The mod itself is great, but there is one caveat...
When you enable this mod and you play with it at night, fireflies do not appear on the map. The Fireflies mod doesn't really conflict with the Nether mod, but I really want we could see fireflies at night and travel to the netherit world at the same time.
Minetest's profiler provides insufficient granularity for doing any serious profiling. Sure, in larger games it may point you towards the culprit, but that often still is a large globalstep or mapgen function.
More often, you already know the culprit - mapgen, in our case - and want to optimize it. To do so, you need a maximum of granularity, down to every function call, every vector operation, to be able to micro-optimize the hottest spots where it matters. The LuaJIT profiler provides this granularity and this mod makes it accessible (without having to go through the hassle of reinventing this mod).
Back to mapgen: After algorithmic optimizations were exhausted, this mod allowed me to gain a 2x speedup, bringing mapgen to an acceptable performance, by confirming that certain vector operations were better off localized and helping me uncover a nasty bug in my memoization (which wasn't working).
You only have 100ms between two globalsteps; Minetest is mostly single-threaded. Taking any more time will create noticeable lag. Thus practically all mapgen, ABMs, pathfinding, mob steps, and some expensive globalsteps are performance-critical.
Adoption of this mod will hopefully cause the widespread performance issues observed across the mod landscape to slowly cease existence.
I would recommend making icons (health, hunger and bubble) of the background. (bg_icons) For example: half of the lost heart is red, and the other half is black. And one half of bread, other half of it is black
Great for destroying a world, but kinda boring otherwise
This really is doomsday device #1. Once you finish building it you are immediately kicked from your world and can never join again because of the force of this explosion. However, this is not explosive. You just get kicked out, and that's it. I was sort of hoping for something more like it being possible to return to the world only if you are in creative, and the sky being green and the world completely black and stuff. Still cool though!
The only problem with it is that it is under GPLv2 only. This is because it was based on an earlier helicoper mod also under this licence. This means you can't use it within GPLv3 terms or anything looser than GPLv2 (Such as MIT).
Aside from that licencing issue, it's got great balancing, appearance, and all around quality. I highly reccomend using this mod wherever the licence doesn't prevent you.
AsyncErr: Lua: Runtime error from mod 'ggraffiti' in callback luaentity_Activate(): .minetest/mods/ggraffiti/canvas.lua:45: attempt to index field 'bitmap_size' (a nil value)
stack traceback:
.minetest/mods/ggraffiti/canvas.lua:45: in function 'update'
.minetest/mods/ggraffiti/canvas.lua:27: in function </home/nataly/.minetest/mods/ggraffiti/canvas.lua:19>
This is one of my favorite Minetest games. It has very cool mechanics and features. To me it is so cool that you can do flips and crawl in the game.
The game could use refinement. The inventory formspec is kind of messy and it is hard to tell what certain buttons and inventory slots are for. Also there is often a lack of context in messages presented to the player. For example when you die a position is displayed in chat. What is this position? The location where I died? Also all formspecs showing your current in game currency balance don't show any units. It just shows a yellow number.
With some small changes this could possibly be the best Minetest game!
I like now that making tnt is like what we do in minecraft education edition. Well there is a request to make it compatible with tnt_revamped mod to make it total mc. Thankyou
I can see quite a few uses for this mod, from making a black board with some educational question or equation on it, to using it to make a cool billboard for some kind of advertisement. (Ever wanted to depict some kind of pixel art from within Minetest, well with this you can)
Though I also see it quite easily being abused as well, used as litteral graffiti.
Some ideas for __future__ versions:
Option to change how big you paint by (right now it's 1 pixel in size, but 2 and 3 pixel sizes might be nicer, especially for cleaning up with the anti graffiti spray can)
Some kind of way to limit players so they can't paint everywhere (Right now I think the mod allows you to paint ontop of every block regardless of it being protected or not, a simple solution is to only allow painting in areas you have access too)
Even with the creative priviledge a player still consumes paint in spray cans (Most mods check if the player has server or creative priviledges in which case they don't reduce durability, this mod doesn't have that check it consumes durability regardless)
Hej,
great to see this mod here in MT I loved it in MC. Are there plans to put the code on GitLab or Github? I would love to add an Esperanto translation :)
This mod is actually pretty nice. I'm really surprised more servers do not use it. I like how it uses several nodes from different mods to create multitextured furnishings.
I think my only real critique is the about the windows and some of the furniture. The frames are too thick on the windows in my opinion. The only thing I see "wrong" with the furniture is that some of it is only one texture, when there's the options to do more with the models aesthetically. Otherwise, I really like the mod.
I've been using it for a very long time now and even now, with these simple graphics not too complex, it gives a good atmosphere to minetest, it makes it even better, it's really a texture pack that I recommend to everyone!
It's really a great mod.... Especially when I'm in survival mode for example, I often (a bit too much) make the mistake of making the wrong craft and therefore wasting my materials, it would be really good if the texture was in 16 pixels or 32 pixels.
Also, it would be nice if we could undo some more object... Some people don't really know how to do it...
I really recommend it
Honestly it is only missing a few features and of course copyrighted media such as textures and sounds. MineClone 2 is overall a pretty close recreation of the official Minecraft.
this set of tools stands out from the normal endgame-tool paradigm. most tools come with a special ability that makes them seriously worth obtaining, or at least interesting or entertaining. I have adapted the tools to be a reward for exploring a very dangerous nether on a couple servers; they make excellent endgame rewards.
A classic you can find in a lot of games. The author is also very fast at addressing issues, and they're available in general. It'd be nice in the future to customise the amount and the shape of platforms, which is currently hardcoded
I really love this game!! It's really simple: Punch other people outside the map :D!!
With this simple rule you have also some skill for example swith the position of the player who push and the pople has been pushed and bug jump :D
I really recommended this game :D! Fun guaranteed ** !!!
I never played S4League, but i am a REALLY lover of FPSArena (like Open Arena and Xonotic <3) and this Block League with its "TouchDown" mode is a very balanced and funny gamemode like a CTF with also the "Arrow-weapon" that allows you to do some Trick like big jumps and streaf :D
Hi, I don't know if this is normal but I've been playing multiplayer for Lego city undercover Minetest (a game I'm currently doing, by the way a small army of new vehicles would be cool) but I've noticed that in multiplayer when 1 person is driving in a vehicle and a 2nd person is driving the vehicles become very slow, (basically I wanted to race but we were very slow when we were driving at the same time) is that normal?
This mod is great. This is the first mod that I know of that let you walk around a moving ship. You can even climb the ladder. The engine and controls are also quite immersive, though the water requirement was somewhat confusing.
The latest of the masterful vehicles created by APercy. This is so far the pinnacle of boats. It's just so immersive to take its helm and drive around Minetest's seas and rivers! This is still WIP, so I expected some bugs, but there aren't really any in there that I have found at the moment. The only trouble I have had for now is slowing down enough to drop the anchor, it seems to want me to stop almost completely, even if I am barely crawling along it won't let me drop it. The only thing we are missing now for proper harbours is buoys, like in the screenshot.
Overall, very good mod, I definetely recommend it.
Interesting
don't think it's a serious mod, but I like it.
Great mod, but no sound.
Also the anti-graffiti does not work. I click on the node. Then sparyed.
The mod itself is great, but there is one caveat...
When you enable this mod and you play with it at night, fireflies do not appear on the map. The Fireflies mod doesn't really conflict with the Nether mod, but I really want we could see fireflies at night and travel to the netherit world at the same time.
A must-have for writing performance-critical code
Minetest's profiler provides insufficient granularity for doing any serious profiling. Sure, in larger games it may point you towards the culprit, but that often still is a large globalstep or mapgen function.
More often, you already know the culprit - mapgen, in our case - and want to optimize it. To do so, you need a maximum of granularity, down to every function call, every vector operation, to be able to micro-optimize the hottest spots where it matters. The LuaJIT profiler provides this granularity and this mod makes it accessible (without having to go through the hassle of reinventing this mod).
Back to mapgen: After algorithmic optimizations were exhausted, this mod allowed me to gain a 2x speedup, bringing mapgen to an acceptable performance, by confirming that certain vector operations were better off localized and helping me uncover a nasty bug in my memoization (which wasn't working).
You only have 100ms between two globalsteps; Minetest is mostly single-threaded. Taking any more time will create noticeable lag. Thus practically all mapgen, ABMs, pathfinding, mob steps, and some expensive globalsteps are performance-critical.
Adoption of this mod will hopefully cause the widespread performance issues observed across the mod landscape to slowly cease existence.
The mod itself is cool, but...
I would recommend making icons (health, hunger and bubble) of the background. (bg_icons) For example: half of the lost heart is red, and the other half is black. And one half of bread, other half of it is black
Great for destroying a world, but kinda boring otherwise
This really is doomsday device #1. Once you finish building it you are immediately kicked from your world and can never join again because of the force of this explosion. However, this is not explosive. You just get kicked out, and that's it. I was sort of hoping for something more like it being possible to return to the world only if you are in creative, and the sky being green and the world completely black and stuff. Still cool though!
One of my favorite mods
The only problem with it is that it is under GPLv2 only. This is because it was based on an earlier helicoper mod also under this licence. This means you can't use it within GPLv3 terms or anything looser than GPLv2 (Such as MIT).
Aside from that licencing issue, it's got great balancing, appearance, and all around quality. I highly reccomend using this mod wherever the licence doesn't prevent you.
assess
really cool
assess
cool game
assess
cool game
Super but
Working like a charm but after restart got this:
Deservedly so
Despite the large number of defects of unfinished objects - a very well-deserved top
Very cool game but needs refinement
This is one of my favorite Minetest games. It has very cool mechanics and features. To me it is so cool that you can do flips and crawl in the game.
The game could use refinement. The inventory formspec is kind of messy and it is hard to tell what certain buttons and inventory slots are for. Also there is often a lack of context in messages presented to the player. For example when you die a position is displayed in chat. What is this position? The location where I died? Also all formspecs showing your current in game currency balance don't show any units. It just shows a yellow number.
With some small changes this could possibly be the best Minetest game!
Cool mod for logic programming
Cool mod, you can do a lot of things, the description does not lie. Respect and good luck to the author
assess
this mod is really good
Revised version
I like now that making tnt is like what we do in minecraft education edition. Well there is a request to make it compatible with tnt_revamped mod to make it total mc. Thankyou
It's virtual paint, within Minetest
I can see quite a few uses for this mod, from making a black board with some educational question or equation on it, to using it to make a cool billboard for some kind of advertisement. (Ever wanted to depict some kind of pixel art from within Minetest, well with this you can)
Some ideas for __future__ versions:
Option to change how big you paint by (right now it's 1 pixel in size, but 2 and 3 pixel sizes might be nicer, especially for cleaning up with the anti graffiti spray can)
Some kind of way to limit players so they can't paint everywhere (Right now I think the mod allows you to paint ontop of every block regardless of it being protected or not, a simple solution is to only allow painting in areas you have access too)
Even with the
creative
priviledge a player still consumes paint in spray cans (Most mods check if the player hasserver
orcreative
priviledges in which case they don't reduce durability, this mod doesn't have that check it consumes durability regardless)Nice
Hej, great to see this mod here in MT I loved it in MC. Are there plans to put the code on GitLab or Github? I would love to add an Esperanto translation :)
God damn good group behaviors for birds
Group behavior
Awesome birds synchronized flights last time I checked.
Cpu usage
Damage
when taking damage they way mobs escape is quite weird.
Please add documentation in-game
No idea what means parameters in <>,<> scopes. And it`s wrong
Interesting Mod
This mod is actually pretty nice. I'm really surprised more servers do not use it. I like how it uses several nodes from different mods to create multitextured furnishings.
I think my only real critique is the about the windows and some of the furniture. The frames are too thick on the windows in my opinion. The only thing I see "wrong" with the furniture is that some of it is only one texture, when there's the options to do more with the models aesthetically. Otherwise, I really like the mod.
Nice tone
How to stop it after initialize?
Best Texture pack
I've been using it for a very long time now and even now, with these simple graphics not too complex, it gives a good atmosphere to minetest, it makes it even better, it's really a texture pack that I recommend to everyone!
Good idea
It's really a great mod.... Especially when I'm in survival mode for example, I often (a bit too much) make the mistake of making the wrong craft and therefore wasting my materials, it would be really good if the texture was in 16 pixels or 32 pixels. Also, it would be nice if we could undo some more object... Some people don't really know how to do it... I really recommend it
Genuinely Impressive Minecraft Recreation
Honestly it is only missing a few features and of course copyrighted media such as textures and sounds. MineClone 2 is overall a pretty close recreation of the official Minecraft.
A very fun set of tools
this set of tools stands out from the normal endgame-tool paradigm. most tools come with a special ability that makes them seriously worth obtaining, or at least interesting or entertaining. I have adapted the tools to be a reward for exploring a very dangerous nether on a couple servers; they make excellent endgame rewards.
Very useful
It's very useful because it tells you how much time each function takes. Thanks to this I've been able to optimize my mod's performances by a lot :D
The OG
Thank you!
A good analogue of Minecraft's WHIT
Very fit! But it doesn't work with all mods. Sometimes there are errors in the table with text or size
Simple yet effective
A classic you can find in a lot of games. The author is also very fast at addressing issues, and they're available in general. It'd be nice in the future to customise the amount and the shape of platforms, which is currently hardcoded
Very funny
Such a lovely minigame!
Love this game
I have so much fun whenever we organize a tournament on the AES server :D
Very useful for games that want intentional generation in their worlds
Operates smoothly and doesn't get in my way. I wish I knew this existed sooner.
Really simple and fun game!
I am in love with this game **!!!
Simply bop all the Ballon before they touch the ground, what else have i to say? :D
Very cool game :D!!
I really love this game!! It's really simple: Punch other people outside the map :D!! With this simple rule you have also some skill for example swith the position of the player who push and the pople has been pushed and bug jump :D
I really recommended this game :D! Fun guaranteed ** !!!
SIMPLY AWESOME **!!!
I never played S4League, but i am a REALLY lover of FPSArena (like Open Arena and Xonotic <3) and this Block League with its "TouchDown" mode is a very balanced and funny gamemode like a CTF with also the "Arrow-weapon" that allows you to do some Trick like big jumps and streaf :D
Really fun and good Minigame!
Awesome minigame!
This "Murder" is awesome!! It's REALLY better than the Minecraft Version ** !! i REALLY love and recommended this :D!!
Good mod but with a bug in multiplayer
Hi, I don't know if this is normal but I've been playing multiplayer for Lego city undercover Minetest (a game I'm currently doing, by the way a small army of new vehicles would be cool) but I've noticed that in multiplayer when 1 person is driving in a vehicle and a 2nd person is driving the vehicles become very slow, (basically I wanted to race but we were very slow when we were driving at the same time) is that normal?
But otherwise very very good mod
Breakthrough
This mod is great. This is the first mod that I know of that let you walk around a moving ship. You can even climb the ladder. The engine and controls are also quite immersive, though the water requirement was somewhat confusing.
I love the model too, so much detail.
Absolutely Brilliant
The latest of the masterful vehicles created by APercy. This is so far the pinnacle of boats. It's just so immersive to take its helm and drive around Minetest's seas and rivers! This is still WIP, so I expected some bugs, but there aren't really any in there that I have found at the moment. The only trouble I have had for now is slowing down enough to drop the anchor, it seems to want me to stop almost completely, even if I am barely crawling along it won't let me drop it. The only thing we are missing now for proper harbours is buoys, like in the screenshot.
Overall, very good mod, I definetely recommend it.