The HUD system does a decent job of telling you what to do, but at a certain point it seems to fall on it's face leaving me very unsure of what the next step is, preventing me from completing the game.
Some formspec elements don't match up correctly, and the giant tree is pink, but doesn't appear to be missing a texture, so I'm not really sure what's going on with that. Some of the body parts laying around just float in the air. Shacks appear to have some sort of shading issue on the back of them. The underlying concept could work, but needs a little love.
I've played this off and on since it first came out and I have to say its probably my favorite game in Luanti. For the longest time Ive only enjoyed Minetest Game with mods, but it got quite tiring to keep track of mods and having them feel like they dont belong. With Mesecraft, almost everything feels like it belongs. While still obviously WIP, Mesecraft really scratches my itch for a libre MC Beta-esque game that comes with its own mechanics but also coming with the good old "Minetest-isms" such as Mese or extremely rare flying rainbow animals.
Probably the most interesting mechanics you discover almost immediately are the dynamic liquids and the smoke system, forcing you to be more thoughtful with your builds and giving them more purpose. Torches are no longer an infinite light source as they run out of fuel eventually and generate smoke. This makes exploring caves much more challenging, although it would be nice to be able to carry a torch in your off hand as a small early-game means to navigate caverns. Mesecraft has not seen a major update since last year so I hope it's not dead, but as it stands its still great, even with some bugs present with newer versions of the Luanti engine.
Absolutely love this mod, thank you very much for creating it. To me the textures of the world in general look good with other unsupported mods. The best bit is the look of the tools.
I would love to try to contribute some textures but not sure where to get started.
de verdad es súper! al disparar hacia adelante, atrás, etc, dispara un rayo de fuego super cool, y al disparar hacia abajo, crea un círculo de fuego asombroso! Me encanta 😲🔥🔥
This mod adds an interesting mechanic for resource management, allowing you to dry materials like hides and herbs to create useful resources. Creating and using the drying racks is simple, and the mod integrates well with other mods, enhancing the game's versatility.
Pros
Realistic mechanic that enriches gameplay.
Easy to use and integrates well with other mods.
Adds a new layer to resource management.
Cons
The waiting time for drying items can slow down gameplay.
May not appeal to players who prefer fast-paced action.
This mod is grate. I loved having it on my minetest server. I only wish it was compatable with mineclonia. All in all a amazing mod 5 stars.
⭐️⭐️⭐️⭐️⭐️
Wanna build a new game, completely from scratch? This is the testbed for you. At just 5 KB and 60 total lines of code, this is all you need to get started with a Luanti game :)
The classic mode is very narrow with too-tall walls, but club mode is where this game hits its mark. Wide corridors and the ability see above the walls makes it feel much less claustrophobic and random :) Cave mode is pretty neat too! Overall a simple game that does what it sets out to do, would love to see a slightly better end-screen and more customization options (corridor width, single-exit, etc.) but it's a good time!
This mod just sends a random sentence with core.chat_send_player.
This is a good idea but I excepted more - but it's still nice.
BUT: The installation instruction is just really bad!
Extract the files to your MineTest mods/ directory. csharp mods/ └── think_block/ ├── init.lua ├── mod.conf └── textures/ └── think_block.png
That just doesn't help. It really doesn't. Just remove this 'installation tutorial' from CDB, because under the download button there is a 'How to install'.
Also, anyone who doesn't know how to install mods should use the content browser in Luanti.
The throw works reliably, the game has nice graphics and even leaves a mark on the block where it arrives!
A nice small mod, good for everyone who wants tomahawks and throwing knives in Luanti.
BUT it has no git repo and uses CC-BY-SA-4.0 as a license - please fix that!!! Fixed :)
It breaks stairs and slabs once disabled - and there doesn't seem to be the will to fix it
We had the bad idea to trust this mod, being in the first page, putting it on our server, to then find out that, once disabled, every previously placed stair and slab from default mod resulted broken (they turned into an unkown node). It took us some time to fix the whole server, and I can't say it was the best time of our life. The bug was reported in 2019 and it's still there - hence there doesn't seem to be anyone willing to properly maintain the mod. More issues might lie around, and if they're bad as the one we experienced, my suggestion is to stay away from moreblocks
I watched the video and was really immpressed at what you did in only ten hours, it took me like six or eight hours just to do my Aquamarine mod which is quite basic! Job well done. I also really like that you can now find minerals in desert stone!
Easy, Simple & Powerful Improvement for any multiplayer Luanti server
This is a really inexpensive way to improve the quality of life on multiplayer luanti games! It's such a simple implementation. It shouldn't even conflict with existing configurations in any way, and it really adds polish. Giving the end user just that additional bit of expressive freedom and control over their own expierence. Well done!!
I don't know if this was intentional as the game never really specified, but I found some eyes to not rotate to follow the player. The worst part was I couldn't determine which eys would and which wouldn't until I had been taken by the evil eyes. Even then sometimes I had to loose a level a few times just to figure out which eyes rotate and which don't. Aside from that it was relatively enjoyable.
Great to see an innovative game here. The camera work is great, the sound design is excellent, and even the death animation is satisfying. I had a blast playing this one :)
This game is so visually pleasing, I don't know as that I've ever seen a game use 2x2 textures, but 1042 pulls it off and looks good doing it. Mechanics could use a little fine tuning, When you place a chest it randomly has items, some of which are unknown, but you can just place a chests, grab the items, break the chest, place it again, and get new items. Starting a fire was the worst part for me, as I didn't realize that I was supposed to use the Aux key to strike the flint and steel, so I was trying to punch it, which obviously didn't work.
Spectacular gameplay, i never even thought that this level of graphics was possible with minetest (but yeah possible in luanti Lol). to me it's the most inovative game in the jam, considering the others are just story/parkour focused. the gameplay is good, but the camera have a dyssynchrony with the player, that make me do mistakes sometimes.
I'd love to see this game expanded upon in the future, but it's definitely fantastic as is. The plot is very basic, but solid due to that. The gameplay is actually highly enjoyable and well paced. The available weapons are a great amount of fun, and I found myself getting into a groove with them. I have yet to fully beat the game, but definitely a load of simple fun to come back to now and again.
I didn't play very much, no time left. I freed the prisoner and didn't get past the huge room with platforms. Anyway, what I saw I did like. Nice atmosphere, colors, the lighting is well done. Few textures, but e.g. the winding stairs were nice. I also like the slide doors. It's too easy that the missing cable parts are always near the gap in the line.
Cutscenes I liked. You don't need to lock the cam, just make it Half-Life style.
But the coolest thing I found is the role switching. Great potential.
Code gives an intresting solutions, it wouldn't hurt to add some clarity and structure, but this is very interesting to explore and learn. There are a lot of comments. This game must have WIP marker and more complite desctiption.
I had high hopes for this mod, especially since it came with its own command block mod, but it spams "Server: nil" into the console every 3 seconds on the dot, and even more concerningly, there seems to be inconsistencies with which commands are available on each login. the /help menu will list between 1 and 8 commands available, and the ones not on the list just give the 'invalid command' message. I can confirm that, within the same world that had only: this mod, better command blocks, and mesecons (required by command blocks), the 'damage' command was available at one point, but just by relogging seems to have disabled it...
also, some commands mentioned in /help will be partial words, such as /w or /tm, which are not from the game-that-shall-not-be-named and cannot be found on the wiki. at least twice, i have used them only to crash to the main menu instantly.
again, had high hopes for this mod, love the concept and wanted to use the scoreboard functions, but there are some serious issues here.
I don't agree with the rest of the reviewers on this one, I don't think it deserves the negativity, even if not full of content, it's a functional original game
Stellua is a great start and has lots of potential, the main mechanics are present, you can travel from one planet to other, and there's a bit of variety even if there's not a lot of detail. Your spaceship is maneuverable and moddable, and most important, is functional.
A world of darkness
That's it, just a solid black world. There was something, but with absolutely no visibility it was impossible to do anything.
Travel around and do stuff
The HUD system does a decent job of telling you what to do, but at a certain point it seems to fall on it's face leaving me very unsure of what the next step is, preventing me from completing the game.
Needs polish
Some formspec elements don't match up correctly, and the giant tree is pink, but doesn't appear to be missing a texture, so I'm not really sure what's going on with that. Some of the body parts laying around just float in the air. Shacks appear to have some sort of shading issue on the back of them. The underlying concept could work, but needs a little love.
Best "MTG-Improved" Game
I've played this off and on since it first came out and I have to say its probably my favorite game in Luanti. For the longest time Ive only enjoyed Minetest Game with mods, but it got quite tiring to keep track of mods and having them feel like they dont belong. With Mesecraft, almost everything feels like it belongs. While still obviously WIP, Mesecraft really scratches my itch for a libre MC Beta-esque game that comes with its own mechanics but also coming with the good old "Minetest-isms" such as Mese or extremely rare flying rainbow animals.
Probably the most interesting mechanics you discover almost immediately are the dynamic liquids and the smoke system, forcing you to be more thoughtful with your builds and giving them more purpose. Torches are no longer an infinite light source as they run out of fuel eventually and generate smoke. This makes exploring caves much more challenging, although it would be nice to be able to carry a torch in your off hand as a small early-game means to navigate caverns. Mesecraft has not seen a major update since last year so I hope it's not dead, but as it stands its still great, even with some bugs present with newer versions of the Luanti engine.
Awesome
I LOVE this pack! It makes the game feel so much more natural. Could you add support for Tomahawks and Throwing Knives?
Makes the world look beautiful
Absolutely love this mod, thank you very much for creating it. To me the textures of the world in general look good with other unsupported mods. The best bit is the look of the tools.
I would love to try to contribute some textures but not sure where to get started.
Perfecto!!!
Es simplemente perfecto, funciona en Android con escribir en el chat /skin
Lo uso bastante, un buen mod...
Sigan así! 🥳
Parezco un DIOS
de verdad es súper! al disparar hacia adelante, atrás, etc, dispara un rayo de fuego super cool, y al disparar hacia abajo, crea un círculo de fuego asombroso! Me encanta 😲🔥🔥
Good tutorial
I think it's overall a good tutorial to the Luanti games that aren't too weird. I would like to see a section about light and torches, though.
Beautiful and modern trains
Your trains are great and nice idea for the interactive displaying inside the trains, good work! I will propose it for my server Tunnelers' Abyss.
A Useful Addition to Resource Management
This mod adds an interesting mechanic for resource management, allowing you to dry materials like hides and herbs to create useful resources. Creating and using the drying racks is simple, and the mod integrates well with other mods, enhancing the game's versatility.
Very good, I recommend it.
Feels like vanilla, but much better.
I've been using it for years
After about 3 years, this mod has never caused a single issue on our server. A pretty simple mod that does what it says
Amazing mod
This mod is grate. I loved having it on my minetest server. I only wish it was compatable with mineclonia. All in all a amazing mod 5 stars. ⭐️⭐️⭐️⭐️⭐️
Exactly what I was looking for
Wanna build a new game, completely from scratch? This is the testbed for you. At just 5 KB and 60 total lines of code, this is all you need to get started with a Luanti game :)
İts very nice
Please add Turkish language support(can you add village biomes to the mapgen section of the game for example v7 v5 flat village desert village etc.)
Club mode is best mode
The classic mode is very narrow with too-tall walls, but club mode is where this game hits its mark. Wide corridors and the ability see above the walls makes it feel much less claustrophobic and random :) Cave mode is pretty neat too! Overall a simple game that does what it sets out to do, would love to see a slightly better end-screen and more customization options (corridor width, single-exit, etc.) but it's a good time!
Fun for a game jam!
It's a simple little exploration game, I definitely enjoyed it :) would love to see more in this style for sure!
Usefull MineClonia mod
Nice mod! Nice License! :)
Does what it says
This mod just sends a random sentence with core.chat_send_player.
This is a good idea but I excepted more - but it's still nice.
BUT: The installation instruction is just really bad!
That just doesn't help. It really doesn't. Just remove this 'installation tutorial' from CDB, because under the download button there is a 'How to install'. Also, anyone who doesn't know how to install mods should use the content browser in Luanti.
Nice mod, does what is says
The throw works reliably, the game has nice graphics and even leaves a mark on the block where it arrives! A nice small mod, good for everyone who wants tomahawks and throwing knives in Luanti.
BUT it has no git repo and uses CC-BY-SA-4.0 as a license - please fix that!!!Fixed :)It breaks stairs and slabs once disabled - and there doesn't seem to be the will to fix it
We had the bad idea to trust this mod, being in the first page, putting it on our server, to then find out that, once disabled, every previously placed stair and slab from
default
mod resulted broken (they turned into an unkown node). It took us some time to fix the whole server, and I can't say it was the best time of our life. The bug was reported in 2019 and it's still there - hence there doesn't seem to be anyone willing to properly maintain the mod. More issues might lie around, and if they're bad as the one we experienced, my suggestion is to stay away from moreblocksGreat mod for adding some more building blocks!
I watched the video and was really immpressed at what you did in only ten hours, it took me like six or eight hours just to do my Aquamarine mod which is quite basic! Job well done. I also really like that you can now find minerals in desert stone!
Easy, Simple & Powerful Improvement for any multiplayer Luanti server
This is a really inexpensive way to improve the quality of life on multiplayer luanti games! It's such a simple implementation. It shouldn't even conflict with existing configurations in any way, and it really adds polish. Giving the end user just that additional bit of expressive freedom and control over their own expierence. Well done!!
Not all eyes are equal
I don't know if this was intentional as the game never really specified, but I found some eyes to not rotate to follow the player. The worst part was I couldn't determine which eys would and which wouldn't until I had been taken by the evil eyes. Even then sometimes I had to loose a level a few times just to figure out which eyes rotate and which don't. Aside from that it was relatively enjoyable.
Very nice
Most creative progress bar that I've ever seen.
Great mod for making machines.
This is an awesome mod. I used the chests for my pipework machines.
Nice simple mod.
I use this for 3d armor to have a new armor kind craftable.
Beautiful biomes.
I mostly love the fiery dirt and the crystal dirt. A must have mod for servers and singleplayer. It will change how you will play!
Great mod but…
This is awesome and all, but i want my old npc back the brown hair girl with brown on her outfit too.
Extraordinary!
Great to see an innovative game here. The camera work is great, the sound design is excellent, and even the death animation is satisfying. I had a blast playing this one :)
Beautifully immersive world
This game is so visually pleasing, I don't know as that I've ever seen a game use 2x2 textures, but 1042 pulls it off and looks good doing it. Mechanics could use a little fine tuning, When you place a chest it randomly has items, some of which are unknown, but you can just place a chests, grab the items, break the chest, place it again, and get new items. Starting a fire was the worst part for me, as I didn't realize that I was supposed to use the Aux key to strike the flint and steel, so I was trying to punch it, which obviously didn't work.
Amazingly Fun
Spectacular gameplay, i never even thought that this level of graphics was possible with minetest (but yeah possible in luanti Lol). to me it's the most inovative game in the jam, considering the others are just story/parkour focused. the gameplay is good, but the camera have a dyssynchrony with the player, that make me do mistakes sometimes.
Very cool, 10/10
I'd love to see this game expanded upon in the future, but it's definitely fantastic as is. The plot is very basic, but solid due to that. The gameplay is actually highly enjoyable and well paced. The available weapons are a great amount of fun, and I found myself getting into a groove with them. I have yet to fully beat the game, but definitely a load of simple fun to come back to now and again.
Nice job!
It is so good that it does not look like Luanti any more :)
Role switching is nice
I didn't play very much, no time left. I freed the prisoner and didn't get past the huge room with platforms. Anyway, what I saw I did like. Nice atmosphere, colors, the lighting is well done. Few textures, but e.g. the winding stairs were nice. I also like the slide doors. It's too easy that the missing cable parts are always near the gap in the line. Cutscenes I liked. You don't need to lock the cam, just make it Half-Life style. But the coolest thing I found is the role switching. Great potential.
Cool game base, but this is in alfa state
Code gives an intresting solutions, it wouldn't hurt to add some clarity and structure, but this is very interesting to explore and learn. There are a lot of comments. This game must have WIP marker and more complite desctiption.
Good
bon mod pour jouer a capturer le drapeau
Seems to be highly bugged, even when by itself
I had high hopes for this mod, especially since it came with its own command block mod, but it spams "Server: nil" into the console every 3 seconds on the dot, and even more concerningly, there seems to be inconsistencies with which commands are available on each login. the /help menu will list between 1 and 8 commands available, and the ones not on the list just give the 'invalid command' message. I can confirm that, within the same world that had only: this mod, better command blocks, and mesecons (required by command blocks), the 'damage' command was available at one point, but just by relogging seems to have disabled it... also, some commands mentioned in /help will be partial words, such as /w or /tm, which are not from the game-that-shall-not-be-named and cannot be found on the wiki. at least twice, i have used them only to crash to the main menu instantly.
again, had high hopes for this mod, love the concept and wanted to use the scoreboard functions, but there are some serious issues here.
The beginning of something
I don't agree with the rest of the reviewers on this one, I don't think it deserves the negativity, even if not full of content, it's a functional original game
Stellua is a great start and has lots of potential, the main mechanics are present, you can travel from one planet to other, and there's a bit of variety even if there's not a lot of detail. Your spaceship is maneuverable and moddable, and most important, is functional.