The main game does not show the name of the item when holding it, but with this mod, the name of the item is easily shown! I believe that this should be embedded by the original developers of the Minetest game!
It's simple mod but it does its thing well. Just rightclick with the spyglass to zoom. And the zoom is smooth and there's a simple HUD effect while you're zoomed in. So it feels like you're actually using a spyglass.
This mod is much superior to MTG's binoculars. A fork of this mod will be included in Repixture.
I really like the addition of this mod, of a semi-hostile mob to the world. I haven't yet seen all flavors of slime, but the ones I've seen were nice.
I have a few suggestions/criticisms though:
-their sound effect is very quiet, sometimes they snuck up on me while gathering
-there's a LOT of them spawning around, especially the green ones on grass. would like to have a setting on the menu to reduce their spawn chance
other than that, I think they're a neat addition. I'm running them with Asuna, and I think they'll be a nice addition to the base of that game when the next updates come.
Thanks to the author of this mod TenPlus1
for the opportunity to fill your world with aquatic creatures.
In gratitude for the help I received from TenPlus1, I will add instructions for those who for whatever reason do not know how to install this mod, as well as a description of the fauna, I hope it will be useful to you and the author pleased.
For this mod there are two dependencies default (available only in Minetest Game), Mobs Redo API that need to be installed in order for this mod to work correctly.
I did not anticipate all the custom and fluid animation and attacks that this mod provides for the entity :o
I too initially thought it was SCP-682 - they seem quite alike especially in power X3 but it seems it isn't - judging by name and the stuff the mob does.
Think I should mention more of what I like about it but I do note an issue:
Attacks can continue to multiply in severity (unless world is restarted) to the point that you may as well be a part of the Minetest space agency with how high and fast they can push you lol - not sure if this is an intended feature or if there is some form of maximum cap to power
(I also heard that there's a bug of where it simply never spawns - you can only have 1 existing per world and it'll prevent spawn until a timer finishes after it starts when it dies - but the timer supposedly never finishes?)
Also I wish this could interact with other mobs instead of just the player, but pretty happy with how well this is constructed and the work put into it :o
Perhaps of some use to PvP-Servers - Don't use on building servers!
This is one of the very few mods I strongly disapprove of.
Even under the best of circumstances - say, a whitelisted cooperative server - it'd still be littering if players don't spend the time to walk to a place where their floating stuff won't annoy others who want to continue building there - without having to pick up all that stuff that's in the way first. And if players have to walk away first, they can as well dump the needed build items into a chest. Doesn't even have to be a locked chest if it's a whitelisted cooperative server.
On a normal server, that is not whitelisted and where everyone can join, this mod is IMHO very disrespectful of players. Beeing able to log off when needed is a primary right of players. Having to hide logout positions is bad. Perhaps PvP-servers can profit to some degree...
There's also no need to limit items this way. It's not through global rarity that items are limited - it's the time players invest to gather them.
Good, but needs pipeworks unless you want to loose your mind
In general this is a fun and entertaining mod that adds ways to process food and create tasty drinks. The barrels are very decorative.
It took quite a lot of fun out of wine production when the barrels started requiring water. Doing that per hand is...not fun. You need pipeworks for the water supply and a lot of standing next to the barrels in order to get more than a drink now and then. In that, it's more a technic-like mod than a farming one.
The drinks are shared and enjoyed by many players on at least one server.
This mod has been used for a long time on the VanessaE Survival server. It is very useful for large road infrastructure, and builders like it for connecting their buildings.
You can see them in action on the YourLand server. Huge city gates as well as smaller ones can be built with this system and work very convincingly.
But beware: When you build your first one, make sure to build it in an enclosed room. The gate may start wandering off in unexpected directions. It takes a bit of experimenting and practice to get them going the right way. Make sure it can't wander off into the sunset :-)
Solid 10/10. Does what's promised with an extra twist: items picked up by the gravitational field don't just stupidly approach the containment box linearly but SwIrL arOuNd iT like a quantum tornado!
It could be 9/10, but the sound of the box opening/closing scared me so much that I even inspected the source code (line 268) to see why are the sounds global. Perhaps they aren't and they are just so damn loud! Because of extra horror, this earns an ironclad 1000000/1000000!
Plus the model... A talented fellow you are, I opine.
I could've missed this mod on the contentDB page, but my SCP-tuned brain automatically reacted to 'containment'.
The sound design is indisputably good. Especially the mining laser -- its SFX is just so badass.
The warp boots might appear dull to some, but for me the sound they emit justifies their function: they simply... warp momentarily, an event of unremarkable magnitude. The blink launcher sounds slimy, as if it shoots some cold delicious jelly, just out of the refrigerator, and not unbearably hot plasma, tingling with electric needles even, if we could ever sense it with bare hands.
Overall, this set of futuristic miner equipment is good, too good even... Advice for those who yearn for challenge: if you're playing with 'techage', modify the craft recipes to fit the TA4/TA5 theme, otherwise it will feel out of order and style. Just imagine a mining laser in the bronze age, or a Roman general warping around the battlefield through the use of blink launcher.
However, I have encountered a single issue, and it concerns the mining laser. If its beam connects with an item entity lying on the ground (rotating and spinning as usual), the game crashes, signaling that a certain 'a' has been attempted to be indexed, resulting in systematic failure and that the root of the error is at line 105 or its neighborhood in 'mining_laser.lua'. The only thing being indexed on that line is 'pointed_thing.ref', and apparently the 'ref' value of 'pointed_thing' is NIL whenever pointed_thing refers to an item entity. This is truly strange, but I have repaired it by substituting 'pointed_thing.intersection_point' for the indexage.
I'm expanding and maintaining a fork of this texture pack. I'm just putting this note here, so you are aware of it because the download statistics show, most people aren't.
Hand Painted Texture Pack Expanded
i love these cite little guys, they seem to only come out at night, they add this "mysteryous" layer to the forest, by decorating it with happy happy little glowing pals, so cute. love it! i also love how they can be caught with a "speacial" jar, fun! also, i love how they are non entity based, and are mainly particles, original, lovely mod!
this mod adds vast amounts of entitys to your caves, including snakes, lizards, varius worms, yetis, and even "weird floaty thingys"!
and if you are a perfectionist, and you think every mod should have nodes, this mod comes with several underground biomes to fit your every survival/gathering need! splendid, entertaining, and creative. great job!
Peaceful game, nice ambiant sounds, smooth textures and complete features
I played for about 4 hours.
I have not encoutered any bug. This game is well designed and works.
If you don't know what to do, you can follow the achievements.
Be aware of finding enough food!
I particularly like the menu and how the interface looks like.
I enjoy this game.
good but the texture is bad finally the texture and the model it's too round it doesn't fit enough into the game
it would have been necessary to make them square and less rounded figures too but the concept is really good and it is suitable for everything that is display plus it is simple to use
Apart from the delay between actions (Because this is a feature of the engine), one drawback can be highlighted. The current item is** not displayed** in the first person.
I don't know about server performance but on singleplayer worlds it's a great help. Should be part of the engine! Maybe you could make it so that it respects my custom building reach?
Hi! I like this game. Good and original idea for minetest, but game is too short. Can you make update please? With new monsters, locations and or weapons.
Tested with mineclone2. Works great, even with trash cans. But I was able to “steal” smart shops and also chests from protected buildings. Protected by areas mod. Maybe your mod is only suitable for single player mode?
Small, yet contains all the basic furniture and very decorative
This mod is a classic and has been around for quite a while by now. The furniture it adds is still very useful and decorative. It's also not too specific so that you can use it in a variety of situations without it looking out of place. And of course - here you get a water toilet! Very important thing for most builds.
The chair and armchair are very comftable for sitting on them as well (even if you just pretend to sit on them without using any extra functionality).
The basic needs of furniture are covered with this mod. It's not as big as homedecor but still very useful.
It must be built in!
The main game does not show the name of the item when holding it, but with this mod, the name of the item is easily shown! I believe that this should be embedded by the original developers of the Minetest game!
Does what it promises
It's simple mod but it does its thing well. Just rightclick with the spyglass to zoom. And the zoom is smooth and there's a simple HUD effect while you're zoomed in. So it feels like you're actually using a spyglass.
This mod is much superior to MTG's binoculars. A fork of this mod will be included in Repixture.
Slimes are adorable and fun
I really like the addition of this mod, of a semi-hostile mob to the world. I haven't yet seen all flavors of slime, but the ones I've seen were nice. I have a few suggestions/criticisms though: -their sound effect is very quiet, sometimes they snuck up on me while gathering -there's a LOT of them spawning around, especially the green ones on grass. would like to have a setting on the menu to reduce their spawn chance other than that, I think they're a neat addition. I'm running them with Asuna, and I think they'll be a nice addition to the base of that game when the next updates come.
Mod Description
Thanks to the author of this mod TenPlus1 for the opportunity to fill your world with aquatic creatures.
In gratitude for the help I received from TenPlus1, I will add instructions for those who for whatever reason do not know how to install this mod, as well as a description of the fauna, I hope it will be useful to you and the author pleased.
For this mod there are two dependencies default (available only in Minetest Game), Mobs Redo API that need to be installed in order for this mod to work correctly.
For those who want to play with this mod in Mineclonia, VoxeLibre (formerly MineClone2).
Mod default_lite
Information about the fauna of this mod 🔗
turtles (2 kinds): 🔗
crocodiles (3 kinds): 🔗
fish (3 kinds): 🔗
animal 🔗
Jellyfish — Color: Hippie Blue. The jellyfish is harmless on its own, but if you swim up to it, it will do damage.
Amazingly Detailed Mob
I did not anticipate all the custom and fluid animation and attacks that this mod provides for the entity :o I too initially thought it was SCP-682 - they seem quite alike especially in power X3 but it seems it isn't - judging by name and the stuff the mob does.
Think I should mention more of what I like about it but I do note an issue: Attacks can continue to multiply in severity (unless world is restarted) to the point that you may as well be a part of the Minetest space agency with how high and fast they can push you lol - not sure if this is an intended feature or if there is some form of maximum cap to power (I also heard that there's a bug of where it simply never spawns - you can only have 1 existing per world and it'll prevent spawn until a timer finishes after it starts when it dies - but the timer supposedly never finishes?)
Also I wish this could interact with other mobs instead of just the player, but pretty happy with how well this is constructed and the work put into it :o
Perhaps of some use to PvP-Servers - Don't use on building servers!
This is one of the very few mods I strongly disapprove of.
Even under the best of circumstances - say, a whitelisted cooperative server - it'd still be littering if players don't spend the time to walk to a place where their floating stuff won't annoy others who want to continue building there - without having to pick up all that stuff that's in the way first. And if players have to walk away first, they can as well dump the needed build items into a chest. Doesn't even have to be a locked chest if it's a whitelisted cooperative server.
On a normal server, that is not whitelisted and where everyone can join, this mod is IMHO very disrespectful of players. Beeing able to log off when needed is a primary right of players. Having to hide logout positions is bad. Perhaps PvP-servers can profit to some degree...
There's also no need to limit items this way. It's not through global rarity that items are limited - it's the time players invest to gather them.
Classical, good mod
Contains many diffrent colored blocks that allow you more variety in building.
Good, but needs pipeworks unless you want to loose your mind
In general this is a fun and entertaining mod that adds ways to process food and create tasty drinks. The barrels are very decorative.
It took quite a lot of fun out of wine production when the barrels started requiring water. Doing that per hand is...not fun. You need pipeworks for the water supply and a lot of standing next to the barrels in order to get more than a drink now and then. In that, it's more a technic-like mod than a farming one.
The drinks are shared and enjoyed by many players on at least one server.
Decorative and useful
Nice variety of basic furniture. Probably a bit too many variants of tables. The diffrent wooden materials are great and allow for nice decoration.
Very useful for selling and buying
As CalebJ already wrote: The lag reduction is noticeable. The smartshops work very well and offer everything sellers may wish for.
Works very well
Works very well since quite some time for the YourLand server.
Emotes are also forwarded.
Very suitable for medieval servers
Useful for medieval servers and works very well.
Wish for the future: Allowing to add shields with four diffrent textures in the four corners would be great and allow even more flexibility.
All you may need about roads
This mod has been used for a long time on the VanessaE Survival server. It is very useful for large road infrastructure, and builders like it for connecting their buildings.
Works very well: Big moving gates
You can see them in action on the YourLand server. Huge city gates as well as smaller ones can be built with this system and work very convincingly.
But beware: When you build your first one, make sure to build it in an enclosed room. The gate may start wandering off in unexpected directions. It takes a bit of experimenting and practice to get them going the right way. Make sure it can't wander off into the sunset :-)
so funny... so dangerous!
NFreeman was blown by Creeper.
More cute plushes! :3
perfect for making cute collections and similar! models are cute and theres lots of options. if u like cute stuff then this i recommend!
Very nice game.
Very, very nice game in my opinion. I have a lot to learn about in this game, and the AI is wonderful.
Some suggestions are:
Very scary (i find loud sounds skerry)
Solid 10/10. Does what's promised with an extra twist: items picked up by the gravitational field don't just stupidly approach the containment box linearly but SwIrL arOuNd iT like a quantum tornado!
It could be 9/10, but the sound of the box opening/closing scared me so much that I even inspected the source code (line 268) to see why are the sounds global. Perhaps they aren't and they are just so damn loud! Because of extra horror, this earns an ironclad 1000000/1000000!
Plus the model... A talented fellow you are, I opine.
I could've missed this mod on the contentDB page, but my SCP-tuned brain automatically reacted to 'containment'.
You know... I like it.
The sound design is indisputably good. Especially the mining laser -- its SFX is just so badass. The warp boots might appear dull to some, but for me the sound they emit justifies their function: they simply... warp momentarily, an event of unremarkable magnitude. The blink launcher sounds slimy, as if it shoots some cold delicious jelly, just out of the refrigerator, and not unbearably hot plasma, tingling with electric needles even, if we could ever sense it with bare hands.
Overall, this set of futuristic miner equipment is good, too good even... Advice for those who yearn for challenge: if you're playing with 'techage', modify the craft recipes to fit the TA4/TA5 theme, otherwise it will feel out of order and style. Just imagine a mining laser in the bronze age, or a Roman general warping around the battlefield through the use of blink launcher.
However, I have encountered a single issue, and it concerns the mining laser. If its beam connects with an item entity lying on the ground (rotating and spinning as usual), the game crashes, signaling that a certain 'a' has been attempted to be indexed, resulting in systematic failure and that the root of the error is at line 105 or its neighborhood in 'mining_laser.lua'. The only thing being indexed on that line is 'pointed_thing.ref', and apparently the 'ref' value of 'pointed_thing' is NIL whenever pointed_thing refers to an item entity. This is truly strange, but I have repaired it by substituting 'pointed_thing.intersection_point' for the indexage.
how do you control this plane
me really really dumdum
Unmaintained, opaque water, won't get updates.
I'm expanding and maintaining a fork of this texture pack. I'm just putting this note here, so you are aware of it because the download statistics show, most people aren't. Hand Painted Texture Pack Expanded
Nice Tutorial...
I speedruned. I played it few times. Good Mechanic and map. Can you add maybe pvp stage?
Good Game!
It is hard to make maps for beginers, but game is really good. There are many ctf servers and all are very popular. I like CTF...
working chimneys
Cool. You can build a fireplace in your house with a smoking chimney. Thanks!
yammy cherries and more
Some recipes with cherries and other creative stuff. It's fun!
happy happy little whisps!
i love these cite little guys, they seem to only come out at night, they add this "mysteryous" layer to the forest, by decorating it with happy happy little glowing pals, so cute. love it! i also love how they can be caught with a "speacial" jar, fun! also, i love how they are non entity based, and are mainly particles, original, lovely mod!
cute sussy plushies
lots of colors and i have a collection of them :P (ppl mix sussy with my name so ig im one of the amoguses too lol)
a just "splendid" mobs mod
this mod adds vast amounts of entitys to your caves, including snakes, lizards, varius worms, yetis, and even "weird floaty thingys"! and if you are a perfectionist, and you think every mod should have nodes, this mod comes with several underground biomes to fit your every survival/gathering need! splendid, entertaining, and creative. great job!
Extra variety
Cool if you want more of a mix of environment when mining or if you want more similarity to Minecraft.
Peaceful game, nice ambiant sounds, smooth textures and complete features
I played for about 4 hours. I have not encoutered any bug. This game is well designed and works. If you don't know what to do, you can follow the achievements. Be aware of finding enough food! I particularly like the menu and how the interface looks like. I enjoy this game.
good but
good but the texture is bad finally the texture and the model it's too round it doesn't fit enough into the game it would have been necessary to make them square and less rounded figures too but the concept is really good and it is suitable for everything that is display plus it is simple to use
The only bad thing.
Apart from the delay between actions (Because this is a feature of the engine), one drawback can be highlighted. The current item is** not displayed** in the first person.
Great
I was confused at first because there's no first person indication of carrying the chest but it works fine.
Edit: No longer true. In new versions, you can see the mod you're carrying in first person.
Strongly recommended
I don't know about server performance but on singleplayer worlds it's a great help. Should be part of the engine! Maybe you could make it so that it respects my custom building reach?
Very interesting and clever
Congratulations! It works perfectly even with "Treasure Chest" mod. I'll be testing it at my server Thank you for it!
good but
I WANT DO THIS WITH ALL BLOCKS ! 😂
Cool Game
Hi! I like this game. Good and original idea for minetest, but game is too short. Can you make update please? With new monsters, locations and or weapons.
great for moving
Tested with mineclone2. Works great, even with trash cans. But I was able to “steal” smart shops and also chests from protected buildings. Protected by areas mod. Maybe your mod is only suitable for single player mode?
Fun on servers
It's great when you see someone use confetti. Great for all kinds of celebrations! Players definitely like it.
Small, yet contains all the basic furniture and very decorative
This mod is a classic and has been around for quite a while by now. The furniture it adds is still very useful and decorative. It's also not too specific so that you can use it in a variety of situations without it looking out of place. And of course - here you get a water toilet! Very important thing for most builds.
The chair and armchair are very comftable for sitting on them as well (even if you just pretend to sit on them without using any extra functionality).
The basic needs of furniture are covered with this mod. It's not as big as homedecor but still very useful.