A refreshing game where all crafting is built in the world. For example, shelves can be built using frames and sticks, similar to making an iron golem in minecraft.
The lack of death and danger helps the player steadily work through the game with no pressure.
However, the exact method of crafting can be hard to work out. For example, packing different materials into ash.
As far as the tutorial content is concerned, I got pretty much what I expected. I really enjoyed the scavenger hunt mini-game though. The castle was well-made and had lots of fun nooks and crannies to discover.
Although the tutorial says it's not MTG-specific, it does focus mainly on MTG-likes, especially around the crafting and smelting systems. It is still a good starting point for things like general movement, liquid mechanics, digging/building common to the majority of major games for this platform, so still a good choice for players who haven't yet found a game they want to invest time in.
I think the Devs should add this to MTG! I like how you can select if you want the door locked, shared, or unlocked and set them to automatically close behind you. This eliminates the need for several other nodes, including extra doors with protection symbols and allows for more texture variants to be added.
I love the original travelnet mod, so having them colorful is great! I know Sokomine created them yellow to resemble the call booths in Germany, but I have never been a fan of the color: Yellow. It has nothing to do with anyone else, it's just my own preference.
I do wish the colors worked with all 15 colors or even better, the airbrush, so we could further customize the colors, but this is a great start!
If this mod gains 3d_armor support, I will probably abandon wlight as it is much more optimized, suppors node light_source attribute, & dropped items emit light.
Ores do not want to be mined. Stone does not want to be smelted. The only thing that really wants what you do to it is trees, and that is because without their leaves being broken for eggcorns, they cannot spread. It is tragic, but ultimately part of the trees' plan, that the tree will ultimately fall thereafter. Even the humble sponge would rather live its life than come with you.
Metal is a distraction. Optics are a distraction. Arboriculture is a distraction. Enlightenment is knowing you do not need to struggle to survive.
It takes hours to learn a new skill, but years to forget. Every day, we reinvent ourselves, the machines of the past, our previous crowning achievement becoming obsolete and stale. Resist the temptation to rebuild. What does it matter if it's beautiful? It serves a purpose. Perfection is a temptation.
My friend gave me like 200 chromatic glass and I have nothing to do with it because I don't use it like she does. I spent two days learning how sponges work only to realize in horror that she had three untouched thriving colonies near her home, making my knowledge worthless. What I get from this game will not be what you get from it. I think you owe it to this game to see what you really will get from it.
This is my current favorite; it's a slightly different stylistic direction from the original WinterCore (also very good) but I consider it an upgrade. The blue fire is bold and striking. The smoother look of the optics in particular is very pleasant.
I'm kind of new to these mods. When I use this mod, it will say item pine stairs not found then kick me out. I downloaded the required mods and used them. The mod seems pretty cool though even though i've never had it work properly before.
a really good mapgen mode, it makes exploring really fun, with an easy to use biome api.. this mod, some mobs_redo animals and monsters and ambience will make exploring the surface awesome, unlike default MTG where there is nothing to see/find while exploring.. would be really nice to have a building generator mod supporting this one, also would be nicer if minetest supports adding biomes at every hight without using VoxelManip or whatever.. biomes are the best!
This is great concept and well-executed. Once you get the hang of movement the rest is simple and easy to learn, but there is a smooth learning curve to the existing puzzles, and room for a lot of challenging puzzles in the future.
The game itself is short, but there are instructions on how to create and submit new levels right in the project README; adding a "puzzle creation mode" to the game itself might be a way to encourage players to submit more levels. It also feels like it could be easy to extend the concept with new mechanics, like spaces only the player (not boxes) can enter, one-way movement spaces, etc. I would very much like to see more of this in the future.
Thank you jp for this mod! Amazing, I love the 3d player. But there is a glitch/bug whenever I do anything in the invetory, turn the page, get an item, etc. the 3d model's back turns to me. I have no clue why. Anwyays good mod.
Great, fun Mod, but Bugs every few minutes on my OS/Platform Version
This is my favorite mod in all of MineTest mods.
Realistic players, building houses, working as a team, exploirng.
I'd like to request that you fix the bugs or add error handing.
My game when this mod is enabled, crashed every few minutes.
I think the NPCs should do more, most of the NPCs just walk around a bit, mine some sand. the Cool, smarter AIso build houses, work as a team, so Im hoping that the AI becomes smarter.
Also, please add error handing, the game bugs and crashed every few minutes.
The thing is why I'm giving this rating average is it's too simple and boring. Even Minecraft is more interesting that this. I know it's very well useful for modding and really lightweight so It's also useful for making other mini-games. If I don't want to mod for MTG, I should at least be able to uninstall it and free the disk space which I don't use. It is ridiculous when you can't uninstall something usless from your device.
This mod provides what a mod should implement itself, not depend on a external dependancy. Not to mention it could use mod storage itself. Nice icon for the project though
I really like this mod, it provides power outside of the concept of mesecon/redstone. ie pure electrical power. IcyDiamond has stopped work on this mod about 18months ago however I've picked it up and applied some fix's improvments hopefully in the direction Icy wanted. I've forked this to github and done a new alpha release if you wish to give it a try:
who likes a lot of animals, much more modern, better mod without a doubt.. now there is a mod monsters to match it.. when you put the pets, and mob monsters, it's not so cool, because the pets are different XD ..
A simple but really cool mod, I know we have others, but this one with monsters, Mob Horse is a more standard game... I miss a dog to tame, and an easier way to command, like sit and follow, and others
animals, like in the desert, a camel, and savanna, an elephant, I don't know.. But thanks for the mod and the work :)
Minetest without these monsters, it doesn't seem to be Minetest , I love the mese monster XD ..
just be missing a strong and challenging boss, or bosses.. recently i saw that we now have a variation of danger monster, the guadians.. now we're missing a mese monster variation, idea, a blue one for water, and a white one to roam the
night by the map as a ghost.. oerki, being a wizard, should cast magic, instead of hitting.. these are just ideas, but the mod is really cool !!!
Unique systems
A refreshing game where all crafting is built in the world. For example, shelves can be built using frames and sticks, similar to making an iron golem in minecraft. The lack of death and danger helps the player steadily work through the game with no pressure. However, the exact method of crafting can be hard to work out. For example, packing different materials into ash.
Nice hardcore game
If you like hard/hardcore games that don't focus as much on the mental part of things like Nodecore you may enjoy this game.
Good to see this is still being continued after Dokimi left!
very nice
one of the/-the best plane mod in minetest!
Fun and Beautiful
As far as the tutorial content is concerned, I got pretty much what I expected. I really enjoyed the scavenger hunt mini-game though. The castle was well-made and had lots of fun nooks and crannies to discover.
Although the tutorial says it's not MTG-specific, it does focus mainly on MTG-likes, especially around the crafting and smelting systems. It is still a good starting point for things like general movement, liquid mechanics, digging/building common to the majority of major games for this platform, so still a good choice for players who haven't yet found a game they want to invest time in.
Simple Furniture Mod
I like the simplicity and functionality of the mod. There are only a few texture changes that I'd like to see made, but otherwise this is a great mod.
This should be Default
I think the Devs should add this to MTG! I like how you can select if you want the door locked, shared, or unlocked and set them to automatically close behind you. This eliminates the need for several other nodes, including extra doors with protection symbols and allows for more texture variants to be added.
Colorful Travelnets, YES!
I love the original travelnet mod, so having them colorful is great! I know Sokomine created them yellow to resemble the call booths in Germany, but I have never been a fan of the color: Yellow. It has nothing to do with anyone else, it's just my own preference.
I do wish the colors worked with all 15 colors or even better, the airbrush, so we could further customize the colors, but this is a great start!
Want 3d_armor Support
If this mod gains 3d_armor support, I will probably abandon wlight as it is much more optimized, suppors node
light_source
attribute, & dropped items emit light.I put in a PR for 3d_armor support. <-- deprecated now
Edit: I like that I can now create my own custom callbacks.
Edit: 3d_armor support via library: 3d_armor_light
Nice Idea
I love this idea. It definitely needs some work though. Animation updates are often very delayed.
Bonemeal muito bom
Ótimo mod, da pra fazer nascer mato com mais rapidez usando os ossos
technik for beginners
very cool mod,i love it! it adds simple technic and can automate things,also its used in many mods. one of the best mods i know!
(Mostly) zen.
Ores do not want to be mined. Stone does not want to be smelted. The only thing that really wants what you do to it is trees, and that is because without their leaves being broken for eggcorns, they cannot spread. It is tragic, but ultimately part of the trees' plan, that the tree will ultimately fall thereafter. Even the humble sponge would rather live its life than come with you.
Metal is a distraction. Optics are a distraction. Arboriculture is a distraction. Enlightenment is knowing you do not need to struggle to survive.
It takes hours to learn a new skill, but years to forget. Every day, we reinvent ourselves, the machines of the past, our previous crowning achievement becoming obsolete and stale. Resist the temptation to rebuild. What does it matter if it's beautiful? It serves a purpose. Perfection is a temptation.
My friend gave me like 200 chromatic glass and I have nothing to do with it because I don't use it like she does. I spent two days learning how sponges work only to realize in horror that she had three untouched thriving colonies near her home, making my knowledge worthless. What I get from this game will not be what you get from it. I think you owe it to this game to see what you really will get from it.
Very good for decoration
textures are good and blocks are very useful for decoration btw, generation should be increased a little bit
Very good for unknown items and blocks...
I like to add this mod whenever I have ores, or unknown blocks, it helps me to know.. Thanks XD
wow :)
very cool, you've been doing a good job, thanks for that XD
Dark and Moody
This is my current favorite; it's a slightly different stylistic direction from the original WinterCore (also very good) but I consider it an upgrade. The blue fire is bold and striking. The smoother look of the optics in particular is very pleasant.
Very good game!
I love it. If you like crafting without workbenches and complex recipes, simple technologies, etc. - this game is created especially for you.
It keeps saying there is an error
I'm kind of new to these mods. When I use this mod, it will say item pine stairs not found then kick me out. I downloaded the required mods and used them. The mod seems pretty cool though even though i've never had it work properly before.
Brilliant All-round
This mod allows players to view the server through a different lens. On mine, it has been used as/for:
However, there are some serious bugs, such as database logging.
best mapgen mod
best plant decoration mod ever. its sooo beautiful!
best mob api, efficient
this is the best mob api as of now, because it is effiencent and allows near complete control by the modder
Best surface mapgen mode
a really good mapgen mode, it makes exploring really fun, with an easy to use biome api.. this mod, some mobs_redo animals and monsters and ambience will make exploring the surface awesome, unlike default MTG where there is nothing to see/find while exploring.. would be really nice to have a building generator mod supporting this one, also would be nicer if minetest supports adding biomes at every hight without using VoxelManip or whatever.. biomes are the best!
Very simple mob api
a really good and easy to use mob api, i made mobs in it even tho i know nothing about coding..
Great Concept, Well-Executed, Fun
This is great concept and well-executed. Once you get the hang of movement the rest is simple and easy to learn, but there is a smooth learning curve to the existing puzzles, and room for a lot of challenging puzzles in the future.
The game itself is short, but there are instructions on how to create and submit new levels right in the project README; adding a "puzzle creation mode" to the game itself might be a way to encourage players to submit more levels. It also feels like it could be easy to extend the concept with new mechanics, like spaces only the player (not boxes) can enter, one-way movement spaces, etc. I would very much like to see more of this in the future.
I love the interface!
Thank you jp for this mod! Amazing, I love the 3d player. But there is a glitch/bug whenever I do anything in the invetory, turn the page, get an item, etc. the 3d model's back turns to me. I have no clue why. Anwyays good mod.
Very fun minigame
Good amount of different stuff, intresting concept.
Some bad points:
arenalib
or be an all in one game to be usable on serversTHE mineclone texture pack
I use this daily in my worlds and it feels amazing, just like good old Min#craft! Can't thank you enough really. :D
Great, fun Mod, but Bugs every few minutes on my OS/Platform Version
This is my favorite mod in all of MineTest mods.
Realistic players, building houses, working as a team, exploirng.
I'd like to request that you fix the bugs or add error handing.
My game when this mod is enabled, crashed every few minutes.
I think the NPCs should do more, most of the NPCs just walk around a bit, mine some sand. the Cool, smarter AIso build houses, work as a team, so Im hoping that the AI becomes smarter.
Also, please add error handing, the game bugs and crashed every few minutes.
nice :D
nice mod,very useful with vehicles or kartcar for example. ENDLESS RACE! :-D
Average
The thing is why I'm giving this rating average is it's too simple and boring. Even Minecraft is more interesting that this. I know it's very well useful for modding and really lightweight so It's also useful for making other mini-games. If I don't want to mod for MTG, I should at least be able to uninstall it and free the disk space which I don't use. It is ridiculous when you can't uninstall something usless from your device.
Recreate minecraft behaviour very well
It is really cool to be able to duplicate iron ore with a fortune pickaxe :)
another cool mod for mineclonee 2
another cool mod for mineclone 2 , but only in version 0.72 of mcl? :)
not useful
This mod provides what a mod should implement itself, not depend on a external dependancy. Not to mention it could use mod storage itself. Nice icon for the project though
Very good mod
Its really nice to have on private servers where there isn't too much lag
Nice
The mod is nice and I liked it. Does it work for MineClone2 too?
Alpha 20
I really like this mod, it provides power outside of the concept of mesecon/redstone. ie pure electrical power. IcyDiamond has stopped work on this mod about 18months ago however I've picked it up and applied some fix's improvments hopefully in the direction Icy wanted. I've forked this to github and done a new alpha release if you wish to give it a try:
https://github.com/sirrobzeroone/elepower/releases/tag/a.20
XD nice
i used the rocket booths together with the overpowered chesplate. and reached a height of 1000! XD
best pets for minetest
who likes a lot of animals, much more modern, better mod without a doubt.. now there is a mod monsters to match it.. when you put the pets, and mob monsters, it's not so cool, because the pets are different XD ..
simple but really cool :)
A simple but really cool mod, I know we have others, but this one with monsters, Mob Horse is a more standard game... I miss a dog to tame, and an easier way to command, like sit and follow, and others animals, like in the desert, a camel, and savanna, an elephant, I don't know.. But thanks for the mod and the work :)
Minetest without these monsters, no fun XD
Minetest without these monsters, it doesn't seem to be Minetest , I love the mese monster XD ..
just be missing a strong and challenging boss, or bosses.. recently i saw that we now have a variation of danger monster, the guadians.. now we're missing a mese monster variation, idea, a blue one for water, and a white one to roam the night by the map as a ghost.. oerki, being a wizard, should cast magic, instead of hitting.. these are just ideas, but the mod is really cool !!!