎉🎉🎉

    Un gran añadido que mejora tph_eating 🎉 haciendo el juego mas estetico y responsivo.

    Progressive Eating Visuals by TPH 9 comments
  • X-DE 2025-09-20 18:08 UTC
    Español

    👌👌👌

    Es un muy buen detalla poder ver como los jugadores comen, hace el juego mas estetico.

    Dynamic Input-Held Eating by TPH 1 comments
  • Rogue 2025-09-20 15:02 UTC
    English

    Nice

    Thanks for reviving this, it's a great pack for many different tastes.

    Hand Painted Pack Expanded by shaft 0 comments
  • Rogue 2025-09-20 14:56 UTC
    English

    Nice Texture Pack

    A lot of useful textures for just about anything,. Great work.

    Hand Painted Pack by drummyfish 0 comments
  • Rogue 2025-09-20 14:52 UTC
    English

    Excellent!

    Spent many hours with this mod :) I've created throwable dirt bombs and a pic for it, new textures and tweaks and created a couple different sizes.

    Bulldozer by celeron55 0 comments
  • bgstack15 2025-09-20 14:30 UTC
    English

    Fun design

    This set of armor and tools is approximately equivalent to netherite tools, but a little easier to get! It also has a fun, original, mottled design. As long as you have silk touch you can get those sculk catalyst and regular sculk blocks, and make yourself some strong and funky armor and tools.

    Ancient Stuff by michi16bit 0 comments
  • Rogue 2025-09-20 14:24 UTC
    English

    Almost

    Couple nice tracks, but then you added those head game tracks and ruined it with foolishness

    Classical Music by cora 2 comments
  • Rogue 2025-09-20 14:22 UTC
    English

    Nice One!

    Was going to do something similar, instead I will try implementing yours into my server soon.

    Alone by Codiac 0 comments
  • Rogue 2025-09-20 13:50 UTC
    English

    How are they better?

    You copied other's code and added comments like "I guess" Why would one wish to replace what already works with uncertainty and why is it better? Looking at your other mods, I would take the time to perfect some of them and gain an understanding of what you're doing before releasing them. Making a lot of mess for others so you can be cool doesn't help anyone. ;)

    Better Locks by SkyBuilder1717 4 comments
  • livphi 2025-09-19 06:53 UTC
    English

    Great mod, but I do have some criticisms

    I love the biomes for this mod! There is a lot of variety and a lot of content, maybe too much variety. One thing I don't like about this mod is the bloat. Everness has its own dirt, its own lava, its own glass, and a lot of other things that it maybe should leave to other mods. default has glass and lava and dirt. Why does everness need its own 32 slot chest with a locked varient when chests has the same thing but in a different texture? Why does it need its own wood group? I understand trying to be game agnostic, but it's a bad player experience having two different items that do the same thing, and end up disappointing players when they can't use the everness items the same way as the more conventional items from other mods. While I don't think every everness feature is bloat, like the mineral water, a lot of items don't need to exist. At least, make it so when a mod is enabled, use the mod items instead of the everness defined items. You could keep the everness items as a fallback perhaps?

    Another smaller criticism I have is that some biome heat and humidity values are too close to eachother. Theres a program called Amidst for Minetest that lets you visualize a biome voronoi diagram, that you could use to see what I'm talking about. I have a script that generates an Amidst biome file from your ingame biomes, message me if interested. Some biomes are awkwardly close to each other and feel like they're "fighting" for the same spot, but for the most part this is fine. I noticed everness's biome heat and humidity points work surprisingly well with ethereal, for the most part. I'm not sure if the mod author intended this, but I appreciate it.

    All said, I do recommend this mod. I would like to see some things improved, but overall this mod is worth having in your world. Thanks for reading.

    Everness by SaKeL 0 comments
  • Rogue 2025-09-18 16:43 UTC
    English

    Useless

    Any modder creating a game will have the sounds or know where to find them or the game isn't complete. Writing a mod for a game that is supposed to have default but doesn't sounds like a personal issue.

    default sounds for other games by awuuwa 0 comments
  • Rogue 2025-09-18 16:25 UTC
    English

    Nothing like me

    But you get a thums up for effort :)

    Mogue by covertiii 0 comments
  • Rogue 2025-09-18 15:51 UTC
    English

    Good Idea

    Great idea and textures,. But it doesn't work correctly and textures don't disapear,. it's great for Bling, but functionally useless.

    Assorted mecha by Soundwavez 0 comments
  • Rogue 2025-09-18 15:36 UTC
    English

    Nice One

    Would be very useful for new modders especially.

    Item Extensions by Sumi 0 comments
  • Rogue 2025-09-18 12:30 UTC
    English

    Very Cool

    This is a very cool idea,.. if enough servers used it, listening to the convos on diff frequencies like a real Ham radio would be cool.

    Ham Radio API by VinAdmin 1 comments
  • Rogue 2025-09-18 12:13 UTC
    English

    Missed the point

    I agree with DanielSnow, an anvil is a chunk of heavy metal you can pound stuff on,. You made a machine but you did not improve any anvils :)

    Better Anvil by SkyBuilder1717 0 comments
  • Enlive 2025-09-17 19:39 UTC
    Deutsch

    nice addition

    It makes the game more exciting and expands the VXL game logic. I like it!

    Mystic Stones Voxelibre by michi16bit 0 comments
  • coding_banana 2025-09-17 11:02 UTC
    English

    Not a game

    It is not a game, more like a demo.

    Robot Escape by Generatoror 0 comments
  • coding_banana 2025-09-17 10:48 UTC
    English

    Unfinished

    It is very unfinished.

    Arcade3D by Thunder1035 0 comments
  • CharlesGriswold 2025-09-17 04:03 UTC
    English

    It does nothing.

    It just doesn't seem to do anything except take up space. If someone can explain what I'm doing wrong, please do so.

    Bin by Tomlaus 1 comments
  • makmak 2025-09-15 13:08 UTC
    English

    It's great

    The sounds are hilarious. Building in the air is very useful, but you cn also place them where you stand and climb up in place as with sand. Fun all around.

    Balloon Blocks by TBSHEB 0 comments
  • AspiringMetallurgist 2025-09-14 12:56 UTC
    English

    Well-polished, old-fashioned survival sandbox

    The textures are good (even the logs). "Mod soup" is absent. There's attention to detail. It plays like a "good old-fashioned survival sandbox" game. The biomes are sized & stocked for adventure. Monsters are dangerous but beatable. It's playable on mobile.

    The strongest competitors on "general polish" are Repixure and AOM, but their worlds feel desolate & wild compared to Mineclonia.

    I came to the game late, put off by the "clone" in the name, and I regret it: Minecraft seems to provide a basic artistic direction, but Mineclonia has upgraded it carefully, e.g. with finer hit-boxes, a player that breathes, bouncier creatures, and less-grindy farming that still satisfies.

    This game feels well-rounded without extra mods, and I look forward to playing more soon.

    Mineclonia by ryvnf 0 comments
  • Smnoe01 2025-09-13 11:56 UTC
    English

    Absolute Values

    The code is quite bad at the absolute values ​​1.0 and 1.8 for the speed, which makes it very little adaptable to other mods which also use set_physics_override, I had also made a PR on github to correct this

    GC Sprint by stellarorion 1 comments
  • «
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • …
  • 133
  • 134
  • »

ContentDB © 2018-24 to rubenwardy

  • Help
  • About
  • Contact Us
  • Terms of Service
  • Policy and Guidance
  • Donate
  • API
  • RSS / Feeds
  • Privacy Policy
  • Report / DMCA
  • Advanced Search
  • User List
  • Threads
  • Collections
  • Support Creators
  • Translate Packages
  • Source Code