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  • Hugues Ross 2021-07-26 00:10 UTC

    Inspiring! However...

    Let's start with the good, as Drift Game has a lot going for it. The lo-fi aesthetic is pretty, the concept is unique, and I enjoyed being able to drive around on procedural roads. This feels like it could be expanded into a really cool open-world driving sim making full use of Minetest's mapgen. Heck, if I weren't too busy I'd fork this and make it myself!

    So, as a tech demo for the 'driftcar' mod I think it succeeds. I played it, the car was neat, I wanted to do something with it. However, ContentDB is a place for users to find content to play and I write reviews with them in mind. On that front, I think this game fares poorly.

    Let's start with the car. Put simply, the 'drifcar' handles like it's driving on ice, even when it inevitably slips off the road. If you run into a tree (you will run into many), your screen will turn completely black as you try to navigate out of the mess you've gotten yourself into. Also, I tried reloading my world and had to chase my car as it drove off without me...

    The next mark against this game is a lack of variety. The world is a sheer flat plain of grass and pavement (the car has no slope-handling functionality, I presume), dotted with pine trees. The trees are a nice touch but they're not enough. You could imagine that with snowy fields, deserts, oceanside routes, etc. the game would be more interesting to play. Really, just dropping this game into the average MTG mapgenv7 map would likely be enough to last a while. Unfortunately, that's not what we have today.

    I should also mention perf. It's hard to say if this was the game's fault or the engine's, but at high speeds you can feel some lag spikes and stuttering that hurt the game's playability. It's not a persistent issue, but it's there.

    So in the end, I walk away with both excitement at the possibility, but disappointment at the reality. This is worth poking if you're a dev looking for a project, but if you're a player I see no reason to touch this one.

    Drift Game by mt-mods 0 comments
  • wwar 2021-07-25 22:31 UTC

    Amazing!

    I recommend this mod for every creative server!

    More Blocks by Calinou 0 comments
  • wwar 2021-07-25 22:26 UTC

    Interesting way to teleport

    Interesting.. i like how the costs of these potions are balanced, makes people set teleportations to places, accordingly to how often they visit them..

    Warp Potions by Shara 0 comments
  • wwar 2021-07-25 21:54 UTC

    Smooth!

    A good & smooth texture pack, i recommend it for people who get low FPS, i prefer using default one because im very used to it tho :þ

    Soothing 32 by Zughy 0 comments
  • wwar 2021-07-25 21:52 UTC

    Armor!

    best armor mod i've ever tried, not complicated, doesn't bring lag.. didn't check it's code tho

    3D Armor by stu 0 comments
  • wwar 2021-07-25 21:49 UTC

    Impressive Biomes!

    really cool biomes, after using it, i found out mining without it is pretty boring..

    Caverealms Lite by Shara 0 comments
  • wwar 2021-07-25 21:44 UTC

    Nice for pixel art

    Great mod, i like the selection of colors, people who like making pixel art will like using this mod!

    Baked Clay by TenPlus1 0 comments
  • wwar 2021-07-25 21:41 UTC

    Cool!

    dropped items, but better, so why not using it?

    Builtin Item by TenPlus1 0 comments
  • LandarVargan 2021-07-25 21:36 UTC

    Great mod

    This is the best wielded light mod I've found from all the ones I've tried.

    Wielded Light by bell07 0 comments
  • LandarVargan 2021-07-25 21:33 UTC

    Very fun mod

    This is a must-have for all my worlds. It's great for traversing the massive and beautiful caves that caverealms generates

    Made this a neutral review in favor of an updated version of this: https://content.minetest.net/packages/mt-mods/hangglider/

    Hang Glider by mt-mods 0 comments
  • wwar 2021-07-25 21:33 UTC

    SPACE!

    a very good space mode, would be nice to have a mod with some space mobs.

    Other Worlds by TenPlus1 0 comments
  • LandarVargan 2021-07-25 21:31 UTC

    Bulky, slow, and a little dated

    A year or so ago I might use this because it was the only inventory mod with certain features, but now I'm seeing much faster and better looking alternatives popping up

    Unified Inventory by RealBadAngel 0 comments
  • wwar 2021-07-25 21:31 UTC

    Nice..

    A nice and simple way to make crafting steel more realistic, also a good way to make people suffer at making it :þ

    Pigiron by TenPlus1 0 comments
  • rubenwardy 2021-07-25 03:49 UTC

    Garbage mod

    Which is pretty good, does what it says on the tin! This is useful both for decoration and for discarding unwanted items

    Trash Can by Evergreen 0 comments
  • rubenwardy 2021-07-25 03:48 UTC

    Glitchy, but good

    This is a little but glitchy - items tend to fly away. But it's still good to have, especially in survival - I think it makes more sense than teleporting items, and adds some danger. It can also be used in combination with pipework's vacuum tubes to collect items

    Item Drop by tacotexmex 0 comments
  • rubenwardy 2021-07-25 03:47 UTC

    Good companion to mesecons and other mods

    I use it for communication with screens

    Digilines by Jeija 1 comments
  • rubenwardy 2021-07-25 03:46 UTC

    Useful electronics

    A nice selection of useful electronics

    digistuff by mt-mods 0 comments
  • rubenwardy 2021-07-25 03:46 UTC

    Super useful for automation

    I like building water ways to move items. It's quite satisfying

    Builtin Item by TenPlus1 0 comments
  • wwar 2021-07-24 21:55 UTC

    Best Farming/Food mod

    Adds too many crops and food types, i recommend this for every survival server, it even includes popcorn! :O

    Farming Redo by TenPlus1 0 comments
  • cathaya7d4 2021-07-24 07:30 UTC

    Too unbalanced

    I'm more than disappointed to see an old mod is still far from mature. The mod is overly unbalanced.

    1. Plotting the biomes into a Voronoi graph, I found that far to many biomes are stuck in the lower-left corner, while a few biomes like sakura stays all the way up, covering lots of area.
    2. The naming scheme is rather scheme, which means that only savanna is the only biome recognizable, and every time I start up a world I start in a savanna.
    3. Wild onions grow far too fast compared with other crops.
    Ethereal NG by TenPlus1 5 comments
  • AFCM 2021-07-22 14:22 UTC

    WIP, but still very good

    Mobs are very bad, sadly. But there is already a enormous amount of blocks from mc > 1.13, which are very intresting if you enjoy building

    MineClone 5 by kay27 0 comments
  • loppi 2021-07-22 08:15 UTC

    woooow!

    one of the best mods ever!!! it works like a microchip,now you dont have to build large,ugly structures for mesecon systems anymore!! :DDD

    Area Containers by jwmhjwmh 0 comments
  • TenPlus1 2021-07-21 14:57 UTC

    Daww

    Aww, they're so cute :) especially with butter :P

    Mob Crab (Beta) by Can202 1 comments
  • wsor4035 2021-07-21 01:53 UTC

    outlived it is usefulness

    this mod used to be great, the standard for mob frameworks a while back, however it has come to a point where it provides unnesscary overhead and lag while heavily limiting mod creators control over the mobs that they create. frankly the minetest lua api makes it easy enough to create a mob on bare metal with no overhead, or you can use mobkit, which still lets you retain nearly completely and low overhead as well as provides you with some sample behavior functions you can use

    Mobs Redo API by TenPlus1 8 comments
  • Hugues Ross 2021-07-20 00:02 UTC

    What's the point?

    There's no indication on the page that this game is a work in progress, but it seems to be incomplete to such a degree that there's no real point for folks to play it.

    I got through a bunch of crafting recipes and couldn't really find anything interesting to do in the game aside from putting items in various shapes on the crafting grid. To make sure I wasn't missing anything I checked the code, and indeed--there are:

    • Several types of nodes, all of which are completely static and have no functionality
    • No tools (there is technically a fishing rod, but you fish by uh... putting it in the crafting grid with a solid block of water)
    • A number of items that either do nothing, or restore the health that you'll never lose because there's nothing to lose it from besides deliberately hurling yourself off of a cliff. You can't even drown!
    • No biomes or structures, only the bare minimum of mapgen aliases
    • A bunch of crafting recipes

    That's all there is. It's a collection of convoluted crafting recipes that goes nowhere. It's not even good for building, since most blocks require multiple stages of crafting and a fair amount of resources to produce.

    The game might be good someday. It might be a game someday! But today, I don't see any reason to interact with it.

    limboarria Classic by Tim7 0 comments
  • Wuzzy 2021-07-19 06:54 UTC

    New concept is exciting but limited

    (Note: This review is identical to my text to Rhotator because both mods are very similar.)

    Initially I was very excited to see this mod and the new concept seemed so obviously better. For normal full cubes, this is clearly superior. Yes, the MTG screwdriver indeed has bad usability, so an improvement is so much needed.

    But then I noticed a huge problem: Rotating becomes hard and inconvenient again if you have to deal with complex selection boxes. Because with complex selection boxes (like a toilet), you have to hit not only correct side, but also a side which faces the right way. Since this will change drastically after every click, you can no longer spam-click a node to quickly get to the correct rotation, but you must always move the mouse and concentrate to hit the right "side" of the selection box. Faces that face the wrong way willl be frequently exposed so it is easy to hit them and screw up. That's a problem because it means you still need to think when rotating.

    And the push method might sometimes be useless if the selection box face is very small (like only on the right side, meaning you can't push to the left) and you must walk to a different side.

    This issue could be mostly circumvented by games by simplifying their selection boxes but sometimes that's not what you want …

    For many games, this will still be a massive improvement, but they can't have complex selection boxses.

    Overall, this mod is still a thumbs up, because it is an improvement over the MTG screwdriver. I appreciate all new concepts of rotation.

    Better Screwdriver by 12Me21 0 comments
  • Wuzzy 2021-07-19 06:53 UTC

    New concept is exciting but limited

    Initially I was very excited to see this mod and the new concept seemed so obviously better. For normal full cubes, this is clearly superior. Yes, the MTG screwdriver indeed has bad usability, so an improvement is so much needed.

    But then I noticed a huge problem: Rotating becomes hard and inconvenient again if you have to deal with complex selection boxes. Because with complex selection boxes (like a toilet), you have to hit not only correct side, but also a side which faces the right way. Since this will change drastically after every click, you can no longer spam-click a node to quickly get to the correct rotation, but you must always move the mouse and concentrate to hit the right "side" of the selection box. Faces that face the wrong way willl be frequently exposed so it is easy to hit them and screw up. That's a problem because it means you still need to think when rotating.

    And the push method might sometimes be useless if the selection box face is very small (like only on the right side, meaning you can't push to the left) and you must walk to a different side.

    This issue could be mostly circumvented by games by simplifying their selection boxes but sometimes that's not what you want …

    For many games, this will still be a massive improvement, but they can't have complex selection boxses.

    Overall, this mod is still a thumbs up, because it is an improvement over the MTG screwdriver. I appreciate all new concepts of rotation.

    Rhotator Screwdriver by entuland 0 comments
  • loppi 2021-07-18 13:42 UTC

    good mod

    nice mod, in the game i renamed it too "meseglass" now there is meseglass,obsidian glass and normal glass. i like the mod :D good work!

    Invisible Wall by X17 0 comments
  • AFCM 2021-07-17 14:12 UTC

    INSANELY useful for formspec creation

    This game is INCREDIBLE. Its the most efficient way to create formspecs.

    Formspec Editor by Just_Visiting 2 comments
  • Droog71 2021-07-17 00:18 UTC

    Quintessential Tech & Automation Pack

    Highly recommended!

    This pack has everything you need for a technology based Minetest game. Electricity, automated mining and smelting, item transport, programmable robots and more. You will not need Technic, mesecons, pipeworks or anything else alongside this modpack. It provides everything you need via alternative methods.

    The pack includes a full guide called the "TA Construction Board" which walks you through all of the mechanics. Machines have labeled faces for input and output which respect the rotation of the node. Item tubes are opaque and optimized. Generation and distribution of electricity are very well done as well as fluid pipes and other mechanics. The complex multi-block machines are fun to build and the instructions are easy to follow.

    Techage is essentially a complete automation game created with Minetest that gives other games in the genre a run for their money; especially considering everything is free, open source and highly optimized.

    Techage Modpack by joe7575 0 comments
  • cHyper 2021-07-14 19:46 UTC

    helpful for absolute minetest user

    This (sub-)game helps new user a lot and you can find secrets on the tutorial world!!!

    Tutorial by Wuzzy 0 comments
  • wwar 2021-07-13 14:17 UTC

    Best protection mode

    I really like this cool protection mod! Especially for survival servers as having free protection lowers the difficulty in my opinion..

    Protector Redo by TenPlus1 0 comments
  • loppi 2021-07-13 12:42 UTC

    nice

    i use this for private things,and the super duck for transport,militairy,....

    Ultralight Trike by APercy 0 comments
  • wsor4035 2021-07-13 00:37 UTC

    Used to be good

    this mod used to be great, but with the addition of categorys it makes the UI look even more terrible, not to mention it could have just used search filters based on minetest group system. This mod now uses formspec v4 which requires the server and the client to run 5.4.x or greater, not even keeping compat for latest+one version behind. this would be understandable perhaps if it used new features like model[] which i3 does, but alas it does not

    Unified Inventory by RealBadAngel 0 comments
  • AmyMoriyama 2021-07-12 18:43 UTC

    Works great, simple mod too.

    I love this mod. I really missed /rtp from modded Minecraft.

    Random Teleport by Droog71 0 comments
  • DuckGo 2021-07-11 12:29 UTC

    this mod is very useful without a doubt :)

    This mod is without a doubt one of the missing ones for minetest, who likes to look for random places to build, will like it a lot...thanks...

    Random Teleport by Droog71 0 comments
  • debian044 2021-07-11 12:09 UTC

    Very nice Mod :)

    I really love this mod (especially the Deppsalte Tiles), the textures are nice, and i already built very much with this mod :D

    Mineclone2 New Ores and Deepslate by NO11 0 comments
  • Johann 2021-07-11 09:49 UTC

    Only working computer mod

    This is the only working computer mod. It features a lot of apps, such as calculator, tnt and external storage. I appreciate your work!

    Suggestions you might consider: (Not all of them are possible, just suggestions.)

    • More games, e.g. Tic Tac Toe, Sudoku
    • Interact with digilines
    • Startup screen
    Laptop by GamingAssociation39 1 comments
  • loppi 2021-07-11 09:10 UTC

    very cool!

    nice mod, i often scared when i went in a dungeon in vanilla minetest, but now,it has a reason! XD

    Mobs Monster by TenPlus1 0 comments
  • KatzEyez (aka LadyK) 2021-07-11 01:23 UTC

    It's a nice addition to ores.

    It gives different colors to armors that some people might like, such as purple, red, and green. I love how the gemstones look and the boosts you get are nice effects also!

    Gemstones by Koda_ 0 comments
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