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  • Sharpik 2024-04-09 13:19 UTC

    Must have

    Hi, this is an amazing mod and quite addicting.

    One suggestion -> Can we have a customizable blacklist for the nodes we don't want to see in the preview? FE: We use the mod welded lights... and that means we keep toprches in hand even just to light up dark places. And the preview of the torches build position is quite distracting.

    THX and Good job :)

    Placement Preview by SURV 1 comments
  • wf13MT 2024-04-09 04:57 UTC

    Nice mod that adds a good type of teleportation.

    other than that I wish there was a mod like this just with stargate size and texture.

    Mese Portals by mt-mods 2 comments
  • shaft 2024-04-08 15:53 UTC
    English

    To me it's much better than carpets

    You get regular wool stairs and slabs. And of course the corners.

    It makes building with wool much more pleasant. Having some volume makes it fit in much better than carpets.

    It really increases creative freedom and should be core part of MTG.

    Extra Wool Stuff by Impulse 0 comments
  • kuboid 2024-04-08 06:03 UTC

    Nice

    The world looks a bit brighter with this pack. Also more colorful. The grass is greener, and I like the acorn :) With the default textures I always felt like I needed to turn the light on. Brick walls also look nicer.

    NodeCore Improved by Warr1024 0 comments
  • QBSteve 2024-04-07 23:07 UTC

    Love this mod!

    This is a really nice mod that realistically simulates tree growth. I wish there was an option to make the default trees also drop the dynamic sapplings as well, though.

    Dynamic Trees by Tarruvi 0 comments
  • dibesfer 2024-04-07 19:51 UTC

    Good Foundations

    Mind using this instead of Void (as a game template to start from Zero), allows you to have a more spread view of the possibilities of Minetest.

    Also I'd name it better, somethingtostartwith. Lots of LÜV

    Thank you!!

    Not actually the bare minimum base game by Sumi 0 comments
  • luarocks 2024-04-07 10:26 UTC

    Why not X, Y or Z?

    Nobody actually cares about license if it's MIT, including original game developers.

    I think, in this case, your license should be unlicense or something like that.

    Not actually the bare minimum base game by Sumi 5 comments
  • a5810 2024-04-07 05:36 UTC

    A fantastic game that contains story (perhaps) - written according to the reivew

    I haven't played it yet, but according to its description, it's a linear story, that contains an end. There aren't many games that contains story. It's unique in its own way. By the way, the cutscenes, especially a prologue and an epilogue, are important to add if it involves story. If it's possible, please add some cutscenes in-game.

    Shadow Forest by Wuzzy 3 comments
  • Skivling 2024-04-07 04:23 UTC

    Awesome!

    This mod is one of the reasons mining in Minetest is enjoyable. If I had to switch to place torches it just gets annoying, so thank you for making this mod! It's also very easy to use as a mod developer, literally don't have to do anything anymore as long as it is in the right item group.

    My one suggestion is to add a check for what game they are playing, and automatically add support for the pickaxes in those games. It should also do this for the default light node if possible.

    Pick Axe Tweaks by mt-mods 0 comments
  • Skivling 2024-04-07 04:15 UTC

    Good, but...

    It's nice to have fuel options and a way to make them. This allows many vehicle/transport mods to use the same fuel mod which is really good. Nuetral review because it requires default, therefore only works in MTG and forks. I don't think there's anything in it which actually requires it, just crafting. So can other games be supported please?

    Biofuel by Lokrates 0 comments
  • Skivling 2024-04-07 04:12 UTC

    Nice

    I like having a bell, although I can't really tell when it's supposed to ding. Since default is only an optional dependency for crafting, it would be easy for this mod to support other games. Just use aliases or store the itemstring in a variable that changes depending on what game it is.

    Bell by Sokomine 0 comments
  • PiTTi 2024-04-06 19:11 UTC

    works just fine

    I used to play OB for MC (we had a small OB server) and it was my favorite for a long time. I'm currently playing it with mcl2. All I had to do was change the mcl_trees:(...) to mcl_core:darktree (e.g.) and do the same with the leaves, and voila I've been torturing my one block for hours today :-) Thank you very much cora :3 PS I would be happy to be able to play OB with my friends again soon

    mineclonia Oneblock by cora 12 comments
  • Athozus 2024-04-06 18:15 UTC

    Just what we wanted

    That is incredibely helpful, it had like every combination of existing shapes, so, as a builder like me, it is just perfect. We no longer have to invent architectural concepts because the shapes doesn't fit correctly.

    However, as Caleb suggested it, it requires a lot of new nodes. That is a Minetest core problem, but as a good solution, maybe « grouping » (why not in formspec also) nodes (I noticed that there are different types of translations, like « slab of ... » used for several blocks), then using it in settings ? Those settings should be hierarchized also (if you don't enable slopes, you cannot enable slabed slopes).

    However this is such as masterpiece.

    Extended Circular Saw by Andrey01 0 comments
  • ThePeasantJoe 2024-04-06 14:35 UTC

    love it

    Great soundtrack

    Classical Music by cora 0 comments
  • ThePeasantJoe 2024-04-05 20:44 UTC
    English

    lol

    my friends fear me.

    Lightning Wand by TrafficSignal2217 0 comments
  • ThePeasantJoe 2024-04-05 20:42 UTC

    Absouletly Neccassary for every Game!

    Needed in every world.

    Wielded Light by bell07 0 comments
  • sebpro_3 2024-04-05 19:13 UTC

    perfect gui

    the gui of this mod is very good

    i3 by mt-mods 0 comments
  • TPH 2024-04-04 23:52 UTC

    It's Aight :D

    Initially I reviewed this as "Underwhelming and Deafening" and as negative, but I'm giving it a new re-review :3

    I still personally believe that LissoBone's review is overrated but at the time of typing this, April 20th of 2024, it's definitely better than when I first reviewed the 4th. I still personally think there could be more added - more monsters, more dynamicism to growing the corn (or rather a purpose to growing it as it appears in the files you can grow it), and perhaps some lore.

    The sounds are nice 'n scary and you'll never exactly know when you'll bump into a corngirl ready to reap your soul X3 The models and corn are nice and unique in design as well.

    the curse of the corngirl by Soundwavez 27 comments
  • darcke 2024-04-04 12:30 UTC

    Tres bon ajout

    Cet ajout est tres utils quand on doit faire une annonce sur un serveur (par exemple, je l'utilise pour prevenire les joueur qu'un event a lieu) c'est egalement utile pour la moderation du serv pour les remarques que l'on peut faire a des joueurs (languages grossier, annonce de ban, kick ect...)

    Msg Color by cj_clippy 0 comments
  • sparklesss 2024-04-04 09:19 UTC

    REALLY GOOD MOD

    This mod is simliar to just terraform but i make awesome buildings in my server with this mod!

    WorldEdit by sfan5 0 comments
  • Blocky Player 2024-04-04 06:09 UTC

    Very Nice Additon

    Nice addition to your Minetest train stations. A new metro system opened up in my area a few years ago and I've always wanted to base a minetest rail system from it, and now I can actually do that. Very cool, though the window textures clash with the train windows, very aesthetically repetitive sometimes. I think just a bit more transparancy for the glass is nice, I know they are the default textures shipped with MT.

    Advtrains Screen Doors by 1F616EMO 3 comments
  • darcke 2024-04-03 20:33 UTC

    bon mod

    utile pour la moderations chat.

    Moderator Warnings by 1F616EMO 0 comments
  • darcke 2024-04-03 20:23 UTC

    Mod Utile

    Le mod m'est utile sur mon serveur pour aider la moderations. j'approuve l'idée

    Cloud Storage by 1F616EMO 0 comments
  • KINGamerx7 2024-04-03 18:02 UTC

    Good mod

    this has nothing to do with this specific mod, but is it possible to make mobs_npc compatible with your villages mod, in a way that NPCs automatically spawn in the village? that way new Minetest players would have a villages mod that is actually fun. if you, Sokomine, and TenPlus1 make your Villages mod, mobs_npc, and this new mod compatible it would be a win for everyone.

    Yourland Speak up by Sokomine 2 comments
  • sebpro_3 2024-04-03 17:30 UTC

    perfect mod

    this mod is very cool and good

    Better Trees by csirolli 0 comments
  • Sokomine 2024-04-03 16:59 UTC

    Advanced, great protection mod

    Some players sometimes claim that the areas mod isn't easy enough to use for beginners. I hope my markers mod comes to their aid.

    What you get in return is a very well-working, reliable mod that can protect your buildings and landscape according to your needs - no need to plaster it with ugly protection signs/blocks or to stick to mapblock boundaries or to get unprotectable parts of the map. It just works nice and smoothly.

    IMHO a must-have for a server. Even if you combine it with other mods for beginners.

    Areas by ShadowNinja 0 comments
  • Sokomine 2024-04-03 16:54 UTC

    Decorative light sources for diffrent needs

    Adds very decorative light sources for your buildings' needs.

    Definitely recommended.

    Morelights by random_geek 0 comments
  • Sokomine 2024-04-03 16:39 UTC

    Servers need it. Very helpful in singleplayer - but be careful

    On servers, you will often need this mod to fix areas and to save and restore buildings of your players. It's an essential tool for server maintenance.

    In singleplayer, it can be very helpful for similar things and for laying the base for a new building project - or for trying out diffrent materials quickly. And for saving and restoring your builds. Best practice using WorldEdit in a test world where it doesn't matter when you misunderstood the meaning of a command.

    Just don't expect WorldEdit alone to create great buildings. It can be a tool that fascilitates building by saving time when doing repetitive things like building a wall. It's still your job to make that wall actually look good by adding and taking away parts so that it becomes an intresting wall.

    WorldEdit by sfan5 0 comments
  • Sokomine 2024-04-03 16:23 UTC

    Automatize it all - great mod!

    This mod adds a new layer of gameplay. After having mined your first ores, you can start building up your machine park. That takes quite some time, experiments and learning. In the end, you can build huge factories that automaticly produce almost anything. But it's a long way to get there.

    For me, the pleasure (as with all building) lies in the path there. A lot of other players also enjoy operating their machines for a long time and engaging in mass trading. Technic was and is a mod loved by many.

    If you like machines and technic, then this mod most likely is for you and deserves at least one world. There are other similar mods which achieve similar things diffrently and which may be worth a look as well (like TechAge, basic_machines etc.). Just give them all their own worlds and enjoy the variety :-)

    If you have trouble getting started, join a server which runs the mod. They usually come with tutorials built for new players.

    Technic by RealBadAngel 0 comments
  • Sokomine 2024-04-03 16:09 UTC

    Beautiful huge caves with lots of decorative things glowing in the dark

    The beautiful caves known from the normal caverealms mod exist here as well. It's a joy to explore them, to look up in one of the huge caves and watch the "sky" with all those sparkling parts!

    Server owners report that this mod is more lightweight than the normal caverealms mod.

    Caverealms Lite by Shara 0 comments
  • ulla 2024-04-03 10:23 UTC

    nice simple mod but..

    The mod is ok but 1)how to reset my name? 2) it is necessary to enter a non-usable name for the player, for example: ADMIN admin ...etc 3) a rule is needed that prevents two players from using the same name

    Customiserver by 1faco 0 comments
  • Andarius68 2024-04-03 07:21 UTC

    Very Useful

    Thank you so much for this. My only wish now would be for someone to create a repository of useful code snippets for chat commands and other functions commonly used /needed by server admins in one place to peruse. Perhaps such a thing already exists and I haven't found it yet? I shall continue my exploration armed with this wonderful tool.

    Edit: Ah! I found it. https://forum.minetest.net/viewtopic.php?t=18473&start=75

    Snippets by Luke 0 comments
  • Alatarius 2024-04-03 00:31 UTC

    Good mod except for the gravel sieve

    [edit] Now the issue has been fixed, thanks to joe7575. As a suggestion I would say that it might be a good idea to add this solution in the help documentation.

    The solution is: change the line:

    local PROBABILITY_FACTOR = tonumber(minetest.settings:get("gravelsieve_probability_factor")) or 3

    to:

    local PROBABILITY_FACTOR = tonumber(minetest.settings:get("gravelsieve_probability_factor")) or 20

    [old review] Everything in this mod works good and as expected, but the gravel sieve (says it eleviates mining so much) actuall makes your ore drop rates become about 10-20x more rare and you end up having to mine anyway just to get baseline number of ores.

    Other than that everything else works fine.

    TechPack by joe7575 1 comments
  • APercy 2024-04-02 23:50 UTC

    NPCs that bring the world to life

    These are the well-known NPCs of Your Land, created in such a way that they allow full immersion in the lore and events that occur there. Obviously I highly recommend it!

    Yourland Speak up by Sokomine 0 comments
  • Sokomine 2024-04-02 23:49 UTC

    Life-saving

    This mod can save the lives of a lot of the wild animals on your server! Without it, "roadkill" alongside the train lines may easily accumulate.

    Go install this mod and keep wildlife safe! Also reduces cleaning costs along train track lines.

    Disable Mob Damage for Advanced Trains by Silver Sandstone 0 comments
  • Sokomine 2024-04-02 23:44 UTC

    Not only great for bridges

    I've seen great and impressive bridges having been built with this mod on servers like Pandorabox. They can also be used to construct space ships and space stations - and whatever you can imagine.

    Useful and versatile.

    Bridger by v-rob 0 comments
  • Sokomine 2024-04-02 23:37 UTC

    Decorative

    Definitely decorative.

    Only drawback is that they're sometimes a bit big. An additional smaller variant would be nice.

    Cups by Wuzzy 1 comments
  • Sokomine 2024-04-02 23:34 UTC

    Explore space - take your house (ship :-)) with you!

    Allows for very intresting space exploration. Trying to fit the jump engine and everything necessary into a small space in order to get a faster small ship is a welcome challenge. And when you're flying around and visiting a good mining spot on the moon or on an asteroid, you might get company by other jumpdrive powered ships by other players.

    Assembly of your first ship is also a fun challgenge.

    But as someone already mentionned in another review: There is some danger of getting boring cubic ships. But then that can't be helped - not all static houses are great either.

    I had great fun building a space station with diffrent ships on the Pandorabox server.

    Jumpdrive by mt-mods 0 comments
  • Sokomine 2024-04-02 23:26 UTC

    Particulary great for (semi-regular) events

    The Xanandu server has/had a sealed-off area which would sometimes be filled with these lucky blocks and then opened to players. It was always a great fun to run through and look what the next lucky block might hold!

    But beware: Not all contain useful things. Some may also seriously dammage your health or even kill you. But that's the balance for all the gifts from the lucky blocks.

    Definitely fun, especially on multiplayer.

    Lucky Block by TenPlus1 0 comments
  • Sokomine 2024-04-02 23:23 UTC

    Wait! Is that just a chest? Or not? Fun mod

    Mimes are a severe danger to new players who often fall victim to them. Later in game, when your armour is better and you're more experienced, you'll still encounter mimes - and some will put a smile on your face when they fail to cloak perfectly - and thus look funny :-) After a while, every unlocked chest seen in the wild becomes highly suspicious of beeing a mime. They also try to hunt animals and often succeed in doing so.

    Mimes will try to mimic almost anything they can, including NPC and other large and small mobs. Sometimes they cloak as plants.

    Be prepared to realize that that misplaced block over there on the road wasn't your error - it's just a mime ,-)

    mime (flux's fork) by fluxionary 0 comments
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