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  • Gutleg 2023-06-02 17:55 UTC

    Finaly! A new update!

    I realy waited for this time man! I love your game i hope you dont stop developing it! :D

    Labyrinthus by 1248 1 comments
  • LoopyAntenna 2023-06-02 14:31 UTC

    The best Minetest skin editor I've ever seen

    This mod allows you to edit the look of your player, with foundational Steve and Alex bases, a large array of color choices, and outfits for each color! The use of this editor closely resembles the character editor from Minecraft, but there are much more choices and you don't have to pay for or unlock anything. You won't regret downloading it!

    Edit Skin by Johannes Fritz 0 comments
  • PedroMerruM 2023-06-02 14:22 UTC

    Quake-esquue movement

    In a world where vehicle mods are buggy bhopping is the best trasnport

    NodeCore Movement by ROllerozxa 0 comments
  • Aspen 2023-06-02 14:02 UTC

    Super cute!

    I love this mod. i think its my fav mod yet!!

    CrewMates by aSliceOfCake 2 comments
  • Blockhead 2023-06-02 00:30 UTC

    Decent, but not perfect

    WiTT is great for encouraging people not to use F5 to show node names as much.

    This version manages to improve on the previous mod, but it is still imperfect. It doesn't draw lava or water sources, just shows their name. It also doesn't seem to handle nodes with alternative drawtypes like plantlike, meshes, liquids or nodeboxes.

    Fbt WiTT by Forburnt 0 comments
  • JoeEnderman 2023-06-01 22:08 UTC

    It brings some more variety without being overwhelming.

    Not all mods are balanced between size and features and focus on one thing. This mod attempts very little, and does so well. The textures could be prettier, but the only ones I have any issues with are ones that I already thought were ugly in MTG. Is it for everyone? No. But, you may find it handy.

    MT Expansion by GamingAssociation39 2 comments
  • N Freeman 2023-06-01 22:01 UTC

    misterioso y prometedor

    Crea un ambiente intrigante y misterioso que seguro acabara siendo genial y podrá inspirar a otros juegos

    Backrooms Test by Sumi 0 comments
  • CowboyLv 2023-06-01 18:13 UTC

    Must have for biome developers.

    Have been using this mod extensively since discovery. Thank you very much.

    Find Biome by Wuzzy 0 comments
  • Alatarius 2023-06-01 15:59 UTC

    Too many spawns with absolutely no resources.

    I like hardcore games but this is nearly impossible. After 147 games all I spawn in at the beginning is massive deserts with zero resources. We're talking no grass, trees, anything. Makes it unplayable when you can't get resources at all after that many times trying.

    It would probably be better if they stuck to the way mtg works. This is just way too convoluted and confusing to even be fun as a brutal game.

    Exile by Mantar 6 comments
  • PedroMerruM 2023-06-01 04:13 UTC

    Turns empty dungeons into magical places

    Somehow makes the places feel more abandoned and rewads you finding it with some mushrooms and fireflies

    Dungeon flora by rnu 0 comments
  • PedroMerruM 2023-06-01 03:59 UTC

    This has been a missing feature for a while

    Now it feels right, cactus isnt just a green block now

    Cactus Damage by VMan_2002 0 comments
  • PedroMerruM 2023-06-01 03:49 UTC

    Mostly for ambience

    Only add this mobs to you game if you want to see bats and birds fly on the distance. They dont seem to do much else.

    Sky Mobs by TenPlus1 0 comments
  • ry52 2023-05-31 21:22 UTC

    Dinosaurs don't spawn naturally.

    add a feature that makes dinosaurs and biomes spawn naturally otherwise its useless

    PaleoTest by ElCeejo 8 comments
  • Alatarius 2023-05-31 16:30 UTC

    This is a great QoL mod

    This has been a complete time saver when building on my server. The only issue is that it doesn't work well with Unified Inventory as it offsets to where it's hard to see the borders of the R&D screen.

    Research N' Duplicate by Noodlemire 0 comments
  • Sylvester Kruin 2023-05-31 15:14 UTC

    A bit confusing at first, but works well!

    I tested this mod, and it works well! The terrain displays correctly, and the player position is accurate. However, there are a few things that could be more clear:

    • The coordinates are relative to the holo block, they are not world coordinates as I initially thought. So setting the position to (x=1, y=2, z=3) will position the hologram at 1 node East, 2 nodes below, and 3 nodes North of the holo block.
    • The hologram itself only shows the highest node in a stack of nodes. So if you have a tall wall, you will only see the top row of nodes on that wall. I fixed this as a test, but it produced serious lag, so I guess it's just best the way it is.
    • It's unclear at times which way the holo block is facing, so I sometimes end up walking around it to see where the little red player cube pops up.

    All in all though, this is a neat mod, and it works great!

    Holo-Surveilance by RisingLeaf 1 comments
  • Jimmy_Boy 2023-05-31 14:21 UTC

    Works great and looks fantastic.

    This mod is awesome! I tested it out expecting disappointment after reading reviews saying it doesn't work, but it works well, and looks great! This has an incredible potential. +1

    One thing that should be considered in future updates is more translucent blocks showing every block in the area. Also, the coordinates are a little confusing at the moment and could be fixed.

    Holo-Surveilance by RisingLeaf 1 comments
  • miner417 2023-05-31 13:35 UTC

    good

    Even though the game has no entity, I still feel scared

    Ehe Backroom is a good game

    Backrooms Test by Sumi 0 comments
  • Rednoob 2023-05-31 12:18 UTC

    Very good

    I like the idea and it is very useful.. It's awesome for building spaceships and similar. Also the textures are very nice.

    Holo-Surveilance by RisingLeaf 3 comments
  • W3RQ01 2023-05-31 09:33 UTC

    Very good mod but causes troubles with ethereal

    This is a very nice mod, it really fits minetest's biome philosophy. I had one problem tho, all the ethereal biomes are empty without decorations and i couldn't find any setting about disabling reregistering. Anyone can help me?

    Extra Biomes by CowboyLv 2 comments
  • rob123 2023-05-31 06:29 UTC

    Good, but do not see any purpose in it

    I just read a different review, and only just then discovered that it was releteive to the block not asbolute.

    Holo-Surveilance by RisingLeaf 5 comments
  • EmptyStar 2023-05-30 22:53 UTC

    An excellent Minetest Game texture pack

    This has long been my favorite Minetest Game texture pack. It enhances the overall look of the game while remaining faithful to the original textures. Although it is incomplete at the time of this review, it currently improves most of the ground/stone/biome textures which tend to stand out the most, and that alone is worth a lot.

    I recommend this texture pack to anyone who wants a simple yet pronounced improvement upon the default Minetest Game aesthetic.

    defaultpack Remastered by tinneh 0 comments
  • Hessed 2023-05-30 18:18 UTC

    Looks Great!!

    I love everything you suggest! I hope you continue to develop it and I'm sure many will implement it as a base in their games. I would like to take the opportunity to ask a question about how the mods that add stones work (also layers or biomes ones). Are they applicable to worlds that I have already been using? That is, in minetest the blocks are not already generated when creating the world? Or are they generated every time I open the game? Mods like these modify existing blocks? What happens if I remove the mod later? Sorry for so many questions, but I see that you have put a very detailed description that leads me to think that you know what I am talking about. From already thank you very much. Regards!

    Too Many Stones by JoeEnderman 4 comments
  • Daniel 2023-05-29 14:16 UTC

    makes mining interesting

    minetest has a lot of plain stone, this is the best mod to add variation to the underground, its always a good time exploring and trying to find new stones for the colection. and i select some stones i like for my survival worlds

    Too Many Stones by JoeEnderman 24 comments
  • Rednoob 2023-05-29 09:03 UTC

    Useful.

    Nice mod, very useful for new players.

    Lookup Tool by Wuzzy 0 comments
  • Rednoob 2023-05-29 09:00 UTC

    Good.

    The game is fun, I really like the player model and I'm sure this has potential. You should keep working on it, this game shows the possibalities of the minetest engine.

    BlockColor by mt-mods 0 comments
  • Rednoob 2023-05-29 08:49 UTC

    Very good!

    It's a fun game that doesn't really feel like a minetest game, I like that! Also when I'm playing this on mobile it doesn't feel like I'm playing a PC game on my phone, which is good.

    Super sam by BuckarooBanzai 0 comments
  • JoeEnderman 2023-05-29 05:59 UTC

    It's cool to see my textures being used

    I had actually hoped people could and would adapt my textures eventually. And, well, someone did! Also, interesting use of the glass batch texture. It is a simple mod, very basic, but it works. My only request is maybe bring back the cracked brick?

    Ancient Fertilizer by Daniel 2 comments
  • erle 2023-05-28 05:07 UTC

    Nice game, but Mineclonia is better!

    Edit 2023-11-30: Mineclonia is a fork of MineClone2 with more Minecraft-like features that uses much less RAM. Mineclonia runs on devices on which MineClone2 crashes, only lacking music and the hamburger (which is not in Minecraft).


    MineClone2 replicates Minecraft gameplay. It mostly works. Yet, I can not recommend the game, because of questionable dev practices.

    Reasons:

    • Items turn into other items in new versions: Lapis (a rare gem) items turned into blue dye (made from flowers). In a refactoring item names got shuffled, and the devs did not understand item aliases; the fix was to add a recipe to make lapis from blue dye and disable crafting blue dye from flowers.

    • Texture names change: Texture packs and mods that depends on MineClone2 texture names break in new versions. Textures had stable file names originally, but the dev team put all files in one folder instead of mod's texture folders, with filenames prefixed with mod names. Whenever this is done, it breaks every usage of a texture file name in texture packs and other mods, which then need to be updated.

    • Mods are ill-defined and often tightly coupled: New functionality is often added to an existing mod, even if it only makes sense from an aesthetic and not from an architecture point of view. When functionality is rewritten in an incompatible way, in MineClone2 the new implementation often keeps the mod name. This makes it impossible to depend on the presence of certain features. You can not depend on the presence of crying obsidian, as it was added to mcl_core instead of being made its own mod – while the respawn anchor implementation was added to mcl_beds.

    I believe the reason for all of these decisions is the same: Contributions are generally valued – even if they are so awful that doing nothing would yield a better experience for players and creators of texture-packs and third-party mods.

    VoxeLibre (formerly MineClone2) by Wuzzy 18 comments
  • Rednoob 2023-05-27 15:49 UTC

    Funny.

    I am using this mod in every new world now, it's fun.

    Why? by ThePython10110 0 comments
  • Rednoob 2023-05-27 14:42 UTC

    Nice

    Good idea and it's useful too. Also the crafting recipe isn't unbalanced.

    Void Totem by MineClone2 Mods 0 comments
  • Rednoob 2023-05-27 14:37 UTC

    Good Job!

    It looks nice, I am using it for survival.

    Hand Painted Pack by drummyfish 0 comments
  • Rednoob 2023-05-27 14:34 UTC

    Good idea!

    It's very good, but when I joined, I spawned in lava. If it's possible please fix it.

    Universal geometry realm by paramat 0 comments
  • Rednoob 2023-05-27 09:08 UTC

    Thank you for the mod.

    I will add this to my game :)

    music modpack by mt-mods 0 comments
  • Rednoob 2023-05-27 08:27 UTC

    Awesome

    Very cool! It just looks nice. There's nothing bad about this.

    Realism 512 by Horka 0 comments
  • a5810 2023-05-26 10:03 UTC
    English

    A good game for survival, but lacks story

    (A modified comment) The game has many features, those may be minimal features in term of the game. It still lacks the specifications. I've looked at the source code. There're some conflicted mods, for example, binoculars and zooming. And the the source's hard to change, because of the organization of files.

    MeseCraft by MeseCraft 1 comments
  • JoeEnderman 2023-05-26 04:25 UTC

    It does what it says

    the only possible gripe I could give is that all raw ores use the same texture in this mod rather than having unique textures like Minecraft which it is obviously copied off of. But the colors match nicely, and it gives you a way to store stuff until you have enough spare coal or wood or charcoal to smelt. In a pinch, they could also be decorative depending on your tastes.

    Raw Ore Blocks by Silver Sandstone 0 comments
  • JoeEnderman 2023-05-26 04:12 UTC

    Simple, effective.

    Apparently I was not the only one who disliked holes being added to existing nodes. In my opinion, you should either add new nodes, or just make do with what already exists, not modify existing content. Sure, sometimes the default content may be ugly, but make a texture pack or separate mod. Anyway, really good mod here. It fixes this small gripe I have.

    Pipeworks Hole Removal by Kimapr 0 comments
  • Rednoob 2023-05-25 15:35 UTC

    Funny.

    This mod actually makes my use chat in singleplayer! Nice idea but please add more changes to the messages.

    OwOspeak by ROllerozxa 0 comments
  • Rednoob 2023-05-25 15:32 UTC

    I like it!

    THe Idea and multiple mod support is awesome! Also the textures are looking good.

    Sandwiches! by Annalysa 0 comments
  • Rednoob 2023-05-25 15:21 UTC

    Awesome idea!

    I really like the idea, I will download it and take a look!

    Mandeland by MisterE 1 comments
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