These animals are brilliant! With slick animations, nice textures, actual lassos and bucking broncos, this really is the best animal mod yet. I would love to see different sorts of jungle animals here, such as snakes, tigers and such. 100% recommended! Thank you ElCeejo! I can't wait to see what's next.
These dragons best everything, even dmobs. With slick animation, cool controls, and ridiculously hard to beat powers, these dragons are very fun. Absolutely recommended! By the way, I was trying to fly a Creative ice dragon into my castle, and a huge chunk of the castle disappeared where the dragon was. Was taking nodes away intentionally added in the programming?
AsyncErr: Lua: Runtime error from mod '' in callback luaentity_Step(): ...ds\working_villages\working_villagers/job_coroutines.lua:42: error in job_thread Runtime error from mod '' in callback item_OnPlace(): ...64\bin\..\games\minetest_game\mods\default/functions.lua:730: attempt to index local 'player' (a nil value)
stack traceback:
...64\bin\..\games\minetest_game\mods\default/functions.lua:730: in function 'log_player_action'
...e9-win64\bin\..\games\minetest_game\mods\farming/api.lua:181: in function <...e9-win64\bin\..\games\minetest_game\mods\farming/api.lua:133>
[C]: in function 'resume'
...ds\working_villages\working_villagers/job_coroutines.lua:35: in function 'resume'
...4\bin\..\mods\working_villages\working_villagers/api.lua:952: in function <...4\bin\..\mods\working_villages\working_villagers/api.lua:937>: stack traceback:
[C]: in function 'place_node'
...ods\working_villages\working_villagers/async_actions.lua:223: in function 'place'
...king_villages\working_villagers/jobs/plant_collector.lua:91: in function <...king_villages\working_villagers/jobs/plant_collector.lua:69>
stack traceback:
[C]: in function 'error'
...ds\working_villages\working_villagers/job_coroutines.lua:42: in function 'resume'
...4\bin\..\mods\working_villages\working_villagers/api.lua:952: in function <...4\bin\..\mods\working_villages\working_villagers/api.lua:937>
The new dimensions are cool. Now you can search for a place you like and built in the fitting landscape. But if your planning to use this in multi-player, DON'T DO That . The areas don't unload properly, and you just get strange blobs in the sky. After having multiple areas loadet across many dimensions my server startet lagging. At the point when too many parts are loaded, the lag got very annoying.
The wisps just fly around and look good. I like the ability to prevent fires and easily clear grass. But be careful because you might get lag. I had a base next to huge trees and I got strange lag as soon as it was getting dark because there spawned an insane amount of wisps under the trees. After disabling wisps, the lag disappeared.
i very much like this mod. it makes the base minetest experience seem much more polished and good. i have a few questions though. has it been tested on Android because i wanted to get it on my tablet and it was unable to run the game. also is there a way to set custom colors? the only one i do not really like is the jungle sky because the sky is not usually green. maybe it just needs a lighter tint but i found it weird when playing the game. anyways thank you for this wonderful mod it really contributes to the minetest experience. 👍
edit: oh i see now there may be a guide for how to set custom colors i just did not read the full description.
Nice for contemplating the mathematical reality and (maybe) good for some minigames.
To be used in a minigame where the player would be required to run from the deadly abnormally fast growing cells, the blocks would have to damage any bystander. Overall, cool, but 3D automata slows down significantly after a few cycles, according to my observations.
I am very interested into borrowing the models you created and then changing it for a Military Mod I am working on.
I would like to know if you would allow me for doing so (I would still give you credit for the vehicles).
Kind Regards
DrEpicGTM
I like discovering caves and traversing the depths a lot more when I have this mod installed, the goblins add risk and reward when mining. Avoiding traps, remembering to keep weapons out of your hands, and trading with them to hopefully get something great in return. The animations are very good, as are the behaviors they exhibit.
i can't tell you how much fun i've had using these TNTs and watching my worlds radically transform and massive explosions! incredible, and incredibly destructive. it could be that i have tweaked my normal TNT settings which is what has made these so insane, but, regardless, the various TNT nodes in this mod are really cool, and i will love having them around for my Mintest gaming pleasure for a long time to come.
this mod is so fun to play around with. would love to see this on some all out destruction apocalyptic server.
playing around with the settings and flying and shooting the rocket launcher is great fun. cannot figure out how to use the one called rocket. seems either useless or broken.
Addresses an annoying issue.
Also easy to read code, therefore highly extensible for those that care to make custom ore deposits.
I see surface level ore farms becoming a thing. May or may not be intended, but if that stuff gets regulated it should be toggleable.
Also someone who might have made building floors and roofs from default:stone migh have a surprise. A very niche case though.
In summary:
This mod is a gamechanger for people doing multiplayer and server admins.
I'd rank these geodes above Minecraft's any day of the week. And the nodes this brings are really nice. The geodes are so many sizes it's hard to believe as well, though that is more of a feature of the geodes_lib mod.
It works great as it is, but it also has a few restrictions, starting with the 16 color palette.
In it's current state it is a great addition to a creative game to make new decorative nodes., sculptures, furniture, etc.
But because of the color limitation, it will not be possible to produce nodes that fit a specific material.
One trick though is to duplicate the mod and change the color palette! (and also edit which nodes are used by the mod for which colors)
The ambiance of the game is fucking terryifing. The sound of the footsteps to the hum of the lights in level 0 is amazing. Its nice how it looks but you can bretty easily see that the world is predetermined it would be really cool if this was proceduly generated but I figure that would be very difficult. Also you say this isn't a horror game when it 100% is!
MeseCraft is the BEST Minetest game. It have lots of content for every type of player. There is a MeseCraft page: mesecraft.com. Everyone that reads this comment, please, suscribe to this page and you can help to the MeseCraft development. And for MeseCraft developing team, Keep the good work!
This mod is really peculiar and amazing! It can be certainly useful in places with rough and steep relief where it's not so easy to overcome it. And the main feature of the mod is wonderfully smooth animation and exact touching of the legs the surface. However, to mount the boat I needed to add self.object:set_armor_groups({immortal=1}) line to the on_activate callback because it just gets destroyed instead when punching. Please fix it.
The biomes have a few unique resources and structures that feel like they hold secrets, and may be the basis for something more further down the line.
When I look for new biomes or other features to add to my world, they stray more into the horror or fantasy genre. Among the mods I've tried, this one has a good bit of work put in it and I can't wait to see what's in store as it's developed.
Very useful if you want certain buildings to appear on the first load. 100% recommend this.
As an example: having a lobby for a Minetest game with quick loading time.
Mithril is probably the best material in the world of Lord Of The Rings, but this mod fails so far to give it full justice.
If you want to have Mithril ores and blocks being tougher than the diamond ones, with the block only dig-able by the Mithril pick (and blast resistant of course), try out my fork and tell me if you find any bugs: https://github.com/GreenDirkfried/moreores
It adds file cabinets in the style of old windows versions, with different sizes of storage and looks. Also adds a "folder" that acts as a portable small ender chest, effectively.
I think it needs an update to fix some messages it shows on screen from the second time you enter the world you're using this mod on. The messages reads:
but the problem is, when i try to use the computer, you know, first punching it then right clicking it to use it, it shuts down quickly while i try using the computer, which it makes no sense at all, is there a way we could have a tutorial?
This mod adds powerful mobs that give you trophys for killing them, which engaged me for hours! The trophys are very cool looking and add a nice touch to your base, especially in a multiplayer environment (I flexed to my friends as much as I could)! The mobs have awesome animations and models.
10/10 for gameplay - works well in RPG style worlds
7.5/10 for mob textures - they could do with some work
8/10 for A.I - pathfinding could do with some tweaking, the mobs sometimes got stuck in caves
Beautiful textures and good animations.
These animals are brilliant! With slick animations, nice textures, actual lassos and bucking broncos, this really is the best animal mod yet. I would love to see different sorts of jungle animals here, such as snakes, tigers and such. 100% recommended! Thank you ElCeejo! I can't wait to see what's next.
Perfect, terrifying, and extremely destructive.
These dragons best everything, even dmobs. With slick animation, cool controls, and ridiculously hard to beat powers, these dragons are very fun. Absolutely recommended! By the way, I was trying to fly a Creative ice dragon into my castle, and a huge chunk of the castle disappeared where the dragon was. Was taking nodes away intentionally added in the programming?
Seems
have potential to became most playable game
Basical, must have
mod to revitalize the gameplay. Hope it will get updates
Crash 0n 5.6.1
A Good Start, but Needs Work
I think this is a nice idea, and a simple solution to wanting to mark paths between places.
Things I would like to see added:
Nice for building
The new dimensions are cool. Now you can search for a place you like and built in the fitting landscape. But if your planning to use this in multi-player, DON'T DO That . The areas don't unload properly, and you just get strange blobs in the sky. After having multiple areas loadet across many dimensions my server startet lagging. At the point when too many parts are loaded, the lag got very annoying.
Nice mode.
Well coded mini game. Love it~
Adds life to your worlds
The wisps just fly around and look good. I like the ability to prevent fires and easily clear grass. But be careful because you might get lag. I had a base next to huge trees and I got strange lag as soon as it was getting dark because there spawned an insane amount of wisps under the trees. After disabling wisps, the lag disappeared.
Is there any way I can pre-write some data in a outside USB stick?
Is there any way I can pre-write some data in a outside USB stick?
very good mod
i very much like this mod. it makes the base minetest experience seem much more polished and good. i have a few questions though. has it been tested on Android because i wanted to get it on my tablet and it was unable to run the game. also is there a way to set custom colors? the only one i do not really like is the jungle sky because the sky is not usually green. maybe it just needs a lighter tint but i found it weird when playing the game. anyways thank you for this wonderful mod it really contributes to the minetest experience. 👍 edit: oh i see now there may be a guide for how to set custom colors i just did not read the full description.
Great mod
Keep the good work IcyDiamond, Melterns is one of the better Minetest mods.
Nice for contemplating the mathematical reality and (maybe) good for some minigames.
To be used in a minigame where the player would be required to run from the deadly abnormally fast growing cells, the blocks would have to damage any bystander. Overall, cool, but 3D automata slows down significantly after a few cycles, according to my observations.
I still love this mod!
I am very interested into borrowing the models you created and then changing it for a Military Mod I am working on. I would like to know if you would allow me for doing so (I would still give you credit for the vehicles). Kind Regards DrEpicGTM
They have a lot of depth
I like discovering caves and traversing the depths a lot more when I have this mod installed, the goblins add risk and reward when mining. Avoiding traps, remembering to keep weapons out of your hands, and trading with them to hopefully get something great in return. The animations are very good, as are the behaviors they exhibit.
freaking insane and insanely FUN mod!!
i can't tell you how much fun i've had using these TNTs and watching my worlds radically transform and massive explosions! incredible, and incredibly destructive. it could be that i have tweaked my normal TNT settings which is what has made these so insane, but, regardless, the various TNT nodes in this mod are really cool, and i will love having them around for my Mintest gaming pleasure for a long time to come.
highly recommended
this mod is so fun to play around with. would love to see this on some all out destruction apocalyptic server.
playing around with the settings and flying and shooting the rocket launcher is great fun. cannot figure out how to use the one called rocket. seems either useless or broken.
Must have for most servers
Addresses an annoying issue. Also easy to read code, therefore highly extensible for those that care to make custom ore deposits.
I see surface level ore farms becoming a thing. May or may not be intended, but if that stuff gets regulated it should be toggleable. Also someone who might have made building floors and roofs from default:stone migh have a surprise. A very niche case though.
In summary: This mod is a gamechanger for people doing multiplayer and server admins.
Works great, truly beautiful
I'd rank these geodes above Minecraft's any day of the week. And the nodes this brings are really nice. The geodes are so many sizes it's hard to believe as well, though that is more of a feature of the geodes_lib mod.
Create new 3d node models within Minetest!
This mod has so much potential.
It works great as it is, but it also has a few restrictions, starting with the 16 color palette.
In it's current state it is a great addition to a creative game to make new decorative nodes., sculptures, furniture, etc. But because of the color limitation, it will not be possible to produce nodes that fit a specific material.
One trick though is to duplicate the mod and change the color palette! (and also edit which nodes are used by the mod for which colors)
Excelent mod
i recommended using this mod to remove annoying unknowns coz its easy to use and not causing lag
Very Nice Ambiance
The ambiance of the game is fucking terryifing. The sound of the footsteps to the hum of the lights in level 0 is amazing. Its nice how it looks but you can bretty easily see that the world is predetermined it would be really cool if this was proceduly generated but I figure that would be very difficult. Also you say this isn't a horror game when it 100% is!
Good mod and API!
Makes it very useful if you don't want to use the furnace as well as mining faster.
The API looks very well-built and documented as well.
The Best Game
MeseCraft is the BEST Minetest game. It have lots of content for every type of player. There is a MeseCraft page: mesecraft.com. Everyone that reads this comment, please, suscribe to this page and you can help to the MeseCraft development. And for MeseCraft developing team, Keep the good work!
Great textures.
A pack that gives a natural and realistic feeling to minetest.
There's a bug
you can't craft fence with planks, instead it only count two sticks to craft fences
Cool idea and animation.
This mod is really peculiar and amazing! It can be certainly useful in places with rough and steep relief where it's not so easy to overcome it. And the main feature of the mod is wonderfully smooth animation and exact touching of the legs the surface. However, to mount the boat I needed to add
self.object:set_armor_groups({immortal=1})
line to theon_activate
callback because it just gets destroyed instead when punching. Please fix it.Mysterious and fantastical
The biomes have a few unique resources and structures that feel like they hold secrets, and may be the basis for something more further down the line. When I look for new biomes or other features to add to my world, they stray more into the horror or fantasy genre. Among the mods I've tried, this one has a good bit of work put in it and I can't wait to see what's in store as it's developed.
Super useful for quick map generation
Very useful if you want certain buildings to appear on the first load. 100% recommend this.
As an example: having a lobby for a Minetest game with quick loading time.
Is more than just helpfull
Without this mod I would probably not be able to handle schematics, thanks a lot.
It feels like I'm in a children's toy.
Really fun to walk around and build in. I would love to see this compatible with more mods!
Nice progression!
I am very happy that you are working on my game. I really like many of your changes and may use them for my version of Sudoku as well.
Good mod
this is a good mod which increase the decoration value of beds.
edit: the bounciness isn't having a problem
Give the Mithril nodes more justice
Mithril is probably the best material in the world of Lord Of The Rings, but this mod fails so far to give it full justice. If you want to have Mithril ores and blocks being tougher than the diamond ones, with the block only dig-able by the Mithril pick (and blast resistant of course), try out my fork and tell me if you find any bugs: https://github.com/GreenDirkfried/moreores
More changes are listed here: https://github.com/minetest-mods/moreores/pull/47
I still give it a "Like" and hope that my changes will be accepted in the main mod at some time :-D
Interesting
currently this mod is the only one to works normally, while other CME forked mods are tends to crash and always giving error messages.
request: can you add sheep, chicken and zombie as well?
Adds nice file cabinets.
It adds file cabinets in the style of old windows versions, with different sizes of storage and looks. Also adds a "folder" that acts as a portable small ender chest, effectively.
Good mod, but...
I think it needs an update to fix some messages it shows on screen from the second time you enter the world you're using this mod on. The messages reads:
[main]: [playereffects] playereffetcs.mt successfully read. [main]: [playereffects] inactive effects ={ } [main]: [playereffects] last_effect_id = 0 [main]: [playereffects] mana.mt successfully read.
Please fix this.
It's a pretty nice mod
but the problem is, when i try to use the computer, you know, first punching it then right clicking it to use it, it shuts down quickly while i try using the computer, which it makes no sense at all, is there a way we could have a tutorial?
Very cool addition and makes MT engaging
This mod adds powerful mobs that give you trophys for killing them, which engaged me for hours! The trophys are very cool looking and add a nice touch to your base, especially in a multiplayer environment (I flexed to my friends as much as I could)! The mobs have awesome animations and models.
10/10 for gameplay - works well in RPG style worlds
7.5/10 for mob textures - they could do with some work
8/10 for A.I - pathfinding could do with some tweaking, the mobs sometimes got stuck in caves
Very Cool
This mod is awesome!