This mod is pretty well-developed in all aspects such as models, textures, wheels animation, driving, interaction menu and etc and this is certainly much more advanced than DOOMed's vehicles mod. However, there is still a low variety of cars, has the only kind of truck and there are no ambulance, police, buses. Also I'd recommend to do the inventory icons look like as in the vehicles (view to the model from the camera under 45 degrees of pitch and yaw), not just white-color flat outlines.
The best Minecraft alternative I have ever discovered
I am currently loving this game! (almost) all Minecraft features are here: redstone, craft, nether, mc like mobs, (finally merged feature!) the ender dragon final bossfight, ... Only Warden stuff remaining, then we can consider this as a complete clone of Minecraft! Thank you so much Wuzzy!
Like it was mentioned - best farming mod for Minetest so far
great consistency with textures and intuitive play mechanics adds also farming related items and tools for better farming experience which is fun and engaging
This is absolutely gorgeous and immersive. Just needed to make it more challenging. To that end, I created a modpack that when you add it adds lots of hostile mobs, villages, and sounds. https://content.minetest.net/packages/Neuromancer/asuna_plus/ Now I like playing it more than MineCraft or MineClone. See comments below for new package to add mobs.
I really enjoy this game. The concept is great, and the music is enjoyable and fitting. I especially like the club mazes. My son fell in love with this game at first sight because he really enjoys mazes.
Love the new additions and updates. Always come back to this mod as its so pretty and has variaty ways of farming and farming tools. Higly recommended!
This is one of my favorite mods: super fun, always interesting to see what the A.I. does and say, and so much more there is to this mod.
If you're looking to have some fun with bots, you should definitively download and use this mod.
There are a few bugs that sometimes show up when this mod's activated, but overall, everything else's great!
I always had lots of fun by having all of my crops in Minetest.
I totally recommend the mod if you're looking for more crops and farming stuff, it's super cool.
The texture pack features very detailed and eye-pleasing textures, but more blocks and items require their textures to be changed. All this package needs is some attention and it will improve by alot. But I must agree with CalebJ:
A Great Mod to Obtain Those Little Things that You Just Can't Find
UPDATE 2023-04-21: The developer updated the GitHub repo, and now the dependency issue mentioned below is no longer an issue. I've changed my review to a thumbs up (recommended). This mod is off to a great start, though I would recommend an increase in price for some of the items, especially the diamond tools. To me, they seem a little too cheap at 4 gold ingots. I don't know, maybe it's just me playing from a long-term perspective where I have a surplus of gold ingots. Haha. This mod is great for those times when you need something as simple as jungle grass, but can't for the life of you find a single jungle biome.
Unified Invintory is listed as an optional dependency, but when the mod is installed, Unified Inventory is a required dependency. It would be nice if it were an optional dependency, as I don't use Unified Inventory. This mod looks really cool, and I'd like to try it.
I do not recommend using this game as it is designed for engine development, assisting with mod development is only a secondary goal and one it does poorly. I recommend testing in a closer environment to how your mod is designed to be used
If you require a minimum testing environment, void/zero may be a better base
An excellent resource for testing and developing mods
It has barebones functionality, so will never be for actual gameplay. It also lacks default which can help for making universal mods. And, it has example nodes of most types you could want to make. It has example liquids, and examples of all pre-existing drawtypes. It really is a great modding tool overall.
Ethereal NG is an absolutely classic mod, it's one of those things that you usually add to a minetest modded game right away because of just how simple it is and how much it adds.
For specifics, my favourite parts of Ethereal are probably the biomes. I love exploration, and it's always a treat to go from a plain ol' grassland to something exciting, like a crystal biome. I also love the fishing mechanics in this game. The new items such as food and tools (not to mention nodes like bamboo wood, walls and all that jazz) expand upon parts of Minetest Game that I found to be lacking. Overall, this mod takes what makes Minetest Game not very fun and adds something new to make it fun.
Right alongside Formspec Editor, Nodebox Editor and Schematic Editor mods, this mod adds a whole world of possibility to Minetest modding. It's also really fun to just screw around with in modded survival games. This is overall one of the most important mods to me.
It's very difficult in ways that aren't fun. (Torches leave smoke that must be vented, they also burn out after a random amount of ticks. Yes i'm aware of alternative light sources, no, noone played for long enough to get them bc torches were too hard to be fun)
It's very laggy (hundreds of ABM warnings per second for the whole month I ran it on a multiplayer server). This especially showed up when lava, water or even just a lot of torches or walked-on blocks are loaded server-side. Underground waterfalls crashed the server at least two times (that I was aware of).
However, it's mobs are really good, and the general selection of other mods isn't bad. There's a good variety of things to do.
Any other concerns I had about it (TONS of them, btw) are attributable to major breaking changes made - which were excusible because it was "alpha" at the time. If my server requests this game again (and they likely won't, they described it as "overhyped"), I may be more critical in the future of breaking changes (like end chests dissapearing and portals breaking)
Side note1: (removed - it seems to have been inaccurate)
Side note2: "minimalist but featured." This is the 2nd largest (in terms of number of mods) minetest Game. Not sure it qualifies as minimalist.
I think most reviews already told what I think about MineClone; it basically deserves its 1st place in Best Games on CDB. Right what every new player wants from Minetest: a Minecraft clone, (almost) perfectly 1-to-1. And besides that, developers do a great job at making their game open for various modders (including me!), and almost everything you could need to access from here is either properly documented, or obvious from the code itself. And if not, there's a huge community of them, you can ask them whenever you want to!
I'd definitely give MineClone 2 a solid 11/10. If you're still in doubt, just download this game and play it yourself. Even if you won't like it, it's a great example to what default MTG could be if Minetest decided to stick to the MC-clone paradigm.
Good audiovisuals/UI theme. The prompts are a bit too slow at explaining, a HUD label or inventory tooltip would have been better. Game keeps freezing too, I suspect the text hud system causes that. Craft GUI could use UX improvements, more vertical separation / tooltips.
From Judge review: Crashes on start up, had to create a new world. I like flying around in a space ship, but I can't work out what I'm supposed to do. Drill doesn't work on any of the rocks.
Nothing really to do here. I do like the use of a formspec surrounding the 3d world, which is why I gave some credit for innovation. I assume the snake model/animation is original.
Very well polished. There's a cool intro cutscene. I like the dialogue system and jokes. Good progression, although I found it hard to work out how far powerslide would go and kept dying :D
I was confused by the doors to begin with, I'd suggest adding a corridoor. The gameplay is short, and repetitive. But I like the maps and the world building
Despite trying my best, I struggled to understand how to do the most basic things in this game, which was extremely frustrating.
And when I finally understood, I realised it just wasn't my type of game.
Considering this is pretty much how the game is advertised, and how complete and well thought out it seems to be, I cannot blame anyone but myself though.
I cannot recommand NodeCore since I did not engage with it enough. But I don't think it deserves a negative review either since what has prevented me to do so are design choices that seem to be coherent.
This mod adds 6 creative-only nodes. A, uh, bedrock node, cyan node, black node, invisible node, and a command block node with a very copyright unencumbered texture. No, the command block isn't functional, it's just decorative. There is also a fake unknown node... similar to orwell's unknownode mod except without a crafting recipe, and without stairs+ variants.
I get the title is supposed to be a joke, but if these nodes really were illegal, I wouldn't find it worth it going to jail over it.
a great texture pack
i think it is desegned by a mester drawer :) i using a other texture pack already but iam sure i will use this more times in the future :)
Cool
I have been looking for such add-ons for a long time, the minecraft version is no different, overall not bad
Almost ideal vehicles mod.
This mod is pretty well-developed in all aspects such as models, textures, wheels animation, driving, interaction menu and etc and this is certainly much more advanced than DOOMed's vehicles mod. However, there is still a low variety of cars, has the only kind of truck and there are no ambulance, police, buses. Also I'd recommend to do the inventory icons look like as in the vehicles (view to the model from the camera under 45 degrees of pitch and yaw), not just white-color flat outlines.
Nice for building
The leads look great as detail for bridges ant towers. Finally I can have diagonal supports on my builds
The best Minecraft alternative I have ever discovered
I am currently loving this game! (almost) all Minecraft features are here: redstone, craft, nether, mc like mobs, (finally merged feature!) the ender dragon final bossfight, ... Only Warden stuff remaining, then we can consider this as a complete clone of Minecraft! Thank you so much Wuzzy!
Like it was mentioned - best farming mod for Minetest so far
great consistency with textures and intuitive play mechanics adds also farming related items and tools for better farming experience which is fun and engaging
very Great mod :)
i like it :) this mod is awsome. A very good npc mine mod :)
Great modpack. Starts a bit slow.
I LOVE THIS MOD.
I enjoy playing it, and I've sunk a lot of hours into it.
Howerver, I think TA1 is a bit slow.
Love this. Needed hostile mobs and a few tweaks.
This is absolutely gorgeous and immersive. Just needed to make it more challenging. To that end, I created a modpack that when you add it adds lots of hostile mobs, villages, and sounds. https://content.minetest.net/packages/Neuromancer/asuna_plus/ Now I like playing it more than MineCraft or MineClone. See comments below for new package to add mobs.
Nice work
While I like the pink details, I think coloring entire nodes like water or sand is overding it a bit, in a way looks unnatural.
Still, nice texture pack :3
Это реально клон Minecraft
Рекомендую всем, кто ищет альтернативу Minecraft
A Super-Fun Game
I really enjoy this game. The concept is great, and the music is enjoyable and fitting. I especially like the club mazes. My son fell in love with this game at first sight because he really enjoys mazes.
bees
Love the new additions and updates. Always come back to this mod as its so pretty and has variaty ways of farming and farming tools. Higly recommended!
Best A.I. player-like bots!
This is one of my favorite mods: super fun, always interesting to see what the A.I. does and say, and so much more there is to this mod.
If you're looking to have some fun with bots, you should definitively download and use this mod.
There are a few bugs that sometimes show up when this mod's activated, but overall, everything else's great!
Awesome farming mod!
I always had lots of fun by having all of my crops in Minetest.
I totally recommend the mod if you're looking for more crops and farming stuff, it's super cool.
very great mod!
I love it i use that mod in mine local survival, i think you doed a good work :)
It`s beautiful one
Also would be great to add classic if so)
A Fantastic Game
My son and I really enjoy playing Backrooms Test. It's a game with a really good environment that is quite engaging.
It's alright
The texture pack features very detailed and eye-pleasing textures, but more blocks and items require their textures to be changed. All this package needs is some attention and it will improve by alot. But I must agree with CalebJ:
It does say Work in Progress though
A Great Mod to Obtain Those Little Things that You Just Can't Find
UPDATE 2023-04-21: The developer updated the GitHub repo, and now the dependency issue mentioned below is no longer an issue. I've changed my review to a thumbs up (recommended). This mod is off to a great start, though I would recommend an increase in price for some of the items, especially the diamond tools. To me, they seem a little too cheap at 4 gold ingots. I don't know, maybe it's just me playing from a long-term perspective where I have a surplus of gold ingots. Haha. This mod is great for those times when you need something as simple as jungle grass, but can't for the life of you find a single jungle biome.
Unified Invintory is listed as an optional dependency, but when the mod is installed, Unified Inventory is a required dependency. It would be nice if it were an optional dependency, as I don't use Unified Inventory. This mod looks really cool, and I'd like to try it.Really fun addition!
Only problem is that mithril isn't silver, despite the name being elvish for silver-steel. Really good mod besides!
It adds a few skins
And even better still, you can add your own or several of your own using the API. It's got good documentation. And, it's stable.
Designed primarily for engine development
I do not recommend using this game as it is designed for engine development, assisting with mod development is only a secondary goal and one it does poorly. I recommend testing in a closer environment to how your mod is designed to be used
If you require a minimum testing environment, void/zero may be a better base
An excellent resource for testing and developing mods
It has barebones functionality, so will never be for actual gameplay. It also lacks default which can help for making universal mods. And, it has example nodes of most types you could want to make. It has example liquids, and examples of all pre-existing drawtypes. It really is a great modding tool overall.
A classic mod, brought to MT 5
Ethereal NG is an absolutely classic mod, it's one of those things that you usually add to a minetest modded game right away because of just how simple it is and how much it adds.
For specifics, my favourite parts of Ethereal are probably the biomes. I love exploration, and it's always a treat to go from a plain ol' grassland to something exciting, like a crystal biome. I also love the fishing mechanics in this game. The new items such as food and tools (not to mention nodes like bamboo wood, walls and all that jazz) expand upon parts of Minetest Game that I found to be lacking. Overall, this mod takes what makes Minetest Game not very fun and adds something new to make it fun.
One of the most useful tools for Minetest
Right alongside Formspec Editor, Nodebox Editor and Schematic Editor mods, this mod adds a whole world of possibility to Minetest modding. It's also really fun to just screw around with in modded survival games. This is overall one of the most important mods to me.
Not the best, but not the worst
It's very difficult in ways that aren't fun. (Torches leave smoke that must be vented, they also burn out after a random amount of ticks. Yes i'm aware of alternative light sources, no, noone played for long enough to get them bc torches were too hard to be fun)
It's very laggy (hundreds of ABM warnings per second for the whole month I ran it on a multiplayer server). This especially showed up when lava, water or even just a lot of torches or walked-on blocks are loaded server-side. Underground waterfalls crashed the server at least two times (that I was aware of).
However, it's mobs are really good, and the general selection of other mods isn't bad. There's a good variety of things to do.
Any other concerns I had about it (TONS of them, btw) are attributable to major breaking changes made - which were excusible because it was "alpha" at the time. If my server requests this game again (and they likely won't, they described it as "overhyped"), I may be more critical in the future of breaking changes (like end chests dissapearing and portals breaking)
Side note1: (removed - it seems to have been inaccurate)
Side note2: "minimalist but featured." This is the 2nd largest (in terms of number of mods) minetest Game. Not sure it qualifies as minimalist.
No matter what, I keep going back to this game
I think most reviews already told what I think about MineClone; it basically deserves its 1st place in Best Games on CDB. Right what every new player wants from Minetest: a Minecraft clone, (almost) perfectly 1-to-1. And besides that, developers do a great job at making their game open for various modders (including me!), and almost everything you could need to access from here is either properly documented, or obvious from the code itself. And if not, there's a huge community of them, you can ask them whenever you want to!
I'd definitely give MineClone 2 a solid 11/10. If you're still in doubt, just download this game and play it yourself. Even if you won't like it, it's a great example to what default MTG could be if Minetest decided to stick to the MC-clone paradigm.
Cool idea, but glitchy
Good audiovisuals/UI theme. The prompts are a bit too slow at explaining, a HUD label or inventory tooltip would have been better. Game keeps freezing too, I suspect the text hud system causes that. Craft GUI could use UX improvements, more vertical separation / tooltips.
Gamplay: 6/10
Innovation: 7/10
Audiovisuals: 8/10
Content: 6/10
Theme: 7/10
Interesting and innovative
I like the sliding mechanic and visual feedback with the hand icon
Gamplay: 7/10
Innovation: 8/10
Audiovisuals: 8/10
Content: 9/10
Theme: 7/10
Clunky
A bit clunky at times but has the basic gameplay. I would have liked more to be destroyable and also something to happen when the meter is full
Gamplay: 4/10
Innovation: 5/10
Audiovisuals: 3/10
Content: 4/10
Theme: 1/10
Not much to do
From Judge review: Crashes on start up, had to create a new world. I like flying around in a space ship, but I can't work out what I'm supposed to do. Drill doesn't work on any of the rocks.
Gamplay: 2/10
Innovation: 4/10
Audiovisuals: 1/10
Content: 1/10
Theme: 3/10
Unfinished, nothing to do
Nothing really to do here. I do like the use of a formspec surrounding the 3d world, which is why I gave some credit for innovation. I assume the snake model/animation is original.
Gamplay: 1/10
Innovation: 2/10
Audiovisuals: 3/10
Content: 1/10
Theme: 2/10
Good polish, world building, and dialogue system
Very well polished. There's a cool intro cutscene. I like the dialogue system and jokes. Good progression, although I found it hard to work out how far powerslide would go and kept dying :D
Gamplay: 10/10
Innovation: 9/10
Audiovisuals: 10/10
Content: 10/10
Theme: 9/10
Good world building, but confusing and repetitive
I was confused by the doors to begin with, I'd suggest adding a corridoor. The gameplay is short, and repetitive. But I like the maps and the world building
from judge review, 4/10
Nice graphics, but clunky gameplay and painful setup
Nice graphics, but clunky gameplay and painful setup
from judge review, 2.5/10
mod
great mod! can you make a llama mod? that would be great!
Don't expect a casual voxel freebuild game
Despite trying my best, I struggled to understand how to do the most basic things in this game, which was extremely frustrating. And when I finally understood, I realised it just wasn't my type of game.
Considering this is pretty much how the game is advertised, and how complete and well thought out it seems to be, I cannot blame anyone but myself though.
I cannot recommand NodeCore since I did not engage with it enough. But I don't think it deserves a negative review either since what has prevented me to do so are design choices that seem to be coherent.
So don't expect a casual voxel freebuild game!
Boring...
This mod adds 6 creative-only nodes. A, uh, bedrock node, cyan node, black node, invisible node, and a command block node with a very copyright unencumbered texture. No, the command block isn't functional, it's just decorative. There is also a fake unknown node... similar to orwell's unknownode mod except without a crafting recipe, and without stairs+ variants.
I get the title is supposed to be a joke, but if these nodes really were illegal, I wouldn't find it worth it going to jail over it.
Nice for large buildings
While it is a little bit buggy from time to time, it makes my skyscrapers complete.