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  • Zughy 2025-11-30 12:14 UTC
    English

    Don't want to read an in-game wiki to understand what to do

    The title says it all, basically. In general it seems yet another MC-like game with different graphics and (of course, due to time) less fun gameplay.

    Lightshard by Nathan.S 4 comments
  • Zughy 2025-11-30 12:11 UTC
    English

    Needs some polishing

    You can definitely tell the author worked hard trying to create a narrative with voice acting (it's AI-generated, so heh, but still the aseptic voice fits within the narration), yet I think it needs some polishing (e.g. the camera glitching in the intro). The movement mechanic takes time to master and it can lead to some initial frustration, I would have probably lowered the learning curve in the beginning. I don't know if I'd play a whole game based on this

    Agent X by Just_Visiting 1 comments
  • Zughy 2025-11-30 12:04 UTC
    English

    Good stupid

    The author didn't try to do anything super elaborated or that should be taken seriously. As a result, they deliver something stupid, fun, but most importantly short and replayable (great choice for a jam). Mechanics are simple, and just in case you can also find a "help" section inside the game. Music is on point, setting is on point, nonsense is on point: chapeau!

    C.O.W. by Wuzzy 0 comments
  • Zughy 2025-11-30 11:36 UTC
    English

    Stuck in the first big room

    I was impressed by the character animations (not really by the image, as it's AI-generated) but, ehr.. I can't make it pass the first big room. I've tried for 5 minutes and I can't seem to understand what I'm supposed to do - turning off the "generators" aside and breaking the other door. That's a pity

    Artifact One by Signal_ 2 comments
  • Zughy 2025-11-30 11:23 UTC
    English

    Gameplay without infamy and without praise

    Whilst I appreciate the irony, the whole game can be reduced to "shoot a target with your bow". Initially it was good, then when more complex levels made their appearance, it became somewhat cumbersome. The most frustrating thing is probably the two-node jumps that can be achieved only if you're super precise - something that, I think, shouldn't be the main focus of the game. I'm sure the game will be 100% better with a bit more speed (so I'm voting "Neutral" hoping to see that implemented)

    Thinking With Arrows by Pixelo789 0 comments
  • Zughy 2025-11-30 11:08 UTC
    English

    Nice idea but implementation is too rough

    I appreciate the fact I wasn't in front of a puzzle game, but the UI is not the best to navigate and there is no feedback to understand when things are going south - except for the numbers (e.g. they could turn red when their level is too low/high). It was nice to see an experiment, unfortunately gameplay-wise is not there yet

    Hypotalamus Simulator by Futuray 1 comments
  • Zughy 2025-11-30 10:46 UTC
    English

    Just walking down a path

    Foreword: if it hadn't been for the other two reviews, I wouldn't even have redownload the game to test what they were saying. Apparently the map was broken the first time I launched it, there was no beaten path.

    I don't know, it's just a game with no sounds, curated graphics etc (as the author themselves states in the description) where you talk with characters along the way and get high. After a while I got tired of walking and I closed it

    The Forests by regulus 0 comments
  • Zughy 2025-11-30 09:54 UTC
    English

    Not gonna read a very long in-game guide to understand how to play

    The setting is amazing, with the sand dust and the pink fog revealing the dunes of the world. But having to read a guide that is a wall of text to understand even the basic mechanics of the game is a no-go for me, I'm sorry. I can't say a lot more, not having played it in full.

    Malmgruve by SuperStarSonic 1 comments
  • Zughy 2025-11-30 09:47 UTC
    English

    Initially super polished, then not much

    I was very happy to hear some music in the main menu and even more to see an intro with text fading in and out. Fog was a nice touch (even if looking up breaks the magic) and the drag mechanic alongside its UI was frankly astonishing. Then, unfortunately, the game started losing its grip: I was able to break a few nodes (ferns, mushrooms, pipes) and I wasn't sure if it was supposed to be a gameplay mechanic. Then when I found myself breaking steel bars with bare hands (inside the cave), I guessed that wasn't supposed to happen. Puzzles aren't that clear (I've got a radiation suit and the tape, now what?) and they can lead to frustration. Also the music disappears after a short while, which I think it's a pity.

    In short, it was a great start but I think the quality goes down as the game progresses

    The Gorge by wsor4035 3 comments
  • AtomicCheese 2025-11-30 09:44 UTC
    English

    What? just what?

    Idk what im supposed to do. goal is pretty unclear and the game is not all that interesting

    Brainbeam by chizi 0 comments
  • AtomicCheese 2025-11-30 09:40 UTC
    English

    cow

    Nice game. its got a cow, and its fun

    C.O.W. by Wuzzy 0 comments
  • Zughy 2025-11-30 09:15 UTC
    English

    Bad random

    Author didn't take themselves seriously, conscious they were creating something random with nonsense characters (whom don't take the game seriously in the first place), but unfortunately that won't spare them the bad review :P

    In short, no coherence with the jam theme ("line of sight"), no music/sounds whatsoever, raw graphics, and it's all about walking (with a couple of jumps). Also, probably even worse, no noodles.

    noodle_striker by noodle_striker 0 comments
  • Zughy 2025-11-30 09:05 UTC
    English

    Not much but shapeshifting places

    I was intrigued by the shapeshifting nature of rooms and corridors and a bit scared of some creatures that might have jumped out of nowhere. However, after having found myself stuck in the same room for a while, I started feeling that shapeshifting pitch black places are not enough for a solid gameplay. It's the foundation for something, yes, but right now it misses those elements that can more easily help judging the game in its entirety. Also, too bad there isn't any background music, it would have helped a lot in creating an eery atmosphere.

    SUPERPOSITION by AtomicCheese 1 comments
  • Zughy 2025-11-30 08:48 UTC
    English

    Confusing

    Foreword: I haven't read the description on CDB before playing, as games should be self-explanatory

    There are no instructions in game, reducing the player to a big trial and error session. Whilst experimenting, I restarted the game a few times before understanding a little how it worked ("a little" is the key word) and crashed it when jumping on the albatross. The lack of sound and setting didn't help, as it creates an aseptic environment where players struggle to be absorbed into (it also applies to the main menu)

    Brainbeam by chizi 0 comments
  • diggie 2025-11-30 07:08 UTC
    English

    Awesome!

    Only just installed this a couple of days ago, and can already tell there's so much enthusiasm and content. Really well done. Love the yellow dirt biome/lightning trees and trapdoors/doors etc. The ships in the IcePlains are wonderful. The extra Guardian structures are great too. Again, have hardly scratched the surface, but wanted to say a big thank you for making this very fun mod, and recommend it wholeheartedly.

    Mystic Stones by michi16bit 4 comments
  • dagm 2025-11-30 01:59 UTC
    English

    what the hell

    what the hell? funny characters, but this wasted three precious minutes of my life.

    noodle_striker by noodle_striker 0 comments
  • dagm 2025-11-30 01:49 UTC
    English

    Wow :O

    Very high quality!! Animations!! Two controllable characters!! :O

    Artifact One by Signal_ 0 comments
  • dagm 2025-11-30 01:45 UTC
    English

    Beautiful world

    Beautiful and small, not much to do but i liked it ;)

    The Forests by regulus 0 comments
  • dagm 2025-11-30 01:42 UTC
    English

    cows & cows & cows

    Actually pretty fun and replayable. :)

    C.O.W. by Wuzzy 0 comments
  • LuizFcc 2025-11-29 22:27 UTC
    English

    Literally phones in Luanti

    I installed this mod with some other mods from his GitLab profile and what this became is... how can I say? The best app for phones and desktops. It integrates well with Minertrade, Tradelands and some other mods from Lunovox!

    Thanks, you're the best :)

    Computing by Lunovox 0 comments
  • LuizFcc 2025-11-29 22:25 UTC
    English

    Top 2 best mods in BRAZUCAS

    Top 1: Tradelands Top 2: Minertrade

    Minertrade by Lunovox 0 comments
  • LuizFcc 2025-11-29 22:23 UTC
    English

    Best mod in BRAZUCAS

    I don't need to say anything, this system is a land protection system but BETTER! You have to pay minermoney in order to keep your land, and it is like 9 coins. Realistic

    Tradelands by Lunovox 0 comments
  • LuizFcc 2025-11-29 22:21 UTC
    English

    Absolute masterpiece

    If you've been playing Minecraft for quite a long time, you know the Ice and Fire mod... well, this Luanti mod managed to get some similarities and give me some nostalgia...

    Thanks :)

    Draconis by ElCeejo 0 comments
  • LuizFcc 2025-11-29 22:18 UTC
    English

    How to make Animalia even better

    I don't even need to place anything here, the title here already is self-explanatory. You should try if you didn't, but here's some mods you could use to make survival better:

    • 3D Armor;
    • i3;
    • Ethereal NG;
    • Mobs Monster;
    • X-Decor-libre;
    • Farming Redo;
    • Nextgen Fungi;

    That's all for this review, if you think this list should include some other mods, comment down below! :)

    Animalia by ElCeejo 0 comments
  • LuizFcc 2025-11-29 20:40 UTC
    English

    Thanks for the game :)

    This game helped me to learn about some of the hormones, some I already knew (like Dopamine and Adrenaline), but some others I didn't knew what it helped at.

    Thanks Ü

    Hypotalamus Simulator by Futuray 1 comments
  • theidealist101 2025-11-29 20:21 UTC
    English

    Probably more platformer than puzzle but still quite fun

    The dialogue is clearly Portal inspired. I'm pretty certain one of the lines about the buttons near the start is taken directly from GLaDOS describing the weighted storage cube. But I don't care because I like Portal.

    Thinking With Arrows by Pixelo789 0 comments
  • theidealist101 2025-11-29 19:34 UTC
    English

    Simple yet polished and fun

    Cool little puzzle game. The vibe sort of reminds me of Portal, with you having to aim at spots on distant walls and guess trajectories to fling yourself at the objective. I'd be interested to see what further levels are added after the game jam.

    Agent X by Just_Visiting 0 comments
  • theidealist101 2025-11-29 19:12 UTC
    English

    Far more funny than it has any right to be

    The gameplay is minimal and the story is practically non-existent - instead most of the game revolves around getting high off of as many drugs as possible simultaneously just to find out what they all do, while talking to NPCs who talk like they've been doing the same. Also, one of the area's grasses literally just gives you schizophrenia. 10/10, would definitely recommend.

    The Forests by regulus 0 comments
  • theidealist101 2025-11-29 18:41 UTC
    English

    Cow

    A very funny little game, if you overlook the rather trite acronym for the title... bouncing around and shooting lasers while dodging a hail of bullets is quite fun, it seems. I only wish the matches lasted longer so I could bounce around and dodge bullets even more.

    C.O.W. by Wuzzy 1 comments
  • theidealist101 2025-11-29 18:28 UTC
    English

    Quite boring

    You place little beacons, kill the occasional buggy monster that comes to destroy them, use their drops to make more beacons. That and a small progression system with resource nodes on the surface. I think the idea is that you spread your network of beacons across the land, but it doesn't seem to work since as the network gets bigger, you become unable to protect all of them at once - remember, the monsters destroy your beacons and torches.

    Lightshard by Nathan.S 1 comments
  • theidealist101 2025-11-29 17:58 UTC
    English

    Has potential but there are a few problems which make it unplayable in its current state

    It's essentially just a mining game, you start with a few workbenches and a pickaxe, go mine stuff, process the ores, craft better stuff (or sell your ores and buy them), repeat. The guide is hidden in the inventory menu and is more like documentation rather than a tutorial, but that's excusable since this is for a game jam. I also quite like the ambiance on the surface, although the custom mapgen is a little slow and I initially spawned underground. The only real problem is the apparent lack of any light sources for lighting up mines, like torches or lamps, which makes it practically impossible to actually mine since you can't see anything. I went all the way through the shop and the recipes and couldn't see any light sources - am I missing something?

    Malmgruve by SuperStarSonic 3 comments
  • LuizFcc 2025-11-29 14:43 UTC
    English

    My opinion in Baunilha

    The texture literally changes how you see the game, the game becomes a overhauled world if you combine it with some mods such as Animalia, Nextgen Fungi, etc...

    :)

    Baunilha by Mirtilo 0 comments
  • LuizFcc 2025-11-29 14:40 UTC
    English

    Best game!

    Although the game is WIP and has some bugs, apart from that. The game is very good, there's threats everywhere and you need to be cautious to where you walk into, or you DIE! Good game, Wuzzy :)

    C.O.W. by Wuzzy 0 comments
  • PixelZone 2025-11-29 10:33 UTC
    English

    very cool :)

    I found the description funny and the game is really cool. 😄

    C.O.W. by Wuzzy 0 comments
  • diggie 2025-11-27 19:53 UTC
    English

    A game changer!

    Thank you very much for making this mod. Just started playing Mineclonia, and, before knew about offhand/torch, was struggling with the dark, but your mod has fixed things wonderfully. Love how strong the light is (much stronger than using offhand), and the distance. There's the issue of the blue block (air?) showing in water where are pointing at; pointing as far away as possible when swimming underwater means you can enjoy the ocean/creatures lit up while keeping the square bubble out of the way, which is really cool. The offhand feature in Mineclonia is great, but once Good Torch has been experienced, there's no going back, lol. Am glad don't get strained eyes or a headache from all the darkness, lol, so can highly recommend this mod.

    Good Torch by DarkXWolf17 2 comments
  • north_dev 2025-11-27 09:20 UTC
    English

    Easy to use skins for voxelibre

    Nice and easy mod for make possible use skins from Minecraft in voxelibre

    libskinupload by Signal_ 0 comments
  • lia_xo 2025-11-25 12:58 UTC
    English

    This was so needed

    always wanted a way to incorporate months and weeks in the game, and finallyy there's this mod! I added years myself just for fun, i really like how you can add holidays and that the weather changes based on the seasons. just one thing, i forgot to log out of my server and it was left running the whole night (oopsies) while i was in the same spot and when i came back, there was tons of snow but only in a short radius around my player! Not really a problem if you keep moving, but i think it might be cool if the weather changes across the entire world?

    Mymonths by Don 0 comments
  • Crystal Heart 2025-11-25 09:06 UTC
    English

    interesting concept

    fun idea to play around with. reminiscent of nodecore. from what i can tell, punching and using are the only two ways of transforming resources, always taking one input from in-world and one from the hand (which is not necessarily consumed)? i like the uniformity; i feel like this is one of the simpler in-world crafting systems possible. it's inspiring.

    i wouldn't recommend this in its current state as a "game experience", but i would recommend it as a toy to tinker with.

    material by kijetesantakalu 1 comments
  • AngelPhoenixBG 2025-11-24 22:20 UTC
    English

    Good Mod

    Maybe It Has /status Or /stats In It

    Player Status by Thresher 0 comments
  • AngelPhoenixBG 2025-11-24 20:48 UTC
    English

    I Tryed This

    I Tryed This On Multicraft Its Nice But A C- BC I Don't Play It As Much The Plomb Is That This Game "Minetest" Is Boring

    Minetest Game by Luanti 0 comments
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