Edit 2023-11-30:Mineclonia is a fork of MineClone2 with more Minecraft-like features that uses much less RAM. Mineclonia runs on devices on which MineClone2 crashes, only lacking music and the hamburger (which is not in Minecraft).
MineClone2 replicates Minecraft gameplay. It mostly works. Yet, I can not recommend the game, because of questionable dev practices.
Reasons:
Items turn into other items in new versions: Lapis (a rare gem) items turned into blue dye (made from flowers). In a refactoring item names got shuffled, and the devs did not understand item aliases; the fix was to add a recipe to make lapis from blue dye and disable crafting blue dye from flowers.
Texture names change: Texture packs and mods that depends on MineClone2 texture names break in new versions. Textures had stable file names originally, but the dev team put all files in one folder instead of mod's texture folders, with filenames prefixed with mod names. Whenever this is done, it breaks every usage of a texture file name in texture packs and other mods, which then need to be updated.
Mods are ill-defined and often tightly coupled: New functionality is often added to an existing mod, even if it only makes sense from an aesthetic and not from an architecture point of view. When functionality is rewritten in an incompatible way, in MineClone2 the new implementation often keeps the mod name. This makes it impossible to depend on the presence of certain features. You can not depend on the presence of crying obsidian, as it was added to mcl_core instead of being made its own mod – while the respawn anchor implementation was added to mcl_beds.
I believe the reason for all of these decisions is the same: Contributions are generally valued – even if they are so awful that doing nothing would yield a better experience for players and creators of texture-packs and third-party mods.
(A modified comment) The game has many features, those may be minimal features in term of the game. It still lacks the specifications.
I've looked at the source code. There're some conflicted mods, for example, binoculars and zooming. And the the source's hard to change, because of the organization of files.
the only possible gripe I could give is that all raw ores use the same texture in this mod rather than having unique textures like Minecraft which it is obviously copied off of. But the colors match nicely, and it gives you a way to store stuff until you have enough spare coal or wood or charcoal to smelt. In a pinch, they could also be decorative depending on your tastes.
Apparently I was not the only one who disliked holes being added to existing nodes. In my opinion, you should either add new nodes, or just make do with what already exists, not modify existing content. Sure, sometimes the default content may be ugly, but make a texture pack or separate mod. Anyway, really good mod here. It fixes this small gripe I have.
MineClone 2 is the best game on Minetest engine. It has nearly all content on original game. Has more slabs and stairs and thats perfect.
But I don't like something. Animals walks on water, the reach distance is very long. There is no running state.
These are not a valid reason to make me hare the game. This is still the best clone of minecraft.
I can play it on a 12 years old laptop even if I do not install the gpu drivers and run on integrated gpu.
Thats perfect.
I am rather new to Minetest, and this is the game that I enjoy most for now. I found many interesting things at the early game:
Smoke: Torches, lava and furnaces emit smoke that generally moves up if it can, and you cannot breathe inside the smoke. This forces you to think about ventilation when building, and conditions your designs (in a good way). I wish there were more features like this that force you to build for some purpose.
Thirst, hunger and "diet": Mobs can kill you, yes, but also hunger and thirst. You need to have reliable sources for food and water. You need one canteen (or more) to carry water. Also, you cannot eat the same type of food regularly because it stops filling you up. That adds variety, it forces you to cultivate different things and/or tame different animals.
Temporary torches: Torches are temporary. Once you put a torch on a wall or floor or wherever, it only lasts for some minutes (they burn out). At the same time, when you carry a torch it emits light. Even if this might seem difficult, it is fun. Light becomes another resource (same as food or water). You need to find other more stable sources of light (oil lamps or candles) but they are dimmer and at the beginning it is not trivial to build them. This forces you to explore and obtain some resources just to have a stable source of light at your first base.
Some say that these increase the difficulty curve, but I'd say that these add some interest and variety. Standard Minetest games just start as "dig as down as possible as fast as you can". For the late game, there is space (where you cannot breath), cloudlands, nether...
Of course it suffers from the "mod soup": Some things are inconsistent and unbalanced. However, the community is really friendly and the developers (which is only one developer) is attentive and tries to iron things out.
And again, for a Minetest beginner that does not have a favourite combination of mods, this game is very good.
I think the crafting recipy is a bit simple and cheap compared to what this machine is able to do especially with the potential of having more mods installed which have tools that benefit greatly from this repair machine.
However this being said after customizing it a bit i greatly enjoy this mod (crafting wise, the other bits are very alien to me to this day).
I love your mod. The wings are beautiful and the jump is great. No fall damage is OK.
edit:
the "Double Jump" mod by Panquesito7 works amazingly with "aerial"!
Just set the max jumps number to 10000000 and high to 8.5 and it's a miracle!
this is one of my favorite mods for minetest by far, i cant wait to see what this will look like with in future updates :D
this mod in awesome for anyone looking for an apocalypse mod for minetest. highly recommended!
there is this glitch where the bioems generate but they appear just flat biomes without flora. what mod could be causing this let me know in the replies
I love this mod as I like fighting this mob but I have noticed that the skeleton archers are able to shoot through solid blocks like planks, glass and doors.
I noticed this when I had a horde of skeletons and went into my house while they were able to shoot me from the outside through the walls made of planks so your house is not even a safe place.
This is a great mod for building machines inside of so as to keep a clean overworld without too much clutter, the only thing I would like to see added is inputs for the technic mod power cables. Mesecons and digiline work but not so technic
The drawing is a little difficult because it only draws dots and you have to draw slowly but that also allows more detailed drawing and better
control. It's very cool that you can just draw, go away and continue drawing. Also the models and textures are nice looking.
Good Job!
I just love how minetest underground finally gets a sense. Now there is a sense in digging besides from finding ores. Finally, the deep world has a proper use and the ammount of features is very nice. The textures are very nicely too.
This mod adds a new and really useful tool and weapon to the game which isn't overpowered.
The idea is very cool but the mod crashes when you're not careful, please fix!
I like the nice variety of range weapons this mod adds and the evolution of guns. The mechianics are very realistic. But the feature that broken glass converts back to normal glass blocks should be removed . It just allows you to glitch trough walls with minimal damage. If glass would stay broken for longer, it would at least hurt more. How about a priv for using guns? It would also be cool if more nodes could be destroyed by bullets.
My suggestions:
👉️ restore Minetest default loading animation
👉️ set iron sources of blocks in brown as iron lumps
👉️ add pistol textures
👉️ allow the use of the default crosshair, a custom one or reduce your own dot (covers distant players too much)
This texture pack manage to downscale the main default nodes while still leaving their features very recognizable and due to the size (8x8) it loads very fast.
Nice game, but Mineclonia is better!
Edit 2023-11-30: Mineclonia is a fork of MineClone2 with more Minecraft-like features that uses much less RAM. Mineclonia runs on devices on which MineClone2 crashes, only lacking music and the hamburger (which is not in Minecraft).
MineClone2 replicates Minecraft gameplay. It mostly works. Yet, I can not recommend the game, because of questionable dev practices.
Reasons:
Items turn into other items in new versions: Lapis (a rare gem) items turned into blue dye (made from flowers). In a refactoring item names got shuffled, and the devs did not understand item aliases; the fix was to add a recipe to make lapis from blue dye and disable crafting blue dye from flowers.
Texture names change: Texture packs and mods that depends on MineClone2 texture names break in new versions. Textures had stable file names originally, but the dev team put all files in one folder instead of mod's texture folders, with filenames prefixed with mod names. Whenever this is done, it breaks every usage of a texture file name in texture packs and other mods, which then need to be updated.
Mods are ill-defined and often tightly coupled: New functionality is often added to an existing mod, even if it only makes sense from an aesthetic and not from an architecture point of view. When functionality is rewritten in an incompatible way, in MineClone2 the new implementation often keeps the mod name. This makes it impossible to depend on the presence of certain features. You can not depend on the presence of crying obsidian, as it was added to mcl_core instead of being made its own mod – while the respawn anchor implementation was added to mcl_beds.
I believe the reason for all of these decisions is the same: Contributions are generally valued – even if they are so awful that doing nothing would yield a better experience for players and creators of texture-packs and third-party mods.
Funny.
I am using this mod in every new world now, it's fun.
Nice
Good idea and it's useful too. Also the crafting recipe isn't unbalanced.
Good Job!
It looks nice, I am using it for survival.
Good idea!
It's very good, but when I joined, I spawned in lava. If it's possible please fix it.
Thank you for the mod.
I will add this to my game :)
Awesome
Very cool! It just looks nice. There's nothing bad about this.
A good game for survival, but lacks story
(A modified comment) The game has many features, those may be minimal features in term of the game. It still lacks the specifications. I've looked at the source code. There're some conflicted mods, for example, binoculars and zooming. And the the source's hard to change, because of the organization of files.
It does what it says
the only possible gripe I could give is that all raw ores use the same texture in this mod rather than having unique textures like Minecraft which it is obviously copied off of. But the colors match nicely, and it gives you a way to store stuff until you have enough spare coal or wood or charcoal to smelt. In a pinch, they could also be decorative depending on your tastes.
Simple, effective.
Apparently I was not the only one who disliked holes being added to existing nodes. In my opinion, you should either add new nodes, or just make do with what already exists, not modify existing content. Sure, sometimes the default content may be ugly, but make a texture pack or separate mod. Anyway, really good mod here. It fixes this small gripe I have.
Funny.
This mod actually makes my use chat in singleplayer! Nice idea but please add more changes to the messages.
I like it!
THe Idea and multiple mod support is awesome! Also the textures are looking good.
Awesome idea!
I really like the idea, I will download it and take a look!
Good idea
It probably would be fun playing pvp with a friend, there are many possibilities.
Very Good!
I like playing this on Minigames A.E.S and it's fun to make my own maps. Also the textures are VERY good.
Both better and worse
MineClone 2 is the best game on Minetest engine. It has nearly all content on original game. Has more slabs and stairs and thats perfect. But I don't like something. Animals walks on water, the reach distance is very long. There is no running state. These are not a valid reason to make me hare the game. This is still the best clone of minecraft. I can play it on a 12 years old laptop even if I do not install the gpu drivers and run on integrated gpu. Thats perfect.
The most fun I've had with a Minetest game
I am rather new to Minetest, and this is the game that I enjoy most for now. I found many interesting things at the early game:
Some say that these increase the difficulty curve, but I'd say that these add some interest and variety. Standard Minetest games just start as "dig as down as possible as fast as you can". For the late game, there is space (where you cannot breath), cloudlands, nether...
Of course it suffers from the "mod soup": Some things are inconsistent and unbalanced. However, the community is really friendly and the developers (which is only one developer) is attentive and tries to iron things out.
And again, for a Minetest beginner that does not have a favourite combination of mods, this game is very good.
Good!
It looks nice, I'll try it later :)
Crafting
I think the crafting recipy is a bit simple and cheap compared to what this machine is able to do especially with the potential of having more mods installed which have tools that benefit greatly from this repair machine.
However this being said after customizing it a bit i greatly enjoy this mod (crafting wise, the other bits are very alien to me to this day).
very nice - PERFECT
I love your mod. The wings are beautiful and the jump is great. No fall damage is OK.
edit: the "Double Jump" mod by Panquesito7 works amazingly with "aerial"! Just set the max jumps number to 10000000 and high to 8.5 and it's a miracle!
Thanks!
I like that mod the bast mailing system =)
Hi! I realy like your mod! But i start to translate it into hungaryan. can i create an MR after i finish it? :)
Very cute :3
Those amongus plushies are very cute i suggest more plushies Good Job :)
sus
sus.
(In seriousness tho: It's cute, although I wish there were more colors.)
(EDIT: There are multiple colors now, cool.)
Simple, Easy, Powerful
A bot with a very clear scope which does exactly what it's description says. Very intuitive setup and easy to understand tutorials.
The tutorials can be found on YouTube:
(Speech is in German, Subtitles in English)
Good
Nice simple and fun :)
spend less time re-aranging tools , and more time playing
this mod places your favorite tools right where you need them , this saves time especially if you are grinding resources
Nice game
I love this game and im playing it for 4 years now.
An awesome mod!
this is one of my favorite mods for minetest by far, i cant wait to see what this will look like with in future updates :D this mod in awesome for anyone looking for an apocalypse mod for minetest. highly recommended!
Portal keeps failing to open
Tried doing what the description says and the subtitles say (from a mod) "Nether portal fails to open"
Issue when used with other mods
there is this glitch where the bioems generate but they appear just flat biomes without flora. what mod could be causing this let me know in the replies
Good mod but skeletons can shoot through walls
I love this mod as I like fighting this mob but I have noticed that the skeleton archers are able to shoot through solid blocks like planks, glass and doors.
I noticed this when I had a horde of skeletons and went into my house while they were able to shoot me from the outside through the walls made of planks so your house is not even a safe place.
Hopefully this issue gets fixed.
I use this.
Its nice textures and im using them for quite a long time now when im playing pvp.
Wonderful mod
This is a great mod for building machines inside of so as to keep a clean overworld without too much clutter, the only thing I would like to see added is inputs for the technic mod power cables. Mesecons and digiline work but not so technic
Nice bow mod
it would be great if compatible with animalia mod
This is a very good mod!
The drawing is a little difficult because it only draws dots and you have to draw slowly but that also allows more detailed drawing and better control. It's very cool that you can just draw, go away and continue drawing. Also the models and textures are nice looking. Good Job!
The nicest minetest mod of all times
I just love how minetest underground finally gets a sense. Now there is a sense in digging besides from finding ores. Finally, the deep world has a proper use and the ammount of features is very nice. The textures are very nicely too.
Very good mod!
This mod adds a new and really useful tool and weapon to the game which isn't overpowered. The idea is very cool but the mod crashes when you're not careful, please fix!
Finally some modern weapons
I like the nice variety of range weapons this mod adds and the evolution of guns. The mechianics are very realistic. But the feature that broken glass converts back to normal glass blocks should be removed . It just allows you to glitch trough walls with minimal damage. If glass would stay broken for longer, it would at least hurt more. How about a priv for using guns? It would also be cool if more nodes could be destroyed by bullets.
Very good 🙂👍
Great textures, I like them.
My suggestions:
👉️ restore Minetest default loading animation
👉️ set iron sources of blocks in brown as iron lumps
👉️ add pistol textures
👉️ allow the use of the default crosshair, a custom one or reduce your own dot (covers distant players too much)
smaller but clear nodes
This texture pack manage to downscale the main default nodes while still leaving their features very recognizable and due to the size (8x8) it loads very fast.