When players join a server, the items from this mod set the standard for how the game feels
I only desire that the enchanting table be able to put multiple enchantments on each tool, including effects like reduced fall damage, repairing when not in use, weapons that lower armor's deflection chance, renaming tools and armor, or binding a tool to an account so its not dropped on death, where the enchanting number is based off of and utilizing the number of bookshelves around it, from 0 to 32/48/64 in steps of 8 bookshelves for 4 levels in the case of 32, or every 4 bookshleves for 8 levels, etc. It doesn't feel right that any player can simply enchant their tool to max level with a lone enchanting table, and additional functionality to this heavily used feature would balance it out and allow smoother and more complete progression.
This mod doesn't overcomplicate the repair process, and is excellent on most servers.
I wish it had the ability to rename tools and items, or having a toggle that allows the Anvil to be shared among other players without allowing them to destroy it.
A unique type of game that makes Minetest not be a copy of you-know-what-sandbox-game
In this game you don't build on craft tables etc. but you assemble everything in front of you on the ground. This feels very natural. I love the minimum set of nodes where game complexity emerges purely from combination of the few things you have. This is very different from, e.g., MT Game, where you have so many different ores and jewelery, most of which are more or less useless, or just for decoration. In Nodecore, the blocks themselves have only basic functionality, there are no sophisticated furnaces, doors, electronics, but only flammable materials, hinged blocks (nice idea) and other stuff I still need to discover.
The list of challenges usually gives you enough guidance to reduce the number of things you need to try. At least for me, that is. I got to metallurgy, hinged panels etc. without external help. Let's see if I can invent automats. The game has many ways to build machines from a handful of basic elements. Ways I still have to discover :)
But beware: the game is a time sink. I only got this far because I have played it for ~30h and more. In classic MT, this is enough time to gather tons of many different materials, build super-armor, weapons and a cool castle. Something that is not the goal in Nodecore. Already building a simple house from beautiful materials is tedious. You will know what I mean when you see that you need to mix materials with ash, put water on them, let them dry, shape them to your favourite look and finally cook them, and this for every single block of your house's walls.
On the other hand, in multiplayer, having a nice little house is something to be proud of in Nodecore :)
Excuse me, need to go now and find some of that darn "Lux" ore...
Ever since I flew the Super Duck, I wanted a non-seaplane version and this is perfect! However I've discovered an issue with the crafting. The plane parts for this use the same recipes and are essentially the same parts as the Super Duck, but with different names. This means you craft one of them but can't craft the other. Then the Super Duck parts can build the Super Cub without the floaters which is weird. I think a good solution to this would be to combine the two mods and have them use the same parts(plus floaters for the Super Duck). This would also have a bonus of having 2 planes in a mod instead of two separate mods with 1 each, then you don't have to maintain the same code twice. Win-win! :D
Anyways these are the best plane mods I've played with and I honestly recommend them to anyone! These would fit perfectly in an airport. A future vehicles modpack with Apercy's mods would make any world more fun! I seriously love the work Apercy has done with these vehicles!
This game is just insane to be downloaded but, good for playing.But why broken??
Then listen when you download it on your device and play it if it is not high functioning. The game will load only once and and soon the loading page will turn black and if you play the default minetest the time will be always set to day.Then it also affects the background and gameplay of other games,
I love the variety of food and plants this mod offers. Even though you'll never need so many different foods, it's great to have them. It makes farming much more interesting and I'm sure everybody will find a food that suits their taste.
So thanks for the great work!
This mod contains nice and useful animals. Textures are nice, but the animations/movements of the animals could be smoother...
For example, sometimes you can still see the walking animation of an animal even though it stopped walking. It also sometimes takes them a while to change direction or walk/jump up a block when they walk into a block. Also, the animals seem to run sideways when they turn around while walking.
So movement of animals could definitely be improved, but overall very good mod!
This inventory looks very good and also contains the most important features like the crafting guide, armor slots and skinsdb support. Everything works fine, great work!
An option to disable bags and the bag slot would be cool if you want to use other bag mods like inventorybags or so instead of i3's bags.
I really like the textures of the animals and the smooth animations/movements. They are nice and match each other pretty well.
But the animals don't seem to be very active... They are mostly just standing around and turning directions and then they move mabye one block in a minute or walk in cicles. This makes the animals unforunately very boring. They definetely have to be more active and walk around more and not stay in one place all the time. Otherwise it doesn't feel very natural.
I hope that this can be improved, because I really like the rest of the mod!
This mod is just amazing and far better than minecraft animals. These animals have much better models and varied sizes of sheep and cows and babies with smaller heads and bigger bodies make it amzing. Only the aspect of the wolf to attack sheep even after it is tamed is kind of annoying and then we need to barricade the sheep, but there is also another bug that the horse always kicks me out even when it is tamed and I cannot ride it.
This is an interesting mod, I enjoyed making a sculpture. The only things I would do is add more blocks that can be used to make scuptures and remove the message that says ''Be patient. This work takes some time'' and disallows you from making your sculpture finished faster. If you could rate with stars, I would give 4.5 out of 5 stars.
El mod funciona bien, la menas dan un item al picarlas en vez de el bloque de mena.
Aunque a mi me gusta mas que de el bloque, sobre gustos no hay nada escrito.
Que bien, mas Mobs para MineClone!
Aunque cuidado, este mod es inestable si no se utiliza en la version correcta de MineClone, ya que la API para mobs de MineClone esta en activo desarrollo y cambia con frecuencia
Los escudos se extrañaban ya en MineClone.
Este mod los añade y funcionan bien, aunque tengamos en cuenta que este mod esta aun en temprano desarrollo.
Solo funciona en la rama master de MineClone2, es importante eso tambien.
This is an amazing game! It's very different from a typical minetest game. Expect to die frequently at first, but as you get to understand how things work, you'll be able to make it a few days before dying! :)
The weather is your biggest enemy. Find shelter and resources to build a fire and cloths so you can survive the first night. Next you'll need food and water or you'll discover what the second biggest cause of death in the game is. Exhaustion is a serious problem that'll leave you unable to move if you don't take time to rest. The most serious threat you'll find on the surface is the male duck which are very aggressive. Easy enough to avoid, but expect to add a few bodies to the graveyard looking for a quick meal.
I've progressed far enough that basic survival isn't my concern. I have plenty of clay pots and know how to get water from multiple sources. I've farmed most of the editable plants and learned how to make flour and mashed Anperla. Cooking is a challenge of it's own but once figured out, you're risk of death is greatly reduced. You could happily live out your days at this point; farming and living in caves.
Learning to make bricks changes everything! Being able to create blocks that don't fall, absorb water or erode make creating permenant structures possible. You can now build a home to live out your days in style! Next is the challenge of Iron smelting. That's where I'm at now. I have my first Iron Ingot , but am still trying to perfect the process. Can't wait to see where the game takes me once I enter the iron age! Do I finally get a pickaxe?
The game is well worth the effort. Frustrating at times, brutally unforgiving, and highly addictive! I haven't had this much fun since I first discovered Minecraft back before Notch sold it.
I just really love your mod. The vegetation cover is beatiful.
Just two requests:
1.Please add different heights to the pomegranate tree.
2.And please let us grow trees underground
3.Please add the banyan tree
Moretrains is some of the best work for AdvTrains, second only to Marnack's DlxTrains. It preceded that mod and was definitely the best at the time, and it is continuing strong.
Moretrains is a mixed bag with many individual mods with different themes. Pick and choose which ones you want; there's a good variety of eras, lightweight carts or mainline stock, and a mix of freight and passengers. It isn't a modpack for metro/subway trains though.
Unlike some other train mods, moretrains is survival-friendly. It uses some of the standard components like basic trains like wheels and driver's cabins. However, it is also strongly tied to Minetest Game at the moment (but most stuff for advtrains is :()
This particular package is a fork of rubberduck's original work (forum thread) maintained by people over at LinuxForks server, where I should disclose for integrity I do often play and know the people well. It hasn't been on the ContentDB until now because we wanted to make sure we weren't stepping on rubberduck's toes by moving too quickly to publish this fork.
What's new in this fork?
Marnack has done a great job with the addition of the Nightline sleeper & compartment wagons.
The logging wagons will display different types of logs depending on what you put in them
The gondolas will display the top face texture of whatever block goes in them.
So definitely download here or through the source link rather than the forums. Enjoy!
It works for the most part very well. There are however a few prooblems I am having,
1.) The bestery is completely empty when I open it.
2.) As well as the manuscrip which also doesn't work for some reason.
But otherwise it works fine!
Very well done. Good mechanics and I like the dialogue. There are a few unpolished bits, like the unchanged hand texture. Please continue this after the jam!
I really like the graphics, it's beautiful! Kudos for making it all yourself. I found the gameplay quite painful, you could use some tooltips/HUD text for the different items
When players join a server, the items from this mod set the standard for how the game feels
I only desire that the enchanting table be able to put multiple enchantments on each tool, including effects like reduced fall damage, repairing when not in use, weapons that lower armor's deflection chance, renaming tools and armor, or binding a tool to an account so its not dropped on death, where the enchanting number is based off of and utilizing the number of bookshelves around it, from 0 to 32/48/64 in steps of 8 bookshelves for 4 levels in the case of 32, or every 4 bookshleves for 8 levels, etc. It doesn't feel right that any player can simply enchant their tool to max level with a lone enchanting table, and additional functionality to this heavily used feature would balance it out and allow smoother and more complete progression.
This mod doesn't overcomplicate the repair process, and is excellent on most servers.
I wish it had the ability to rename tools and items, or having a toggle that allows the Anvil to be shared among other players without allowing them to destroy it.
A unique type of game that makes Minetest not be a copy of you-know-what-sandbox-game
In this game you don't build on craft tables etc. but you assemble everything in front of you on the ground. This feels very natural. I love the minimum set of nodes where game complexity emerges purely from combination of the few things you have. This is very different from, e.g., MT Game, where you have so many different ores and jewelery, most of which are more or less useless, or just for decoration. In Nodecore, the blocks themselves have only basic functionality, there are no sophisticated furnaces, doors, electronics, but only flammable materials, hinged blocks (nice idea) and other stuff I still need to discover. The list of challenges usually gives you enough guidance to reduce the number of things you need to try. At least for me, that is. I got to metallurgy, hinged panels etc. without external help. Let's see if I can invent automats. The game has many ways to build machines from a handful of basic elements. Ways I still have to discover :) But beware: the game is a time sink. I only got this far because I have played it for ~30h and more. In classic MT, this is enough time to gather tons of many different materials, build super-armor, weapons and a cool castle. Something that is not the goal in Nodecore. Already building a simple house from beautiful materials is tedious. You will know what I mean when you see that you need to mix materials with ash, put water on them, let them dry, shape them to your favourite look and finally cook them, and this for every single block of your house's walls. On the other hand, in multiplayer, having a nice little house is something to be proud of in Nodecore :)
Excuse me, need to go now and find some of that darn "Lux" ore...
Cool mod!
Ever since I flew the Super Duck, I wanted a non-seaplane version and this is perfect! However I've discovered an issue with the crafting. The plane parts for this use the same recipes and are essentially the same parts as the Super Duck, but with different names. This means you craft one of them but can't craft the other. Then the Super Duck parts can build the Super Cub without the floaters which is weird. I think a good solution to this would be to combine the two mods and have them use the same parts(plus floaters for the Super Duck). This would also have a bonus of having 2 planes in a mod instead of two separate mods with 1 each, then you don't have to maintain the same code twice. Win-win! :D
Anyways these are the best plane mods I've played with and I honestly recommend them to anyone! These would fit perfectly in an airport. A future vehicles modpack with Apercy's mods would make any world more fun! I seriously love the work Apercy has done with these vehicles!
Nice mod
this is lovely mod to be used and played
Incompatible and broken
This game is just insane to be downloaded but, good for playing.But why broken?? Then listen when you download it on your device and play it if it is not high functioning. The game will load only once and and soon the loading page will turn black and if you play the default minetest the time will be always set to day.Then it also affects the background and gameplay of other games,
Great variety of food and plants
I love the variety of food and plants this mod offers. Even though you'll never need so many different foods, it's great to have them. It makes farming much more interesting and I'm sure everybody will find a food that suits their taste. So thanks for the great work!
Nice and useful animals
This mod contains nice and useful animals. Textures are nice, but the animations/movements of the animals could be smoother...
For example, sometimes you can still see the walking animation of an animal even though it stopped walking. It also sometimes takes them a while to change direction or walk/jump up a block when they walk into a block. Also, the animals seem to run sideways when they turn around while walking.
So movement of animals could definitely be improved, but overall very good mod!
More Colour Less Poop
It's so nice to have a cow leave flowers behind instead of the alternative :P
Muy inestable aun
El juego y la idea es buena, pero como el propio autor dice, es una version inacabada
bonito pero aburrido
La generacion es buena pero me aburro jugando
Functional and good looking inventory
This inventory looks very good and also contains the most important features like the crafting guide, armor slots and skinsdb support. Everything works fine, great work! An option to disable bags and the bag slot would be cool if you want to use other bag mods like inventorybags or so instead of i3's bags.
Nice and matching textures, but boring animals
I really like the textures of the animals and the smooth animations/movements. They are nice and match each other pretty well. But the animals don't seem to be very active... They are mostly just standing around and turning directions and then they move mabye one block in a minute or walk in cicles. This makes the animals unforunately very boring. They definetely have to be more active and walk around more and not stay in one place all the time. Otherwise it doesn't feel very natural.
I hope that this can be improved, because I really like the rest of the mod!
WOW!!
This texture pack is jusk 4K I would say love it and it is very beautiful.
I really like it
This mod is just amazing and far better than minecraft animals. These animals have much better models and varied sizes of sheep and cows and babies with smaller heads and bigger bodies make it amzing. Only the aspect of the wolf to attack sheep even after it is tamed is kind of annoying and then we need to barricade the sheep, but there is also another bug that the horse always kicks me out even when it is tamed and I cannot ride it.
Cool mod
This is an interesting mod, I enjoyed making a sculpture. The only things I would do is add more blocks that can be used to make scuptures and remove the message that says ''Be patient. This work takes some time'' and disallows you from making your sculpture finished faster. If you could rate with stars, I would give 4.5 out of 5 stars.
Looks like backrooms
The game is like the creepypasta the backroms.But could you make a game called the minetest backrooms which has nearly ecvverything like the backrooms
Divertido
Añade esto a MineClone para tener un nuevo juego muy divertido
Util
Multi herramientas para MineClone, un clasico
Bonito
El mod funciona bien, la menas dan un item al picarlas en vez de el bloque de mena. Aunque a mi me gusta mas que de el bloque, sobre gustos no hay nada escrito.
Genial
Aunque no funciona del todo bien en todas las versiones de MineClone, es perfecto para tener cosas de MC
Maravilloso
Las esperadas columnas de burbujas al fin en MineClone!
Util e inmersivo
Añade un sistema de Zoom genial con el objeto del catalejo.
Si esta prensente el mod del cobre se utilizara cobre en su receta, pero es opcional
Bonito y Util
Hace que las menas se vean bonitas dentro de piedras como la andesita, diorita y granito, y añade ademas otra nueva roca.
Genial y Divertido
Mas comiditas para MineClone
Genial y Terrorifico
Siempre supimos que llegaria este dia... Withers en MineClone D:
Muy util
Genial para añadir a MineClone!
Muy bueno
Añade las menas de oro al infierno como en MC!
Muy bueno
Funciona bien. Añade nuevos estratos subterraneos donde apareceran los minerales y nuevos bloques de construccion y rocas
Muy bueno
Que bien, mas Mobs para MineClone! Aunque cuidado, este mod es inestable si no se utiliza en la version correcta de MineClone, ya que la API para mobs de MineClone esta en activo desarrollo y cambia con frecuencia
Genial
Los escudos se extrañaban ya en MineClone. Este mod los añade y funcionan bien, aunque tengamos en cuenta que este mod esta aun en temprano desarrollo.
Solo funciona en la rama master de MineClone2, es importante eso tambien.
My kingdom for a pickaxe!
This is an amazing game! It's very different from a typical minetest game. Expect to die frequently at first, but as you get to understand how things work, you'll be able to make it a few days before dying! :)
The weather is your biggest enemy. Find shelter and resources to build a fire and cloths so you can survive the first night. Next you'll need food and water or you'll discover what the second biggest cause of death in the game is. Exhaustion is a serious problem that'll leave you unable to move if you don't take time to rest. The most serious threat you'll find on the surface is the male duck which are very aggressive. Easy enough to avoid, but expect to add a few bodies to the graveyard looking for a quick meal.
I've progressed far enough that basic survival isn't my concern. I have plenty of clay pots and know how to get water from multiple sources. I've farmed most of the editable plants and learned how to make flour and mashed Anperla. Cooking is a challenge of it's own but once figured out, you're risk of death is greatly reduced. You could happily live out your days at this point; farming and living in caves.
Learning to make bricks changes everything! Being able to create blocks that don't fall, absorb water or erode make creating permenant structures possible. You can now build a home to live out your days in style! Next is the challenge of Iron smelting. That's where I'm at now. I have my first Iron Ingot , but am still trying to perfect the process. Can't wait to see where the game takes me once I enter the iron age! Do I finally get a pickaxe?
The game is well worth the effort. Frustrating at times, brutally unforgiving, and highly addictive! I haven't had this much fun since I first discovered Minecraft back before Notch sold it.
Nice!
Very promising ! I've noticed a few bugs in the UI, and when I remove a turtle the coroutine seems to continue running. If you need a sandbox for the code I use one in my mod: https://github.com/gigaturbo/codeblock/blob/master/lib/sandbox.lua feel free to use it!
Best overworld forest cover
I just really love your mod. The vegetation cover is beatiful. Just two requests: 1.Please add different heights to the pomegranate tree. 2.And please let us grow trees underground 3.Please add the banyan tree
tratando de ser fuente cerrada. Trying to be closed source
este mod es de código abierto. Eche un vistazo a su carpeta de mods
TODO el software debe ser de código abierto si está alojado en contentDB.
Good, up-to-date, survival-friendly
Moretrains is some of the best work for AdvTrains, second only to Marnack's DlxTrains. It preceded that mod and was definitely the best at the time, and it is continuing strong.
Moretrains is a mixed bag with many individual mods with different themes. Pick and choose which ones you want; there's a good variety of eras, lightweight carts or mainline stock, and a mix of freight and passengers. It isn't a modpack for metro/subway trains though.
Unlike some other train mods, moretrains is survival-friendly. It uses some of the standard components like basic trains like wheels and driver's cabins. However, it is also strongly tied to Minetest Game at the moment (but most stuff for advtrains is :()
This particular package is a fork of rubberduck's original work (forum thread) maintained by people over at LinuxForks server, where I should disclose for integrity I do often play and know the people well. It hasn't been on the ContentDB until now because we wanted to make sure we weren't stepping on rubberduck's toes by moving too quickly to publish this fork.
What's new in this fork?
So definitely download here or through the source link rather than the forums. Enjoy!
A reveiw
It works for the most part very well. There are however a few prooblems I am having, 1.) The bestery is completely empty when I open it. 2.) As well as the manuscrip which also doesn't work for some reason. But otherwise it works fine!
Really fun
This was quite fun, although I sucked at it! I liked the graphics and the variety of gameplay available.
Very nice puzzle game
Very well done. Good mechanics and I like the dialogue. There are a few unpolished bits, like the unchanged hand texture. Please continue this after the jam!
Nice graphics, gameplay could use some work
I really like the graphics, it's beautiful! Kudos for making it all yourself. I found the gameplay quite painful, you could use some tooltips/HUD text for the different items
from judge review, 8.5/10