ContentDB
  • Mods
  • Games
  • Texture Packs
  • Random
  • Help
  • Sign in
  • Languages
    • Help translate ContentDB
  • «
  • 1
  • 2
  • …
  • 34
  • 35
  • 36
  • 37
  • 38
  • 39
  • 40
  • …
  • 126
  • 127
  • »
  • Skivling 2024-02-03 00:21 UTC

    Very fun mod

    This mod is great if you like to play with multiple people, being able to put emojis above your head adds a lot of laughter and is a nice addition to the game. The little 'ping' noise played is good as it can notify people that you have sent an emoji.

    Being able to do /e and then click on one is so fast which makes it very convenient and easy to use. Chat smiles are a lot slower but good to have. It is a nice collection of 20 emojis, that can fit almost any situation.

    Once you put up an emoji, it will fly upward a bit before disappearing, but won't follow above the player who sent it. This can be annoying, but doesn't matter that much.

    Overall, a nice mod to have in your multiplayer world.

    Emoji by bosapara 0 comments
  • mike.monkeybiter 2024-02-02 18:13 UTC

    Excellent safety net for less combative players.

    Works well, allows server to be run with PvP enabled but without players always at risk of being killed. There is a conflict with the protectors mod, unless you disable protection from PvP within the protected area. Not a biggy as long as you know.

    PVP Toggle by Impulse 0 comments
  • Professor Ape 2024-02-02 17:00 UTC

    Very enjoyable

    this isn't like a lot of other MineTest games. It is a thoroughly enjoyable collect-a-thon platformer game. The plot is pretty minimal, but the game is very fun, and the progression is very satisfying. You start out with basically no abilities whatsoever, and as you progress through the game you are able to collect new abilities. There are few if any enemies and the game is very relaxed while also being challenging.

    Glitch by Wuzzy 0 comments
  • Ms_Information 2024-02-02 16:42 UTC

    Does what it says

    It works for what you need it to do and does it well. I personaly like to play with saturation on max.

    Saturation Adjustment by ROllerozxa 0 comments
  • tehanu1138 2024-02-02 14:26 UTC

    sweet and simple

    Nothing to add really. Great as a rare ingredient for your own crafting recipes, it adds a soft magical touch.

    Moonflowers by karlexceed 0 comments
  • Blockhead 2024-02-02 13:45 UTC

    Rudimentary, but still worth a play long after the Jam

    Some Jam games, particularly the bottom of the ladder, tend to not be very good due to time constraints or bad design. This game, which ranked first, definitely deserves a spot among the top - probably the top. It's not the type of entry that gets played during reviews and barely afterwards. That said, it's also clear that it was made in a fairly short time, in how it takes only a short while to complete.

    The game is not hard to understand. It introduces itself with a mysterious narrator, who gives guidance and hints. The difficulty of the puzzles slowly increases. You will need spatial reasoning and some movement skills in order to beat it. It does take a bit of a turn from puzzle elements to parkour in later levels, but it is not really a "hardcore parkour".

    I kind of wanted to play freely at the end rather than return straight to the end, but that's alright.

    For any returning players: The game had a bug in the post-Jam period due to a reshuffle of the mods. The "restart on same level" feature didn't work due to giving an "unknown item" instead of the usual teleport vials. This has been fixed in the first 2024 release.

    Alter by yaman 0 comments
  • lord_of_the_dumpster 2024-02-02 00:06 UTC

    basic proof of concept

    The game is playable, but is otherwise pretty simple and lacks enough content to keep me playing for longer. (as is the game keeps me busy for 1 minute)

    Good things about this game:

    • it has music

    • it implements a simple runner game in minetest

    • models are nice

    • there's GUI

    Things where it could be improved:

    • more stuff generally

    • some surrounding trees/buildings instead of the empty void

    • more music

    • maybe a shop to spend the coins?

    • more train stuff like in the original game

    • movement sometimes feels odd

    Subway Miner by AFCM 0 comments
  • tehanu1138 2024-02-01 13:47 UTC

    makes life much easier

    Yes you can put baskets with stuff in them in other baskets and carry those around, they can be labeled and you see the label when you hover over your placed basket. With a little shuffling and cheap crafting, you can have an infinite inventory

    There is a chest mod with the same functionality, but that one also does a few other, more cimplicated tings to do with ownership, making it untranslatable. Speaking of which, if/when you are around, could you make Basket translatable the standard way so one doesn't have to open the code?

    Anyway, a great mod for an easy laid back server. I guess for a more competitive one you would want to replace the recipe. Use a rare wood maybe, or say, willow branches (leaves / twigs), and a mese crystal to account for the bag-of-holding properties.

    Basket by 1F616EMO 0 comments
  • tehanu1138 2024-02-01 12:44 UTC

    pleasant

    It could use a subtle humming enginge sound and it glitches visually when it rises, but it works nicely.

    UFO Ship by wsor4035 0 comments
  • tehanu1138 2024-02-01 10:08 UTC

    nice, two issues

    (1) It doesn't sound the hour right now, either real-life or in-game hours. (2) It's way too easy to dig / remove it while striking it, but I think I can change that myself?

    But the first issue is real.

    Still, very satisfying to punch something and hear it cry out ;) , and the sound is effectively customizable.

    Upvote partly as a request to explain how to make it actually sound hours, or repair the bug if it is a bug.

    Bell by Sokomine 0 comments
  • Lars 2024-01-31 21:49 UTC

    Nice and Thanks

    Thanks for doing this. I had wanted to create a mod for this - to enable the feature I took over from x2048 and extended, made configurable, and finished, etc. Just never got to it, and now I find this here. :)

    Volumetric Lighting by ROllerozxa 0 comments
  • markipol 2024-01-31 13:23 UTC

    Very good game!

    I really liked this game, can I get a sequel? I love how cute the bits and helpers are, its amazing how i'm saying that about a white cube with 4 black pixels lol.

    The controls were a bit frustrating at times (dash not going off or not being able to get any speed up before jumping on a launchpad), but I think that's more a limitation of the engine than anything.

    The puzzles were for the most part good, although I'm pretty sure there's some electrons that are actually impossible to get, such as the one at the bottom of the transport pipe, the one with the cables? Like there's a red cable meaning you can't go up, and as far as I can see there's no other way to get back up)

    Overall I'd rate it a solid 9.5/10, I can't believe you made this in 21 days only lol.

    Glitch by Wuzzy 1 comments
  • tehanu1138 2024-01-31 08:29 UTC

    perfect

    It works fine without insisting on shift-clicks, which is more than I have seen any other wood chopping mod do. Really fun when used on snow-covered pines.

    (Seriously, shift-clicks are bad accessability and neither windows nor ubuntu provide a solution. Choppy only has optional sift-clicks, unlike many other mods.)

    choppy by fluxionary 0 comments
  • Panquesito7 2024-01-31 03:17 UTC

    Epic design and playability!

    This looks amazing and works very well. The only thing I find kinda annoying is that the steering/rotation velocity is very slow which sometimes makes it harder to drift. Other than that, it works and is pretty good!

    Kart Car by APercy 0 comments
  • jerelias 2024-01-30 01:03 UTC

    Black dices

    Hello friend! She was looking for a dice mod. I took the liberty of changing its code and textures for myself and providing black dice that can be created by crafting. If you want, I can make the changes available!

    Dice by Wuzzy 0 comments
  • KatzEyez (aka LadyK) 2024-01-29 23:20 UTC

    Fun Addition to Game Play

    I am so glad this mod exists. I love collecting things in game so this suits me well. I love finding at least one of each item (ie: crops, animals, fish, stones, ores, etc). I'm also a horder, so I'm glad to see I can capture and keep "just a few" of these mobs.

    The only thing I would love to see added would be a way to color/rename folders and boxes.

    Server I found to play with this mod: Crystal Land

    Zoonami by isaiah658 0 comments
  • tehanu1138 2024-01-29 15:21 UTC

    useful for early farming

    What else to say. Minetest is a farming sim, right? ;) Right!

    Wooden Bucket by mt-mods 0 comments
  • tehanu1138 2024-01-29 14:45 UTC

    very different from binoculars

    ...and more convenient if the player is one-handed. (The actual human player, not the model in the game; hard to move the mouse around when you are holding Z). It gets stuck in spyglass mode or out of it sometimes and right-clicking stops working as the mode toggle; then you need to point it somewhere else first.

    Spyglass by StarNinjas 0 comments
  • tehanu1138 2024-01-29 09:23 UTC

    simple and effective

    It can save your life when you are stranded. Fifteen kiometres up in the air because Worldgate thought it would be amusing and now even floating down would starve you? Look in this mirror! Surrounded by muttering monsters of unknown strength, knives out? Mirror!

    Mirror of Returning by Wuzzy 0 comments
  • tehanu1138 2024-01-29 09:04 UTC

    nice for variety

    The pyramids look fancy and add some interest to otherwise monotonous biomes. Haven't run into one in survival yet, so can't say how well balanced the mummies are against what's in the chests, but it all looks good. Wish the loot selection could be specified in settings.

    Pyramids (with treasures) by Wuzzy 0 comments
  • tehanu1138 2024-01-29 08:03 UTC

    nice

    Excellent mod if you have a hard time finding raw clay in nature. Or you need baked clay and would rather not strip-mine those pretty cliffs and mesas where it occurs.

    Claycrafter by Dragonop 0 comments
  • tehanu1138 2024-01-29 07:58 UTC

    a bit overpowered but good

    Steel becomes the bottleneck for obsidian (since you need a steel bucket), giving you earlyish access to a lot of obsidian-dependent crafts. There is also something immensely satisfying about having your own pet volcano. Really nice if you don't mind making things easy for players.

    Craftable Lava by MikeRedwood 0 comments
  • tehanu1138 2024-01-29 07:52 UTC

    useful and elegant

    It's great to have a network of sturdy, handsome-looking roads spaning the world. No matter how rough the terrain, this path will will travel through it, connecting players and making it easier to access remote and rare biomes and resources. I also love how one of the materials used is a type of wood from a non-existent tree. Is the tree extinct? Is the wood synthetic? What is the STORY behind the paths?

    Yes it would be even better if the materials could be customized. And it gives you access to mese lamps right from the beginning. And the way it cuts through trees doesn't always make sense. But overall, it's lovely.

    pathv7 redo! (Mapgen V7 only) by 1F616EMO 0 comments
  • tehanu1138 2024-01-29 07:37 UTC

    Nice!

    Why is it called the LOWER road?

    Not a complaint, just curious.

    This high quality road, easily walkable but clearly not made for wheeled vehicles, which weaves pleasantly through all kinds of landscape, adds a touch of mystery, encourages exploration and makes it much easier as it cuts right through mountain ranges and bridges cliffs. pathv7 does something similar, but the styles are quite different and the two mods can be enabled side by side for even more variety.

    I like how here and there a single node has been replaced with cobble or dirt, and that the roadside torches, houses and their loot and can save your life early in the game and become quaint later. And that the road uses local materials. Ok fine, I like everything about it :D.

    It makes one come up with LORE. How old is it? Who were the builders? Or are they still around? Why LOWER road? Why just one and along this particular meridian (since it's not x = 0)?

    The Lower Road by Deadlock 0 comments
  • TenPlus1 2024-01-29 06:56 UTC

    Chaos

    I knew it would escape the mod one day and wreak havoc on the minetest world :)

    Lightning Wand by TrafficSignal2217 0 comments
  • Logikí 2024-01-27 20:12 UTC

    Genial

    Este mod es lo que estaba buscando, perfecto mod bro!

    new minerals by GigaByte 0 comments
  • tehanu1138 2024-01-27 11:24 UTC

    interesting

    Wow, they look fancy. Any chance of a MTG version?

    Extra Structures for MineClone 2 by mt-mods 0 comments
  • tehanu1138 2024-01-27 09:06 UTC

    they loom!

    Very fancy, atmospheric native teleportation with detailed settings, great use of telemosaic. Like a mysterious remainder of an ancient civilization.

    For easy mode, carry a mirror of returning.


    It's working again, and like a dream! I love how they are each a bit different, beautifully shaped and then occasionally one has obsidian as part of it, or lava sources, or flowing water underneath. Makes one wonder what other little touches there are. For extra chaos, you can absolutely let that water or lava cascade down into the world from ten kilometres up in the air too. If you are a horrible goose.

    One more issue maybe? worldgate.breakage = 0 doesn't work as I expected (some still generate broken, first one to do that was miles up in the air, because of course :D) . But worldgate.native.spread and worldgate.native.xzjitter are working as I thought they would (they didn't while the Weird Bug was happening).

    Ok, here is what seems to have happened this time. The gate was not physically broken, it was actually very thoroughly extended. But like other midair gates before it, it wanted to teleport me back to ground level, which was too far for it, so the message was not "you need to add extenders for 120 nodes", but "you need to add extenders for 7205 nodes". Needy. If they insist on sending one back to the safety of the surface (not complaining, either behaviour is fine), then they require massive range.

    Worldgate by EmptyStar 4 comments
  • tehanu1138 2024-01-27 09:01 UTC

    great (and now translatable!)

    Frankly, I bumped into it through worldgate, but telemosaic is wonderful in itself. A very different feel from anything like travelnet; Telemosaic has an esthetic of its own, a bit eerie, and the mechanic is interesting.

    Edited to delete the whining about no translation option, since the author was so nice as to add it. Thank you!

    Telemosaic by mt-mods 2 comments
  • Andrej 2024-01-26 13:37 UTC

    The most beautiful biomes out there

    Specially like the cave and under water biomes what makes exploring the world much more rewarding and engaging.

    Everness by SaKeL 0 comments
  • Alexander_Jones 2024-01-25 02:20 UTC

    One More Thing...

    It is the best biome mod, but I think that it will be better once some mobs are added to the biomes.

    Everness by SaKeL 3 comments
  • tehanu1138 2024-01-24 16:12 UTC

    YES

    Worlds are so huge that our home server uses several different biome adding mods, but Ethereal is the first and finest. Greyness especially is a treat, so restful. Etherium, illumishrooms and crystal spikes are all quite unique and add precious crafts. I have tried fiddling with the numbers to get giant mushrooms, dry savannas and sakura meadows less often, but greyness, mediterranean, simple forests and simple grassland more often, but wasn't really successful. X-craft recipes are invaluable.

    If anything bugs me it's this: WHERE did the fallen tree trunks go? Truly a matter of utmost importance! If they ever come back, how about a toppled giant redwood trunk, partly buried, here and there decomposed, some dry grass growing directly out of it?

    Ethereal NG by TenPlus1 2 comments
  • 未命名人类的名字 2024-01-23 17:17 UTC

    Good

    eazy mod,but useful

    Last Login Signs by fgaz 0 comments
  • Blockhead 2024-01-22 13:35 UTC

    Good-looking, survival-appropriate teleports

    The telemosaic is intuitive to use and well-documented. You can craft in survival, but it's not cheap and has a limited range. You'll need diamonds and obsidian for the mosaic centre, and some mese to link mosaics. You can keep your telemosaics private as well, it just takes some extra steel (under technic, wrought iron). To extend the range, a lot of obsidian is needed.

    Telemosaic is way prettier than Travelnet. It even has a cool teleportation sound. Sure, you can't teleport to many different locations with one mosaic, but I mostly view that as a survival mode feature.

    Telemosaic is about as pretty as Teleport Potion. But it has a nice gameplay mechanic where you have to add more mosaic to extend its range, and you have to have visited both ends to set one up, unlike teleport pads that can teleport you anywhere, even into protected areas.

    Choose telemosaic to set up your next teleport hub :)

    Telemosaic by mt-mods 0 comments
  • FreeLikeGNU 2024-01-21 22:49 UTC

    Pretty world, player UI feels dated

    The world makes good use of biome mods to create an interesting looking world. A simple but modern crafting UI like that of Repixture's would be a good fit. As it is there are just too many recipies shown when the player starts and that spoils the exploration a bit.
    The animals did not make noise, not sure if this is intentional.
    Regardless, I would recommend anyone try the world and give feedback!

    Asuna by EmptyStar 0 comments
  • tehanu1138 2024-01-21 16:48 UTC

    Pretty, no downsides

    It akso does Things to Ethereal with its more extensive use of desert stone.

    Petroglyphs by Neuromancer 0 comments
  • Neuromancer 2024-01-21 15:29 UTC

    Love the attention to detail and wide variety of biomes & trees.

    I love this mod. So much attention to detail and wide variety of biomes & trees. The variety of fruits is cool too. My only complaint is the harshness of the orange textures.
    Try these changes to nodes.lua and let me know what you think: Make it a softer dustier orange. minetest.register_node("australia:red_dirt", { description = "Red Dirt", --tiles = {"aus_red_dirt.png"}, tiles = {"default_dirt.png^[colorize:sienna:175^[colorize:red:40"}, groups = {crumbly=3,soil=1}, sounds = default.node_sound_dirt_defaults(), })

    minetest.register_node("australia:red_sand", { description = "Red Sand", --tiles = {"aus_red_sand.png"}, tiles = {"default_sand.png^[colorize:sienna:175^[colorize:red:40"}, groups = {crumbly=3, falling_node=1, sand=1}, sounds = default.node_sound_sand_defaults(), })

    minetest.register_node("australia:red_gravel", { description = "Red Gravel", --tiles = {"aus_red_gravel.png"}, tiles = {"default_gravel.png^[colorize:sienna:175^[colorize:red:40"}, --tiles = {"aus_red_gravel.png^[colorize:sienna:75^[colorize:red:30"}, groups = {crumbly=2, falling_node=1}, sounds = default.node_sound_dirt_defaults({ footstep = {name="default_gravel_footstep", gain=0.5}, dug = {name="default_gravel_footstep", gain=1.0}, }), })

    Australia by demon_boy 0 comments
  • Aspen 2024-01-21 14:31 UTC

    Super fun!

    Very fun to play and if u play it enough you will rank high in the leaderboards (im top 100 and have PRO tag in classic+classes on server) I personally think its more fun on servers but it can be played locally with friends too, as long as you are not the only player on ur world XD

    It does need some other downloads but thats fine it takes only like 30 seconds to look for and download the dependencies and once thats done, theres alot of fun to have with this game! :D

    Thanks for making this nice game it is very popular lol

    (ps: love the santa hat)

    Ciao!

    Capture the Flag by rubenwardy 3 comments
  • masta0f1eave 2024-01-20 22:24 UTC

    Simple. yet elegant

    Definitely recommeding this mod, now I don't need to check my inventory and keeping in mind how much items I can carry around :)

    Inventory Icon by Wuzzy 0 comments
  • masta0f1eave 2024-01-20 22:19 UTC

    Very nice server-side mod

    I like how this mod changes skybox. Also it's neat feature for admins to change sky color, tho I've not used events yet.

    Skygen v2 by the_raven_262 0 comments
  • «
  • 1
  • 2
  • …
  • 34
  • 35
  • 36
  • 37
  • 38
  • 39
  • 40
  • …
  • 126
  • 127
  • »

ContentDB © 2018-24 to rubenwardy

  • Help
  • About
  • Contact Us
  • Terms of Service
  • Policy and Guidance
  • Donate
  • API
  • RSS / Feeds
  • Privacy Policy
  • Report / DMCA
  • Advanced Search
  • User List
  • Threads
  • Collections
  • Support Creators
  • Translate Packages
  • Source Code