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  • ulla 2021-12-25 23:57 UTC

    nice mod

    It's nice to see the model moving rather than looking in a cast

    Character Animations by LMD 2 comments
  • clara86 2021-12-25 23:46 UTC

    bugged but playable

    Cute little game, but having an error message the first time you open the world is confusing. Also the new level dont load without having to go back to menu.

    Little Lady by Just_Visiting 1 comments
  • clara86 2021-12-25 23:22 UTC

    Very broken but could be cool if fixed

    I got really confused with the map stuff: I copied the map into the world folder and got two other in the menu (named "game test" and "test"). I could open the first one but not play. The game looks nice but it's not finished yet. I hope it will be playable later because I would like to try it.

    TowerDefense by Aurailus 0 comments
  • yaman 2021-12-25 23:08 UTC

    Great game to play with friends and family

    I was initially discouraged from playing a multiplayer-only game, but I highly recommend this game. It is very fun and there are enough mechanics and maps to prevent it from getting repetitive. Even with just 2 players, it's quite fun. I encountered no bugs except that certain movements on the slippery blocks didn't seem right. It's a nice touch to have all the items displayed in the inventory for quick reference.

    Blockbomber by MisterE 1 comments
  • yaman 2021-12-25 23:03 UTC

    Good Start

    This game is a great base for a full parkour game that would definitely be popular. It has some rough edges like requiring a command to restart the level, but it was quite fun to play.

    Parkour by 1F616EMO 0 comments
  • clara86 2021-12-25 23:02 UTC

    Simple chill puzzle game

    Simple puzzle game (might have an educative purpose to teach how reflection works to kids ?)

    Lazarr! by Wuzzy 1 comments
  • clara86 2021-12-25 22:45 UTC

    Labyrinth with hostile mobs and loot

    A more challenging version of Labyrinth which becomes more survival. Death and respawn are a little bugged because inventory isn't immediately cleared after respawning, and after death I fall into the void and get a "you won" message which is weird. Also the map generation is a little slow.

    Jail Escape by StarNinjas 1 comments
  • clara86 2021-12-25 22:07 UTC

    Laggy and crashed but great anyway

    The game is very laggy and crashed at some point (my computer is slow so I don't know if it's the game). It is not playable for me at this point but I hope it will be at some point because the karting game looks really great.

    Solar Plains: Invector by Jordach 2 comments
  • clara86 2021-12-25 21:40 UTC

    Lot of problems and no gameplay

    The mapgen is very bugged (i had the time to dig dirt before the copper hall generates), the mobs are slow and don't see me, the texture are ugly. The only thing to do is to find a box which spawn near my spawning area and was too easy to find.

    Holiday Horrors by sunnysideup 0 comments
  • clara86 2021-12-25 21:13 UTC

    No "theft", just a car-driving game

    There are not a lot of things to do, you just drives cubes (a minetest based car-driving game already exists https://content.minetest.net/packages/paramat/driftgame/). Maybe add a lockpick to unblock cubes to have at least the feeling of stealing something. You could add the possibility to do a robbery in the building and then having mobs chasing you so you have to run away in a cube.

    Grand Theft Box by jamiebearcub 2 comments
  • clara86 2021-12-25 20:45 UTC

    Interesting idea, but instructions should be in game

    Simple concept with potential, but having to open a forum post to play is a problem.

    Colour Hop by talas 0 comments
  • clara86 2021-12-25 20:26 UTC

    Simple but fun

    In this current state it is a fun creative city build.The gameplay can be expanded to add ressources management issues.

    Builda City by Splizard 0 comments
  • clara86 2021-12-25 19:33 UTC

    Good shopping simulator but I dont like shopping

    You successfully replicated the experience of shopping in a great complicate mall, but I dont like to do this irl. Other people might enjoy this, but I dont.

    Build'N'Buy by j45 0 comments
  • ApolloX 2021-12-25 18:53 UTC

    Has potential

    Looks like a good remake of Mindustry.

    Just wish the author could continue development after the gamejam or at least get some help to further develop a cool game.

    TowerDefense by Aurailus 1 comments
  • ulla 2021-12-25 18:39 UTC

    NICE

    I have always used this inventory, for my server I modify it a bit: 1 in esthetics dedicated to the server 2 (very important also for this original and I recommend you modify it too) lower the arrows or the slot of the additional mods, if there are many mods that use buttons like in my case, the arrows overlap the buttons (see photo)
    ORIGINAL:
    [

    MODIFYED: [

    otherwise excellent as always the addition of item selection I would add a page with the list of installed mods and not only divided by item as an example

    [

    Unified Inventory by RealBadAngel 1 comments
  • clara86 2021-12-25 18:31 UTC

    Great puzzle game

    Fun and challenging puzzle game with a nice IA to keep you company.

    Alter by yaman 0 comments
  • clara86 2021-12-25 17:58 UTC

    Playable but a little repetitive

    The game works, the atmosphere works (even if it could have more decoration). The mobs are really easy to kill with the sword I one-shot them, the combat mechanics is really barren (maybe try more resistant mobs, or adding more of them faster, or weaker weapons... something to make the game more chalenging). The 3-4 maps are always the same, it could be nice to have more variation. Also your lore description "You are in ancient Egypt and you rebelled against the local hierarchy, now everyone wants to kill you " should be in game (like Exile) because players might not read the description.

    Berzerkpt by carlos_rupp 1 comments
  • clara86 2021-12-25 17:20 UTC

    Classic minigame with nice colors

    The game is playable and the landscape looks nice.

    Be careful to not load your world in creative mods or it wont work (maybe it was the problem of carlos_rupp)

    Balloonair by NO11 2 comments
  • UberStuupedRat 2021-12-25 10:57 UTC

    repetative

    this game gets repetative very quickley. it seems like a interisting idea but needs some work. i think this game could get very good in the future but only if you work hard on it. i hope to see this game being less repetative later on.

    Stella by 1248 1 comments
  • UberStuupedRat 2021-12-25 10:42 UTC

    epic modles

    i love the modles in this game, they are very detailed. maybe after they jam, could you add aminations? that would make the game alot nicer. needing to fix your bug is annoying and so is falling in the sky for flower level...

    Little Lady by Just_Visiting 1 comments
  • UberStuupedRat 2021-12-25 10:26 UTC

    fun when you get the hang of it

    it is abit confusing to begin with cus mirrors arnt allowed. i only saw that after abit... but once i know what to do, it was fun and getting lost in the shop is funny. canot wait for this to be worked on and i think a server for this would be good.

    Build'N'Buy by j45 0 comments
  • Mantar 2021-12-25 07:52 UTC

    I pick up what you're putting down

    I get this game's groove, and I like it. It's an arcade-style hack'n'slasher where you enter a zone, try to cut your way through the enemies in your way, and exit through the far door, to be teleported to a new zone. See how far you can go before you get mobbed and killed. As a fan of the original Berzerk, this is a pretty nifty rendition, it really just needs more zones and some polish. A proper scoreboard would be nice.

    I did hit a zone where the exit door didn't work, and sometimes it would drop me into a new zone facing backwards, so I was looking at the door I came through while enemies approached from behind. I assume forthcoming patches will fix that, even if I have to write them myself.

    Berzerkpt by carlos_rupp 2 comments
  • StarNinjas 2021-12-24 23:36 UTC

    The game didn't have a very good first impression

    This game was played and rated in the Minetest GAME JAM LIVE (ep1): https://rumble.com/vrd68u-minetest-game-jam-live-ep-1.html

    OVERVIEW #

    Rating System
    
    1 - Bad
    2 - Meh
    3 - Good
    4 - Great
    5 - Love it!
    
    Rating for Holiday Horrors
    
    Gameplay - 1
    Graphics - 2
    Player-Friendly - 5
    Performance - 3
    Sounds & Music - 1
    

    OVERALL: 12 (Good)

    CONCLUSION #

    I was just walking around a huge room with shelfs of presents, looking for some green presents, while some random mobs would show up and just attack me. I got killed, and then was stuck out of the building with nothing to do. The instructions were nice and straight forward, but the game wasn't super enjoyable. Anyways, thanks for participating.

    Holiday Horrors by sunnysideup 0 comments
  • UnbrokenUnworn 2021-12-24 23:35 UTC

    Grindy

    • Had to create a few maps because the first few had mapgen errors and generated only stone.
    • You dig coconuts at an ungodly slow pace, even with the upgrades.
    • The core game loop is poorly designed. Grind coconuts so that you can get a slightly better tool with which to grind coconuts. Is that all?
    • The world is bleak.
    Coconut Collection by Migdyn 0 comments
  • StarNinjas 2021-12-24 23:30 UTC

    Not quite sure what the objective of this game is

    This game was played and rated in the Minetest GAME JAM LIVE (ep1): https://rumble.com/vrd68u-minetest-game-jam-live-ep-1.html

    OVERVIEW #

    Rating System
    
    1 - Bad
    2 - Meh
    3 - Good
    4 - Great
    5 - Love it!
    
    Rating for Berzerkpt
    
    Gameplay - 1
    Graphics - 2
    Player-Friendly - 1
    Performance - 5
    Sounds & Music - 2
    

    OVERALL: 11 (Good)

    CONCLUSION #

    I didn't really get what the point of the game was very much. I just was running in circles for a few minutes, and bad guys would show up, which ould take one hit to kill. Maybe try adding more of an objective to the game? Make the mobs harder? Thanks for participating

    Berzerkpt by carlos_rupp 0 comments
  • StarNinjas 2021-12-24 23:26 UTC

    A very polished game. Hoping for multiplayer and/or timer soon!

    This game was played and rated in the Minetest GAME JAM LIVE (ep1): https://rumble.com/vrd68u-minetest-game-jam-live-ep-1.html This game was the highest rated game in Episode 1, congrats!

    OVERVIEW #

    Rating System
    
    1 - Bad
    2 - Meh
    3 - Good
    4 - Great
    5 - Love it!
    
    Rating for Build'n'Buy
    
    Gameplay - 2
    Graphics - 5
    Player-Friendly - 3
    Performance - 5
    Sounds & Music - 5
    

    OVERALL: 20 (Great)

    CONCLUSION #

    The textures and sounds and performance, was really nice and polished. I'd really like for this game to be a multiplayer and/or have a timer. I already talked to the author about this, so hopefully will see this added soon. Good job!

    Build'N'Buy by j45 0 comments
  • StarNinjas 2021-12-24 23:19 UTC

    An interesting puzzle concept

    This game was played and rated in the Minetest GAME JAM LIVE (ep1): https://rumble.com/vrd68u-minetest-game-jam-live-ep-1.html

    OVERVIEW #

    Rating System
    
    1 - Bad
    2 - Meh
    3 - Good
    4 - Great
    5 - Love it!
    
    Rating for Alter
    
    Gameplay - 4 
    Graphics - 3
    Player-Friendly - 5
    Performance - 5
    Sounds & Music - 3
    

    OVERALL: 19 (Great)

    CONCLUSION #

    Alter is a very interesting concept for a puzzle game. I kept closing the tutorial at the beginning, I was really confused, I finally figured out that I was supossed to press one of the answers. Not really sure if there is any way to make that more apparent. Good job, nice game!

    Alter by yaman 2 comments
  • UnbrokenUnworn 2021-12-24 22:25 UTC

    Repetitive

    I only played like 5 levels before it asked me to build a minion for the third time. I can see from the screenshots that there are more levels, but the randomizing of the levels makes it so you don't see all the levels before getting bored.

    • The gameplay loop is rather slow. I had to /grantme fast so I could run through the same shop entrance every five seconds.
    • The shop is rather disorganized. You could fit all the shops into a quarter the space and make it more navigable.
    • Wool and glass seem to use the same textures, meaning you have to use F5 to see which block is which.
    • The submit button's error message conveys no useful information. Did I bulid it wrong or is the button broken? If I built it wrong, how?
    Build'N'Buy by j45 2 comments
  • UnbrokenUnworn 2021-12-24 19:01 UTC

    It's snake, but in 3D. Exactly what it says on the tin.

    • The controls are a little strange. Pressing forward while looking down should move the snake down.
    • The teleportataion every frame was a little jarring. Any camera movement made while teleporting is lost, making quick turns impossible.
    • The game should prevent you from turning 180 rather than instantly giving you a game over.
    • It's not clear what the difference between the apple and the mese block is.
    Snake 3D by cx384 1 comments
  • TenPlus1 2021-12-24 17:55 UTC

    Beep Boop

    So handy having this mod automate many things :) Food has never been in such abundance.

    Farming_NG by Gundul 0 comments
  • wsor4035 2021-12-24 17:22 UTC

    great entertainment

    this game is pretty interesting in limiting itself to a singleplayer UI, and initial setup phase that requires a restart, etc. however despite all of that i think it was well architected that the end user should not need to care/feel any pain from the slightly longer setup process. this game does have some downsides such as not being able to run on top of the train cars, etc. however overall it is a pretty small but fun game.

    Subway Miner by AFCM 0 comments
  • wsor4035 2021-12-24 17:18 UTC

    great game

    I honestly had a lot of fun playing this. for a game jam having AI carts to race against that actually are pretty decent is pretty impressive. this is not to say that the game is without issues, it has some bugs here and there, and the user experience could be improved in places. overall tho a fun game to play and keep myself entertained

    Solar Plains: Invector by Jordach 0 comments
  • Zughy 2021-12-24 17:09 UTC

    It has potential, but it's not the best game experience as for now

    I appreciate the custom menu where to choose your character and the fact that those are actually animated. Yet, in that menu there are way too many things (leaderboard, instructions) and, speaking about instructions, I didn't even notice them in the first run.
    Gameplay in general feels kind of too much slow paced if you don't take some specific power up, which makes the game not that fun - especially because it's easier to blow yourself up by accident than killing someone else. Maybe with some work it can become a nice mode to play

    Blockbomber by MisterE 1 comments
  • UberStuupedRat 2021-12-24 15:33 UTC

    kart goes brrr

    very fun game but how other players so good? the camra not being controled by the player is a bit anoying but other than that, i cant think of any other bad thing. PS i love the kart modle

    Solar Plains: Invector by Jordach 0 comments
  • UberStuupedRat 2021-12-24 15:25 UTC

    meh

    i would do the thumb up but it is glitchie and sometimes the liquid doent work and same for button even thouhg i m next to it. other than that, it is creative and kinda fun and confusing in good way. i will enjoy waiting for new levles. by the way, ples make it so you doent have to restart every time....

    Alter by yaman 4 comments
  • UberStuupedRat 2021-12-24 15:18 UTC

    nice game

    wowiee super duper clone of subway surfers, movement is abit delayed but it is ok as rest is nice. mayeb you should add some animation for ducking. well done on this, considering it was made very quiekly

    Subway Miner by AFCM 0 comments
  • DELTA_FORCE 2021-12-24 15:00 UTC

    420/450: Invector

    GAME DESCRIPTION: Invector is a karting game that heavily bases itself upon some of the more popular entries in this field, such as Mario Kart.

    RATINGS:

    • Visual Appeal: 20/20

    • Sound/Audio Design: 20/20

    • Completeness: 25/30

    • License: 30/30

    • Originality: 30/50

    • Gameplay: 50/50

    • Performance: 50/50

    • User Friendly/Intuitive: 95/100

    • Codebase: 150/150

    FINAL SCORE: 420/450

    FINAL THOUGHTS: Some modders and game developers stay within the constraints of the engine. Jordach has been known to make demonstrations displaying how far the engine can really be pushed, contrary to public belief. From a technical standpoint, Invector really is an amazing demonstration of this. From the very good AI to the even better nature of this being able to support custom maps, Invector really is a game that has potential to be played, as, well, a game.

    Solar Plains: Invector by Jordach 1 comments
  • Zughy 2021-12-24 14:40 UTC

    Way too unfinished

    There are several aspects that let players understand how this game is either unfinished or at least not polished. First of all, the very first GUI is editable. Then, players are supposed to build the level themselves by placing entities in the maze; and, speaking about the maze, there are grass blocks inside which are also breakable by default (ruining the experience). Last but not least, my character wasn't picking up yellow dots when touching them, forcing me to hit each one of them. Too bad

    Arcade3D by Thunder1035 0 comments
  • Zughy 2021-12-24 14:17 UTC

    Author is crazy, in a good way

    First of all, there is an AI regulating how the other participants work. That alone deserves a thumb up.
    Then, the author took care of the aesthetic, both with a custom main menu, a nice soundtrack and a clear UI/UX (power-ups as symbols, visible effects, a menu where to pick your driver): all these things require a lot of effort, so chapeau for the work done, especially considering that there was a window of time of 20 days.
    My critiques derive from the laggy camera and the overall speed. About the former, I don't know if it's because of a MT limitation (with the author trying to find a workaround), but it makes me also think about whether MT can actually feature fast paced games like racing games or not. I should investigate the code to have an answer but... I'll leave the pleasure to others. About the overall speed, I think it was too slow, and that the turbo boost was too short.
    The game is definitely not finished (for instance, there are no laps) and I don't know if it's well suited for an engine like MT, but I expect to see at least a special mention to this: congratulations to the author.

    (as I've said below another 2021 Jam game, consider converting it into a minigame with arena_lib)

    Solar Plains: Invector by Jordach 1 comments
  • Eris 2021-12-24 14:07 UTC

    Hexceptionally infinite (I'm sorry)

    If you happen to enjoy making numbers grow bigger, Stella is the game for you. Paramount requirement for this type of gameplay is the infinite inventory size; I also liked the hexagonal playing field, nice touch.

    Having to swap tool to mine different resources isn't enough to keep me interested, though; it's a bit boring in the long run... unless you are really all about clicker games! B) It's a fresh direction for the engine, so let's see what the future holds!

    Post- Jam development should focus on:

    • adding new systems for the collection of some resources (e.g. placeable explosives, feeding a creature for its byproduct, etc...);

    • polishing player experience (e.g. adding a soundtrack, fixing formspecs cutting out, maybe defining a better artstyle for some assets, maybe adding an ending).

    A neat zen minigame

    Stella by 1248 0 comments
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