Interesting, and I would love to see where this is going.
The only problem is, its very empty. And the studs are just WAY TO SMALL! its just a pain having to work with these o so cute small tiny baby bricks. I would love to see some of the cool features the real Roblox has (Like pvp :D) but I am not sure that is what your going for.
I discovered this mod in mineclone2 developement team, and cant stop using it!
You can create very complex tooltips in seconds, items customised per player, etc
Whynot is another example of "mod soup", games that collect existing mods and put them on Minetest Game in an attempt to make it fun. I don't have anything against this on principle, but I've yet to see such an effort produce a good game. Sadly, Whynot also fails in this regard.
Whynot does add some quality of life (such as wielded lightsources producing light) and external pressures like hostile mobs and a hunger meter. But honestly, it doesn't do nearly enough--In the time I spent playing I saw exactly two monsters, and neither one did much of anything. That really just leaves hunger, which will cease to matter the moment any farm begins producing. This means the player doesn't have much driving them to actually enter the game loop.
There are other possible avenues to drive players to play. For instance, Whynot does have awards! However, none of them are really well-designed. They mostly revolve around "dig/place x of node y", and offer no interesting goals. Another possibility is exploration, but from what I've seen there's very little to be found. The biomes are identical to MTG, and the only obvious difference I saw was a handful of floating islands. Most of these had nothing, and just checking them involves pillaring up over 100 nodes... nothing feels worse than being led to do busywork for no payoff.
So fittingly, my answer to "Why not?" is "Why?"
Why am I playing? It's not for building or decoration, thanks to the game's many clashing artstyles. It's not for action or survival, those systems are too anemic. It's not for exploration, there's little of note to be found. And it's not to achieve anything, since the game's achievements correspond more to rote grinding than to gameplay.
Ultimately, this is a very typical story. Remember, modders--putting a large quantity of 'content' in a game does not make it good or interesting. Content exists to extend the life of something that is already good, the hook is far more important.
These motorbikes are awesome! One of the best vehicles I have used in-game. Now if only I could get Minetest to stop stuttering while attached to entities.
Probably Provides the Most Diverse Number of Player Skins
Because this mod downloads skins directly from Addis Open MT-Skin Database, it (from what I can tell) provides more skins than any other skin mod & makes adding new skins easy.
a nice mod which adds various colored glass blocks... it doesnt add TOO many colors only the ones you will need, can also check cblocks for similar stuff...
Good mod
Lags but good
best ever
its my absolute favourite texturepack,the mod support and all details,wondeful!
yeah
sometimes stuck but cool! :D
Interesting
Interesting, and I would love to see where this is going. The only problem is, its very empty. And the studs are just WAY TO SMALL! its just a pain having to work with these o so cute small tiny baby bricks. I would love to see some of the cool features the real Roblox has (Like pvp :D) but I am not sure that is what your going for.
Keep up the good work!
Pretty good storage mod
Still have annoying bugs, but is a viable way of storing items.
High quality skyboxes
Would be epic with hd texture pack and dynamic shadown... Sadly, dynamic shadows still don't work with this mod.
Useful to re-evaluate your life choices...
This mod makes me discover I spend 24h on my server in less than 4 months....
I like this way of lightning enormous caves of mtg
Realy fast and easy to use, good desing and not to expensive.
A must have for server maintenance and buiding large areas
The only important missing feature IMO is the possibility to undo your actions.
INSANE for tooltips manipulation
I discovered this mod in mineclone2 developement team, and cant stop using it! You can create very complex tooltips in seconds, items customised per player, etc
Building was never as easy in survival
Good graphics and design, very useful.
Good teleportation system
I like this mod very much for the ability of creating network of teleporters and for the small graphics parts like doors, which adds much to the game.
Very usefull especialy for building and graphics
Nothing to say except "INCREDIBLE" :) I like especialy stairs graphical tweak.
The Usual
Whynot is another example of "mod soup", games that collect existing mods and put them on Minetest Game in an attempt to make it fun. I don't have anything against this on principle, but I've yet to see such an effort produce a good game. Sadly, Whynot also fails in this regard.
Whynot does add some quality of life (such as wielded lightsources producing light) and external pressures like hostile mobs and a hunger meter. But honestly, it doesn't do nearly enough--In the time I spent playing I saw exactly two monsters, and neither one did much of anything. That really just leaves hunger, which will cease to matter the moment any farm begins producing. This means the player doesn't have much driving them to actually enter the game loop.
There are other possible avenues to drive players to play. For instance, Whynot does have awards! However, none of them are really well-designed. They mostly revolve around "dig/place x of node y", and offer no interesting goals. Another possibility is exploration, but from what I've seen there's very little to be found. The biomes are identical to MTG, and the only obvious difference I saw was a handful of floating islands. Most of these had nothing, and just checking them involves pillaring up over 100 nodes... nothing feels worse than being led to do busywork for no payoff.
So fittingly, my answer to "Why not?" is "Why?" Why am I playing? It's not for building or decoration, thanks to the game's many clashing artstyles. It's not for action or survival, those systems are too anemic. It's not for exploration, there's little of note to be found. And it's not to achieve anything, since the game's achievements correspond more to rote grinding than to gameplay.
Ultimately, this is a very typical story. Remember, modders--putting a large quantity of 'content' in a game does not make it good or interesting. Content exists to extend the life of something that is already good, the hook is far more important.
good
its good, the studs look like old roblox aswell.
hmm
cool mod . good for industry
Good but buggy
Its got scuba gear and wrecks to explore. Its even got oceanlife.
Challenging but original
its fun but also frustrating. The tiku and alcohol seems like an odd thing to add to an otherwise good game.
It’s very fun
its fun and its way easier to craft stuff. Plus its got animals and villagers to trade with.
Good skin mod
GUI doesn't look very modern, but is 100% functional.
Default skins are also very good.
Favorite Ores Mod
always had this mod activated in every survival server i've played, nice & simple, good job o/
Vroom Vroom!
These motorbikes are awesome! One of the best vehicles I have used in-game. Now if only I could get Minetest to stop stuttering while attached to entities.
Love to Run
Allows running & supports stamina & hudbars. The amound of stamina drained by running can be changed in configuration.
Much Needed Visuals
These HUD visuals are definitely needed.
Ability of creating the base of very complex mechanisms
Enormous amount af detectors, wires, etc
Near infinite possibilities, especialy then also using
digilines
anddigistuff
There is a good documentation online, which makes easy to use the luacontroler.
I use it every time I play minetest game :)
My prefered protection mod
I like the idea of using fixed 'chunks' in a protection system.
The minimap is also very useful.
Good Exercise
More people need to get out of their cars & onto a bike. Exercise strengthens the body & mind.
Very Diverse
Adds some much needed aesthetics & plenty of items & nodes. Gives worlds a more diverse feel.
Probably Provides the Most Diverse Number of Player Skins
Because this mod downloads skins directly from Addis Open MT-Skin Database, it (from what I can tell) provides more skins than any other skin mod & makes adding new skins easy.
So Many Colors
I love the
airbrush
in more recent releases & I wish more mods supported coloring with unifieddyes. It is actually quite easy to add support.Beautiful
Amazingly beautiful & creative. I've only tested it a bit on some local games, but it seems very well done. The dragons are enormous.
Simple & Fun
Adds some simple, great aesthetic.
cool
vaguely reminds me of lego
Original art style, but very good
textures are unified and looks very good
A very good texture pack
Near all mtg textures done and a huge amount of supported mods.
The best HD texturepack
The player texture looks kinda... strange, but the other textures are very good and doesn't have any noise.
Nice Glass
a nice mod which adds various colored glass blocks... it doesnt add TOO many colors only the ones you will need, can also check cblocks for similar stuff...
un?lucky blocks
very nice mod adds lucky blocks, you can easily add unique ones :D
very interesting game!
can you add glass parts plz?
Great biome, and great blocks!
A cool looking biome, and also great building blocks! Awesome stuff.