So glad this exists, but could you add Mineclonia survival support?
These tools are a must-have for me, currently though it seems it doesn't support mineclonia in survival, the recipe doesn't show up and can't be crafted. Mineclonia uses mcl_core for at least the ironblock, so looking at the code I would assume it would work, maybe the ingots use a different name or something. Maybe using get_modpath("mcl_core") doesn't work for mineclonia?
У цій грі прекрасна гармонія усіх текстур та звуків, усі моди не конфліктують та створюють чарівну атмосферу. Біоми дуже гарні та мальовничі, а пейзажі гір надихають на творчість. Величезний вибір матеріалів для будівництва, багато різновидів каміння та дерева. Нарешті печери перестали бути нудними, адже вони всі по-своєму оригінальні. Гра не перевантажена зайвими непотрібними модами, а що найголовніше - Asuna створена на базі Minetest, що відкриває можливість додавати сотні різноманітних модів на будь-який смак.
Чесно, я досі не розумію чому Luanti не набирає популярності. Ігри на цьому рушію виходять дуже оптимізованими та гнучкими в налаштуваннях. Навіть на середньому ноутбуці середні шейдери в Asuna будуть завантажуватися у 30 кадрів у секунду, а то й вище! При чому, навіть не маючи особливого досвіду в програмуванні, можна додати до гри все, що забажаєш.
В моєму топі це поки найкраща гра для Luanti, що опублікована на ContentDB!
Great optimized Minecraft-like game! Has accurate redstone
Compared to Voxelibre, the biggest difference is that this game has a development focus on being stable in the long term, compact and performant.
Things of note:
pro - Has minecraft-like redstone (Very close to MC. In comparison, Voxelibre is based on Mesecons and e.g. hard-powers any block adjecent to powered redstone dust)
I completely agree with kefirkommando on this, this is the first Minecraft-like Luanti game whose world generation I truly enjoy, and it feels wonderful to explore. This is subjective, but the world generation feels far more suited and intended for the player building in it, than other Luanti games. Personally, it feels like the world isn't endless slopes and wide broad terrain like I've gotten tired of, but a collection of properly varied biomes, that each have different width and scales, there's variety and wonder. I might be wrong, but regardless, it just feels right.
The game feels very solid and wholistic to me as well. The textures are gorgeous, the sounds are so pleasant.
It does still have some issues, like the crafting guide not working, and e.g. items visually lagging behind where you place them in the inventory (at least on mobile), but its alright, and the crafting guide thing seems to have been patched and will be available in the next release build.
First impression is that you cannot just chop trees with your bare hands (only Chuck Norris could). Great!
Second is that cutting trees doesn't leave floating bushes behind. Great, just like in NC. Rock cutting for primitive digging tools is a good idea.
Is the crafting grid temporary, or do you plan to have ingame crafting? Would be nice, better immmersion.
Incredible to see this at play. Feels like something that Zachtronics would be happy to see. I haven't spent nearly enough time digging into this, but I still wanted to recommend that belt-carried items should respect the "Item Entity TTL" config, or at least their own setting that does something similar. Feels like having belt-carried items carry on into perpetuity is potentially abusable? Apologies if I am missing some existing function that does this.
You can build railways in plain land better, you can better do end of slope tracks. For a long time needable type of tracks.
But one remark have I: could you edit the icon of placer? Same icon for 2-3 node slopes placer and 4-8 node slopes placer is confusing.
Cool modpack! But need to change textures, and have a slim hand model, and fence gate
This game is great! I have problem with multiple mods' compatibilities, but this game is made to provided that merged readidly! ^^ Only small thing I want to suggest is make a slim model for boys and girls who don't want bulky hands, please. I'm currently making my own textures pack for asuna, like change armors, tools, etc... textures (although I don't think everyone would like it, it's only for me), still it'll be better if all the mods have a cohesive textures.
I thought it would be cool to have a 32px winter, but for some reason snow isn't snowing. Stuff is melting. It's a buggy winter, as you can see e.g. in the image. Did the numbers underflow or something?
Having a humongous mountain in your world can be really cool, and I can recommend this mod if you would figure out how to get ores to spawn in there.
But I wish this mod could work with every game (e.g. NodeCore) by using the default mapgen blocks there and allow ore spawning by default (e.g. overwrite some variables by optionally depending on something that needs it). The default place for the mountain could also be right next to spawn instead of in the player (e.g. X:1000, Z:2000). Thank you!
Edit: The developer is already realising my suggestions, as you can see in the comments below
muy bonito y todo pero el problema es que los animales desaparecen muy de cerca apenas y me voy a acostar o me alejo unos 100 cubos y desaparecen entonces molesto porque vivo recolectando las gallinas y apenas volteo la cara puf desaparecieron el diseño es muy bonito en verdad le da vida al mapa pero no no funciona no sé ahí hay algo que está fallando está bueno para creativo o alguna otra cosa donde no sea supervivencia algún otro juego para que no pase eso y literal tengo la granja al lado de la cama 🥲 así no no recomiendo este mod
This mods adds some cool items (cat fur ore, prills and block) and, of course, cats, which can make the otherwise unlively NodeCore become undead!
The cats are very nice and cool, and you can even pet them! There are many types of them, including long ones like nyan cat, making cat exploration able to become a big part of the game too.
I really recommend this mod for every world.
Postscript: My first cat was grey/white fured green-eyed Joey, and he seems to snore instead of purring when I pet him. It turns out he also likes playing in concrete.
This joins the punch to pick up, GUIless interfaces, and other love it or hate it mods. The thing all these types of mods have in common is that they enforce a specific play style – a '"no-no" in sandbox play. Single players and sever ops should have an easier time playing the game they want.
Block League has beautiful texture (thanks also to soothing32) and great weapon designs. The AES tournaments are a super fun and competitive. Touchdown shines whether you’re in small teams (even 1v1!) or big teams, making it perfect for friends to compete or teamup. Deathmatch is pure adrenaline, but beware: raw skill is key, and some players are insanely good. Better start practicing… or get ready to lose! ;D
Unlike Mineclonia this game works with all or at least most mods interacting with Mesecons. Under the hood a redstone wire is a mesecons wire and a redstone torch a mesecons torch. This means you can use the many many mods that provide complex mechanics on ContentDB.
It used to provide Mesecons last year (2024). The redstone was mesecon under the hood which enabled many many mods on ContentDB to just work with this game. Then they changed it into mcl_redstone and removed the entire API. This broke all my mods and hundreds from other people and when asked about this they think that's fine. I recommend playing VoxeLibre instead which is the original, this project forked from. (I do not have any affiliation with either project. This is an honest review.) All these things still work perfectly fine there.
And the bow also doesn't behave correctly with immortal entities provided by mods. That also works perfectly fine with the VoxeLibre bow.
The download number is inflated compared to VoxeLibre because Mineclonia pushes updates more often. So don't be influenced by that. Look at the statistics tab.
Very good texture pack with personality and large mod coverage
It doesn't aim to please everyone and it doesn't, but with its large selection of alternatives, consistently interesting style, and really quite large mod selection covered, it has become my goto texture pack that I run by default in all worlds.
While advtrains is much much much better than the standard minecart mods (that are totally fine) it still has too tight curves and too steep slopes in comparison to (standard) trains, which you notice easily both easily and outside when the train is going around curves or up/down hills.
This mod addresses this with less steep slopes improving the experience significantly.
Only downside is that (AFAICT from the git version, didn't check the ContentDB release) there is no crafting recipe for the new slope placer. But that is easily added.
The game is something very rare on Luanti, it's a game that deviates from Minecraft and Minetest , making your avatar 3 blocks tall and never once makes you feel overpowered or weak. Each moment out in the open requires you to stay active and aware of your surrounding as even with the best weapons the lack of armor make it so that you can die and die fast.
The game is in alpha so far so everything is up to change but for now what you can expect as a new player.
-A new crafting system without a grid, all you need is to have the materials and you can craft whatever. You can even turn blocks into different shapes and back.
-Ranged and melee weapons raning from axes to muskets.
-Treecuting, use an axe on a tree and by breaking one log the entire tree falls.
-Challenging enemies, there is no such thing as an easy enemy here, especially when they come in packs and can hit from behind, despite all that the enemies are fair and beatable, there's rarely a monent in which you can just die by accident.
-Rope, thank god for Rope, it's the one thing that you must never go mining without s it's the key to going down in massive holes in the ground without flight.
What you won't find.
- In depth crafting guide. Age Of Mending does not show you what you can craft by using ovens and smelters and if you lack the materials to make something you will no longer see what you want to craft in the recipe book.
- Furniture. There's no chairs, no tables no beds. You could pretend slabs and stairs could serve as such, but the 3 block tall character makes such illusions a hard sell.
- Character customization. The custom character height and model
-Working mods. This game requires custom mods purposefully built for it.
-Options in wood and food, only 3 of each.
En un un buen juego en general. Añade cosas únicas que no están en Minecraft como el ítem de la lupa, algunas estructuras son un poco diferentes pero son mas lindas que en Minecraft, támbien añade más losas y escaleras que no están presentes en Minecraft que sirven de decoración, agrega un menú de ayuda que no están presente en Minecraft: Java Edition, y muchas más cosas.
Aunque todavía no añade todo los bloques, ítems, criaturas, estructuras, biomas y funciones de Minecraft, va en buen camino.
More elegant railway, more smooth for the passenger
The mod allows for a good smoothing of the slopes, something I've wanted for a long time. I started with an old railway on my server and the test section became much more elegant. As a passenger, I felt the pitch transition was much more comfortable.
So, I highly recommend it.
So glad this exists, but could you add Mineclonia survival support?
These tools are a must-have for me, currently though it seems it doesn't support mineclonia in survival, the recipe doesn't show up and can't be crafted. Mineclonia uses mcl_core for at least the ironblock, so looking at the code I would assume it would work, maybe the ingots use a different name or something. Maybe using get_modpath("mcl_core") doesn't work for mineclonia?
Неймовірна гра!
У цій грі прекрасна гармонія усіх текстур та звуків, усі моди не конфліктують та створюють чарівну атмосферу. Біоми дуже гарні та мальовничі, а пейзажі гір надихають на творчість. Величезний вибір матеріалів для будівництва, багато різновидів каміння та дерева. Нарешті печери перестали бути нудними, адже вони всі по-своєму оригінальні. Гра не перевантажена зайвими непотрібними модами, а що найголовніше - Asuna створена на базі Minetest, що відкриває можливість додавати сотні різноманітних модів на будь-який смак.
Чесно, я досі не розумію чому Luanti не набирає популярності. Ігри на цьому рушію виходять дуже оптимізованими та гнучкими в налаштуваннях. Навіть на середньому ноутбуці середні шейдери в Asuna будуть завантажуватися у 30 кадрів у секунду, а то й вище! При чому, навіть не маючи особливого досвіду в програмуванні, можна додати до гри все, що забажаєш.
В моєму топі це поки найкраща гра для Luanti, що опублікована на ContentDB!
Great optimized Minecraft-like game! Has accurate redstone
Compared to Voxelibre, the biggest difference is that this game has a development focus on being stable in the long term, compact and performant.
Things of note:
pro - Has minecraft-like redstone (Very close to MC. In comparison, Voxelibre is based on Mesecons and e.g. hard-powers any block adjecent to powered redstone dust)
con - No music
Не ідеальний
Дуже хороший інвентар, кращий, ніж Unified Inventory. Його переваги:
Проте, є декілька мінусів:
Has that quality and wonderous feeling
I completely agree with kefirkommando on this, this is the first Minecraft-like Luanti game whose world generation I truly enjoy, and it feels wonderful to explore. This is subjective, but the world generation feels far more suited and intended for the player building in it, than other Luanti games. Personally, it feels like the world isn't endless slopes and wide broad terrain like I've gotten tired of, but a collection of properly varied biomes, that each have different width and scales, there's variety and wonder. I might be wrong, but regardless, it just feels right. The game feels very solid and wholistic to me as well. The textures are gorgeous, the sounds are so pleasant.
It does still have some issues, like the crafting guide not working, and e.g. items visually lagging behind where you place them in the inventory (at least on mobile), but its alright, and the crafting guide thing seems to have been patched and will be available in the next release build.
Insanity
Implementing an operating system in Luanti is insane. +1 for the audacity.
There's not much content, but it works good as a demo.
Really cool platformer
There's only a couple levels, but they were all pretty cool. The level selector/lobby map is cool too.
I'd love a setting to disable the jump sound. It gets pretty annoying after a while
Nice
First impression is that you cannot just chop trees with your bare hands (only Chuck Norris could). Great! Second is that cutting trees doesn't leave floating bushes behind. Great, just like in NC. Rock cutting for primitive digging tools is a good idea. Is the crafting grid temporary, or do you plan to have ingame crafting? Would be nice, better immmersion.
insan
plz add more thing this game is insanss
Wow!
Incredible to see this at play. Feels like something that Zachtronics would be happy to see. I haven't spent nearly enough time digging into this, but I still wanted to recommend that belt-carried items should respect the "Item Entity TTL" config, or at least their own setting that does something similar. Feels like having belt-carried items carry on into perpetuity is potentially abusable? Apologies if I am missing some existing function that does this.
Hope this mod sees further development!
Better building
You can build railways in plain land better, you can better do end of slope tracks. For a long time needable type of tracks. But one remark have I: could you edit the icon of placer? Same icon for 2-3 node slopes placer and 4-8 node slopes placer is confusing.
Cool modpack! But need to change textures, and have a slim hand model, and fence gate
This game is great! I have problem with multiple mods' compatibilities, but this game is made to provided that merged readidly! ^^ Only small thing I want to suggest is make a slim model for boys and girls who don't want bulky hands, please. I'm currently making my own textures pack for asuna, like change armors, tools, etc... textures (although I don't think everyone would like it, it's only for me), still it'll be better if all the mods have a cohesive textures.
Broekn
I thought it would be cool to have a 32px winter, but for some reason snow isn't snowing. Stuff is melting. It's a buggy winter, as you can see e.g. in the image. Did the numbers underflow or something?
*cough cough* Yup!
Always nice to see a mod showcase the many uses of Hemp. I barely touched upon it with Farming Redo's version but you have covered a lot of ground :)
Mount Everest in Minetest?
Having a humongous mountain in your world can be really cool, and I can recommend this mod if you would figure out how to get ores to spawn in there.
But I wish this mod could work with every game (e.g. NodeCore) by using the default mapgen blocks there and allow ore spawning by default (e.g. overwrite some variables by optionally depending on something that needs it). The default place for the mountain could also be right next to spawn instead of in the player (e.g. X:1000, Z:2000). Thank you!Edit: The developer is already realising my suggestions, as you can see in the comments below
Hermoso mod PERO!🥲
muy bonito y todo pero el problema es que los animales desaparecen muy de cerca apenas y me voy a acostar o me alejo unos 100 cubos y desaparecen entonces molesto porque vivo recolectando las gallinas y apenas volteo la cara puf desaparecieron el diseño es muy bonito en verdad le da vida al mapa pero no no funciona no sé ahí hay algo que está fallando está bueno para creativo o alguna otra cosa donde no sea supervivencia algún otro juego para que no pase eso y literal tengo la granja al lado de la cama 🥲 así no no recomiendo este mod
Makes NodeCore more lively
This mods adds some cool items (cat fur ore, prills and block) and, of course, cats, which can make the otherwise unlively NodeCore become undead!
The cats are very nice and cool, and you can even pet them! There are many types of them, including long ones like nyan cat, making cat exploration able to become a big part of the game too.
I really recommend this mod for every world.
Postscript: My first cat was grey/white fured green-eyed Joey, and he seems to snore instead of purring when I pet him. It turns out he also likes playing in concrete.
Make mining more easier!
If you want mining this mod best for you!
Needs configuration
This joins the punch to pick up, GUIless interfaces, and other love it or hate it mods. The thing all these types of mods have in common is that they enforce a specific play style – a '"no-no" in sandbox play. Single players and sever ops should have an easier time playing the game they want.
its fun
i dont know what to put here... its just fun :D
A dynamic and fun game
Block League has beautiful texture (thanks also to soothing32) and great weapon designs. The AES tournaments are a super fun and competitive. Touchdown shines whether you’re in small teams (even 1v1!) or big teams, making it perfect for friends to compete or teamup. Deathmatch is pure adrenaline, but beware: raw skill is key, and some players are insanely good. Better start practicing… or get ready to lose! ;D
Cursed
Incredibly cursed, I love it.
Must-have
Simple API. Great durability and health restoration system.
Unusable in survival
Fireworks lack crafting recipes, making the mod unusable in survival.
I created the Fireworks Redo Recipes mod, which adds crafting recipes for fireworks in MTG and solves this issue.
Простий та корисний
Дуже зручне API
Issue with doors
Great mod but it seems to bug the doors. With the mod enabled the doors don't open.
Works with Mesecons mods
Unlike Mineclonia this game works with all or at least most mods interacting with Mesecons. Under the hood a redstone wire is a mesecons wire and a redstone torch a mesecons torch. This means you can use the many many mods that provide complex mechanics on ContentDB.
Suddenly dropped compatibility with mesecons mods
It used to provide Mesecons last year (2024). The redstone was mesecon under the hood which enabled many many mods on ContentDB to just work with this game. Then they changed it into mcl_redstone and removed the entire API. This broke all my mods and hundreds from other people and when asked about this they think that's fine. I recommend playing VoxeLibre instead which is the original, this project forked from. (I do not have any affiliation with either project. This is an honest review.) All these things still work perfectly fine there.
And the bow also doesn't behave correctly with immortal entities provided by mods. That also works perfectly fine with the VoxeLibre bow.
The download number is inflated compared to VoxeLibre because Mineclonia pushes updates more often. So don't be influenced by that. Look at the statistics tab.
Great for servers
You can still use the zoom key, unlike ranged weapons, and its easy to operate and load. Sounds are not very good though.
Great
I love everything about it, from the models to the sounds. Well, almost everything. I quit when i couldnt figure out how to pull the charging handle.
Very good texture pack with personality and large mod coverage
It doesn't aim to please everyone and it doesn't, but with its large selection of alternatives, consistently interesting style, and really quite large mod selection covered, it has become my goto texture pack that I run by default in all worlds.
In addition it is under active development.
Thank you MysticTempest!
Much needed addition
While advtrains is much much much better than the standard minecart mods (that are totally fine) it still has too tight curves and too steep slopes in comparison to (standard) trains, which you notice easily both easily and outside when the train is going around curves or up/down hills.
This mod addresses this with less steep slopes improving the experience significantly.
Only downside is that (AFAICT from the git version, didn't check the ContentDB release) there is no crafting recipe for the new slope placer. But that is easily added.
Thank you Nazalassa!
The game is fun!
The game is fun,but i can't win in any try.. or maybe is just SKILL ISSUE? 😂
Good but incomplete
The game is something very rare on Luanti, it's a game that deviates from Minecraft and Minetest , making your avatar 3 blocks tall and never once makes you feel overpowered or weak. Each moment out in the open requires you to stay active and aware of your surrounding as even with the best weapons the lack of armor make it so that you can die and die fast.
The game is in alpha so far so everything is up to change but for now what you can expect as a new player.
-A new crafting system without a grid, all you need is to have the materials and you can craft whatever. You can even turn blocks into different shapes and back. -Ranged and melee weapons raning from axes to muskets. -Treecuting, use an axe on a tree and by breaking one log the entire tree falls. -Challenging enemies, there is no such thing as an easy enemy here, especially when they come in packs and can hit from behind, despite all that the enemies are fair and beatable, there's rarely a monent in which you can just die by accident. -Rope, thank god for Rope, it's the one thing that you must never go mining without s it's the key to going down in massive holes in the ground without flight.
What you won't find. - In depth crafting guide. Age Of Mending does not show you what you can craft by using ovens and smelters and if you lack the materials to make something you will no longer see what you want to craft in the recipe book. - Furniture. There's no chairs, no tables no beds. You could pretend slabs and stairs could serve as such, but the 3 block tall character makes such illusions a hard sell. - Character customization. The custom character height and model -Working mods. This game requires custom mods purposefully built for it. -Options in wood and food, only 3 of each.
Very awesome
The mineral water biome really delights me.
Works with more than V7
It says, "Use with mapgen v7 only," but I'm using it with the flat map generator and it seems to work just fine.
Una versión libre de Minecraft: Mineclonia.
En un un buen juego en general. Añade cosas únicas que no están en Minecraft como el ítem de la lupa, algunas estructuras son un poco diferentes pero son mas lindas que en Minecraft, támbien añade más losas y escaleras que no están presentes en Minecraft que sirven de decoración, agrega un menú de ayuda que no están presente en Minecraft: Java Edition, y muchas más cosas.
Aunque todavía no añade todo los bloques, ítems, criaturas, estructuras, biomas y funciones de Minecraft, va en buen camino.
It does what it says
I have been looking for this for to long
8.5/10
I like it.
8.5/10
More elegant railway, more smooth for the passenger
The mod allows for a good smoothing of the slopes, something I've wanted for a long time. I started with an old railway on my server and the test section became much more elegant. As a passenger, I felt the pitch transition was much more comfortable. So, I highly recommend it.