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  • Floatland 2023-05-14 15:18 UTC

    The nicest minetest mod of all times

    I just love how minetest underground finally gets a sense. Now there is a sense in digging besides from finding ores. Finally, the deep world has a proper use and the ammount of features is very nice. The textures are very nicely too.

    Dwarf Fortress style caverns by FaceDeer 0 comments
  • Rednoob 2023-05-13 07:47 UTC

    Very good mod!

    This mod adds a new and really useful tool and weapon to the game which isn't overpowered. The idea is very cool but the mod crashes when you're not careful, please fix!

    Chakram by AiTechEye 0 comments
  • Floatland 2023-05-13 05:57 UTC

    Finally some modern weapons

    I like the nice variety of range weapons this mod adds and the evolution of guns. The mechianics are very realistic. But the feature that broken glass converts back to normal glass blocks should be removed . It just allows you to glitch trough walls with minimal damage. If glass would stay broken for longer, it would at least hurt more. How about a priv for using guns? It would also be cool if more nodes could be destroyed by bullets.

    Ranged Weapons by Lars 0 comments
  • Luca Pavan 2023-05-12 19:57 UTC

    Very good 🙂👍

    Great textures, I like them.

    My suggestions:
    👉️ restore Minetest default loading animation
    👉️ set iron sources of blocks in brown as iron lumps
    👉️ add pistol textures
    👉️ allow the use of the default crosshair, a custom one or reduce your own dot (covers distant players too much)

    Capture the flag (ctf) 16px by riptiderazor 6 comments
  • j0j0n4th4n 2023-05-12 18:26 UTC

    smaller but clear nodes

    This texture pack manage to downscale the main default nodes while still leaving their features very recognizable and due to the size (8x8) it loads very fast.

    8x TP by GamingAssociation39 0 comments
  • j0j0n4th4n 2023-05-12 18:17 UTC

    You are in a ship... Now what?

    Let me start by saying this game is amazing in many ways and the attention to details show. But it is also lacking in many others and for that reason, as it is now I wouldn't recommend it but also wouldn't not recommend it.

    My main gripes with the game is the lack of clarity with the players goals. By exploring the ship and collecting the many books the player figure out the main goal, leave the ship. The problem arises from the smaller steps required to do so, for example (SPOILER AHEAD : after restoring the power I didn't found anything telling what I need to do to place the transformers back online.)

    Another problem I had was with the clearance system, after getting the captain ID I got a message saying that I couldn't used because it would reduce my clearence however I still couldn't enter any of the pods because my clearence was't high enough. I guess that was a bug, because surely I should have, otherwise if not even the captain could use the pods who could leave the ship then?

    These were my main gripes with the game. I still had plenty of fun exploring the ship and seeing the multiple rooms the crew had. As others have mentioned the models and the textures were very well done. As for me, I didn't experience any type of lag despite using a computer from 2014, so I guess the code was also very slick, which is always a plus.

    The secret story of spacetravel has a lot of potential and hopefully in the future that potential will be realized, I have fun exploring but unfortunately there isn't much else to do where I think it should have that is why my review is neutral.

    The secret story of spacetravel by Nathan.S 0 comments
  • Lemente 2023-05-12 16:51 UTC

    makes building/mining more interesting

    This mod makes building and mining much more challenging, dangerous, and interesting.

    You will now have to engineer your buildings, build scaffolding, and take gravity into account anytime you place or break a node!

    The downside is that it makes everything fall in the same way, which means stone overhang will crumble despite being solid stone.

    Clump Fall Nodes by Noodlemire 0 comments
  • Lemente 2023-05-11 16:10 UTC

    only a small part of the original pack

    Snowsong is an amazing SoundPack created by Alecia M. Shepherd (Sn0wShepherd) for Minecraft. The original pack contains almost a thousand different sounds. And there were multiple addon packs available containing music tracks.

    Sadly this mod is not the entire Sound Pack. It only contains 84 sounds, which cover :

    • carts sounds
    • break glass
    • chest
    • dig
    • footsteps on a few materials
    • door
    • splash_self_join(?)
    • tnt

    I am not giving it a negative review, because I still really appreciate the effort of bringing this soundpack to Minetest!

    SnowSong, the EPIC Sound Pack by tacotexmex 1 comments
  • Lemente 2023-05-11 13:58 UTC

    Natural and vibrant

    A great pack with a smooth feel, and colors that looks natural and vibrant.

    It covers the entire default modpack and MTG, plus a few other small mods.

    Good Morning Craft by tacotexmex 0 comments
  • Lemente 2023-05-11 13:25 UTC

    useless and outdated

    This pack only provides the base textures already present in the mods, and hasn't been updated in a while.

    I don't really understand how it could be of any use.

    If you want to create an entire texturepack, you might want to do it one mod at a time, based on the mods you want to support.

    MGC Base by Can202 0 comments
  • JALdMIC 2023-05-10 12:30 UTC

    Is a great game an can be better that the original

    I don't speak Ebglish Theres so much time who i don't play Minecraft and when i play this game i remember the sensations who giveme,because of this i can really compare then but at play this game i have fun,but also believe is a bit sad who the best of Minetest games is a copy of Minecraft because of this i believe will be a good idea add also stuff from the conten made for this game, and option for the player for use the new content or just the original.

    Hace mucho tiempo que no juego Minecraft y cuando jugue este juego recorde la sensacion que me dio,debido a esto no puedo realmente compararlos pero al jugar me diverti,pero tambien creo que es un poco triste que uno de los mejores juegos del Minetest sea una copia de Minecraft debido ha esto creo que seria buena idea tambien incluir cosas del contenido hecho para este juego,y una opcion para usar el contenido nuevo o solo el original.

    VoxeLibre (formerly MineClone2) by Wuzzy 0 comments
  • Antzakes1 2023-05-09 13:04 UTC

    Settings clarification

    The settings could use a bit of clarification what "clearing" registered biomes means. Other than that i really like this mod, the plank textures could use some work though, it adds a lovely variety of plantlife that makes the world feel alive as well as minerals and other things that make the world feel a lot more alive.

    Aotearoa by Eris 0 comments
  • ubazanni 2023-05-09 03:56 UTC

    Very nice mod

    very nice mod, like to playing and exploring, where can find the mese tree?

    Everness by SaKeL 1 comments
  • Rednoob 2023-05-07 12:48 UTC

    Good world generation and gameplay

    the different world generation and levels are very good.

    Backrooms Test by Sumi 0 comments
  • Rednoob 2023-05-07 11:23 UTC

    Funny mod

    Very Funny blocks but not enough. Please add rick astley

    Meme blocks by haybame 0 comments
  • Gutleg 2023-05-07 07:34 UTC

    Nice mod i like it

    I useing in my survivals in many time and it is a greate mod hightly modded :) -if i found more bug i report to the thread ! but all underground biom is under the it's biom?

    Everness by SaKeL 5 comments
  • ry52 2023-05-07 01:31 UTC

    Excellent cooking furniture

    This works great in conjunction with TenPlus1's Pie addon.

    Cheese by Annalysa 0 comments
  • ry52 2023-05-06 22:31 UTC

    cannot access my world with this mod on.

    Since this mod requires paleotest, there was a glitch something in between these 2 mods about the horsetail thing unknown. please help me this glitch i cannot access my world due to a lua script

    Time Travel by Red_King_Cyclops 1 comments
  • ry52 2023-05-06 22:19 UTC

    I <3 willhelmines mods

    installed all the willhelmines mods except this. they worked great in conjunction with several other mods i used! plan they add more mods.

    Wilhelmines Texture Pack by Liil 0 comments
  • ry52 2023-05-06 22:08 UTC

    how do i get in the nether?

    I have all the nodes and entities for the nether, now how do i get in the nether?

    Wilhelmines Living Nether by Liil 3 comments
  • Gutleg 2023-05-06 16:59 UTC

    I realy like it but still incomeplate

    I realy like your game but i want to finish the full game and not reading coming soon blocks please please finishe it T_T

    Castrum by 1248 1 comments
  • ry52 2023-05-06 16:51 UTC

    make the mobs spawnable

    Recommendations:

    1. add spawn eggs for the animals.
    2. add loot on the animals death (e.g meat, leather, etc.)
    3. Add more animals
    Wildlife by Termos 0 comments
  • ry52 2023-05-06 16:38 UTC

    Looks like scp-682

    the mob looks like scp-682

    Spiradilus by ElCeejo 0 comments
  • Monniasza 2023-05-06 16:26 UTC

    Huge lag

    The legboat causes huge lag, and actions across chunks are delayed by few seconds by a single legboat.

    Legboat by ekl 0 comments
  • silverwolf77 2023-05-06 16:20 UTC

    Beautiful Trees

    Definitely recommended. Adds so many lovely trees, especially the sakura! I even found lemon and orange trees whilst exploring my world.

    Question: Can you use the fruit from the trees to plant new trees at your house? Is this achieved by simply putting the fruit in the ground?

    Thanks.

    More Trees! by mt-mods 0 comments
  • Monniasza 2023-05-06 06:48 UTC

    Lacking hammers

    I'd like to have more hammer choices, for all default materials.

    Hammermod by cultom 0 comments
  • erle 2023-05-06 02:53 UTC

    On your very own sky island, everything is your own fault.

    Many other games give the player endless excuses for lacking skill:

    • “Magic: The Gathering” players whine about not having drawn the right cards.
    • “Battle for Wesnoth” players complain about the random number generator being bad.
    • “X-Piratez” sometimes gives the player enemies that they are unlikely to win against, on purpose.

    Players can thus blame random happenstance. The truth is, obviously, that in these cases, the fault lies with the player:

    • In “Magic: The Gathering” players construct their own decks. If they draw useless cards, they probably put them in their deck themselves.
    • In “Battle for Wesnoth”, players have to account for the RNG being, well, random. In such a game, no plan survives contact with reality.
    • In “X-Piratez”, the game tells the player repeatedly that aborting may be a reasonable option. A mission is full of zombies? Better flee.

    “NodeCore Skyhell” is so unlike all these games that as the player it is extremely difficult to blame anyone else for your skill issues.

    • You fall off the island? Your fault, for moving.
    • You stay on the island? Your fault, it's radioactive.
    • You plant a tree and it catches fire? Your fault (again).
    • You fall into pumwater? No one forced you to swim in it.
    • Nodes fall off the island? You probably placed them there.

    As kimapr pointed out on IRC a while ago this is a different kind of hard than Exile, because in Exile you can blame the environment.

    TL;DR: If you think NodeCore is too forgiving and you like knowing that everything is your own fault, give NodeCore Skyhell a try.

    Edit: I would appreciate if the person who rated this review as not helpful would tell me why they thought so.

    NodeCore Skyhell by Kimapr 0 comments
  • Rednoob 2023-05-04 13:34 UTC

    its the best game

    this game is so realistic and detailed, while not being full of little things important to know. playing with friends is so much fun too, this game is just the best

    Exile by Mantar 0 comments
  • luarocks 2023-05-04 02:07 UTC

    Good mod! Especially for mobile.

    It would be nice if in addition to the buttons +1, +10, +100 you would add also -1, -10, -100 and a field to enter the exact number.

    GridLess Craft by Kimapr 0 comments
  • luarocks 2023-05-04 00:44 UTC

    The best one!

    I like everything about this texture pack, maybe except a formspecs. In Mineclone they don't look as good as in Minecraft, but here they are worse than in Mineclone. I hope it will be improved in the future.

    PixelPerfection by sofar 0 comments
  • luarocks 2023-05-04 00:24 UTC

    I love it!

    The best base texture pack. I would not recommend it as a full texture pack for a full game, but rather as a base for a game that is a fork of MTG.

    MTUOTP by GamingAssociation39 0 comments
  • MADVAL2 2023-05-03 18:38 UTC

    It's a pretty nice mod

    but i don't know how to put the torch inside the oven?, does it need something special before doing it?

    Pizzaria by Extex 2 comments
  • MADVAL2 2023-05-03 17:59 UTC

    This mod is sweet

    It's like a dream come true for me, like a successor to the D00Med Vehicles Mod, with interiors as well, it's what it made the cherry on top of this amazing mod.

    Automobiles Pack by APercy 1 comments
  • Gutleg 2023-05-03 12:28 UTC

    One of the best game!! :D

    I realy like it :D it is a very funny minigame :)

    Murder by giov4 1 comments
  • Slightly 2023-05-02 20:51 UTC

    Really fun in world cooking.

    This is a great dynamic. Works very well in game. The only thing I'd recommend is removing node states like the flattened raw dough, active oven, etc from creative inventory. I also added group:food_cheese and a few other tweaks to make it work well with mods. But, it's excellent as is, a lot of fun.

    Pizzaria by Extex 0 comments
  • Slightly 2023-05-02 20:49 UTC

    Lots of play-value

    This works beautifully and adds a ton of play-value. Works great with petz, too.

    Leads by Silver Sandstone 0 comments
  • ROllerozxa 2023-05-02 08:09 UTC

    Clever and KISS!

    Akin to the Treecapitator or Timber! mod in Minecraft, this greatly improves the gameplay experience when you're cutting down trees, especially large ones.

    In addition, the code for this mod is so simple and small it almost feels like magic, compared to the other Treecapitator mod for Minetest which is about 1.6 thousand lines long and requires configuration for every tree type in a game or mod you'd want it to work with. This mod is just 30 lines of cleverly written code and works on any trees, no matter if it's Minetest Game or a game that doesn't know what a default is.

    Simple Woodcutter by luarocks 1 comments
  • Alatarius 2023-05-01 20:15 UTC

    Not enough documentation for beginners and most devices have to be made in creative mode only.

    I have tried to get anything working with this mod and being a complete beginner the documentation is severly lacking. I get many things that say this item has no network but there is no way to give it a network as it has no right click options but is wired into every port possible.

    Many of the devices can not be made in regular mode and must be done in creative. For example; you need a grinder (any grinder) to make any kind of metal dust. One of the componets to make a grinder is a Machine Casing which takes 8 cast iron ingots and 1 brass ingot. To make a csat iron ingot takes carbon steel ingot and coal dust. How are you supposed to get the coal dust if you can't make a grinder in the first place. This is something that should be fixed for those of us who don't play in creative mode very often, if at all.

    Technic by RealBadAngel 1 comments
  • Antzakes1 2023-05-01 16:52 UTC

    Global sounds

    As much as I love this mod for the guns it offers, and the ingenious ways the guns and projectiles are implemented. It is rather frustrating hearing a firefight from 2000 nodes away, as if it was happening inside of my head.

    Now, that being said the fix isn't rocket science although it took me two days to figure out properly. Instead of playing it at every {player} you need to edit various lua files if this issue bothers you too.

    First by defining what "pos" means inside the sound playing functions, before the actual sound_play command, for example: "local pos = player:get_pos() minetest.sound_play(gun_unload_sound, {pos = pos, max_hear_distance = 50, gain = 0.7})"

    However this fix in the review doesn't address the leaf impacts and block impacts or door/glass destruction sounds. I do not want to write a book here about how to fix sounds in 1 mod. I have edited those as well, if someone wants my versions of the .lua files comment on my review. I am willing to help anyone out with this issue.

    I am a complete novice so i do not claim my fix to be perfect. If the sounds playing at every players location is not a deal breaker for you, then ignore my review.

    Ranged Weapons by Lars 1 comments
  • Nathan.S 2023-05-01 02:50 UTC

    Nice idea

    This could be really helpful for server moderators, but I wonder if maybe the chat command should require a privilege to run to prevent every player from being able to view the previous chat messages.

    Chat Logger by Flay Krunegan 1 comments
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